/*
-Copyright (C) 1999-2007 id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+ Copyright (C) 2003 Reed Mideke.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
//
// bkgrnd2d Plugin
CBackgroundRender render;
-CBackgroundImage backgroundXY(XY),backgroundXZ(XZ),backgroundYZ(YZ);
+CBackgroundImage backgroundXY( XY ),backgroundXZ( XZ ),backgroundYZ( YZ );
-CBackgroundRender::CBackgroundRender()
-{
+CBackgroundRender::CBackgroundRender(){
refCount = 1;
}
-CBackgroundRender::~CBackgroundRender()
-{
+CBackgroundRender::~CBackgroundRender(){
}
-void CBackgroundRender::Register()
-{
+void CBackgroundRender::Register(){
g_QglTable.m_pfnHookGL2DWindow( this );
}
-void CBackgroundRender::Draw2D( VIEWTYPE vt )
-{
- switch(vt)
+void CBackgroundRender::Draw2D( VIEWTYPE vt ){
+ switch ( vt )
{
case XY:
backgroundXY.Render();
}
-CBackgroundImage::CBackgroundImage(VIEWTYPE vt)
-{
+CBackgroundImage::CBackgroundImage( VIEWTYPE vt ){
m_tex = NULL;
m_alpha = 0.5;
m_vt = vt;
- switch(m_vt)
+ switch ( m_vt )
{
- case XY:
- m_ix = 0;
- m_iy = 1;
- break;
- case XZ:
- m_ix = 0;
- m_iy = 2;
- break;
- case YZ:
- m_ix = 1;
- m_iy = 2;
- break;
+ case XY:
+ m_ix = 0;
+ m_iy = 1;
+ break;
+ case XZ:
+ m_ix = 0;
+ m_iy = 2;
+ break;
+ case YZ:
+ m_ix = 1;
+ m_iy = 2;
+ break;
}
}
/*
* should cleanup, but I don't think we can be sure it happens before our
* interfaces are gone
-CBackgroundImage::~CBackgroundImage()
-{
-}
-*/
-
-void CBackgroundImage::Cleanup()
-{
- if(m_tex) {
- g_QglTable.m_pfn_qglDeleteTextures(1,&m_tex->texture_number);
- g_free(m_tex);
+ CBackgroundImage::~CBackgroundImage()
+ {
+ }
+ */
+
+void CBackgroundImage::Cleanup(){
+ if ( m_tex ) {
+ g_QglTable.m_pfn_qglDeleteTextures( 1,&m_tex->texture_number );
+ g_free( m_tex );
m_tex = NULL;
}
}
-void CBackgroundImage::Render()
-{
- if (!m_bActive || !Valid())
+void CBackgroundImage::Render(){
+ if ( !m_bActive || !Valid() ) {
return;
- g_QglTable.m_pfn_qglPushAttrib(GL_ALL_ATTRIB_BITS);
+ }
+ g_QglTable.m_pfn_qglPushAttrib( GL_ALL_ATTRIB_BITS );
- g_QglTable.m_pfn_qglEnable(GL_TEXTURE_2D);
- g_QglTable.m_pfn_qglEnable(GL_BLEND);
- g_QglTable.m_pfn_qglBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- g_QglTable.m_pfn_qglTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
- g_QglTable.m_pfn_qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
- g_QglTable.m_pfn_qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
+ g_QglTable.m_pfn_qglEnable( GL_TEXTURE_2D );
+ g_QglTable.m_pfn_qglEnable( GL_BLEND );
+ g_QglTable.m_pfn_qglBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
+ g_QglTable.m_pfn_qglTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
+ g_QglTable.m_pfn_qglTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP );
+ g_QglTable.m_pfn_qglTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP );
- g_QglTable.m_pfn_qglPolygonMode(GL_FRONT,GL_FILL);
+ g_QglTable.m_pfn_qglPolygonMode( GL_FRONT,GL_FILL );
// TODO, just so we can tell if we end up going the wrong way
// g_QglTable.m_pfn_qglPolygonMode(GL_BACK,GL_LINE);
// TODO any other state we should not assume ?
- g_QglTable.m_pfn_qglBindTexture(GL_TEXTURE_2D, m_tex->texture_number);
- g_QglTable.m_pfn_qglBegin(GL_QUADS);
+ g_QglTable.m_pfn_qglBindTexture( GL_TEXTURE_2D, m_tex->texture_number );
+ g_QglTable.m_pfn_qglBegin( GL_QUADS );
- g_QglTable.m_pfn_qglColor4f(1.0,1.0,1.0,m_alpha);
- g_QglTable.m_pfn_qglTexCoord2f(0.0,1.0);
- g_QglTable.m_pfn_qglVertex2f(m_xmin,m_ymin);
+ g_QglTable.m_pfn_qglColor4f( 1.0,1.0,1.0,m_alpha );
+ g_QglTable.m_pfn_qglTexCoord2f( 0.0,1.0 );
+ g_QglTable.m_pfn_qglVertex2f( m_xmin,m_ymin );
- g_QglTable.m_pfn_qglTexCoord2f(1.0,1.0);
- g_QglTable.m_pfn_qglVertex2f(m_xmax,m_ymin);
+ g_QglTable.m_pfn_qglTexCoord2f( 1.0,1.0 );
+ g_QglTable.m_pfn_qglVertex2f( m_xmax,m_ymin );
- g_QglTable.m_pfn_qglTexCoord2f(1.0,0.0);
- g_QglTable.m_pfn_qglVertex2f(m_xmax,m_ymax);
+ g_QglTable.m_pfn_qglTexCoord2f( 1.0,0.0 );
+ g_QglTable.m_pfn_qglVertex2f( m_xmax,m_ymax );
- g_QglTable.m_pfn_qglTexCoord2f(0.0,0.0);
- g_QglTable.m_pfn_qglVertex2f(m_xmin,m_ymax);
+ g_QglTable.m_pfn_qglTexCoord2f( 0.0,0.0 );
+ g_QglTable.m_pfn_qglVertex2f( m_xmin,m_ymax );
g_QglTable.m_pfn_qglEnd();
- g_QglTable.m_pfn_qglBindTexture(GL_TEXTURE_2D, 0);
+ g_QglTable.m_pfn_qglBindTexture( GL_TEXTURE_2D, 0 );
g_QglTable.m_pfn_qglPopAttrib();
}
-bool CBackgroundImage::Load(const char *filename)
-{
+bool CBackgroundImage::Load( const char *filename ){
qtexture_t *newtex;
unsigned char *image = NULL; // gets allocated with what ? g_malloc
int width = 0, height = 0;
- g_FuncTable.m_pfnLoadImage(filename,&image,&width,&height);
+ g_FuncTable.m_pfnLoadImage( filename,&image,&width,&height );
- if(!image) {
- Syn_Printf(MSG_WARN "load %s failed\n",filename);
+ if ( !image ) {
+ Syn_Printf( MSG_WARN "load %s failed\n",filename );
return false;
}
// just in case we want to build for an old version
+// http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=900
#ifdef BKGRND2D_JPG_WORKAROUND
- if ( strlen(filename) > 4 && !strcmp(".jpg",filename + strlen(filename) - 4)) {
- Syn_Printf(MSG_PREFIX ".jpg workaround, clearing alpha channel\n");
- int size = width*height*4;
+ if ( strlen( filename ) > 4 && !strcmp( ".jpg",filename + strlen( filename ) - 4 ) ) {
+ Syn_Printf( MSG_PREFIX ".jpg workaround, clearing alpha channel\n" );
+ int size = width * height * 4;
int i;
- for (i = 3; i < size; i+=4) {
+ for ( i = 3; i < size; i += 4 ) {
image[i] = 255;
}
}
//TODO bug for stored texture size
//TODO whose gl context are we in, anyway ?
- newtex = g_FuncTable.m_pfnLoadTextureRGBA(image,width,height);
+ newtex = g_FuncTable.m_pfnLoadTextureRGBA( image,width,height );
- g_free(image);
+ g_free( image );
- if(!newtex) {
- Syn_Printf(MSG_WARN "image to texture failed\n");
+ if ( !newtex ) {
+ Syn_Printf( MSG_WARN "image to texture failed\n" );
return false;
}
Cleanup();
m_tex = newtex;
- g_FuncTable.m_pfnSysUpdateWindows(W_XY);
+ g_FuncTable.m_pfnSysUpdateWindows( W_XY );
return true;
}
-bool CBackgroundImage::SetExtentsMM()
-{
+bool CBackgroundImage::SetExtentsMM(){
entity_s *worldentity;
const char *val;
int xmin = 0, ymin = 0, xmax = 0, ymax = 0;
- worldentity = (entity_s *)g_FuncTable.m_pfnGetEntityHandle(0);
- if(!worldentity) {
- Syn_Printf(MSG_WARN "SetExtentsMM worldspawn not found\n");
+ worldentity = (entity_s *)g_FuncTable.m_pfnGetEntityHandle( 0 );
+ if ( !worldentity ) {
+ Syn_Printf( MSG_WARN "SetExtentsMM worldspawn not found\n" );
return false;
}
//TODO val is not NULL even if key does not exist
- val = g_EntityTable.m_pfnValueForKey(worldentity,"mapcoordsmins");
- if(!val || !val[0]) {
- Syn_Printf(MSG_WARN "SetExtentsMM mapcoordsmins not found\n");
+ val = g_EntityTable.m_pfnValueForKey( worldentity,"mapcoordsmins" );
+ if ( !val || !val[0] ) {
+ Syn_Printf( MSG_WARN "SetExtentsMM mapcoordsmins not found\n" );
return false;
}
// we could be more robust
// note contortions due to splashs strange idea of min and max
- if(sscanf(val, "%d %d",&xmin,&ymax) != 2)
- {
- Syn_Printf(MSG_WARN "SetExtentsMM mapcoordsmins malformed\n");
+ if ( sscanf( val, "%d %d",&xmin,&ymax ) != 2 ) {
+ Syn_Printf( MSG_WARN "SetExtentsMM mapcoordsmins malformed\n" );
return false;
}
- val = g_EntityTable.m_pfnValueForKey(worldentity,"mapcoordsmaxs");
- if(!val || !val[0]) {
- Syn_Printf(MSG_WARN "SetExtentsMM mapcoordsmaxs not found\n");
+ val = g_EntityTable.m_pfnValueForKey( worldentity,"mapcoordsmaxs" );
+ if ( !val || !val[0] ) {
+ Syn_Printf( MSG_WARN "SetExtentsMM mapcoordsmaxs not found\n" );
return false;
}
- if(sscanf(val, "%d %d",&xmax,&ymin) != 2)
- {
- Syn_Printf(MSG_WARN "SetExtentsMM mapcoordsmaxs malformed\n");
+ if ( sscanf( val, "%d %d",&xmax,&ymin ) != 2 ) {
+ Syn_Printf( MSG_WARN "SetExtentsMM mapcoordsmaxs malformed\n" );
return false;
}
//might do sanity check before we commit
m_xmax = (float)xmax;
m_ymax = (float)ymax;
- g_FuncTable.m_pfnSysUpdateWindows(W_XY);
+ g_FuncTable.m_pfnSysUpdateWindows( W_XY );
return true;
}
// TODO, this should just be exported from core
// ripped directly from radiant/select.cpp:Select_GetBounds
//
-static bool get_selection_bounds (vec3_t mins, vec3_t maxs)
-{
- brush_t *b;
- int i;
+static bool get_selection_bounds( vec3_t mins, vec3_t maxs ){
+ brush_t *b;
+ int i;
brush_t *selected_brushes = g_DataTable.m_pfnSelectedBrushes();
//TODO should never happen
- if(!selected_brushes) {
- Sys_Printf (MSG_PREFIX "selected_brushes = NULL\n");
- return false;
+ if ( !selected_brushes ) {
+ Sys_Printf( MSG_PREFIX "selected_brushes = NULL\n" );
+ return false;
}
// this should mean no selection
- if(selected_brushes == selected_brushes->next) {
- Sys_Printf (MSG_PREFIX "nothing selected\n");
+ if ( selected_brushes == selected_brushes->next ) {
+ Sys_Printf( MSG_PREFIX "nothing selected\n" );
- return false;
+ return false;
}
- for (i=0 ; i<3 ; i++)
+ for ( i = 0 ; i < 3 ; i++ )
{
mins[i] = 99999;
maxs[i] = -99999;
}
- for (b=selected_brushes->next ; b != selected_brushes ; b=b->next)
+ for ( b = selected_brushes->next ; b != selected_brushes ; b = b->next )
{
- if (b->owner->eclass->fixedsize)
- {
- for (i=0 ; i<3 ; i++)
+ if ( b->owner->eclass->fixedsize ) {
+ for ( i = 0 ; i < 3 ; i++ )
{
- if (b->owner->origin[i] < mins[i])
+ if ( b->owner->origin[i] < mins[i] ) {
mins[i] = b->owner->origin[i];
- if (b->owner->origin[i] > maxs[i])
+ }
+ if ( b->owner->origin[i] > maxs[i] ) {
maxs[i] = b->owner->origin[i];
+ }
}
}
else
{
- for (i=0 ; i<3 ; i++)
+ for ( i = 0 ; i < 3 ; i++ )
{
- if (b->mins[i] < mins[i])
+ if ( b->mins[i] < mins[i] ) {
mins[i] = b->mins[i];
- if (b->maxs[i] > maxs[i])
+ }
+ if ( b->maxs[i] > maxs[i] ) {
maxs[i] = b->maxs[i];
+ }
}
}
}
- return true;
+ return true;
}
-bool CBackgroundImage::SetExtentsSel()
-{
+bool CBackgroundImage::SetExtentsSel(){
vec3_t mins,maxs;
- if(!get_selection_bounds(mins,maxs))
+ if ( !get_selection_bounds( mins,maxs ) ) {
return false;
+ }
- if(((int)mins[m_ix] == (int)maxs[m_ix]) ||
- ((int)mins[m_iy] == (int)maxs[m_iy])) {
- Syn_Printf(MSG_PREFIX "tiny selection\n");
+ if ( ( (int)mins[m_ix] == (int)maxs[m_ix] ) ||
+ ( (int)mins[m_iy] == (int)maxs[m_iy] ) ) {
+ Syn_Printf( MSG_PREFIX "tiny selection\n" );
return false;
}
m_xmax = maxs[m_ix];
m_ymax = maxs[m_iy];
- g_FuncTable.m_pfnSysUpdateWindows(W_XY);
+ g_FuncTable.m_pfnSysUpdateWindows( W_XY );
- return true;
+ return true;
}
-