#include <fcntl.h>
#include "quakedef.h"
-int con_linewidth;
+int con_linewidth;
-float con_cursorspeed = 4;
+float con_cursorspeed = 4;
-#define CON_TEXTSIZE 16384
+#define CON_TEXTSIZE 131072
-qboolean con_forcedup; // because no entities to refresh
+// total lines in console scrollback
+int con_totallines;
+// lines up from bottom to display
+int con_backscroll;
+// where next message will be printed
+int con_current;
+// offset in current line for next print
+int con_x;
+char *con_text = 0;
-int con_totallines; // total lines in console scrollback
-int con_backscroll; // lines up from bottom to display
-int con_current; // where next message will be printed
-int con_x; // offset in current line for next print
-char *con_text = 0;
-
-cvar_t con_notifytime = {CVAR_SAVE, "con_notifytime","3"}; //seconds
-cvar_t logfile = {0, "logfile","0"};
+//seconds
+cvar_t con_notifytime = {CVAR_SAVE, "con_notifytime","3"};
+cvar_t logfile = {0, "logfile","0"};
#define NUM_CON_TIMES 4
-float con_times[NUM_CON_TIMES]; // realtime time the line was generated
- // for transparent notify lines
+// realtime time the line was generated for transparent notify lines
+float con_times[NUM_CON_TIMES];
-int con_vislines;
+int con_vislines;
-qboolean con_debuglog;
+qboolean con_debuglog;
-#define MAXCMDLINE 256
-extern char key_lines[32][MAXCMDLINE];
-extern int edit_line;
-extern int key_linepos;
-extern int key_insert;
+#define MAXCMDLINE 256
+extern char key_lines[32][MAXCMDLINE];
+extern int edit_line;
+extern int key_linepos;
+extern int key_insert;
-qboolean con_initialized;
+qboolean con_initialized;
-mempool_t *console_mempool;
+mempool_t *console_mempool;
-int con_notifylines; // scan lines to clear for notify lines
+// scan lines to clear for notify lines
+int con_notifylines;
extern void M_Menu_Main_f (void);
*/
void Con_ToggleConsole_f (void)
{
- if (key_dest == key_console)
- {
- if (cls.state == ca_connected)
- key_dest = key_game;
- else
- M_Menu_Main_f ();
- }
- else
- key_dest = key_console;
-
+ // toggle the 'user wants console' bit
+ key_consoleactive ^= KEY_CONSOLEACTIVE_USER;
memset (con_times, 0, sizeof(con_times));
}
*/
void Con_ClearNotify (void)
{
- int i;
+ int i;
for (i=0 ; i<NUM_CON_TIMES ; i++)
con_times[i] = 0;
*/
void Con_CheckResize (void)
{
- int i, j, width, oldwidth, oldtotallines, numlines, numchars;
- char tbuf[CON_TEXTSIZE];
+ int i, j, width, oldwidth, oldtotallines, numlines, numchars;
+ char tbuf[CON_TEXTSIZE];
width = (vid.conwidth >> 3);
*/
void Con_Init (void)
{
-#define MAXGAMEDIRLEN 1000
- char temp[MAXGAMEDIRLEN+1];
- char *t2 = "/qconsole.log";
+#define MAXGAMEDIRLEN 1000
+ char temp[MAXGAMEDIRLEN+1];
+ char *t2 = "/qconsole.log";
Cvar_RegisterVariable(&logfile);
con_debuglog = COM_CheckParm("-condebug");
If no console is visible, the notify window will pop up.
================
*/
-void Con_Print (char *txt)
+void Con_Print (const char *txt)
{
- int y;
- int c, l;
- static int cr;
- int mask;
+ int y, c, l, mask;
+ static int cr;
con_backscroll = 0;
Con_DebugLog
================
*/
-void Con_DebugLog(char *file, char *fmt, ...)
+void Con_DebugLog(const char *file, const char *fmt, ...)
{
va_list argptr;
FILE* fd;
// LordHavoc: increased from 4096 to 16384
#define MAXPRINTMSG 16384
// FIXME: make a buffer size safe vsprintf?
-void Con_Printf (char *fmt, ...)
+void Con_Printf (const char *fmt, ...)
{
- va_list argptr;
- char msg[MAXPRINTMSG];
+ va_list argptr;
+ char msg[MAXPRINTMSG];
va_start (argptr,fmt);
vsprintf (msg,fmt,argptr);
A Con_Printf that only shows up if the "developer" cvar is set
================
*/
-void Con_DPrintf (char *fmt, ...)
+void Con_DPrintf (const char *fmt, ...)
{
- va_list argptr;
- char msg[MAXPRINTMSG];
+ va_list argptr;
+ char msg[MAXPRINTMSG];
if (!developer.integer)
return; // don't confuse non-developers with techie stuff...
Okay to call even when the screen can't be updated
==================
*/
-void Con_SafePrintf (char *fmt, ...)
+void Con_SafePrintf (const char *fmt, ...)
{
va_list argptr;
char msg[1024];
{
char editlinecopy[256], *text;
- if (key_dest != key_console && !con_forcedup)
+ if (!key_consoleactive)
return; // don't draw anything
text = strcpy(editlinecopy, key_lines[edit_line]);
extern char engineversion[40];
void Con_DrawConsole (int lines)
{
- int i, y;
- int rows;
- char *text;
- int j;
+ int i, y, rows, j;
+ char *text;
if (lines <= 0)
return;
MEGA Thanks to Taniwha
*/
-void
-Con_DisplayList(char **list)
+void Con_DisplayList(const char **list)
{
- int i = 0;
- int pos = 0;
- int len = 0;
- int maxlen = 0;
- int width = (con_linewidth - 4);
- char **walk = list;
+ int i = 0, pos = 0, len = 0, maxlen = 0, width = (con_linewidth - 4);
+ const char **walk = list;
while (*walk) {
len = strlen(*walk);
Thanks to taniwha
*/
-void
-Con_CompleteCommandLine (void)
+void Con_CompleteCommandLine (void)
{
- char *cmd = "";
- char *s;
- int c, v, a, i;
- int cmd_len;
- char **list[3] = {0, 0, 0};
+ const char *cmd = "", *s;
+ const char **list[3] = {0, 0, 0};
+ int c, v, a, i, cmd_len;
s = key_lines[edit_line] + 1;
// Count number of possible matches
do {
for (i = 0; i < 3; i++) {
char ch = cmd[cmd_len];
- char **l = list[i];
+ const char **l = list[i];
if (l) {
while (*l && (*l)[cmd_len] == ch)
l++;
}
for (i = 0; i < 3; i++)
if (list[i])
- Mem_Free(list[i]);
+ Mem_Free((void *)list[i]);
}