#ifndef CMD_H
#define CMD_H
-/// allocates an initial text buffer that will grow as needed
-void Cbuf_Init (void);
+#include "thread.h"
-void Cmd_Init_Commands (void);
+struct cmd_state_s;
-void Cbuf_Shutdown (void);
+// Command flags
+#define CMD_CLIENT (1<<0)
+#define CMD_SERVER (1<<1)
+#define CMD_CLIENT_FROM_SERVER (1<<2)
+#define CMD_SERVER_FROM_CLIENT (1<<3)
+#define CMD_INITWAIT (1<<4)
+#define CMD_CHEAT (1<<5)
+
+
+#define CMD_SHARED 3
+
+typedef void(*xcommand_t) (struct cmd_state_s *cmd);
+
+typedef enum
+{
+ src_client, ///< came in over a net connection as a clc_stringcmd
+ ///< host_client will be valid during this state.
+ src_command ///< from the command buffer
+} cmd_source_t;
+
+typedef struct cmdalias_s
+{
+ struct cmdalias_s *next;
+ char name[MAX_ALIAS_NAME];
+ char *value;
+ qboolean initstate; // indicates this command existed at init
+ char *initialvalue; // backup copy of value at init
+} cmdalias_t;
+
+typedef struct cmd_function_s
+{
+ int flags;
+ struct cmd_function_s *next;
+ const char *name;
+ const char *description;
+ xcommand_t function;
+ qboolean csqcfunc;
+ qboolean initstate; // indicates this command existed at init
+} cmd_function_t;
+
+typedef struct cmddeferred_s
+{
+ struct cmddeferred_s *next;
+ char *value;
+ double delay;
+} cmddeferred_t;
+
+/// container for user-defined QC functions and aliases, shared between different command interpreters
+typedef struct cmd_userdefined_s
+{
+ // csqc functions - this is a mess
+ cmd_function_t *csqc_functions;
+
+ // aliases
+ cmdalias_t *alias;
+}
+cmd_userdefined_t;
+
+/// command interpreter state - the tokenizing and execution of commands, as well as pointers to which cvars and aliases they can access
+typedef struct cmd_state_s
+{
+ qboolean wait;
+
+ mempool_t *mempool;
+
+ char tokenizebuffer[CMD_TOKENIZELENGTH];
+ int tokenizebufferpos;
+
+ cmddeferred_t *deferred_list;
+ double deferred_oldrealtime;
+
+ sizebuf_t text;
+ unsigned char text_buf[CMDBUFSIZE];
+ Thread_SpinLock text_lock;
+
+ int argc;
+ const char *argv[MAX_ARGS];
+ const char *null_string;
+ const char *args;
+ cmd_source_t source;
+
+ cmd_userdefined_t *userdefined; // possible csqc functions and aliases to execute
+
+ cmd_function_t *engine_functions;
+
+ cvar_state_t *cvars; // which cvar system is this cmd state able to access? (&cvars_all or &cvars_null)
+ int cvars_flagsmask; // which CVAR_* flags should be visible to this interpreter? (CVAR_CLIENT | CVAR_SERVER, or just CVAR_SERVER)
+
+ int cmd_flags; // cmd flags that identify this interpreter
+}
+cmd_state_t;
+
+extern cmd_userdefined_t cmd_userdefined_all; // aliases and csqc functions
+extern cmd_userdefined_t cmd_userdefined_null; // intentionally empty
+
+// command interpreter for client commands injected by CSQC, MQC or client engine code
+// uses cmddefs_all
+extern cmd_state_t cmd_client;
+// command interpreter for server commands injected by MQC, SVQC, menu engine code or server engine code
+// uses cmddefs_all
+extern cmd_state_t cmd_server;
+// command interpreter for server commands received over network from clients
+// uses cmddefs_null
+extern cmd_state_t cmd_serverfromclient;
+
+extern qboolean host_stuffcmdsrun;
+
+void Cbuf_Lock(cmd_state_t *cmd);
+void Cbuf_Unlock(cmd_state_t *cmd);
+
+void Cmd_Init_Commands(qboolean dedicated_server);
/*! as new commands are generated from the console or keybindings,
* the text is added to the end of the command buffer.
*/
-void Cbuf_AddText (const char *text);
+void Cbuf_AddText (cmd_state_t *cmd, const char *text);
/*! when a command wants to issue other commands immediately, the text is
* inserted at the beginning of the buffer, before any remaining unexecuted
* commands.
*/
-void Cbuf_InsertText (const char *text);
+void Cbuf_InsertText (cmd_state_t *cmd, const char *text);
/*! Pulls off terminated lines of text from the command buffer and sends
* them through Cmd_ExecuteString. Stops when the buffer is empty.
* Normally called once per frame, but may be explicitly invoked.
* \note Do not call inside a command function!
*/
-void Cbuf_Execute (void);
+void Cbuf_Execute (cmd_state_t *cmd);
/*! Performs deferred commands and runs Cbuf_Execute, called by Host_Main */
-void Cbuf_Frame (void);
+void Cbuf_Frame (cmd_state_t *cmd);
//===========================================================================
*/
-typedef void (*xcommand_t) (void);
-
-typedef enum
-{
- src_client, ///< came in over a net connection as a clc_stringcmd
- ///< host_client will be valid during this state.
- src_command ///< from the command buffer
-} cmd_source_t;
-
-extern cmd_source_t cmd_source;
-
-void Cmd_Init (void);
-void Cmd_Shutdown (void);
+void Cmd_Init(void);
+void Cmd_Shutdown(void);
// called by Host_Init, this marks cvars, commands and aliases with their init values
-void Cmd_SaveInitState (void);
+void Cmd_SaveInitState(void);
// called by FS_GameDir_f, this restores cvars, commands and aliases to init values
-void Cmd_RestoreInitState (void);
+void Cmd_RestoreInitState(void);
-void Cmd_AddCommand_WithClientCommand (const char *cmd_name, xcommand_t consolefunction, xcommand_t clientfunction, const char *description);
-void Cmd_AddCommand (const char *cmd_name, xcommand_t function, const char *description);
+void Cmd_AddCommand(int flags, const char *cmd_name, xcommand_t function, const char *description);
// called by the init functions of other parts of the program to
// register commands and functions to call for them.
// The cmd_name is referenced later, so it should not be in temp memory
/// used by the cvar code to check for cvar / command name overlap
-qboolean Cmd_Exists (const char *cmd_name);
+qboolean Cmd_Exists (cmd_state_t *cmd, const char *cmd_name);
/// attempts to match a partial command for automatic command line completion
/// returns NULL if nothing fits
-const char *Cmd_CompleteCommand (const char *partial);
+const char *Cmd_CompleteCommand (cmd_state_t *cmd, const char *partial);
-int Cmd_CompleteAliasCountPossible (const char *partial);
+int Cmd_CompleteAliasCountPossible (cmd_state_t *cmd, const char *partial);
-const char **Cmd_CompleteAliasBuildList (const char *partial);
+const char **Cmd_CompleteAliasBuildList (cmd_state_t *cmd, const char *partial);
-int Cmd_CompleteCountPossible (const char *partial);
+int Cmd_CompleteCountPossible (cmd_state_t *cmd, const char *partial);
-const char **Cmd_CompleteBuildList (const char *partial);
+const char **Cmd_CompleteBuildList (cmd_state_t *cmd, const char *partial);
-void Cmd_CompleteCommandPrint (const char *partial);
+void Cmd_CompleteCommandPrint (cmd_state_t *cmd, const char *partial);
-const char *Cmd_CompleteAlias (const char *partial);
+const char *Cmd_CompleteAlias (cmd_state_t *cmd, const char *partial);
-void Cmd_CompleteAliasPrint (const char *partial);
+void Cmd_CompleteAliasPrint (cmd_state_t *cmd, const char *partial);
// Enhanced console completion by Fett erich@heintz.com
// Added by EvilTypeGuy eviltypeguy@qeradiant.com
-int Cmd_Argc (void);
-const char *Cmd_Argv (int arg);
-const char *Cmd_Args (void);
+int Cmd_Argc (cmd_state_t *cmd);
+const char *Cmd_Argv (cmd_state_t *cmd, int arg);
+const char *Cmd_Args (cmd_state_t *cmd);
// The functions that execute commands get their parameters with these
-// functions. Cmd_Argv () will return an empty string, not a NULL
+// functions. Cmd_Argv(cmd, ) will return an empty string, not a NULL
// if arg > argc, so string operations are always safe.
/// Returns the position (1 to argc-1) in the command's argument list
/// where the given parameter apears, or 0 if not present
-int Cmd_CheckParm (const char *parm);
+int Cmd_CheckParm (cmd_state_t *cmd, const char *parm);
//void Cmd_TokenizeString (char *text);
// Takes a null terminated string. Does not need to be /n terminated.
/// Parses a single line of text into arguments and tries to execute it.
/// The text can come from the command buffer, a remote client, or stdin.
-void Cmd_ExecuteString (const char *text, cmd_source_t src, qboolean lockmutex);
+void Cmd_ExecuteString (cmd_state_t *cmd, const char *text, cmd_source_t src, qboolean lockmutex);
/// adds the string as a clc_stringcmd to the client message.
/// (used when there is no reason to generate a local command to do it)
/// adds the current command line as a clc_stringcmd to the client message.
/// things like godmode, noclip, etc, are commands directed to the server,
/// so when they are typed in at the console, they will need to be forwarded.
-void Cmd_ForwardToServer (void);
-
-/// used by command functions to send output to either the graphics console or
-/// passed as a print message to the client
-void Cmd_Print(const char *text);
+void Cmd_ForwardToServer_f (cmd_state_t *cmd);
/// quotes a string so that it can be used as a command argument again;
/// quoteset is a string that contains one or more of ", \, $ and specifies
/// enclosing quote marks are also put.
qboolean Cmd_QuoteString(char *out, size_t outlen, const char *in, const char *quoteset, qboolean putquotes);
-void Cmd_ClearCsqcFuncs (void);
+void Cmd_ClearCSQCCommands (cmd_state_t *cmd);
#endif