CL_LinkEdict(e);
}
-// #8 void(entity e, float chan, string samp, float volume, float atten) sound
+// #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound
static void VM_CL_sound (prvm_prog_t *prog)
{
const char *sample;
float volume;
float attenuation;
float pitchchange;
+ float startposition;
int flags;
vec3_t org;
pitchchange = 0;
else
pitchchange = PRVM_G_FLOAT(OFS_PARM5);
- // ignoring prog->argc < 7 for now (no flags supported yet)
if (prog->argc < 7)
flags = 0;
else
- flags = PRVM_G_FLOAT(OFS_PARM6);
+ {
+ // LordHavoc: we only let the qc set certain flags, others are off-limits
+ flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED);
+ }
+
+ // sound_starttime exists instead of sound_startposition because in a
+ // networking sense you might not know when something is being received,
+ // so making sounds match up in sync would be impossible if relative
+ // position was sent
+ if (PRVM_clientglobalfloat(sound_starttime))
+ startposition = cl.time - PRVM_clientglobalfloat(sound_starttime);
+ else
+ startposition = 0;
channel = CHAN_USER2ENGINE(channel);
}
CL_VM_GetEntitySoundOrigin(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), org);
- S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, volume, attenuation, 0, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f);
+ S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, volume, attenuation, startposition, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f);
}
// #483 void(vector origin, string sample, float volume, float attenuation) pointsound
VM_Warning(prog, "VM_CL_precache_model: model \"%s\" not found\n", name);
}
-static int CSQC_EntitiesInBox (prvm_prog_t *prog, vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list)
-{
- prvm_edict_t *ent;
- int i, k;
-
- ent = PRVM_NEXT_EDICT(prog->edicts);
- for(k=0,i=1; i<prog->num_edicts ;i++, ent = PRVM_NEXT_EDICT(ent))
- {
- if (ent->priv.required->free)
- continue;
- if(BoxesOverlap(mins, maxs, PRVM_clientedictvector(ent, absmin), PRVM_clientedictvector(ent, absmax)))
- list[k++] = ent;
- }
- return k;
-}
-
// #22 entity(vector org, float rad) findradius
static void VM_CL_findradius (prvm_prog_t *prog)
{
maxs[0] = org[0] + (radius + 1);
maxs[1] = org[1] + (radius + 1);
maxs[2] = org[2] + (radius + 1);
- numtouchedicts = CSQC_EntitiesInBox(prog, mins, maxs, MAX_EDICTS, touchedicts);
+ numtouchedicts = World_EntitiesInBox(&cl.world, mins, maxs, MAX_EDICTS, touchedicts);
if (numtouchedicts > MAX_EDICTS)
{
// this never happens //[515]: for what then ?
int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
dp_model_t *model = CL_GetModelByIndex(modelindex);
- float blendfrac;
int numblends;
int bonenum;
int blendindex;
lastbone = min(lastbone, skeleton->model->num_bones - 1);
VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, cl.time);
- blendfrac = 1.0f - retainfrac;
for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
;
for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
}
Matrix4x4_Normalize3(&bonematrix, &bonematrix);
- Matrix4x4_Scale(&skeleton->relativetransforms[bonenum], retainfrac, retainfrac);
- Matrix4x4_Accumulate(&skeleton->relativetransforms[bonenum], &bonematrix, blendfrac);
+ Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
}
PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
}