#include "cl_dyntexture.h"
-#define MAXCLVIDEOS 64 + 1 // 1 video is reserved for the cinematic mode
// yields DYNAMIC_TEXTURE_PATH_PREFIX CLVIDEOPREFIX video name for a path
#define CLVIDEOPREFIX CLDYNTEXTUREPREFIX "video/"
#define CLTHRESHOLD 2.0
CLVIDEO_STATECOUNT
} clvideostate_t;
+#define CLVIDEO_MAX_SUBTITLES 512
+
+extern cvar_t cl_video_subtitles;
+extern cvar_t cl_video_subtitles_lines;
+extern cvar_t cl_video_subtitles_textsize;
+extern cvar_t cl_video_scale;
+extern cvar_t cl_video_scale_vpos;
+extern cvar_t cl_video_stipple;
+extern cvar_t cl_video_brightness;
+extern cvar_t cl_video_keepaspectratio;
+
typedef struct clvideo_s
{
int ownertag;
cachepic_t cpif;
- // if a video is suspended, it is automatically paused (else we'd still have to process the frames)
+ // VorteX: subtitles array
+ int subtitles;
+ char *subtitle_text[CLVIDEO_MAX_SUBTITLES];
+ float subtitle_start[CLVIDEO_MAX_SUBTITLES];
+ float subtitle_end[CLVIDEO_MAX_SUBTITLES];
+ // this functions gets filled by video format module
+ void (*close) (void *stream);
+ unsigned int (*getwidth) (void *stream);
+ unsigned int (*getheight) (void *stream);
+ double (*getframerate) (void *stream);
+ int (*decodeframe) (void *stream, void *imagedata, unsigned int Rmask, unsigned int Gmask, unsigned int Bmask, unsigned int bytesperpixel, int imagebytesperrow);
+
+ // if a video is suspended, it is automatically paused (else we'd still have to process the frames)
// used to determine whether the video's resources should be freed or not
double lasttime;
// when lasttime - realtime > THRESHOLD, all but the stream is freed
char filename[MAX_QPATH];
} clvideo_t;
-clvideo_t* CL_OpenVideo( const char *filename, const char *name, int owner );
+clvideo_t* CL_OpenVideo( const char *filename, const char *name, int owner, const char *subtitlesfile );
clvideo_t* CL_GetVideoByName( const char *name );
void CL_SetVideoState( clvideo_t *video, clvideostate_t state );
void CL_RestartVideo( clvideo_t *video );
extern int cl_videoplaying;
void CL_DrawVideo( void );
-void CL_VideoStart( char *filename );
+void CL_VideoStart( char *filename, const char *subtitlesfile );
void CL_VideoStop( void );
// new function used for fullscreen videos