static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, int graphlimit, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
{
netgraphitem_t *graph;
- int j, x, y, numlines;
+ int j, x, y;
int totalbytes = 0;
char bytesstring[128];
float g[NETGRAPH_PACKETS][7];
float *a;
float *b;
- r_vertexgeneric_t vertex[(NETGRAPH_PACKETS+2)*6*2];
- r_vertexgeneric_t *v;
DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
// draw the bar graph itself
memset(g, 0, sizeof(g));
g[j][6] = bound(0.0f, g[j][6], 1.0f);
}
// render the lines for the graph
- numlines = 0;
- v = vertex;
for (j = 0;j < NETGRAPH_PACKETS;j++)
{
a = g[j];
b = g[(j+1)%NETGRAPH_PACKETS];
if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
continue;
- VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
- VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
-
- VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
- VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
-
- VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
- VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
-
- VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
- VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
-
- VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
- VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
-
- VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[6], 0.0f);Vector4Set(v->color4f, 0.0f, 0.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
- VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[6], 0.0f);Vector4Set(v->color4f, 0.0f, 0.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
-
- numlines += 6;
- }
- if (numlines > 0)
- {
- R_Mesh_PrepareVertices_Generic(numlines*2, vertex, NULL, 0);
- DrawQ_Lines(0.0f, numlines, 0, false);
+ DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[2], graphx + graphwidth * b[0], graphy + graphheight * b[2], 1.0f, 1.0f, 1.0f, 1.0f, 0);
+ DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[1], graphx + graphwidth * b[0], graphy + graphheight * b[1], 1.0f, 0.0f, 0.0f, 1.0f, 0);
+ DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[5], graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f, 1.0f, 0.0f, 1.0f, 0);
+ DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[4], graphx + graphwidth * b[0], graphy + graphheight * b[4], 1.0f, 1.0f, 1.0f, 1.0f, 0);
+ DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[3], graphx + graphwidth * b[0], graphy + graphheight * b[3], 1.0f, 0.5f, 0.0f, 1.0f, 0);
+ DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[6], graphx + graphwidth * b[0], graphy + graphheight * b[6], 0.0f, 0.0f, 1.0f, 1.0f, 0);
}
x = graphx;
y = graphy + graphheight;
if (cls.r_speeds_graph_length)
{
char legend[128];
- r_vertexgeneric_t *v;
- int i, numlines;
+ int i;
const int *data;
float x, y, width, height, scalex, scaley;
int range_default = max(r_speeds_graph_maxdefault.integer, 1);
// legend text is drawn after the graphs
// render the graph lines, we'll go back and render the legend text later
scalex = (float)width / (1000000.0 * r_speeds_graph_seconds.value);
- // get space in a vertex buffer to draw this
- numlines = stats * (graph_length - 1);
- v = R_Mesh_PrepareVertices_Generic_Lock(numlines * 2);
stats = 0;
for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
{
sum = 0;
for (i = 0;i < graph_length - 1;)
{
- v->vertex3f[0] = x + width - sum * scalex;
- if (v->vertex3f[0] < x)
- v->vertex3f[0] = x;
- v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
- v->vertex3f[2] = 0;
- v->color4f[0] = r_speeds_graph_colors[color][0];
- v->color4f[1] = r_speeds_graph_colors[color][1];
- v->color4f[2] = r_speeds_graph_colors[color][2];
- v->color4f[3] = r_speeds_graph_colors[color][3];
- v->texcoord2f[0] = 0;
- v->texcoord2f[1] = 0;
- v++;
+ float x1, y1, x2, y2;
+ x1 = max(x, x + width - sum * scalex);
+ y1 = y + height - (data[index] - range_min) * scaley;
sum += graph_data[r_stat_timedelta * graph_length + index];
index--;
if (index < 0)
index = graph_length - 1;
i++;
- v->vertex3f[0] = x + width - sum * scalex;
- if (v->vertex3f[0] < x)
- v->vertex3f[0] = x;
- v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
- v->vertex3f[2] = 0;
- v->color4f[0] = r_speeds_graph_colors[color][0];
- v->color4f[1] = r_speeds_graph_colors[color][1];
- v->color4f[2] = r_speeds_graph_colors[color][2];
- v->color4f[3] = r_speeds_graph_colors[color][3];
- v->texcoord2f[0] = 0;
- v->texcoord2f[1] = 0;
- v++;
+ x2 = max(x, x + width - sum * scalex);
+ y2 = y + height - (data[index] - range_min) * scaley;
+ DrawQ_Line(1, x1, y1, x2, y2, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3], 0);
}
}
- R_Mesh_PrepareVertices_Generic_Unlock();
- DrawQ_Lines(0.0f, numlines, 0, false);
}
// return to not drawing anything if r_render is 0