g_mod_balance XPM
+testing_disable
// {{{ starting gear
set g_balance_health_start 100
set g_pickup_respawntime_weapon 10
set g_pickup_respawntime_superweapon 120
set g_pickup_respawntime_ammo 10
+set g_pickup_respawntime_initial_random 1
set g_pickup_respawntimejitter_short 0
set g_pickup_respawntimejitter_medium 0
set g_pickup_respawntimejitter_long 0
set g_balance_falldamage_minspeed 900
set g_balance_falldamage_factor 0.20
set g_balance_falldamage_maxdamage 40
+set g_balance_falldamage_onlyvertical 0
set g_balance_damagepush_speedfactor 2.5
set g_balance_contents_damagerate 0.2 // ticrate interval for applying damage with playerdamage/projectiledamage
set g_balance_contents_drowndelay 10 // time under water before a player begins drowning
// {{{ powerups
set g_balance_powerup_invincible_takedamage 0.33 // only 1/3rd damage is taken
+set g_balance_powerup_invincible_takeforce 0.33
set g_balance_powerup_invincible_time 30
set g_balance_powerup_strength_damage 3
set g_balance_powerup_strength_force 3
set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used
// }}}
-exec bal-wep-xpm.cfg
+exec bal-wep-xonotic.cfg