set g_balance_electro_secondary_speed_up 200
set g_balance_electro_secondary_speed_z 0
set g_balance_electro_secondary_spread 0.04
+set g_balance_electro_secondary_stick 0
set g_balance_electro_secondary_touchexplode 0
set g_balance_electro_switchdelay_drop 0.2
set g_balance_electro_switchdelay_raise 0.2
set g_balance_arc_beam_refire 0.5
set g_balance_arc_beam_returnspeed 8
set g_balance_arc_beam_tightness 0.5
+set g_balance_arc_bolt 0
+set g_balance_arc_bolt_ammo 1
+set g_balance_arc_bolt_damage 25
+set g_balance_arc_bolt_damageforcescale 0
+set g_balance_arc_bolt_edgedamage 12.5
+set g_balance_arc_bolt_force 100
+set g_balance_arc_bolt_health 15
+set g_balance_arc_bolt_lifetime 5
+set g_balance_arc_bolt_radius 65
+set g_balance_arc_bolt_refire 0.16667
+set g_balance_arc_bolt_speed 2200
+set g_balance_arc_bolt_spread 0.03
set g_balance_arc_burst_ammo 0
set g_balance_arc_burst_damage 500
set g_balance_arc_burst_healing_aps 100
set g_balance_arc_burst_healing_hps 100
set g_balance_arc_cooldown 2.5
+set g_balance_arc_cooldown_release 1
set g_balance_arc_overheat_max 5
set g_balance_arc_overheat_min 3
set g_balance_arc_beam_heat 1
set g_balance_devastator_remote_edgedamage 35
set g_balance_devastator_remote_force 400
set g_balance_devastator_remote_jump_damage 40
+set g_balance_devastator_remote_jump_force 0
set g_balance_devastator_remote_jump_radius 200
set g_balance_devastator_remote_jump_velocity_z_add 500
set g_balance_devastator_remote_jump_velocity_z_max 1500
// {{{ #13: Vaporizer
set g_balance_vaporizer_primary_ammo 10
set g_balance_vaporizer_primary_animtime 0.3
+set g_balance_vaporizer_primary_damage 150
+set g_balance_vaporizer_primary_force 800
set g_balance_vaporizer_primary_refire 1
set g_balance_vaporizer_reload_ammo 0
set g_balance_vaporizer_reload_time 0
set g_balance_shotgun_reload_ammo 0
set g_balance_shotgun_reload_time 2
set g_balance_shotgun_secondary 1
-set g_balance_shotgun_secondary_animtime 1
+set g_balance_shotgun_secondary_animtime 1.15
set g_balance_shotgun_secondary_damage 80
set g_balance_shotgun_secondary_force 200
set g_balance_shotgun_secondary_melee_delay 0.25
set g_balance_shotgun_weaponthrowable 1
// }}}
// {{{ #21: Heavy Machine Gun
-set g_balance_hmg_ammo 0
-set g_balance_hmg_damage 0
-set g_balance_hmg_force 0
-set g_balance_hmg_refire 0
+set g_balance_hmg_ammo 1
+set g_balance_hmg_damage 30
+set g_balance_hmg_force 10
+set g_balance_hmg_refire 0.05
set g_balance_hmg_reload_ammo 120
set g_balance_hmg_reload_time 1
set g_balance_hmg_solidpenetration 32
-set g_balance_hmg_spread_add 0.01
-set g_balance_hmg_spread_max 0.05
-set g_balance_hmg_spread_min 0.02
+set g_balance_hmg_spread_add 0.005
+set g_balance_hmg_spread_max 0.06
+set g_balance_hmg_spread_min 0.01
set g_balance_hmg_switchdelay_drop 0.2
set g_balance_hmg_switchdelay_raise 0.2
set g_balance_hmg_weaponreplace ""
set g_balance_rpc_refire 1
set g_balance_rpc_reload_ammo 10
set g_balance_rpc_reload_time 1
-set g_balance_rpc_speed 1250
+set g_balance_rpc_speed 2500
set g_balance_rpc_speedaccel 5000
set g_balance_rpc_switchdelay_drop 0.2
set g_balance_rpc_switchdelay_raise 0.2