Object of the Game
------------------
-This is an advanced mode of [Race](Race). Difference here is that you - instead of running laps - have to reach the finish. The player who sets the fastest time wins after the time is over.
+**Race CTS** (=Complete The Stage) is an advanced mode of [Race](Race). Difference here is that you—instead of running laps—have to reach the finish. The player who sets the fastest time wins after the time is over.
Physics
- In console (shift+esc), type "bind k kill" to bind the "k" kill to the suicide action. Put in autoexec.cfg to persist.
- Pay attention to the speed meter in the cent of your screen
-Bunny-hopping
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+Maneuvers
+---------
+
+### Bunny-hopping
- In Xonotic, hold spacebar while moving forward to bunnyhop
-Circle-jumping
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+### Circle-jumping
- At the start of the map, a circle jump can be used to gain a speed boost of 500+ qu/s vs. ~300 from a cold start.
-Slick Surfaces
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-
-Strafe-jumping
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-
-Ramp-jumping
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-
-Turning
--------
-
- - TODO: Turning is nuanced, harder to explain (komier)
+### Slick Surfaces
+### Strafe-jumping
-List of Demos and Videos
-------------------------
+### Ramp-jumping
- - Demo: _(Insert Demo or Video Here)_
- - Players: _(Insert Player Names Here)_
- - Key Points: _(Insert key points in match here)_
+### Turning
+- TODO: Turning is nuanced, harder to explain (komier)
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