-h1. Mapping
+Mapping
+=======
-* [[Netradiant]] The primary program that we use for mapping. The article inside covers installation of NetRadiant.
+- [Netradiant](Netradiant) The primary program that we use for mapping. The article inside covers installation of NetRadiant.
-h2. Basics of mapping - the NetRadiant handbook
+Basics of mapping - the NetRadiant handbook
+-------------------------------------------
-* [[Basic mapping in Radiant]] - Basic manipulation techniques
-* [[Basic texturing]] - How to make the map look colorful and pretty
-* [[Patches]] - When straight lines just don't cut it
-* [[Lighting]] - And the Mapper said - let there be light!
-* [[Shaders]] - Some extra more twist to textures. If you'd like to, literally.
-* [[Entities]] - Platforms, trains, speakers, new toys, new toys
-* [[Hinting]] - Hint: there are things that might better not be seen
+- [Basic mapping in Radiant](Basic-mapping-in-Radiant) - Basic manipulation techniques
+- [Basic texturing](Basic-texturing) - How to make the map look colorful and pretty
+- [Patches](Patches) - When straight lines just don’t cut it
+- [Lighting](Lighting) - And the Mapper said - let there be light!
+- [Shaders](Shaders) - Some extra more twist to textures. If you’d like to, literally.
+- [Entities](Entities) - Platforms, trains, speakers, new toys, new toys
+- [Hinting](Hinting) - Hint: there are things that might better not be seen
+Game-type specific mapping
+--------------------------
-h2. Game-type specific mapping
+- [Deathmatch](Deathmatch) - Free-for-all
+- [Team deathmatch](Team-deathmatch) - I got you covered, mate.
+- [CTF - Capture the flag](CTF_-_Capture_the_flag) - I got the flag, I GOT THE FLAG!!
+- [Domination](Domination) - Divide et impera
+- [Onslaught](Onslaught) - Now with vehicles!
-* [[Deathmatch]] - Free-for-all
-* [[Team deathmatch]] - I got you covered, mate.
-* [[CTF - Capture the flag]] - I got the flag, I GOT THE FLAG!!!
-* [[Domination]] - Divide et impera
-* [[Onslaught]] - Now with vehicles!
+### Advanced mapping
-h3. Advanced mapping
+- [WarpZones](WarpZones) - Creating WarpZones
-* [[WarpZones]] - Creating WarpZones