--- /dev/null
+NetRadiant
+==========
+
+There is no way around it, lets just jump in and start with netradaint.
+-----------------------------------------------------------------------
+
+![](comp-netradiant-plainnumbered.png)
+
+### This is Netradaint
+
+- Windows users, yours will be much uglier but should still have the same layout.
+- For linux users the look depends on the theme you chose. ! NOTE ! using a global (mac style) title bar may not work. consider yourself warned (unity users) !
+- Mac … I have no idea…
+
+### The 4 panes
+
+Now, Netradaint has 4 main pains
+1. First there is the main top-down view. It will show the map’s blueprint.
+2. Second there is the 3d view. It will show a realtime 3d preview of the map. However, it wont render lights, or any special effects.
+3. Third there is the texture pane. It should show a list of textures on the left side (if empty refer to previous page). It also should have a title bar on the top (for linux users who don’t see one refer to second bullet point above.)
+4. Finally at the bottom of the window is the console pane. All sorts of information will be piped through this pane.
+
+note :: all of the panes can be resized by dragging on their borders. If you have issues with the current layout, it can always be changed by going to *edit-\> preferences*
+
+### Navigational Controls
+
+Basic controls for the blueprint window involve
+- scroll wheel to zoom (shift rightclick also works)
+- hold rightclick will move around the scene
+- pressing number keys 1-9 will change the grid size (0 will hide/show the grid)
+
+Basic controls for 3d view (although we havn’t put anything in it yet, so its kinda boring)
+- scroll wheel is zoom (ctrl + shift + rightclick also works)
+- rightclick triggers look mode
+- while in look mode move the mouse to look around and the mousewheel to fly around the 3d scene
+
+\<\< [mapping-Setup](mapping-Setup) 2 [mapping-FirstRoom](mapping-FirstRoom) \>\>
+
+… [Creating_Maps](Creating-Maps) …
+