-============================================================\r
-Date: 13th August 2001.\r
-file: tp-egyptian.zip\r
-author: Sock \r
-email: sock@planetquake.com\r
-URL: http://www.planetquake.com/simland\r
-New URL: http://www.simonoc.com/pages/materials/tpegypt/index.htm\r
-Version: 1.5\r
-\r
-============================================================\r
-\r
-COPYRIGHT NOTICES\r
------------------\r
-\r
-If you use any of these Egyptian shader/textures I kindly ask\r
-YOU to give me credit for my work within your README file or\r
-TEXT file distributed with your map/mod.\r
-\r
-============================================================\r
-\r
-Testing of Shaders\r
-------------------\r
-\r
-* All of the shaders included with this texture pack have been \r
- tested with Q3 point release 1.27g.\r
-\r
-============================================================\r
-\r
-Instructions for using the Egyptian Texture Pack\r
----------------------------------------------------\r
-\r
-** You must have installed the Q3 editor tools first **\r
-\r
-1. Extract the tp-egyptian.zip file in the BASEQ3 directory.\r
- This will create 6 texture directory under the\r
- BASEQ3/TEXTURES directory as follows :-\r
-\r
- BASEQ3/TEXTURES/EGYPTSOC_FLOOR\r
- BASEQ3/TEXTURES/EGYPTSOC_MAT\r
- BASEQ3/TEXTURES/EGYPTSOC_SFX\r
- BASEQ3/TEXTURES/EGYPTSOC_TRIM\r
- BASEQ3/TEXTURES/EGYPTSOC_TRIMD\r
- BASEQ3/TEXTURES/EGYPTSOC_WALL\r
- \r
-2. Goto the SCRIPTS sub-directory under the BASEQ3\r
- directory and find the following \r
- file :- SHADERLIST.TXT.\r
- \r
-3. Open this file up in a text editor and add the\r
- following line at the bottom of the file.\r
- \r
- EGYPTSOC\r
- \r
-4. Close the file and open Q3Radiant and you should\r
- find on the texture menu the 1 new subdirectory.\r
-\r
-For a full explaination of each texture/shader please\r
-refer to the website.\r
-\r
-Enjoy\r
-Sock\r
+============================================================
+Date: 13th August 2001.
+file: tp-egyptian.zip
+author: Sock
+email: sock@planetquake.com
+URL: http://www.planetquake.com/simland
+New URL: http://www.simonoc.com/pages/materials/tpegypt/index.htm
+Version: 1.5
+
+============================================================
+
+COPYRIGHT NOTICES
+-----------------
+
+If you use any of these Egyptian shader/textures I kindly ask
+YOU to give me credit for my work within your README file or
+TEXT file distributed with your map/mod.
+
+============================================================
+
+Testing of Shaders
+------------------
+
+* All of the shaders included with this texture pack have been
+ tested with Q3 point release 1.27g.
+
+============================================================
+
+Instructions for using the Egyptian Texture Pack
+---------------------------------------------------
+
+** You must have installed the Q3 editor tools first **
+
+1. Extract the tp-egyptian.zip file in the BASEQ3 directory.
+ This will create 6 texture directory under the
+ BASEQ3/TEXTURES directory as follows :-
+
+ BASEQ3/TEXTURES/EGYPTSOC_FLOOR
+ BASEQ3/TEXTURES/EGYPTSOC_MAT
+ BASEQ3/TEXTURES/EGYPTSOC_SFX
+ BASEQ3/TEXTURES/EGYPTSOC_TRIM
+ BASEQ3/TEXTURES/EGYPTSOC_TRIMD
+ BASEQ3/TEXTURES/EGYPTSOC_WALL
+
+2. Goto the SCRIPTS sub-directory under the BASEQ3
+ directory and find the following
+ file :- SHADERLIST.TXT.
+
+3. Open this file up in a text editor and add the
+ following line at the bottom of the file.
+
+ EGYPTSOC
+
+4. Close the file and open Q3Radiant and you should
+ find on the texture menu the 1 new subdirectory.
+
+For a full explaination of each texture/shader please
+refer to the website.
+
+Enjoy
+Sock