+2009-04-26 Rudolf Polzer divVerent(at)alientrap.org
+ * q3map2: minimap generation for Nexuiz
+ * q3map2: better progress indicators
+
+2009-04-23 Rudolf Polzer divVerent(at)alientrap.org
+ * q3map2: misc_model spawnflag 64 turns off normal smoothing
+ * q3map2: improved output of vis
+
+2009-04-21 Rudolf Polzer divVerent(at)alientrap.org
+ * q3map2: more MAX_MAP_VISIBILITY
+
+2009-04-15 Rudolf Polzer divVerent(at)alientrap.org
+ * radiant: new toolbar bitmaps by sev
+
+2009-04-13 Rudolf Polzer divVerent(at)alientrap.org
+ * all: fix some MSVC compile errors
+
+2009-04-10 Rudolf Polzer divVerent(at)alientrap.org
+ * all: add WarsowPack
+ * q3map2: add alias _shadeangle to _smoothnormals
+ * q3map2: fix crash in reading RBSP files
+
+2009-04-09 Rudolf Polzer divVerent(at)alientrap.org
+ * radiant: fix font size handling
+
+2009-04-08 Rudolf Polzer divVerent(at)alientrap.org
+ * radiant: force disable composition on Vista (should fix "white 3D window" issues)
+
+2009-04-05 Rudolf Polzer divVerent(at)alientrap.org
+ * radiant: fix ViewSide command (no longer does the same as ViewTop)
+ * q3map2: generate origin brushes when decompiling
+ * q3map2: allow more portals per leaf, to help with -bsp -deep
+
+2009-04-04 Rudolf Polzer divVerent(at)alientrap.org
+ * q3map2: -bsp -deep also including detail brushes into the BSP tree at lowest priority, should give higher fps while increasing compile time and BSP size
+ * q3map2: fix crash when decompiling to .map
+
+2009-04-03 Rudolf Polzer divVerent(at)alientrap.org
+ * q3map2: -vis -mergeportals speeding up vis a lot, while not making vis much worse
+
+2009-04-02 Rudolf Polzer divVerent(at)alientrap.org
+ * radiant: portable radiant: when a subdir "settings" exists where radiant.exe resides, config is stored there so you can take it with you on a USB stick
+
+2009-04-01 Rudolf Polzer divVerent(at)alientrap.org
+ * all: compile fix on Win64
+
+2009-03-31 Rudolf Polzer divVerent(at)alientrap.org
+ * q3map2: merged feature -bsp -altsplit (27), alternate way to weight BSP splits, should give higher fps in original Q3 engine (needs testing)
+ * q3map2: also compare shaders when comparing surfaces for sorting (27)
+ * q3map2: misc_model spawnflag 32 copies vertex alpha from color, for terrain blending on models (27)
+
+2009-03-29 Rudolf Polzer divVerent(at)alientrap.org
+ * q3map2: _ls key shorthand for _lighmapscale (VorteX)
+ * q3map2: -samplescale switch (VorteX)
+ * q3map2: in dq and prophecy games, func_wall casts shadows by default (VorteX)
+ * q3map2: some more prints (VorteX)
+ * q3map2: q3map_floodlight <red> <green> <blue> <distance> <brightness> <power> shader keyword (VorteX)
+ * q3map2: more MAX_TW_VERTS (VorteX)
+ * q3map2: _patchMeta 1 entity keyword (VorteX)
+ * q3map2: q3map_deprecateShader <newershader> shader keyword (VorteX)
+ * q3map2: tangentspace deluxemaps (-deluxemode 1) (VorteX)
+ * q3map2: _smoothnormals entity key to easier set shadeangle (VorteX)
+ * q3map2: -keeplights switch in -light (VorteX)
+ * q3map2: spawnflag 32 on light: unnormalized color (VorteX)
+ * q3map2: spawnflag 64 on light: distance falloff (VorteX)
+ * q3map2: option -gridscale, -gridambientscale (VorteX)
+
+2009-03-27 Rudolf Polzer divVerent(at)alientrap.org
+ * radiant: fix a crash on "regroup entities"
+
+2009-03-25 Rudolf Polzer divVerent(at)alientrap.org
+ * radiant: editable keyboard shortcuts
+
+2009-03-23 Rudolf Polzer divVerent(at)alientrap.org
+ * q3map2: avoid a crash if a surface is huge
+
+2009-03-20 Rudolf Polzer divVerent(at)alientrap.org
+ * q3map2: command line option -celshader
+ * q3map2: let Q_mkdir create all parent directories too
+ * q3map2: fix some crashes
+
+2009-03-16 Rudolf Polzer divVerent(at)alientrap.org
+ * q3map2: command line option -fs_homebase
+
+2009-03-13 Rudolf Polzer divVerent(at)alientrap.org
+ * all: support objs without material groups
+
+2009-03-11 Rudolf Polzer divVerent(at)alientrap.org
+ * radiant: detect being installed inside Q2World
+
+2009-03-08 Rudolf Polzer divVerent(at)alientrap.org
+ * radiant: indicate the direction of the clip plane in the 2D view
+
+2009-03-11 Rudolf Polzer divVerent(at)alientrap.org
+ * radiant: detect being installed inside Nexuiz
+
+2009-03-09 Rudolf Polzer divVerent(at)alientrap.org
+ * radiant: OS X compile fixes
+
+2009-03-04 Rudolf Polzer divVerent(at)alientrap.org
+ * radiant: -global-Key Value and -gamename.game-Key Value options to set
+ config settings from the command line
+
+2009-02-25 Rudolf Polzer divVerent(at)alientrap.org
+ * q3map2: fix two bugs in tjunction fixing
+ * q3map2: -lightmapdir option
+ * q3map2: eliminate MAX_MAP_PLANES limit
+
+2009-02-23 Rudolf Polzer divVerent(at)alientrap.org
+ * q3map2: -scale -tex ("no texture lock while scaling")
+
+2009-02-15 Rudolf Polzer divVerent(at)alientrap.org
+ * q3map2: non-uniform -scale x y z
+
+2009-02-10 Rudolf Polzer divVerent(at)alientrap.org
+ * q3map2: remove LOTS of limits
+
+2009-02-08 Rudolf Polzer divVerent(at)alientrap.org
+ * q3map2: put the command line parameters into a worldspawn key
+ _q3map2_cmdline; currently not yet supported for -onlyents
+
+2009-02-07 Rudolf Polzer divVerent(at)alientrap.org
+ * radiant: use gtk default font instead of defined ones for linux/windows
+ which could happen to be not installed (merged from uforadiant)
+
+2009-02-06 Rudolf Polzer divVerent(at)alientrap.org
+ * radiant: OS X icon by airscout
+
+2009-01-15 Rudolf Polzer divVerent(at)alientrap.org
+ * all: more fixes for OS X
+
+2009-01-14 Rudolf Polzer divVerent(at)alientrap.org
+ * radiant: use %f format for angles, prevents weird looking angles
+
+2009-01-09 Rudolf Polzer divVerent(at)alientrap.org
+ * all: lots of fixes for compiling on OS X
+
+2009-01-07 Rudolf Polzer divVerent(at)alientrap.org
+ * radiant: handle ALL key binds properly using GDK methods
+
+2009-01-03 Rudolf Polzer divVerent(at)alientrap.org
+ * radiant: fix the translation of entities used by mirroring or scaling
+
+2009-01-02 Rudolf Polzer divVerent(at)alientrap.org
+ * radiant: command "regroup entities", allows moving brushes in/out of
+ entities
+
+2009-01-01 Rudolf Polzer divVerent(at)alientrap.org
+ * radiant: "clone selection" no longer changes targetnames by default.
+ Hold shift while pressing space to do change them as before.
+ * all: handle "origin" keys for brush entities (more consistency, should
+ break no maps)
+
+2008-12-10 Rudolf Polzer divVerent(at)alientrap.org
+ * radiant: properly handle the [ and ] keys on german layout
+ * q3map2: fix dotProduct2scale to match the documentation
+
2008-11-28 Rudolf Polzer divVerent(at)alientrap.org
* q3map2: -dirty: don't treat skybox surfaces as solid for dirtmapping;
prevents Quake 2-ish "dark near skybox" effect.
2008-09-30 Rudolf Polzer divVerent(at)alientrap.org
* q3map2: fix deluxemap when lit from the wrong side as good as possible
- (by ignoring the deluxemap contribution). now the invariant "deluxemap
+ by ignoring the deluxemap contribution. Now the invariant "deluxemap
vector points away from the surface" should hold. Avoids sudden black
spots when deluxemapping.