]> git.xonotic.org Git - xonotic/netradiant.git/blobdiff - CMakeLists.txt
do not prompt for game when restarting after switching game, <3 @Garux
[xonotic/netradiant.git] / CMakeLists.txt
index 5c388a5e06aff4927fec687bf009bee95a0bfc2e..76f733fedfb356c64b66fb46f4f1556e1b6fcb35 100644 (file)
@@ -31,7 +31,7 @@ set(RADIANT_LIB_DIR ${CMAKE_INSTALL_PREFIX} CACHE INTERNAL "...")
 set(RADIANT_BIN_DIR ${CMAKE_INSTALL_PREFIX} CACHE INTERNAL "...")
 set(RADIANT_DATA_DIR ${CMAKE_INSTALL_PREFIX} CACHE INTERNAL "...")
 
-if (FHS_INSTALL)
+if (FHS_INSTALL AND NOT BUNDLE_LIBRARIES)
     set(RADIANT_LIB_DIR ${CMAKE_INSTALL_PREFIX}/lib/${RADIANT_BASENAME})
     set(RADIANT_BIN_DIR ${CMAKE_INSTALL_PREFIX}/bin)
     set(RADIANT_DATA_DIR ${CMAKE_INSTALL_PREFIX}/share/${RADIANT_BASENAME})
@@ -138,6 +138,14 @@ endif ()
 if (BUILD_RADIANT)
     set(GTK_TARGET 2 CACHE STRING "GTK target")
     add_definitions(-DGTK_TARGET=${GTK_TARGET})
+
+    if (WIN32)
+        add_definitions(-DWORKAROUND_WINDOWS_FLOATING_WINDOW=1)
+
+        if (GTK_TARGET EQUAL 2)
+            add_definitions(-DWORKAROUND_WINDOWS_GTK2_GLWIDGET=1)
+        endif ()
+    endif ()
 endif ()
 
 #-----------------------------------------------------------------------
@@ -172,6 +180,8 @@ if (BUILD_RADIANT)
 endif ()
 
 if (BUILD_BINARIES)
+    add_custom_target(binaries ALL)
+
     if(APPLE OR ${CMAKE_SYSTEM_NAME} STREQUAL "FreeBSD")
         link_directories(
             /usr/local/lib
@@ -201,44 +211,34 @@ if (BUILD_BINARIES)
     include_directories("${PROJECT_SOURCE_DIR}/include")
     include_directories("${PROJECT_SOURCE_DIR}/libs")
 
-    if (WIN32 AND NOT CMAKE_CROSSCOMPILING)
-        set(BUNDLE_LIBRARIES_DEFAULT ON)
-    else ()
-        set(BUNDLE_LIBRARIES_DEFAULT OFF)
-    endif ()
-
-    option(BUNDLE_LIBRARIES "Bundle libraries" ${BUNDLE_LIBRARIES_DEFAULT})
+    if (WIN32 OR "${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
+        set(BUNDLING_SUPPORTED ON)
+    endif()
 
-    macro (copy_dlls target)
-        if (BUNDLE_LIBRARIES AND WIN32)
-            add_custom_command(TARGET ${target} POST_BUILD
-                COMMAND bash
-                ARGS -c "ldd '$<TARGET_FILE:${target}>' | egrep -i '\\.dll ' | grep -iv '/c/Windows' | awk '{ print $1 }' | while read dll; do dllbasename=\"$(which \"$dll\")\"; [ -f \"${PROJECT_BINARY_DIR}/$dllbasename\" ] || cp --preserve=timestamps \"$dllbasename\" '${PROJECT_BINARY_DIR}'; done"
-                VERBATIM
-        )
+    if (BUNDLING_SUPPORTED)
+        if(WIN32 AND NOT CMAKE_CROSSCOMPILING)
+            set(BUNDLE_LIBRARIES_DEFAULT ON)
+        else ()
+            set(BUNDLE_LIBRARIES_DEFAULT OFF)
         endif ()
-    endmacro ()
 
-    macro (bundle_stuff target)
-        if (BUNDLE_LIBRARIES AND WIN32)
-            add_custom_command(TARGET ${target} POST_BUILD
-                COMMAND bash
-                ARGS -c "mkdir -p '${PROJECT_BINARY_DIR}/share/themes'; mkdir -p '${PROJECT_BINARY_DIR}/lib'; mingw=\"$(echo '${CMAKE_C_COMPILER}' | sed -e 's|/bin/.*||')\"; [ -d '${PROJECT_BINARY_DIR}/share/themes/MS-Windows' ] || cp -r --preserve=timestamps \"$mingw/share/themes/MS-Windows\" '${PROJECT_BINARY_DIR}/share/themes/'; [ -d '${PROJECT_BINARY_DIR}/lib/gdk-pixbuf-2.0' ] || cp -r --preserve=timestamps \"$mingw/lib/gdk-pixbuf-2.0\" '${PROJECT_BINARY_DIR}/lib/'; [ -d '${PROJECT_BINARY_DIR}/lib/gtk-2.0' ] || cp -r --preserve=timestamps \"$mingw/lib/gtk-2.0\" '${PROJECT_BINARY_DIR}/lib/'"
-                VERBATIM
-        )
+        option(BUNDLE_LIBRARIES "Bundle libraries" ${BUNDLE_LIBRARIES_DEFAULT})
+    endif ()
 
-        file(GLOB DLL_FILES ${PROJECT_BINARY_DIR}/*.dll)
+    if (BUNDLE_LIBRARIES AND BUNDLING_SUPPORTED)
+        add_subdirectory(bundle)
 
-        install(FILES
-            ${DLL_FILES}
-            DESTINATION ${CMAKE_INSTALL_PREFIX}
-        )
+        set(FHS_INSTALL OFF CACHE PATH "Disabled because of BUNDLE_LIBRARIES" FORCE)
+    endif ()
 
-        install(DIRECTORY
-            ${PROJECT_BINARY_DIR}/lib
-            ${PROJECT_BINARY_DIR}/share
-            DESTINATION ${CMAKE_INSTALL_PREFIX}
-        )
+    macro (copy_dlls target)
+        if (BUNDLE_LIBRARIES AND BUNDLING_SUPPORTED)
+            add_custom_command(TARGET ${target} POST_BUILD
+                COMMAND "${PROJECT_SOURCE_DIR}/library-bundler"
+                "register" "${PROJECT_BINARY_DIR}" "$<TARGET_FILE:${target}>"
+                VERBATIM
+            )
+            add_dependencies(bundle ${target})
         endif ()
     endmacro ()
 endif ()
@@ -281,7 +281,13 @@ if (BUILD_BINARIES)
     endif ()
 
     macro (radiant_tool name)
-        add_executable(${name} ${ARGN})
+        add_dependencies(binaries ${name})
+
+        if (WIN32)
+            add_executable(${name} ${ARGN} ${PROJECT_SOURCE_DIR}/include/lib.rc)
+        else ()
+            add_executable(${name} ${ARGN})
+        endif()
 
         copy_dlls(${name})
 
@@ -323,8 +329,8 @@ set(GAMEPACKS_LICENSE_LIST free CACHE STRING "Download game packs by license")
 set(GAMEPACKS_NAME_LIST none CACHE STRING "Download game packs by name")
 
 if (DOWNLOAD_GAMEPACKS)
-    add_custom_target(game_packs ALL
-       COMMAND "${PROJECT_SOURCE_DIR}/gamepack-manager" --license ${GAMEPACKS_LICENSE_LIST} --name ${GAMEPACKS_NAME_LIST} --download-dir "${GAMEPACKS_DOWNLOAD_DIR}" --install-dir "${PROJECT_BINARY_DIR}" --download --install
+    add_custom_target(gamepacks ALL
+       COMMAND "${PROJECT_SOURCE_DIR}/gamepack-manager" --license ${GAMEPACKS_LICENSE_LIST} --name ${GAMEPACKS_NAME_LIST} --download-dir "${GAMEPACKS_DOWNLOAD_DIR}" --install-dir "${PROJECT_BINARY_DIR}/gamepacks" --download --install
        COMMENT "Downloading game packs"
     )
 endif ()
@@ -351,11 +357,8 @@ if (DOWNLOAD_GAMEPACKS)
        set(GAME_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
     endif ()
 
-    file(GLOB GAME_DIRS ${PROJECT_BINARY_DIR}/*.game)
-
     install(DIRECTORY
-        ${PROJECT_BINARY_DIR}/games
-        ${GAME_DIRS}
+        ${PROJECT_BINARY_DIR}/gamepacks
         DESTINATION ${RADIANT_DATA_DIR}
     )
 endif ()