]> git.xonotic.org Git - xonotic/netradiant.git/blobdiff - CMakeLists.txt
Add CMakeLists.txt
[xonotic/netradiant.git] / CMakeLists.txt
diff --git a/CMakeLists.txt b/CMakeLists.txt
new file mode 100644 (file)
index 0000000..742fd05
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+cmake_minimum_required(VERSION 2.8.11 FATAL_ERROR)
+list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake")
+# Enable Debug by default, can be changed with -DCMAKE_BUILD_TYPE=Release
+if (NOT CMAKE_BUILD_TYPE)
+    set(CMAKE_BUILD_TYPE Debug)
+endif ()
+
+project(NetRadiant C CXX)
+option(BUILD_RADIANT "Build the gui" ON)
+
+#-----------------------------------------------------------------------
+# Version
+#-----------------------------------------------------------------------
+
+# CMake 3.0+ would allow this in project()
+set(NetRadiant_VERSION_MAJOR 1)
+set(NetRadiant_VERSION_MINOR 5)
+set(NetRadiant_VERSION_PATCH 0)
+set(NetRadiant_VERSION "${NetRadiant_VERSION_MAJOR}.${NetRadiant_VERSION_MINOR}.${NetRadiant_VERSION_PATCH}")
+
+file(WRITE "${PROJECT_BINARY_DIR}/RADIANT_MAJOR" ${NetRadiant_VERSION_MAJOR})
+file(WRITE "${PROJECT_BINARY_DIR}/RADIANT_MINOR" ${NetRadiant_VERSION_MINOR})
+
+set(RADIANT_ABOUTMSG "Custom build" CACHE STRING "About message")
+
+find_package(Git REQUIRED)
+execute_process(
+        COMMAND ${GIT_EXECUTABLE} rev-parse --short HEAD
+        WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
+        OUTPUT_VARIABLE GIT_VERSION
+        OUTPUT_STRIP_TRAILING_WHITESPACE
+)
+set(RADIANT_VERSION_STRING "${NetRadiant_VERSION}n")
+if (GIT_VERSION)
+    set(RADIANT_VERSION_STRING "${RADIANT_VERSION_STRING}-git-${GIT_VERSION}")
+endif ()
+
+message(STATUS "Building ${PROJECT_NAME} ${RADIANT_VERSION_STRING} ${RADIANT_ABOUTMSG}")
+
+#-----------------------------------------------------------------------
+# Language standard
+#-----------------------------------------------------------------------
+
+set(CMAKE_CXX_STANDARD 11)
+set(CMAKE_CXX_STANDARD_REQUIRED ON)
+# For some reason the above flags don't really work...
+if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" OR CMAKE_COMPILER_IS_GNUCXX)
+    include(CheckCXXCompilerFlag)
+    check_cxx_compiler_flag(--std=c++${CMAKE_CXX_STANDARD} STD_CXX)
+    if (STD_CXX)
+        list(APPEND CMAKE_CXX_FLAGS --std=c++${CMAKE_CXX_STANDARD})
+    else ()
+        message(SEND_ERROR "Requires C++${CMAKE_CXX_STANDARD} or better")
+    endif ()
+else ()
+    message(WARNING "Unrecognized compiler: ${CMAKE_CXX_COMPILER_ID}, make sure it supports C++${CMAKE_CXX_STANDARD}")
+endif ()
+
+#-----------------------------------------------------------------------
+# Flags
+#-----------------------------------------------------------------------
+
+set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS}   -fno-strict-aliasing")
+set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-strict-aliasing -fno-exceptions -fno-rtti")
+set(CMAKE_POSITION_INDEPENDENT_CODE 1)
+
+#-----------------------------------------------------------------------
+# Defs
+#-----------------------------------------------------------------------
+
+add_definitions(-DRADIANT_VERSION="${NetRadiant_VERSION}")
+add_definitions(-DRADIANT_MAJOR_VERSION="${NetRadiant_VERSION_MAJOR}")
+add_definitions(-DRADIANT_MINOR_VERSION="${NetRadiant_VERSION_MINOR}")
+
+add_definitions(-DRADIANT_ABOUTMSG="${NetRadiant_ABOUT}")
+
+if (CMAKE_BUILD_TYPE MATCHES Debug)
+    add_definitions(-D_DEBUG=1)
+endif ()
+
+if (APPLE)
+    option(XWINDOWS "Build against X11" ON)
+    add_definitions(
+            -DPOSIX=1
+    )
+elseif (WIN32)
+    add_definitions(
+            -DWIN32=1
+            -D_WIN32=1
+    )
+else ()
+    set(XWINDOWS ON)
+    add_definitions(
+            -DPOSIX=1
+    )
+endif ()
+
+if (XWINDOWS)
+    find_package(X11 REQUIRED)
+    include_directories(${X11_INCLUDE_DIR})
+    add_definitions(-DXWINDOWS=1)
+endif ()
+
+include_directories("${PROJECT_SOURCE_DIR}/include")
+include_directories("${PROJECT_SOURCE_DIR}/libs")
+
+#-----------------------------------------------------------------------
+# Libraries
+#-----------------------------------------------------------------------
+
+add_subdirectory(libs)
+add_subdirectory(include)
+
+#-----------------------------------------------------------------------
+# Plugins
+#-----------------------------------------------------------------------
+
+if (BUILD_RADIANT)
+    add_subdirectory(contrib)
+endif ()
+
+#-----------------------------------------------------------------------
+# Modules
+#-----------------------------------------------------------------------
+
+if (BUILD_RADIANT)
+    add_subdirectory(plugins)
+endif ()
+
+#-----------------------------------------------------------------------
+# Radiant
+#-----------------------------------------------------------------------
+
+if (BUILD_RADIANT)
+    add_subdirectory(radiant build)
+endif ()
+
+if (CMAKE_EXECUTABLE_SUFFIX)
+    set(RADIANT_EXECUTABLE ${CMAKE_EXECUTABLE_SUFFIX})
+else ()
+    execute_process(
+            COMMAND uname -m
+            OUTPUT_VARIABLE RADIANT_EXECUTABLE
+            OUTPUT_STRIP_TRAILING_WHITESPACE
+    )
+endif ()
+
+if (BUILD_RADIANT)
+    set_target_properties(radiant PROPERTIES
+            COMPILE_DEFINITIONS RADIANT_EXECUTABLE="${RADIANT_EXECUTABLE}"
+            )
+endif ()
+
+#-----------------------------------------------------------------------
+# Tools
+#-----------------------------------------------------------------------
+
+add_subdirectory(tools)
+
+if (NOT (PROJECT_SOURCE_DIR STREQUAL PROJECT_BINARY_DIR))
+    # Copy data files from sources to the build directory
+    message(STATUS "Copying data files")
+    file(GLOB DATA_FILES "${PROJECT_SOURCE_DIR}/setup/data/tools/*")
+    file(COPY ${DATA_FILES} DESTINATION "${PROJECT_BINARY_DIR}")
+    file(GLOB DATA_FILES "${PROJECT_SOURCE_DIR}/docs/*")
+    file(COPY ${DATA_FILES} DESTINATION "${PROJECT_BINARY_DIR}/docs")
+endif ()
+
+#-----------------------------------------------------------------------
+# Game packs
+#-----------------------------------------------------------------------
+
+option(DOWNLOAD_GAMEPACKS "Download game packs" ON)
+add_custom_target(game_packs
+        COMMAND ${CMAKE_COMMAND} -E make_directory games
+        COMMAND DOWNLOAD_GAMEPACKS=yes SOURCE_DIR="${PROJECT_SOURCE_DIR}" "${PROJECT_SOURCE_DIR}/install-gamepacks.sh" "${PROJECT_BINARY_DIR}"
+        COMMENT "Downloading game packs"
+        )
+if (DOWNLOAD_GAMEPACKS)
+    add_custom_target(game_packs_all ALL DEPENDS game_packs)
+endif ()