-// LordHavoc: added alternate texture WAD2/WAD3 system for easier loading of HalfLife texture wads
-extern int image_width, image_height;
-void W_LoadTextureWadFile (char *filename, int complain);
-byte *W_GetTexture (char *name); // returns malloc'd image data, width and height are in image_width and image_height
-byte *W_ConvertWAD3Texture(miptex_t *tex); // returns malloc'd image data, width and height are in image_width and image_height