- { "nonsolid", 0, E_CONT_SOLID, E_SURF_NONSOLID, 0, 0, C_SOLID },
-
- { "trigger", E_CONT_TRIGGER, E_CONT_SOLID, 0, 0, C_TRANSLUCENT, C_SOLID },
-
- { "water", E_CONT_WATER, E_CONT_SOLID, 0, 0, C_LIQUID | C_TRANSLUCENT, C_SOLID },
- { "slime", E_CONT_SLIME, E_CONT_SOLID, 0, 0, C_LIQUID | C_TRANSLUCENT, C_SOLID },
- { "lava", E_CONT_LAVA, E_CONT_SOLID, 0, 0, C_LIQUID | C_TRANSLUCENT, C_SOLID },
-
- { "playerclip", E_CONT_PLAYERCLIP, E_CONT_SOLID, 0, 0, C_DETAIL | C_TRANSLUCENT, C_SOLID },
- { "monsterclip", E_CONT_MONSTERCLIP, E_CONT_SOLID, 0, 0, C_DETAIL | C_TRANSLUCENT, C_SOLID },
- { "shotclip", E_CONT_SHOTCLIP, E_CONT_SOLID, 0, 0, C_DETAIL | C_TRANSLUCENT, C_SOLID },
- { "nodrop", E_CONT_NODROP, E_CONT_SOLID, 0, 0, C_TRANSLUCENT, C_SOLID },
-
- { "clusterportal", E_CONT_CLUSTERPORTAL, E_CONT_SOLID, 0, 0, C_TRANSLUCENT, C_SOLID },
- { "donotenter", E_CONT_DONOTENTER, E_CONT_SOLID, 0, 0, C_TRANSLUCENT, C_SOLID },
- { "botclip", E_CONT_BOTCLIP, E_CONT_SOLID, 0, 0, C_TRANSLUCENT, C_SOLID },
-
- { "fog", E_CONT_FOG, E_CONT_SOLID, 0, 0, C_FOG, C_SOLID },
- { "sky", 0, 0, E_SURF_SKY, 0, C_SKY, 0 },
-
- { "slick", 0, 0, E_SURF_SLICK, 0, 0, 0 },
-
- { "noimpact", 0, 0, E_SURF_NOIMPACT, 0, 0, 0 },
- { "nomarks", 0, 0, E_SURF_NOMARKS, 0, C_NOMARKS, 0 },
- { "ladder", E_CONT_LADDER, E_CONT_SOLID, E_SURF_LADDER, 0, C_DETAIL | C_TRANSLUCENT, C_SOLID },
- { "nodamage", 0, 0, E_SURF_NODAMAGE, 0, 0, 0 },
- { "metalsteps", 0, 0, E_SURF_METALSTEPS, 0, 0, 0 },
- { "flesh", 0, 0, E_SURF_FLESH, 0, 0, 0 },
- { "nosteps", 0, 0, E_SURF_NOSTEPS, 0, 0, 0 },
- { "nodlight", 0, 0, E_SURF_NODLIGHT, 0, 0, 0 },
- { "forcefield", 0, 0, E_SURF_FORCEFIELD, 0, 0, 0 },
-
-
+ { "nonsolid", 0, E_CONT_SOLID, E_SURF_NONSOLID, 0, 0, C_SOLID },
+
+ { "trigger", E_CONT_TRIGGER, E_CONT_SOLID, 0, 0, C_TRANSLUCENT, C_SOLID },
+
+ { "water", E_CONT_WATER, E_CONT_SOLID, 0, 0, C_LIQUID | C_TRANSLUCENT, C_SOLID },
+ { "slime", E_CONT_SLIME, E_CONT_SOLID, 0, 0, C_LIQUID | C_TRANSLUCENT, C_SOLID },
+ { "lava", E_CONT_LAVA, E_CONT_SOLID, 0, 0, C_LIQUID | C_TRANSLUCENT, C_SOLID },
+
+ { "playerclip", E_CONT_PLAYERCLIP, E_CONT_SOLID, 0, 0, C_DETAIL | C_TRANSLUCENT, C_SOLID },
+ { "monsterclip", E_CONT_MONSTERCLIP, E_CONT_SOLID, 0, 0, C_DETAIL | C_TRANSLUCENT, C_SOLID },
+ { "shotclip", E_CONT_SHOTCLIP, E_CONT_SOLID, 0, 0, C_DETAIL | C_TRANSLUCENT, C_SOLID },
+ { "nodrop", E_CONT_NODROP, E_CONT_SOLID, 0, 0, C_TRANSLUCENT, C_SOLID },
+
+ { "clusterportal", E_CONT_CLUSTERPORTAL, E_CONT_SOLID, 0, 0, C_TRANSLUCENT, C_SOLID },
+ { "donotenter", E_CONT_DONOTENTER, E_CONT_SOLID, 0, 0, C_TRANSLUCENT, C_SOLID },
+ { "botclip", E_CONT_BOTCLIP, E_CONT_SOLID, 0, 0, C_TRANSLUCENT, C_SOLID },
+
+ { "fog", E_CONT_FOG, E_CONT_SOLID, 0, 0, C_FOG, C_SOLID },
+ { "sky", 0, 0, E_SURF_SKY, 0, C_SKY, 0 },
+
+ { "slick", 0, 0, E_SURF_SLICK, 0, 0, 0 },
+
+ { "noimpact", 0, 0, E_SURF_NOIMPACT, 0, 0, 0 },
+ { "nomarks", 0, 0, E_SURF_NOMARKS, 0, C_NOMARKS, 0 },
+ { "ladder", E_CONT_LADDER, E_CONT_SOLID, E_SURF_LADDER, 0, C_DETAIL | C_TRANSLUCENT, C_SOLID },
+ { "nodamage", 0, 0, E_SURF_NODAMAGE, 0, 0, 0 },
+ { "metalsteps", 0, 0, E_SURF_METALSTEPS, 0, 0, 0 },
+ { "flesh", 0, 0, E_SURF_FLESH, 0, 0, 0 },
+ { "nosteps", 0, 0, E_SURF_NOSTEPS, 0, 0, 0 },
+ { "nodlight", 0, 0, E_SURF_NODLIGHT, 0, 0, 0 },
+ { "forcefield", 0, 0, E_SURF_FORCEFIELD, 0, 0, 0 },
+
+