-void LoadLBM (char *filename, byte **picture, byte **palette);
-void WriteLBMfile (char *filename, byte *data, int width, int height
- , byte *palette);
-void LoadPCX (char *filename, byte **picture, byte **palette, int *width, int *height);
-void WritePCXfile (char *filename, byte *data, int width, int height
- , byte *palette);
+void LoadLBM( char *filename, byte **picture, byte **palette );
+void WriteLBMfile( char *filename, byte *data, int width, int height
+ , byte *palette );
+void LoadPCX( char *filename, byte **picture, byte **palette, int *width, int *height );
+void WritePCXfile( char *filename, byte *data, int width, int height
+ , byte *palette );