+ moveframetime = bound(0, move->time - host_client->cmd.time, min(0.1, sv_clmovement_inputtimeout.value));
+
+ // discard (treat like lost) moves with too low distance from
+ // the previous one to prevent hacks using float inaccuracy
+ // clients will see this as packet loss in the netgraph
+ if(moveframetime < 0.0005)
+ continue;
+