+/*
+ * For the valgrind integration of our allocator. This allows us to have
+ * more `accurate` valgrind output for our allocator, and also secures the
+ * possible underflows (where one could obtain access to the redzone that
+ * represents info about that allocation).
+ */
+#ifndef NVALGRIND
+# include <valgrind/valgrind.h>
+# include <valgrind/memcheck.h>
+#else
+# define VALGRIND_MALLOCLIKE_BLOCK(PTR, ALLOC_SIZE, REDZONE_SIZE, ZEROED)
+# define VALGRIND_FREELIKE_BLOCK(PTR, REDZONE_SIZE)
+# define VALGRIND_MAKE_MEM_DEFINED(PTR, REDZONE_SIZE)
+# define VALGRIND_MAKE_MEM_NOACCESS(PTR, REDZONE_SIZE)
+#endif
+