-//sv_vote_call 1 // 0 will disable the normal voting
-//sv_vote_master 1 // 0 will disable voting to become master, good if you prefer to use the master password instead
-//sv_vote_master_password "" // when set, vlogin PWD will allow people to become master to run master commands directly using vdo
-//sv_vote_majority_factor 0.5 // 0.666 will require a 2/3 majority instead of a regular 1/2 one
-//sv_vote_simple_majority_factor 0 // 0.666 will win votes by a 2/3 majority of the VOTERS (not the players!)
-// note: to JUST support simple majorities, set these two factors equal
+// Similar functionality to vote masters
+//rcon_restricted_commands
+//rcon_restricted_password
+
+//sv_maxidle
+
+//sv_taunt
+//sv_autotaunt
+
+
+
+
+/////////////////////////////////////////////////////////////////////
+// Settings you MIGHT want to change for PRIVACY reasons.
+
+//sv_status_privacy 1 // 1 hides IP addresses from "status" replies shown to clients, 0 shows them. Enables players to identify wellknown punks on your server OR is a threat to anonymity.. depending on your point of view :)
+
+// This line sends the following data to our servers:
+// - Date and time
+// - Your server IP address
+// - Your server ID hash, which is a fingerprint of the public key of your
+// server and does not impact security of your private key (use "crypto_keys"
+// on the console to show it)
+// - Your server name ("hostname")
+// - Current game type
+// - Current map
+// - Balance settings you have modified from defaults (only those that make
+// your server "impure")
+// - For each weapon pairing (A, B), separately for player-player, player-bot,
+// bot-player, bot-bot pairings:
+// - Number of hits of players/bots holding A against players/bots holding B
+// - Number of frags of players/bots holding A against players/bots holding B
+// - Total damage of players/bots holding A against players/bots holding B
+//
+// We use this data to:
+// - Optimize the game balance for future releases
+// - Identify problems in the bot AI and improving it
+// - Find settings that make servers "impure" that should not, so we can
+// whitelist them in future releases
+//
+// We will or might publish:
+// - Global weapon pairing statistics for players vs players, or bots vs bots,
+// or any vs any, on a selection of servers
+// - Per-gametype and per-map weapon pairing statistics players vs players, or
+// bots vs bots, or any vs any, on a selection of servers
+// - Lists of commonly changed cvars, together with counts on how often they
+// are modified
+//
+// No information about the players on the server is sent, so as a server admin
+// you need no permission of your players for this.
+//
+// No information about your server will be published - all published data sets
+// will include data from multiple servers.
+//
+sv_weaponstats_file "http://www.xonotic.org/weaponbalance/"