-//g_maplist_votable 6 // number of maps to vote between. set to 0 to disable the map voting screen (please enable g_maplist_shuffle above when this is enabled, or votes will be repetitive)
-//g_maplist_votable_suggestions 2 // number of suggestions to accept using the suggestmap command
-//g_maplist_votable_abstain 0 // when 1, people get a "don't care" selection in the vote screen
-//g_maplist_votable_nodetail 1 // when 1, people can't see how many voted for what (to thwart abusive "influential" first votes)
-
-//sv_vote_gametype 1 // set to 1 to enable voting for gametypes after every match
-//sv_vote_gametype_options "dm kh dom jb mygametype" // the gametypes to vote for, custom gametypes are supported
-//sv_vote_gametype_mygametype_name "My Mode" // Name displayed for the custom gametype "mygametype" (replace "mygametype" with the name you set in sv_vote_gametype_options)
-//sv_vote_gametype_mygametype_type "ft" // the basetype that the custom gametype is derived from
-//sv_vote_gametype_mygametype_description "This is my custom gametype" // the description for the custom gametype
-//// Custom icons for custom gametypes are supported and have to be located in a server pk3 as gfx/menu/default/gametype_mygametype
-
-//sv_vote_commands "restart fraglimit chmap gotomap nextmap endmatch reducematchtime extendmatchtime allready kick cointoss movetoauto shuffleteams" // players can vote for those commands or use them if they are masters. You canm also add 'g_grappling_hook' for hook voting, and 'sv_fbskin_green sv_fbskin_red sv_fbskin_orange sv_fbskin_off' for fbskin voting.
-//sv_vote_master_commands "movetored movetoblue movetoyellow movetopink" // add commands masters can use if logged in or elected. You may want to put 'kickban' here, so masters can keep out punks. It may be good to also put "sv_status_privacy 0" then...
-//rcon_restricted_commands "restart fraglimit chmap gotomap endmatch reducematchtime extendmatchtime allready kick kickban \"sv_cmd bans\" \"sv_cmd unban\" status \"sv_cmd teamstatus\" movetoauto movetored movetoblue movetoyellow movetopink" // commands for the (stronger) rcon restricted
-
-//sv_vote_call 1 // 0 will disable the normal voting
-//sv_vote_master 1 // 0 will disable voting to become master, good if you prefer to use the master password instead
-//sv_vote_master_password "" // when set, vlogin PWD will allow people to become master to run master commands directly using vdo
-//sv_vote_majority_factor 0.5 // What percentage of the PLAYERS constitute a majority to win a vote? must be at least 0.5
-//sv_vote_majority_factor_of_voted 0 // What percentage of the VOTERS who already voted constitute a majority to win a vote? must be at least 0.5
+//g_maplist_votable
+//g_maplist_votable_suggestions
+//g_maplist_votable_abstain
+//g_maplist_votable_nodetail
+
+sv_vote_gametype 1 // uncommented because it's a suggested default
+
+// this also includes an example of creating a custom gamemode
+//sv_vote_gametype_options "dm tdm ca ctf 1v1ctf"
+// sv_vote_gametype_*_type Must be set to the name of the gametype the option is based on
+// sv_vote_gametype_*_name Contains a human-readable name of the gametype
+// sv_vote_gametype_*_description Contains a longer description
+//set sv_vote_gametype_1v1ctf_type ctf
+//set sv_vote_gametype_1v1ctf_name "Capture the Flag Duel"
+//set sv_vote_gametype_1v1ctf_description "One vs One match in CTF"
+//alias sv_vote_gametype_hook_all "g_maxplayers 0"
+//alias sv_vote_gametype_hook_1v1ctf "g_maxplayers 2"
+
+//sv_vote_call
+//sv_vote_commands
+//sv_vote_majority_factor
+//sv_vote_majority_factor_of_voted