-RenderHighlighted( Renderer& renderer, const VolumeTest& volume )
- : m_renderer( renderer ), m_volume( volume ){
-}
-void render( const Renderable& renderable ) const {
- switch ( m_renderer.getStyle() )
- {
- case Renderer::eFullMaterials:
- renderable.renderSolid( m_renderer, m_volume );
- break;
- case Renderer::eWireframeOnly:
- renderable.renderWireframe( m_renderer, m_volume );
- break;
- }
-}
-typedef ConstMemberCaller1<RenderHighlighted, const Renderable&, &RenderHighlighted::render> RenderCaller;
-
-bool pre( const scene::Path& path, scene::Instance& instance, VolumeIntersectionValue parentVisible ) const {
- m_renderer.PushState();
-
- if ( Cullable_testVisible( instance, m_volume, parentVisible ) != c_volumeOutside ) {
- Renderable* renderable = Instance_getRenderable( instance );
- if ( renderable ) {
- renderable->viewChanged();
- }
-
- Selectable* selectable = Instance_getSelectable( instance );
- if ( selectable != 0 && selectable->isSelected() ) {
- if ( GlobalSelectionSystem().Mode() != SelectionSystem::eComponent ) {
- m_renderer.Highlight( Renderer::eFace );
- }
- else if ( renderable ) {
- renderable->renderComponents( m_renderer, m_volume );
- }
- m_renderer.Highlight( Renderer::ePrimitive );
- }
-
- if ( renderable ) {
- render( *renderable );
- }
- }
-
- return true;
-}
-void post( const scene::Path& path, scene::Instance& instance, VolumeIntersectionValue parentVisible ) const {
- m_renderer.PopState();
-}
+ RenderHighlighted(Renderer &renderer, const VolumeTest &volume)
+ : m_renderer(renderer), m_volume(volume)
+ {
+ }
+
+ void render(const Renderable &renderable) const
+ {
+ switch (m_renderer.getStyle()) {
+ case Renderer::eFullMaterials:
+ renderable.renderSolid(m_renderer, m_volume);
+ break;
+ case Renderer::eWireframeOnly:
+ renderable.renderWireframe(m_renderer, m_volume);
+ break;
+ }
+ }
+
+ typedef ConstMemberCaller<RenderHighlighted, void(const Renderable &), &RenderHighlighted::render> RenderCaller;
+
+ bool pre(const scene::Path &path, scene::Instance &instance, VolumeIntersectionValue parentVisible) const
+ {
+ m_renderer.PushState();
+
+ if (Cullable_testVisible(instance, m_volume, parentVisible) != c_volumeOutside) {
+ Renderable *renderable = Instance_getRenderable(instance);
+ if (renderable) {
+ renderable->viewChanged();
+ }
+
+ Selectable *selectable = Instance_getSelectable(instance);
+ if (selectable != 0 && selectable->isSelected()) {
+ if (GlobalSelectionSystem().Mode() != SelectionSystem::eComponent) {
+ m_renderer.Highlight(Renderer::eFace);
+ } else if (renderable) {
+ renderable->renderComponents(m_renderer, m_volume);
+ }
+ m_renderer.Highlight(Renderer::ePrimitive);
+ }
+
+ if (renderable) {
+ render(*renderable);
+ }
+ }
+
+ return true;
+ }
+
+ void post(const scene::Path &path, scene::Instance &instance, VolumeIntersectionValue parentVisible) const
+ {
+ m_renderer.PopState();
+ }