+ virtual ~DLG_DATA() = default;
+ virtual void release() = 0;
+ virtual void importData() const = 0;
+ virtual void exportData() const = 0;
+};
+
+
+template<typename FirstArgument>
+class CallbackDialogData;
+
+typedef std::list<DLG_DATA*> DialogDataList;
+
+class Dialog {
+ ui::Window m_window;
+ DialogDataList m_data;
+public:
+ ModalDialog m_modal;
+ ui::Window m_parent;
+
+ Dialog();
+
+ virtual ~Dialog();
+
+/*!
+ start modal dialog box
+ you need to use AddModalButton to select eIDOK eIDCANCEL buttons
+ */
+ EMessageBoxReturn DoModal();
+
+ void EndModal(EMessageBoxReturn code);
+
+ virtual ui::Window BuildDialog() = 0;
+
+ virtual void exportData();
+
+ virtual void importData();
+
+ virtual void PreModal() {};
+
+ virtual void PostModal(EMessageBoxReturn code) {};
+
+ virtual void ShowDlg();
+
+ virtual void HideDlg();
+
+ void Create();
+
+ void Destroy();
+
+ ui::Window GetWidget() {
+ return m_window;
+ }
+
+ const ui::Window GetWidget() const {
+ return m_window;
+ }
+
+ ui::CheckButton addCheckBox(ui::VBox vbox, const char *name, const char *flag, Property<bool> const &cb);
+
+ ui::CheckButton addCheckBox(ui::VBox vbox, const char *name, const char *flag, bool &data);
+
+ void addCombo(ui::VBox vbox, const char *name, StringArrayRange values, Property<int> const &cb);
+
+ void addCombo(ui::VBox vbox, const char *name, int &data, StringArrayRange values);
+
+ void addSlider(ui::VBox vbox, const char *name, int &data, gboolean draw_value, const char *low, const char *high,
+ double value, double lower, double upper, double step_increment, double page_increment);
+
+ void addRadio(ui::VBox vbox, const char *name, StringArrayRange names, Property<int> const &cb);
+
+ void addRadio(ui::VBox vbox, const char *name, int &data, StringArrayRange names);
+
+ void addRadioIcons(ui::VBox vbox, const char *name, StringArrayRange icons, Property<int> const &cb);
+
+ void addRadioIcons(ui::VBox vbox, const char *name, int &data, StringArrayRange icons);
+
+ ui::Widget addIntEntry(ui::VBox vbox, const char *name, Property<int> const &cb);
+
+ ui::Widget addEntry(ui::VBox vbox, const char *name, int &data) {
+ return addIntEntry(vbox, name, make_property(data));
+ }
+
+ ui::Widget addSizeEntry(ui::VBox vbox, const char *name, Property<std::size_t> const &cb);
+
+ ui::Widget addEntry(ui::VBox vbox, const char *name, std::size_t &data) {
+ return addSizeEntry(vbox, name, make_property(data));
+ }
+
+ ui::Widget addFloatEntry(ui::VBox vbox, const char *name, Property<float> const &cb);
+
+ ui::Widget addEntry(ui::VBox vbox, const char *name, float &data) {
+ return addFloatEntry(vbox, name, make_property(data));
+ }
+
+ ui::Widget addPathEntry(ui::VBox vbox, const char *name, bool browse_directory, Property<const char *> const &cb);
+
+ ui::Widget addPathEntry(ui::VBox vbox, const char *name, CopiedString &data, bool directory);
+
+ ui::SpinButton addSpinner(ui::VBox vbox, const char *name, int &data, double value, double lower, double upper);
+
+ ui::SpinButton
+ addSpinner(ui::VBox vbox, const char *name, double value, double lower, double upper, Property<int> const &cb);
+
+ ui::SpinButton
+ addSpinner(ui::VBox vbox, const char *name, double value, double lower, double upper, Property<float> const &cb);
+
+protected:
+
+ void AddBoolToggleData(ui::ToggleButton object, Property<bool> const &cb);
+
+ void AddIntRadioData(ui::RadioButton object, Property<int> const &cb);
+
+ void AddTextEntryData(ui::Entry object, Property<const char *> const &cb);
+
+ void AddIntEntryData(ui::Entry object, Property<int> const &cb);
+
+ void AddSizeEntryData(ui::Entry object, Property<std::size_t> const &cb);
+
+ void AddFloatEntryData(ui::Entry object, Property<float> const &cb);
+
+ void AddFloatSpinnerData(ui::SpinButton object, Property<float> const &cb);
+
+ void AddIntSpinnerData(ui::SpinButton object, Property<int> const &cb);
+
+ void AddIntAdjustmentData(ui::Adjustment object, Property<int> const &cb);
+
+ void AddIntComboData(ui::ComboBox object, Property<int> const &cb);
+
+ void AddDialogData(ui::ToggleButton object, bool &data);
+
+ void AddDialogData(ui::RadioButton object, int &data);
+
+ void AddDialogData(ui::Entry object, CopiedString &data);
+
+ void AddDialogData(ui::Entry object, int &data);
+
+ void AddDialogData(ui::Entry object, std::size_t &data);
+
+ void AddDialogData(ui::Entry object, float &data);
+
+ void AddDialogData(ui::SpinButton object, float &data);
+
+ void AddDialogData(ui::SpinButton object, int &data);
+
+ void AddDialogData(ui::Adjustment object, int &data);
+
+ void AddDialogData(ui::ComboBox object, int &data);