- case ENT_CLIENT_LGBEAM:
- pointparticles(particleeffectnum("electro_lightning"), trace_endpos, normalize(atrans - trace_endpos), frametime * intensity);
- break;
- case ENT_CLIENT_GAUNTLET:
- pointparticles(particleeffectnum("gauntlet_lightning"), b, normalize(a - b), frametime * intensity);
+ case ENT_CLIENT_ARC_BEAM:
+ pointparticles(particleeffectnum("electro_lightning"), trace_endpos, normalize(atrans - trace_endpos), frametime * intensity); // todo: new effect