-// {{{ #1: Brute
-set g_monster_brute_attack_chainsaw_damage 15
-set g_monster_brute_attack_grenade_damage 40
-set g_monster_brute_attack_grenade_edgedamage 20
-set g_monster_brute_attack_grenade_force 15
-set g_monster_brute_attack_grenade_radius 200
-set g_monster_brute_attack_grenade_speed 1400
-set g_monster_brute_attack_grenade_speed_up 150
-set g_monster_brute_attack_uzi_bullets 3
-set g_monster_brute_attack_uzi_chance 0.1
-set g_monster_brute_attack_uzi_damage 10
-set g_monster_brute_attack_uzi_force 5
-set g_monster_brute_health 300
-set g_monster_brute_speed_run 200
-set g_monster_brute_speed_stop 300
-set g_monster_brute_speed_walk 100
-// }}}
-// {{{ #2: Animus
-set g_monster_animus_attack_jump_damage 80
-set g_monster_animus_attack_melee_damage 45
-set g_monster_animus_health 150
-set g_monster_animus_speed_run 350
-set g_monster_animus_speed_stop 100
-set g_monster_animus_speed_walk 150
-// }}}
-// {{{ #3: Shambler
-set g_monster_shambler_attack_claw_damage 50
-set g_monster_shambler_attack_lightning_damage 15
-set g_monster_shambler_attack_smash_damage 50
-set g_monster_shambler_health 500
-set g_monster_shambler_speed_run 150
-set g_monster_shambler_speed_stop 300
-set g_monster_shambler_speed_walk 100
-// }}}
-// {{{ #4: Bruiser
-set g_monster_bruiser_attack_melee_damage 50
-set g_monster_bruiser_health 200
-set g_monster_bruiser_speed_run 360
-set g_monster_bruiser_speed_stop 50
-set g_monster_bruiser_speed_walk 40
-// }}}
-// {{{ #5: Wyvern
-set g_monster_wyvern_attack_fireball_damage 30
-set g_monster_wyvern_attack_fireball_damagetime 3
-set g_monster_wyvern_attack_fireball_edgedamage 20
-set g_monster_wyvern_attack_fireball_force 50
-set g_monster_wyvern_attack_fireball_radius 120
-set g_monster_wyvern_attack_fireball_speed 900
-set g_monster_wyvern_health 95
-set g_monster_wyvern_speed_run 120
-set g_monster_wyvern_speed_stop 300
-set g_monster_wyvern_speed_walk 40
-// }}}
-// {{{ #6: Cerberus
-set g_monster_cerberus_attack_bite_damage 30
-set g_monster_cerberus_attack_jump_damage 40
-set g_monster_cerberus_health 100
-set g_monster_cerberus_speed_run 250
-set g_monster_cerberus_speed_stop 50
-set g_monster_cerberus_speed_walk 60
-// }}}
-// {{{ #7: Slime
-set g_monster_slime_attack_explode_damage 250
-set g_monster_slime_health 80
-set g_monster_slime_speed_run 400
-set g_monster_slime_speed_stop 20
-set g_monster_slime_speed_walk 20
-// }}}
-// {{{ #8: Knight
-set g_monster_knight_attack_fireball_chance 0.3
-set g_monster_knight_attack_fireball_damage 30
-set g_monster_knight_attack_fireball_damagetime 1
-set g_monster_knight_attack_fireball_edgedamage 10
-set g_monster_knight_attack_fireball_force 50
-set g_monster_knight_attack_fireball_radius 70
-set g_monster_knight_attack_inferno_chance 0.4
-set g_monster_knight_attack_inferno_damage 40
-set g_monster_knight_attack_inferno_damagetime 3
-set g_monster_knight_attack_jump_chance 0.2
-set g_monster_knight_attack_jump_damage 25
-set g_monster_knight_attack_jump_distance 500
-set g_monster_knight_attack_melee_damage 20
-set g_monster_knight_attack_spike_chance 0.5
-set g_monster_knight_attack_spike_damage 20
-set g_monster_knight_attack_spike_edgedamage 10
-set g_monster_knight_attack_spike_force 5
-set g_monster_knight_attack_spike_radius 20
-set g_monster_knight_health 300
-set g_monster_knight_speed_run 150
-set g_monster_knight_speed_stop 100
-set g_monster_knight_speed_walk 75