- # we may have to restore the file on exit
- $previous_shaderlist = $shaderlist
- if "$XONOTICDIR/data" eq $mapdir;
- }
- else
- {
- # possibly extract the shader list from a pk3?
- local $ENV{N} = $XONOTICDIR;
- $shaderlist = `cd "\$N" && for X in "\$N"/data/data*.pk3; do Y=\$X; done; unzip -p "\$Y" scripts/shaderlist.txt`;
- }
+ # we may have to restore the file on exit
+ $previous_shaderlist = $shaderlist
+ if "$XONOTICDIR/data" eq $mapdir;
+ }
+ else
+ {
+ # possibly extract the shader list from a pk3?
+ local $ENV{N} = $XONOTICDIR;
+ $shaderlist = `cd "\$N" && for X in "\$N"/data/data*.pk3; do Y=\$X; done; unzip -p "\$Y" scripts/shaderlist.txt`;
+ }