+#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_crosshair.c:6
+msgid "Crosshair settings"
+msgstr "Paramètres viseur"
+
+#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_crosshair.c:28
+msgid "Enable center crosshair dot"
+msgstr "Activer point central"
+
+#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_crosshair.c:31
+msgid "Dot size:"
+msgstr "Taille du point :"
+
+#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_crosshair.c:36
+msgid "Dot alpha:"
+msgstr "Opacité point :"
+
+#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_crosshair.c:41
+msgid "Dot color:"
+msgstr "Couleur du point :"
+
+#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_crosshair.c:43
+msgid "Use normal crosshair color"
+msgstr "Utiliser couleur viseur normale"
+
+#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_crosshair.c:54
+msgid "Crosshair animations:"
+msgstr "Animations viseur :"
+
+#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_crosshair.c:57
+msgid "Smooth effects of crosshairs"
+msgstr "Adoucir les effets des viseurs"
+
+#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_crosshair.c:61
+msgid "Use rings to indicate weapon status"
+msgstr "Util. des anneaux pour statut des armes"
+
+#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_crosshair.c:67
+msgid "Hit testing:"
+msgstr "Détection toucher:"
+
+#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_crosshair.c:69
+msgid "HTTST^Disabled"
+msgstr "HTTST^Désactivé"
+
+#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_crosshair.c:70
+msgid "HTTST^TrueAim"
+msgstr "HTTST^TrueAim"
+
+#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_crosshair.c:71
+msgid "HTTST^Enemies"
+msgstr "HTTST^Ennemis"
+
+#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_crosshair.c:76
+msgid "Blur crosshair if the shot is obstructed"
+msgstr "Flouter le viseur si le tir est obstrué"
+
+#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_crosshair.c:81
+msgid "Animate when hitting an enemy"
+msgstr "Animer quand un enemi est touché"
+
+#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_crosshair.c:85
+msgid "Animate when picking up an item"
+msgstr "Animer quand un objet est collecté"
+
+#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hud.c:40
+msgid "Damage:"
+msgstr "Dégâts :"
+
+#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hud.c:43
+msgid "Overlay:"
+msgstr "Overlay :"
+
+#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hud.c:47
+msgid "Factor:"
+msgstr "Facteur :"
+
+#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hud.c:52
+msgid "Fade rate:"
+msgstr "Temps d'effacement d'une entrée:"
+
+#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hud.c:58
+msgid "Waypoints"
+msgstr "Waypoints"
+
+#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hud.c:71
+msgid "Edge offset:"
+msgstr "Décalage :"
+
+#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hud.c:80
+msgid "Show names above players"
+msgstr "Montrer les noms des joueurs"
+
+#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hud.c:83
+msgid "Only when near crosshair"
+msgstr "Seulement quand près du viseur"
+
+#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hud.c:86
+msgid "Display health and armor"
+msgstr "Afficher santé/armure"
+
+#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hud.c:90
+#: qcsrc/menu/xonotic/dialog_multiplayer_playersetup_hudconfirm.c:4