inline void Vector3_importString( Vector3& self, const char* string ){
if ( !string_parse_vector3( string, self ) ) {
self = Vector3( 0, 0, 0 );
}
}
inline void Vector3_importString( Vector3& self, const char* string ){
if ( !string_parse_vector3( string, self ) ) {
self = Vector3( 0, 0, 0 );
}
}