- if(!sameteam)
- {
- /* WIP, why does trace_ent != ent not work as intended here?
- if(cvar("hud_shownames_enemies") != 2) // player has to point at enemy if so
- {
- traceline(view_origin, view_origin + view_forward * MAX_SHOT_DISTANCE, MOVETYPE_FLY, world);
- print("trace_endpos: ", vtos(trace_endpos), " view_origin: ", vtos(view_origin), "\n");
- if(trace_ent != ent)
- return;
- }*/
-
- traceline(ent.origin, view_origin, 1, ent);
- }
+ traceline(ent.origin, view_origin, 1, ent);