- // self.frame is the interpolation target (new frame)
- // self.frame1time is the animation base time for the interpolation target
- // self.frame2 is the interpolation start (previous frame)
- // self.frame2time is the animation base time for the interpolation start
- // self.lerpfrac is the interpolation strength for self.frame
- // 3+ are for additional blends (the main use for this feature is lerping
- // pitch angle on a player model where the animator set up 5 sets of
- // animations and the csqc simply lerps between sets)
- entrender->framegroupblend[0].frame = entrender->framegroupblend[1].frame = (int) ed->fields.client->frame;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame2))) entrender->framegroupblend[1].frame = (int) val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame3))) entrender->framegroupblend[2].frame = (int) val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame4))) entrender->framegroupblend[3].frame = (int) val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame1time))) entrender->framegroupblend[0].start = val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame2time))) entrender->framegroupblend[1].start = val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame3time))) entrender->framegroupblend[2].start = val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame4time))) entrender->framegroupblend[3].start = val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.lerpfrac))) entrender->framegroupblend[0].lerp = val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.lerpfrac3))) entrender->framegroupblend[2].lerp = val->_float;
- if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.lerpfrac4))) entrender->framegroupblend[3].lerp = val->_float;
+ VM_GenerateFrameGroupBlend(ed->priv.server->framegroupblend, ed);
+ VM_FrameBlendFromFrameGroupBlend(ed->priv.server->frameblend, ed->priv.server->framegroupblend, model);
+ VM_UpdateEdictSkeleton(ed, model, ed->priv.server->frameblend);