-extern char gszAppDir[NAME_MAX];
-extern char gszCaption[64];
-extern char gszHelpFile[NAME_MAX];
-extern char gszIni[NAME_MAX];
-extern char gszMapFile[NAME_MAX];
-extern char gszVersion[64];
-extern double Amplitude;
-extern double Roughness;
-extern double TexOffset[2];
-extern double TexScale[2];
-extern double WaveLength;
-extern double Hll, Hur, Vll, Vur;
-extern double Z00, Z01, Z10, Z11;
-extern double yaw, pitch, roll;
-extern ELEMENT Vertex[(MAX_ROWS+1)*(MAX_ROWS+1)];
-extern int AddHints;
-extern int ArghRad2;
-extern int AutoOverwrite;
-extern int Decimate;
-extern int FileAppend;
-extern int FixBorders;
-extern int HideBackFaces;
-extern int NH, NV;
-extern int NumVerticesSelected;
-extern int Plane;
-extern int Preview;
-extern int RandomSeed;
-extern int Skybox;
-extern int UseDetail;
-extern int UseLadder;
-extern int VertexMode;
-extern int vid_x, vid_y;
-extern int WaveType;
-extern int gNumNodes;
-extern int gNumTris;
-extern int view_x, view_y;
-extern int view_cx, view_cy;
-extern int UsePatches;
-extern int SlantAngle;
-extern int GimpHints;
-extern int Antialiasing; // ^Fishman - Antializing for the preview window.
-extern int AddTerrainKey; // ^Fishman - Add terrain key to func_group.
-extern int SnapToGrid; // Hydra : snap to grid
-extern int SP; // ^Fishman - Snap to grid.
+extern char gszAppDir[NAME_MAX];
+extern char gszCaption[64];
+extern char gszHelpFile[NAME_MAX];
+extern char gszIni[NAME_MAX];
+extern char gszMapFile[NAME_MAX];
+extern char gszVersion[64];
+extern double Amplitude;
+extern double Roughness;
+extern double TexOffset[2];
+extern double TexScale[2];
+extern double WaveLength;
+extern double Hll, Hur, Vll, Vur;
+extern double Z00, Z01, Z10, Z11;
+extern double yaw, pitch, roll;
+extern ELEMENT Vertex[(MAX_ROWS + 1) * (MAX_ROWS + 1)];
+extern int AddHints;
+extern int ArghRad2;
+extern int AutoOverwrite;
+extern int Decimate;
+extern int FileAppend;
+extern int FixBorders;
+extern int HideBackFaces;
+extern int NH, NV;
+extern int NumVerticesSelected;
+extern int Plane;
+extern int Preview;
+extern int RandomSeed;
+extern int Skybox;
+extern int UseDetail;
+extern int UseLadder;
+extern int VertexMode;
+extern int vid_x, vid_y;
+extern int WaveType;
+extern int gNumNodes;
+extern int gNumTris;
+extern int view_x, view_y;
+extern int view_cx, view_cy;
+extern int UsePatches;
+extern int SlantAngle;
+extern int GimpHints;
+extern int Antialiasing; // ^Fishman - Antializing for the preview window.
+extern int AddTerrainKey; // ^Fishman - Add terrain key to func_group.
+extern int SnapToGrid; // Hydra : snap to grid
+extern int SP; // ^Fishman - Snap to grid.
+