- void Invert();
-
- DPatch *MergePatches(patch_merge_t merge_info, DPatch *p1, DPatch *p2);
-
- patch_merge_t IsMergable(DPatch *other);
-
- bool ResetTextures(const char *oldTextureName, const char *newTextureName);
-
- scene::Node *QER_entity;
- scene::Node *QER_brush;
-
- void LoadFromPatch(scene::Instance &patch);
-
- void BuildInRadiant(scene::Node *entity = NULL);
-
- void SetTexture(const char *textureName);
-
- char texture[256];
- int width, height;
- drawVert_t points[MAX_PATCH_WIDTH][MAX_PATCH_HEIGHT];
-
- DPatch();
-
- virtual ~DPatch();
+void Invert();
+DPatch* MergePatches( patch_merge_t merge_info, DPatch* p1, DPatch* p2 );
+patch_merge_t IsMergable( DPatch* other );
+bool ResetTextures( const char *oldTextureName, const char *newTextureName );
+scene::Node* QER_entity;
+scene::Node* QER_brush;
+void LoadFromPatch( scene::Instance& patch );
+void BuildInRadiant( scene::Node* entity = NULL );
+void SetTexture( const char* textureName );
+char texture[256];
+int width, height;
+drawVert_t points[MAX_PATCH_WIDTH][MAX_PATCH_HEIGHT];
+DPatch();
+virtual ~DPatch();