+ int pad[28];
+ int self;
+ int other;
+ int world;
+ float time;
+ float frametime;
+ float player_localentnum;
+ float player_localnum;
+ float maxclients;
+ float clientcommandframe;
+ float servercommandframe;
+ string_t mapname;
+ vec3_t v_forward;
+ vec3_t v_up;
+ vec3_t v_right;
+ float trace_allsolid;
+ float trace_startsolid;
+ float trace_fraction;
+ vec3_t trace_endpos;
+ vec3_t trace_plane_normal;
+ float trace_plane_dist;
+ int trace_ent;
+ float trace_inopen;
+ float trace_inwater;
+ func_t CSQC_Init;
+ func_t CSQC_Shutdown;
+ func_t CSQC_InputEvent;
+ func_t CSQC_UpdateView;
+ func_t CSQC_ConsoleCommand;
+ vec3_t pmove_org;
+ vec3_t pmove_vel;
+ vec3_t pmove_mins;
+ vec3_t pmove_maxs;
+ float input_timelength;
+ vec3_t input_angles;
+ vec3_t input_movevalues;
+ float input_buttons;
+ float movevar_gravity;
+ float movevar_stopspeed;
+ float movevar_maxspeed;
+ float movevar_spectatormaxspeed;
+ float movevar_accelerate;
+ float movevar_airaccelerate;
+ float movevar_wateraccelerate;
+ float movevar_friction;
+ float movevar_waterfriction;
+ float movevar_entgravity;