-it looks like that:
-
-@# save the model as box.dpm@
-@model box@
-@# move the model this much before saving@
-@origin 0 0 0@
-@# rotate the model 0 degrees around vertical@
-@rotate 0@
-@# scale the model by this amount, 0.5 would be half size and 2.0 would be doule size@
-@scale 1@
-@# allows .framegroups file generation@
-@framegroups@
-@# load the mesh file, first reference then animation files@
-@scene ref.smd@
-@scene idle.smd fps 30@
-@scene pain.smd fps 30 noloop@
-@scene death.smd fps 10 noloop@
+it looks like that:
+
+ # save the model as box.dpm
+ model box
+ # move the model this much before saving
+ origin 0 0 0
+ # rotate the model 0 degrees around vertical
+ rotate 0
+ # scale the model by this amount, 0.5 would be half size and 2.0 would be doule size
+ scale 1
+ # allows .framegroups file generation
+ framegroups
+ # load the mesh file, first reference then animation files
+ scene ref.smd
+ scene idle.smd fps 30
+ scene pain.smd fps 30 noloop
+ scene death.smd fps 10 noloop