**Advantages**: Interesting game play, making confrontation with the enemy less frequent, bringing the game back to capture the flag. Deference is a little harder unless spawn points are in base.
**Disadvantages**: Carrier is easily hidden. Often resulting in a stalemates which slows game play. Players have to work all positions on the field to be successful. Game becomes very “chase to flag carrier through the tunnels”
**Advantages**: Interesting game play, making confrontation with the enemy less frequent, bringing the game back to capture the flag. Deference is a little harder unless spawn points are in base.
**Disadvantages**: Carrier is easily hidden. Often resulting in a stalemates which slows game play. Players have to work all positions on the field to be successful. Game becomes very “chase to flag carrier through the tunnels”