// Random items mutator config for GunGame gamemode // Map items set g_random_items_health_probability 10 "Probability of random health items spawning in the map." set g_random_items_armor_probability 10 "Probability of random armor items spawning in the map." set g_random_items_resource_probability 0 "Probability of random resource items spawning in the map." set g_random_items_weapon_probability 0 "Probability of random weapons spawning in the map." set g_random_items_powerup_probability 1 "Probability of random powerups spawning in the map." set g_random_items_item_health_small_probability 10 "Probability of random small health spawning in the map." set g_random_items_item_health_medium_probability 4 "Probability of random medium health spawning in the map." set g_random_items_item_health_big_probability 2 "Probability of random big health spawning in the map." set g_random_items_item_health_mega_probability 1 "Probability of random mega health spawning in the map." set g_random_items_item_armor_small_probability 10 "Probability of random small armor spawning in the map." set g_random_items_item_armor_medium_probability 4 "Probability of random medium armor spawning in the map." set g_random_items_item_armor_big_probability 2 "Probability of random big armor spawning in the map." set g_random_items_item_armor_mega_probability 1 "Probability of random mega armor spawning in the map." set g_random_items_item_strength_probability 1 "Probability of random strength spawning in the map." set g_random_items_item_shield_probability 1 "Probability of random shield spawning in the map." set g_random_items_item_fuel_regen_probability 0 "Probability of random fuel regeneration spawning in the map." set g_random_items_item_jetpack_probability 0 "Probability of random jetpack spawning in the map." // Loot set g_random_loot_min 0 "Minimum amount of loot items." set g_random_loot_max 4 "Maximum amount of loot items." set g_random_loot_time 10 "Amount of time the loot will stay in seconds." set g_random_loot_spread 200 "How far can loot be thrown." set g_random_loot_health_probability 8 "Probability of random health items spawning as loot." set g_random_loot_armor_probability 8 "Probability of random armor items spawning as loot." set g_random_loot_resource_probability 0 "Probability of random ammo items spawning as loot." set g_random_loot_weapon_probability 0 "Probability of random weapons spawning as loot." set g_random_loot_powerup_probability 1 "Probability of random powerups spawning as loot." set g_random_loot_item_health_small_probability 4 "Probability of random small health spawning as loot." set g_random_loot_item_health_medium_probability 3 "Probability of random medium health spawning as loot." set g_random_loot_item_health_big_probability 2 "Probability of random big health spawning as loot." set g_random_loot_item_health_mega_probability 1 "Probability of random mega health spawning as loot." set g_random_loot_item_armor_small_probability 4 "Probability of random small armor spawning as loot." set g_random_loot_item_armor_medium_probability 3 "Probability of random medium armor spawning as loot." set g_random_loot_item_armor_big_probability 2 "Probability of random big armor spawning as loot." set g_random_loot_item_armor_mega_probability 1 "Probability of random mega armor spawning as loot." set g_random_loot_item_strength_probability 1 "Probability of random strength spawning as loot." set g_random_loot_item_shield_probability 1 "Probability of random shield spawning as loot." set g_random_loot_item_fuel_regen_probability 0 "Probability of random fuel regeneration spawning as loot." set g_random_loot_item_jetpack_probability 0 "Probability of random jetpack spawning as loot."