#ifndef WEAPONSTATS_H #define WEAPONSTATS_H #if defined(CSQC) #elif defined(MENUQC) #elif defined(SVQC) #include "../../common/util-pre.qh" #include "../sys-pre.qh" #include "../../dpdefs/progsdefs.qc" #include "../../dpdefs/dpextensions.qc" #include "../sys-post.qh" #include "../../warpzonelib/anglestransform.qh" #include "../../warpzonelib/mathlib.qh" #include "../../warpzonelib/common.qh" #include "../../warpzonelib/util_server.qh" #include "../../warpzonelib/server.qh" #include "../../common/constants.qh" #include "../../common/stats.qh" #include "../../common/teams.qh" #include "../../common/util.qh" #include "../../common/nades.qh" #include "../../common/buffs.qh" #include "../../common/test.qh" #include "../../common/counting.qh" #include "../../common/urllib.qh" #include "../../common/command/markup.qh" #include "../../common/command/rpn.qh" #include "../../common/command/generic.qh" #include "../../common/command/shared_defs.qh" #include "../../common/net_notice.qh" #include "../../common/animdecide.qh" #include "../../common/monsters/monsters.qh" #include "../../common/monsters/sv_monsters.qh" #include "../../common/monsters/spawn.qh" #include "../../common/weapons/config.qh" #include "../../common/weapons/weapons.qh" #include "accuracy.qh" #include "common.qh" #include "csqcprojectile.qh" #include "hitplot.qh" #include "selection.qh" #include "spawning.qh" #include "throwing.qh" #include "tracing.qh" #endif float weaponstats_buffer; void WeaponStats_Init(); void WeaponStats_ready(entity fh, entity pass, float status); void WeaponStats_Shutdown(); void WeaponStats_LogItem(float awep, float abot, float vwep, float vbot, vector item); void WeaponStats_LogDamage(float awep, float abot, float vwep, float vbot, float damage); void WeaponStats_LogKill(float awep, float abot, float vwep, float vbot); #define WEAPONSTATS_GETINDEX(awep,abot,vwep,vbot) (((vwep) + (awep) * (WEP_LAST - WEP_FIRST + 1) - (WEP_FIRST + WEP_FIRST * (WEP_LAST - WEP_FIRST + 1))) * 4 + (abot) * 2 + (vbot)) #endif