#include "waypoints.qh" #include #include #include "cvars.qh" #include "bot.qh" #include "navigation.qh" #include #include "../../antilag.qh" #include #include #include #include #include .entity spawnpointmodel; void waypoint_unreachable(entity pl) { IL_EACH(g_waypoints, true, { it.colormod = '0.5 0.5 0.5'; it.effects &= ~(EF_NODEPTHTEST | EF_RED | EF_BLUE); }); entity e2 = navigation_findnearestwaypoint(pl, false); if(!e2) { LOG_INFOF("Can't find any waypoint nearby\n"); return; } navigation_markroutes(pl, e2); int j = 0; int m = 0; IL_EACH(g_waypoints, it.wpcost >= 10000000, { LOG_INFO("unreachable: ", etos(it), " ", vtos(it.origin), "\n"); it.colormod_z = 8; it.effects |= EF_NODEPTHTEST | EF_BLUE; j++; m++; }); if (j) LOG_INFOF("%d waypoints cannot be reached from here in any way (marked with blue light)\n", j); navigation_markroutes_inverted(e2); j = 0; IL_EACH(g_waypoints, it.wpcost >= 10000000, { LOG_INFO("cannot reach me: ", etos(it), " ", vtos(it.origin), "\n"); it.colormod_x = 8; if (!(it.effects & EF_NODEPTHTEST)) // not already reported before m++; it.effects |= EF_NODEPTHTEST | EF_RED; j++; }); if (j) LOG_INFOF("%d waypoints cannot walk to here in any way (marked with red light)\n", j); if (m) LOG_INFOF("%d waypoints have been marked total\n", m); j = 0; IL_EACH(g_spawnpoints, true, { if (navigation_findnearestwaypoint(it, false)) { if(it.spawnpointmodel) { delete(it.spawnpointmodel); it.spawnpointmodel = NULL; } } else { if(!it.spawnpointmodel) { tracebox(it.origin, PL_MIN_CONST, PL_MAX_CONST, it.origin - '0 0 512', MOVE_NOMONSTERS, NULL); entity e = new(spawnpointmodel); vector org = trace_endpos + eZ; setorigin(e, org); e.solid = SOLID_TRIGGER; it.spawnpointmodel = e; } LOG_INFO("spawn without waypoint: ", etos(it), " ", vtos(it.origin), "\n"); it.spawnpointmodel.effects |= EF_NODEPTHTEST; _setmodel(it.spawnpointmodel, pl.model); it.spawnpointmodel.frame = pl.frame; it.spawnpointmodel.skin = pl.skin; it.spawnpointmodel.colormap = pl.colormap; it.spawnpointmodel.colormod = pl.colormod; it.spawnpointmodel.glowmod = pl.glowmod; setsize(it.spawnpointmodel, PL_MIN_CONST, PL_MAX_CONST); j++; } }); if (j) LOG_INFOF("%d spawnpoints have no nearest waypoint (marked by player model)\n", j); j = 0; IL_EACH(g_items, true, { it.effects &= ~(EF_NODEPTHTEST | EF_RED | EF_BLUE); it.colormod = '0.5 0.5 0.5'; }); IL_EACH(g_items, true, { if (navigation_findnearestwaypoint(it, false)) continue; LOG_INFO("item without waypoint: ", etos(it), " ", vtos(it.origin), "\n"); it.effects |= EF_NODEPTHTEST | EF_RED; it.colormod_x = 8; j++; }); if (j) LOG_INFOF("%d items have no nearest waypoint and cannot be walked away from (marked with red light)\n", j); j = 0; IL_EACH(g_items, true, { if (navigation_findnearestwaypoint(it, true)) continue; LOG_INFO("item without waypoint: ", etos(it), " ", vtos(it.origin), "\n"); it.effects |= EF_NODEPTHTEST | EF_BLUE; it.colormod_z = 8; j++; }); if (j) LOG_INFOF("%d items have no nearest waypoint and cannot be walked to (marked with blue light)\n", j); } vector waypoint_getSymmetricalOrigin(vector org, int ctf_flags) { vector new_org = org; if (fabs(autocvar_g_waypointeditor_symmetrical) == 1) { vector map_center = havocbot_middlepoint; if (autocvar_g_waypointeditor_symmetrical == -1) map_center = autocvar_g_waypointeditor_symmetrical_origin; new_org = Rotate(org - map_center, 360 * DEG2RAD / ctf_flags) + map_center; } else if (fabs(autocvar_g_waypointeditor_symmetrical) == 2) { float m = havocbot_symmetryaxis_equation.x; float q = havocbot_symmetryaxis_equation.y; if (autocvar_g_waypointeditor_symmetrical == -2) { m = autocvar_g_waypointeditor_symmetrical_axis.x; q = autocvar_g_waypointeditor_symmetrical_axis.y; } new_org.x = (1 / (1 + m*m)) * ((1 - m*m) * org.x + 2 * m * org.y - 2 * m * q); new_org.y = (1 / (1 + m*m)) * (2 * m * org.x + (m*m - 1) * org.y + 2 * q); } new_org.z = org.z; return new_org; } void waypoint_setupmodel(entity wp) { if (autocvar_g_waypointeditor) { // TODO: add some sort of visible box in edit mode for box waypoints vector m1 = wp.mins; vector m2 = wp.maxs; setmodel(wp, MDL_WAYPOINT); setsize(wp, m1, m2); wp.effects = EF_LOWPRECISION; if (wp.wpflags & WAYPOINTFLAG_ITEM) wp.colormod = '1 0 0'; else if (wp.wpflags & WAYPOINTFLAG_GENERATED) wp.colormod = '1 1 0'; else if (wp.wphardwired) wp.colormod = '0.5 0 1'; else wp.colormod = '1 1 1'; } else wp.model = ""; } // create a new spawnfunc_waypoint and automatically link it to other waypoints, and link // them back to it as well // (suitable for spawnfunc_waypoint editor) entity waypoint_spawn(vector m1, vector m2, float f) { if(!(f & WAYPOINTFLAG_PERSONAL)) { vector em1 = m1, em2 = m2; if (!(f & WAYPOINTFLAG_GENERATED) && m1 == m2) { em1 = m1 - '8 8 8'; em2 = m2 + '8 8 8'; } IL_EACH(g_waypoints, boxesoverlap(em1, em2, it.absmin, it.absmax), { return it; }); } entity w = new(waypoint); IL_PUSH(g_waypoints, w); w.dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_PLAYERCLIP | DPCONTENTS_BOTCLIP; w.wpflags = f; w.solid = SOLID_TRIGGER; setorigin(w, (m1 + m2) * 0.5); setsize(w, m1 - w.origin, m2 - w.origin); if (w.size) w.wpisbox = true; if(!w.wpisbox) { setsize(w, PL_MIN_CONST - '1 1 0', PL_MAX_CONST + '1 1 0'); if(!move_out_of_solid(w)) { if(!(f & WAYPOINTFLAG_GENERATED)) { LOG_TRACE("Killed a waypoint that was stuck in solid at ", vtos(w.origin)); delete(w); return NULL; } else { if(autocvar_developer) { LOG_INFO("A generated waypoint is stuck in solid at ", vtos(w.origin)); backtrace("Waypoint stuck"); } } } setsize(w, '0 0 0', '0 0 0'); } waypoint_clearlinks(w); //waypoint_schedulerelink(w); waypoint_setupmodel(w); return w; } void waypoint_spawn_fromeditor(entity pl) { entity e; vector org = pl.origin; int ctf_flags = havocbot_symmetryaxis_equation.z; bool sym = ((autocvar_g_waypointeditor_symmetrical > 0 && ctf_flags >= 2) || (autocvar_g_waypointeditor_symmetrical < 0)); int order = ctf_flags; if(autocvar_g_waypointeditor_symmetrical_order >= 2) { order = autocvar_g_waypointeditor_symmetrical_order; ctf_flags = order; } if(!PHYS_INPUT_BUTTON_CROUCH(pl)) { // snap waypoint to item's origin if close enough IL_EACH(g_items, true, { vector item_org = (it.absmin + it.absmax) * 0.5; item_org.z = it.absmin.z - PL_MIN_CONST.z; if(vlen(item_org - org) < 30) { org = item_org; break; } }); } LABEL(add_wp); e = waypoint_spawn(org, org, 0); if(!e) { LOG_INFOF("Couldn't spawn waypoint at %v\n", org); return; } waypoint_schedulerelink(e); bprint(strcat("Waypoint spawned at ", vtos(e.origin), "\n")); if(sym) { org = waypoint_getSymmetricalOrigin(e.origin, ctf_flags); if (vdist(org - pl.origin, >, 32)) { if(order > 2) order--; else sym = false; goto add_wp; } } } void waypoint_remove(entity wp) { // tell all waypoints linked to wp that they need to relink IL_EACH(g_waypoints, it != wp, { if (waypoint_islinked(it, wp)) waypoint_removelink(it, wp); }); delete(wp); } void waypoint_remove_fromeditor(entity pl) { entity e = navigation_findnearestwaypoint(pl, false); int ctf_flags = havocbot_symmetryaxis_equation.z; bool sym = ((autocvar_g_waypointeditor_symmetrical > 0 && ctf_flags >= 2) || (autocvar_g_waypointeditor_symmetrical < 0)); int order = ctf_flags; if(autocvar_g_waypointeditor_symmetrical_order >= 2) { order = autocvar_g_waypointeditor_symmetrical_order; ctf_flags = order; } LABEL(remove_wp); if (!e) return; if (e.wpflags & WAYPOINTFLAG_GENERATED) return; if (e.wphardwired) { LOG_INFO("^1Warning: ^7Removal of hardwired waypoints is not allowed in the editor. Please remove links from/to this waypoint (", vtos(e.origin), ") by hand from maps/", mapname, ".waypoints.hardwired\n"); return; } entity wp_sym = NULL; if (sym) { vector org = waypoint_getSymmetricalOrigin(e.origin, ctf_flags); FOREACH_ENTITY_CLASS("waypoint", !(it.wpflags & WAYPOINTFLAG_GENERATED), { if(vdist(org - it.origin, <, 3)) { wp_sym = it; break; } }); } bprint(strcat("Waypoint removed at ", vtos(e.origin), "\n")); waypoint_remove(e); if (sym && wp_sym) { e = wp_sym; if(order > 2) order--; else sym = false; goto remove_wp; } } void waypoint_removelink(entity from, entity to) { if (from == to || (from.wpflags & WAYPOINTFLAG_NORELINK)) return; bool found = false; if (!found && from.wp00 == to) found = true; if (found) {from.wp00 = from.wp01; from.wp00mincost = from.wp01mincost;} if (!found && from.wp01 == to) found = true; if (found) {from.wp01 = from.wp02; from.wp01mincost = from.wp02mincost;} if (!found && from.wp02 == to) found = true; if (found) {from.wp02 = from.wp03; from.wp02mincost = from.wp03mincost;} if (!found && from.wp03 == to) found = true; if (found) {from.wp03 = from.wp04; from.wp03mincost = from.wp04mincost;} if (!found && from.wp04 == to) found = true; if (found) {from.wp04 = from.wp05; from.wp04mincost = from.wp05mincost;} if (!found && from.wp05 == to) found = true; if (found) {from.wp05 = from.wp06; from.wp05mincost = from.wp06mincost;} if (!found && from.wp06 == to) found = true; if (found) {from.wp06 = from.wp07; from.wp06mincost = from.wp07mincost;} if (!found && from.wp07 == to) found = true; if (found) {from.wp07 = from.wp08; from.wp07mincost = from.wp08mincost;} if (!found && from.wp08 == to) found = true; if (found) {from.wp08 = from.wp09; from.wp08mincost = from.wp09mincost;} if (!found && from.wp09 == to) found = true; if (found) {from.wp09 = from.wp10; from.wp09mincost = from.wp10mincost;} if (!found && from.wp10 == to) found = true; if (found) {from.wp10 = from.wp11; from.wp10mincost = from.wp11mincost;} if (!found && from.wp11 == to) found = true; if (found) {from.wp11 = from.wp12; from.wp11mincost = from.wp12mincost;} if (!found && from.wp12 == to) found = true; if (found) {from.wp12 = from.wp13; from.wp12mincost = from.wp13mincost;} if (!found && from.wp13 == to) found = true; if (found) {from.wp13 = from.wp14; from.wp13mincost = from.wp14mincost;} if (!found && from.wp14 == to) found = true; if (found) {from.wp14 = from.wp15; from.wp14mincost = from.wp15mincost;} if (!found && from.wp15 == to) found = true; if (found) {from.wp15 = from.wp16; from.wp15mincost = from.wp16mincost;} if (!found && from.wp16 == to) found = true; if (found) {from.wp16 = from.wp17; from.wp16mincost = from.wp17mincost;} if (!found && from.wp17 == to) found = true; if (found) {from.wp17 = from.wp18; from.wp17mincost = from.wp18mincost;} if (!found && from.wp18 == to) found = true; if (found) {from.wp18 = from.wp19; from.wp18mincost = from.wp19mincost;} if (!found && from.wp19 == to) found = true; if (found) {from.wp19 = from.wp20; from.wp19mincost = from.wp20mincost;} if (!found && from.wp20 == to) found = true; if (found) {from.wp20 = from.wp21; from.wp20mincost = from.wp21mincost;} if (!found && from.wp21 == to) found = true; if (found) {from.wp21 = from.wp22; from.wp21mincost = from.wp22mincost;} if (!found && from.wp22 == to) found = true; if (found) {from.wp22 = from.wp23; from.wp22mincost = from.wp23mincost;} if (!found && from.wp23 == to) found = true; if (found) {from.wp23 = from.wp24; from.wp23mincost = from.wp24mincost;} if (!found && from.wp24 == to) found = true; if (found) {from.wp24 = from.wp25; from.wp24mincost = from.wp25mincost;} if (!found && from.wp25 == to) found = true; if (found) {from.wp25 = from.wp26; from.wp25mincost = from.wp26mincost;} if (!found && from.wp26 == to) found = true; if (found) {from.wp26 = from.wp27; from.wp26mincost = from.wp27mincost;} if (!found && from.wp27 == to) found = true; if (found) {from.wp27 = from.wp28; from.wp27mincost = from.wp28mincost;} if (!found && from.wp28 == to) found = true; if (found) {from.wp28 = from.wp29; from.wp28mincost = from.wp29mincost;} if (!found && from.wp29 == to) found = true; if (found) {from.wp29 = from.wp30; from.wp29mincost = from.wp30mincost;} if (!found && from.wp30 == to) found = true; if (found) {from.wp30 = from.wp31; from.wp30mincost = from.wp31mincost;} if (found) {from.wp31 = NULL; from.wp31mincost = 10000000;} } bool waypoint_islinked(entity from, entity to) { if (from.wp00 == to) return true;if (from.wp01 == to) return true;if (from.wp02 == to) return true;if (from.wp03 == to) return true; if (from.wp04 == to) return true;if (from.wp05 == to) return true;if (from.wp06 == to) return true;if (from.wp07 == to) return true; if (from.wp08 == to) return true;if (from.wp09 == to) return true;if (from.wp10 == to) return true;if (from.wp11 == to) return true; if (from.wp12 == to) return true;if (from.wp13 == to) return true;if (from.wp14 == to) return true;if (from.wp15 == to) return true; if (from.wp16 == to) return true;if (from.wp17 == to) return true;if (from.wp18 == to) return true;if (from.wp19 == to) return true; if (from.wp20 == to) return true;if (from.wp21 == to) return true;if (from.wp22 == to) return true;if (from.wp23 == to) return true; if (from.wp24 == to) return true;if (from.wp25 == to) return true;if (from.wp26 == to) return true;if (from.wp27 == to) return true; if (from.wp28 == to) return true;if (from.wp29 == to) return true;if (from.wp30 == to) return true;if (from.wp31 == to) return true; return false; } void waypoint_updatecost_foralllinks() { IL_EACH(g_waypoints, !(it.wpflags & WAYPOINTFLAG_TELEPORT), { if(it.wp00) it.wp00mincost = waypoint_getlinkcost(it, it.wp00); if(it.wp01) it.wp01mincost = waypoint_getlinkcost(it, it.wp01); if(it.wp02) it.wp02mincost = waypoint_getlinkcost(it, it.wp02); if(it.wp03) it.wp03mincost = waypoint_getlinkcost(it, it.wp03); if(it.wp04) it.wp04mincost = waypoint_getlinkcost(it, it.wp04); if(it.wp05) it.wp05mincost = waypoint_getlinkcost(it, it.wp05); if(it.wp06) it.wp06mincost = waypoint_getlinkcost(it, it.wp06); if(it.wp07) it.wp07mincost = waypoint_getlinkcost(it, it.wp07); if(it.wp08) it.wp08mincost = waypoint_getlinkcost(it, it.wp08); if(it.wp09) it.wp09mincost = waypoint_getlinkcost(it, it.wp09); if(it.wp10) it.wp10mincost = waypoint_getlinkcost(it, it.wp10); if(it.wp11) it.wp11mincost = waypoint_getlinkcost(it, it.wp11); if(it.wp12) it.wp12mincost = waypoint_getlinkcost(it, it.wp12); if(it.wp13) it.wp13mincost = waypoint_getlinkcost(it, it.wp13); if(it.wp14) it.wp14mincost = waypoint_getlinkcost(it, it.wp14); if(it.wp15) it.wp15mincost = waypoint_getlinkcost(it, it.wp15); if(it.wp16) it.wp16mincost = waypoint_getlinkcost(it, it.wp16); if(it.wp17) it.wp17mincost = waypoint_getlinkcost(it, it.wp17); if(it.wp18) it.wp18mincost = waypoint_getlinkcost(it, it.wp18); if(it.wp19) it.wp19mincost = waypoint_getlinkcost(it, it.wp19); if(it.wp20) it.wp20mincost = waypoint_getlinkcost(it, it.wp20); if(it.wp21) it.wp21mincost = waypoint_getlinkcost(it, it.wp21); if(it.wp22) it.wp22mincost = waypoint_getlinkcost(it, it.wp22); if(it.wp23) it.wp23mincost = waypoint_getlinkcost(it, it.wp23); if(it.wp24) it.wp24mincost = waypoint_getlinkcost(it, it.wp24); if(it.wp25) it.wp25mincost = waypoint_getlinkcost(it, it.wp25); if(it.wp26) it.wp26mincost = waypoint_getlinkcost(it, it.wp26); if(it.wp27) it.wp27mincost = waypoint_getlinkcost(it, it.wp27); if(it.wp28) it.wp28mincost = waypoint_getlinkcost(it, it.wp28); if(it.wp29) it.wp29mincost = waypoint_getlinkcost(it, it.wp29); if(it.wp30) it.wp30mincost = waypoint_getlinkcost(it, it.wp30); if(it.wp31) it.wp31mincost = waypoint_getlinkcost(it, it.wp31); }); } float waypoint_getlinearcost(float dist) { if(skill >= autocvar_bot_ai_bunnyhop_skilloffset) return dist / (autocvar_sv_maxspeed * 1.25); return dist / autocvar_sv_maxspeed; } float waypoint_getlinearcost_underwater(float dist) { // NOTE: this value is hardcoded on the engine too, see SV_WaterMove return dist / (autocvar_sv_maxspeed * 0.7); } float waypoint_gettravelcost(vector from, vector to, entity from_ent, entity to_ent) { bool submerged_from = navigation_check_submerged_state(from_ent, from); bool submerged_to = navigation_check_submerged_state(to_ent, to); if (submerged_from && submerged_to) return waypoint_getlinearcost_underwater(vlen(to - from)); float c = waypoint_getlinearcost(vlen(to - from)); float height = from.z - to.z; if(height > jumpheight_vec.z && autocvar_sv_gravity > 0) { float height_cost = sqrt(height / (autocvar_sv_gravity / 2)); c = waypoint_getlinearcost(vlen(vec2(to - from))); // xy distance cost if(height_cost > c) c = height_cost; } if (submerged_from || submerged_to) return (c + waypoint_getlinearcost_underwater(vlen(to - from))) / 2; return c; } float waypoint_getlinkcost(entity from, entity to) { vector v1 = from.origin; vector v2 = to.origin; if (from.wpisbox) { vector m1 = from.absmin, m2 = from.absmax; v1.x = bound(m1.x, v2.x, m2.x); v1.y = bound(m1.y, v2.y, m2.y); v1.z = bound(m1.z, v2.z, m2.z); } if (to.wpisbox) { vector m1 = to.absmin, m2 = to.absmax; v2.x = bound(m1.x, v1.x, m2.x); v2.y = bound(m1.y, v1.y, m2.y); v2.z = bound(m1.z, v1.z, m2.z); } return waypoint_gettravelcost(v1, v2, from, to); } // add a new link to the spawnfunc_waypoint, replacing the furthest link it already has // if c == -1 automatically determine cost of the link void waypoint_addlink_customcost(entity from, entity to, float c) { if (from == to || waypoint_islinked(from, to)) return; if (c == -1 && (from.wpflags & WAYPOINTFLAG_NORELINK)) return; if(c == -1) c = waypoint_getlinkcost(from, to); if (from.wp31mincost < c) return; if (from.wp30mincost < c) {from.wp31 = to;from.wp31mincost = c;return;} from.wp31 = from.wp30;from.wp31mincost = from.wp30mincost; if (from.wp29mincost < c) {from.wp30 = to;from.wp30mincost = c;return;} from.wp30 = from.wp29;from.wp30mincost = from.wp29mincost; if (from.wp28mincost < c) {from.wp29 = to;from.wp29mincost = c;return;} from.wp29 = from.wp28;from.wp29mincost = from.wp28mincost; if (from.wp27mincost < c) {from.wp28 = to;from.wp28mincost = c;return;} from.wp28 = from.wp27;from.wp28mincost = from.wp27mincost; if (from.wp26mincost < c) {from.wp27 = to;from.wp27mincost = c;return;} from.wp27 = from.wp26;from.wp27mincost = from.wp26mincost; if (from.wp25mincost < c) {from.wp26 = to;from.wp26mincost = c;return;} from.wp26 = from.wp25;from.wp26mincost = from.wp25mincost; if (from.wp24mincost < c) {from.wp25 = to;from.wp25mincost = c;return;} from.wp25 = from.wp24;from.wp25mincost = from.wp24mincost; if (from.wp23mincost < c) {from.wp24 = to;from.wp24mincost = c;return;} from.wp24 = from.wp23;from.wp24mincost = from.wp23mincost; if (from.wp22mincost < c) {from.wp23 = to;from.wp23mincost = c;return;} from.wp23 = from.wp22;from.wp23mincost = from.wp22mincost; if (from.wp21mincost < c) {from.wp22 = to;from.wp22mincost = c;return;} from.wp22 = from.wp21;from.wp22mincost = from.wp21mincost; if (from.wp20mincost < c) {from.wp21 = to;from.wp21mincost = c;return;} from.wp21 = from.wp20;from.wp21mincost = from.wp20mincost; if (from.wp19mincost < c) {from.wp20 = to;from.wp20mincost = c;return;} from.wp20 = from.wp19;from.wp20mincost = from.wp19mincost; if (from.wp18mincost < c) {from.wp19 = to;from.wp19mincost = c;return;} from.wp19 = from.wp18;from.wp19mincost = from.wp18mincost; if (from.wp17mincost < c) {from.wp18 = to;from.wp18mincost = c;return;} from.wp18 = from.wp17;from.wp18mincost = from.wp17mincost; if (from.wp16mincost < c) {from.wp17 = to;from.wp17mincost = c;return;} from.wp17 = from.wp16;from.wp17mincost = from.wp16mincost; if (from.wp15mincost < c) {from.wp16 = to;from.wp16mincost = c;return;} from.wp16 = from.wp15;from.wp16mincost = from.wp15mincost; if (from.wp14mincost < c) {from.wp15 = to;from.wp15mincost = c;return;} from.wp15 = from.wp14;from.wp15mincost = from.wp14mincost; if (from.wp13mincost < c) {from.wp14 = to;from.wp14mincost = c;return;} from.wp14 = from.wp13;from.wp14mincost = from.wp13mincost; if (from.wp12mincost < c) {from.wp13 = to;from.wp13mincost = c;return;} from.wp13 = from.wp12;from.wp13mincost = from.wp12mincost; if (from.wp11mincost < c) {from.wp12 = to;from.wp12mincost = c;return;} from.wp12 = from.wp11;from.wp12mincost = from.wp11mincost; if (from.wp10mincost < c) {from.wp11 = to;from.wp11mincost = c;return;} from.wp11 = from.wp10;from.wp11mincost = from.wp10mincost; if (from.wp09mincost < c) {from.wp10 = to;from.wp10mincost = c;return;} from.wp10 = from.wp09;from.wp10mincost = from.wp09mincost; if (from.wp08mincost < c) {from.wp09 = to;from.wp09mincost = c;return;} from.wp09 = from.wp08;from.wp09mincost = from.wp08mincost; if (from.wp07mincost < c) {from.wp08 = to;from.wp08mincost = c;return;} from.wp08 = from.wp07;from.wp08mincost = from.wp07mincost; if (from.wp06mincost < c) {from.wp07 = to;from.wp07mincost = c;return;} from.wp07 = from.wp06;from.wp07mincost = from.wp06mincost; if (from.wp05mincost < c) {from.wp06 = to;from.wp06mincost = c;return;} from.wp06 = from.wp05;from.wp06mincost = from.wp05mincost; if (from.wp04mincost < c) {from.wp05 = to;from.wp05mincost = c;return;} from.wp05 = from.wp04;from.wp05mincost = from.wp04mincost; if (from.wp03mincost < c) {from.wp04 = to;from.wp04mincost = c;return;} from.wp04 = from.wp03;from.wp04mincost = from.wp03mincost; if (from.wp02mincost < c) {from.wp03 = to;from.wp03mincost = c;return;} from.wp03 = from.wp02;from.wp03mincost = from.wp02mincost; if (from.wp01mincost < c) {from.wp02 = to;from.wp02mincost = c;return;} from.wp02 = from.wp01;from.wp02mincost = from.wp01mincost; if (from.wp00mincost < c) {from.wp01 = to;from.wp01mincost = c;return;} from.wp01 = from.wp00;from.wp01mincost = from.wp00mincost; from.wp00 = to;from.wp00mincost = c;return; } void waypoint_addlink(entity from, entity to) { waypoint_addlink_customcost(from, to, -1); } // relink this spawnfunc_waypoint // (precompile a list of all reachable waypoints from this spawnfunc_waypoint) // (SLOW!) void waypoint_think(entity this) { vector sv = '0 0 0', sv2 = '0 0 0', ev = '0 0 0', ev2 = '0 0 0', dv; float sv2_height = 0, ev2_height = 0; bot_calculate_stepheightvec(); bot_navigation_movemode = ((autocvar_bot_navigation_ignoreplayers) ? MOVE_NOMONSTERS : MOVE_NORMAL); //dprint("waypoint_think wpisbox = ", ftos(this.wpisbox), "\n"); IL_EACH(g_waypoints, this != it, { if (boxesoverlap(this.absmin, this.absmax, it.absmin, it.absmax)) { waypoint_addlink(this, it); waypoint_addlink(it, this); } else { ++relink_total; if(!checkpvs(this.origin, it)) { ++relink_pvsculled; continue; } SET_TRACEWALK_DESTCOORDS_2(this, it.origin, sv, sv2, sv2_height); SET_TRACEWALK_DESTCOORDS_2(it, this.origin, ev, ev2, ev2_height); dv = ev - sv; dv.z = 0; if(vdist(dv, >=, 1050)) // max search distance in XY { ++relink_lengthculled; continue; } navigation_testtracewalk = 0; //traceline(this.origin, it.origin, false, NULL); //if (trace_fraction == 1) if (this.wpisbox) relink_walkculled += 0.5; else { if (tracewalk(this, sv, PL_MIN_CONST, PL_MAX_CONST, ev2, ev2_height, MOVE_NOMONSTERS)) waypoint_addlink(this, it); else relink_walkculled += 0.5; } if (it.wpisbox) relink_walkculled += 0.5; else { if (tracewalk(it, ev, PL_MIN_CONST, PL_MAX_CONST, sv2, sv2_height, MOVE_NOMONSTERS)) waypoint_addlink(it, this); else relink_walkculled += 0.5; } } }); navigation_testtracewalk = 0; this.wplinked = true; } void waypoint_clearlinks(entity wp) { // clear links to other waypoints float f = 10000000; wp.wp00 = wp.wp01 = wp.wp02 = wp.wp03 = wp.wp04 = wp.wp05 = wp.wp06 = wp.wp07 = NULL; wp.wp08 = wp.wp09 = wp.wp10 = wp.wp11 = wp.wp12 = wp.wp13 = wp.wp14 = wp.wp15 = NULL; wp.wp16 = wp.wp17 = wp.wp18 = wp.wp19 = wp.wp20 = wp.wp21 = wp.wp22 = wp.wp23 = NULL; wp.wp24 = wp.wp25 = wp.wp26 = wp.wp27 = wp.wp28 = wp.wp29 = wp.wp30 = wp.wp31 = NULL; wp.wp00mincost = wp.wp01mincost = wp.wp02mincost = wp.wp03mincost = wp.wp04mincost = wp.wp05mincost = wp.wp06mincost = wp.wp07mincost = f; wp.wp08mincost = wp.wp09mincost = wp.wp10mincost = wp.wp11mincost = wp.wp12mincost = wp.wp13mincost = wp.wp14mincost = wp.wp15mincost = f; wp.wp16mincost = wp.wp17mincost = wp.wp18mincost = wp.wp19mincost = wp.wp20mincost = wp.wp21mincost = wp.wp22mincost = wp.wp23mincost = f; wp.wp24mincost = wp.wp25mincost = wp.wp26mincost = wp.wp27mincost = wp.wp28mincost = wp.wp29mincost = wp.wp30mincost = wp.wp31mincost = f; wp.wplinked = false; } // tell a spawnfunc_waypoint to relink void waypoint_schedulerelink(entity wp) { if (wp == NULL) return; waypoint_setupmodel(wp); wp.wpisbox = vdist(wp.size, >, 0); wp.enemy = NULL; if (!(wp.wpflags & WAYPOINTFLAG_PERSONAL)) wp.owner = NULL; if (!(wp.wpflags & WAYPOINTFLAG_NORELINK)) waypoint_clearlinks(wp); // schedule an actual relink on next frame setthink(wp, waypoint_think); wp.nextthink = time; wp.effects = EF_LOWPRECISION; } // spawnfunc_waypoint map entity spawnfunc(waypoint) { IL_PUSH(g_waypoints, this); setorigin(this, this.origin); // schedule a relink after other waypoints have had a chance to spawn waypoint_clearlinks(this); //waypoint_schedulerelink(this); } // tell all waypoints to relink // actually this is useful only to update relink_* stats void waypoint_schedulerelinkall() { relink_total = relink_walkculled = relink_pvsculled = relink_lengthculled = 0; IL_EACH(g_waypoints, true, { waypoint_schedulerelink(it); }); waypoint_load_links_hardwired(); } // Load waypoint links from file bool waypoint_load_links() { string filename, s; float file, tokens, c = 0, found; entity wp_from = NULL, wp_to; vector wp_to_pos, wp_from_pos; filename = strcat("maps/", mapname); filename = strcat(filename, ".waypoints.cache"); file = fopen(filename, FILE_READ); if (file < 0) { LOG_TRACE("waypoint links load from "); LOG_TRACE(filename); LOG_TRACE(" failed"); return false; } bool parse_comments = true; float ver = 0; while ((s = fgets(file))) { if(parse_comments) { if(substring(s, 0, 2) == "//") { if(substring(s, 2, 17) == "WAYPOINT_VERSION ") ver = stof(substring(s, 19, -1)); continue; } else { if(ver < WAYPOINT_VERSION) return false; parse_comments = false; } } tokens = tokenizebyseparator(s, "*"); if (tokens!=2) { // bad file format fclose(file); return false; } wp_from_pos = stov(argv(0)); wp_to_pos = stov(argv(1)); // Search "from" waypoint if(!wp_from || wp_from.origin!=wp_from_pos) { wp_from = findradius(wp_from_pos, 1); found = false; while(wp_from) { if(vdist(wp_from.origin - wp_from_pos, <, 1)) if(wp_from.classname == "waypoint") { found = true; break; } wp_from = wp_from.chain; } if(!found) { LOG_TRACE("waypoint_load_links: couldn't find 'from' waypoint at ", vtos(wp_from_pos)); continue; } } // Search "to" waypoint wp_to = findradius(wp_to_pos, 1); found = false; while(wp_to) { if(vdist(wp_to.origin - wp_to_pos, <, 1)) if(wp_to.classname == "waypoint") { found = true; break; } wp_to = wp_to.chain; } if(!found) { LOG_TRACE("waypoint_load_links: couldn't find 'to' waypoint at ", vtos(wp_to_pos)); continue; } ++c; waypoint_addlink(wp_from, wp_to); } fclose(file); LOG_TRACE("loaded ", ftos(c), " waypoint links from maps/", mapname, ".waypoints.cache"); botframe_cachedwaypointlinks = true; return true; } void waypoint_load_or_remove_links_hardwired(bool removal_mode) { string filename, s; float file, tokens, c = 0, found; entity wp_from = NULL, wp_to; vector wp_to_pos, wp_from_pos; filename = strcat("maps/", mapname); filename = strcat(filename, ".waypoints.hardwired"); file = fopen(filename, FILE_READ); botframe_loadedforcedlinks = true; if (file < 0) { if(!removal_mode) LOG_TRACE("waypoint links load from ", filename, " failed"); return; } while ((s = fgets(file))) { if(substring(s, 0, 2)=="//") continue; if(substring(s, 0, 1)=="#") continue; tokens = tokenizebyseparator(s, "*"); if (tokens!=2) continue; wp_from_pos = stov(argv(0)); wp_to_pos = stov(argv(1)); // Search "from" waypoint if(!wp_from || wp_from.origin!=wp_from_pos) { wp_from = findradius(wp_from_pos, 5); found = false; while(wp_from) { if(vdist(wp_from.origin - wp_from_pos, <, 5)) if(wp_from.classname == "waypoint") { found = true; break; } wp_from = wp_from.chain; } if(!found) { if(!removal_mode) LOG_INFO("NOTICE: Can not find waypoint at ", vtos(wp_from_pos), ". Path skipped"); continue; } } // Search "to" waypoint wp_to = findradius(wp_to_pos, 5); found = false; while(wp_to) { if(vdist(wp_to.origin - wp_to_pos, <, 5)) if(wp_to.classname == "waypoint") { found = true; break; } wp_to = wp_to.chain; } if(!found) { if(!removal_mode) LOG_INFO("NOTICE: Can not find waypoint at ", vtos(wp_to_pos), ". Path skipped"); continue; } ++c; if(removal_mode) { waypoint_removelink(wp_from, wp_to); continue; } waypoint_addlink(wp_from, wp_to); wp_from.wphardwired = true; wp_to.wphardwired = true; waypoint_setupmodel(wp_from); waypoint_setupmodel(wp_to); } fclose(file); if(!removal_mode) LOG_TRACE("loaded ", ftos(c), " waypoint links from maps/", mapname, ".waypoints.hardwired"); } entity waypoint_get_link(entity w, float i) { switch(i) { case 0:return w.wp00; case 1:return w.wp01; case 2:return w.wp02; case 3:return w.wp03; case 4:return w.wp04; case 5:return w.wp05; case 6:return w.wp06; case 7:return w.wp07; case 8:return w.wp08; case 9:return w.wp09; case 10:return w.wp10; case 11:return w.wp11; case 12:return w.wp12; case 13:return w.wp13; case 14:return w.wp14; case 15:return w.wp15; case 16:return w.wp16; case 17:return w.wp17; case 18:return w.wp18; case 19:return w.wp19; case 20:return w.wp20; case 21:return w.wp21; case 22:return w.wp22; case 23:return w.wp23; case 24:return w.wp24; case 25:return w.wp25; case 26:return w.wp26; case 27:return w.wp27; case 28:return w.wp28; case 29:return w.wp29; case 30:return w.wp30; case 31:return w.wp31; default:return NULL; } } // Save all waypoint links to a file void waypoint_save_links() { // temporarily remove hardwired links so they don't get saved among normal links waypoint_remove_links_hardwired(); string filename = sprintf("maps/%s.waypoints.cache", mapname); int file = fopen(filename, FILE_WRITE); if (file < 0) { LOG_INFOF("waypoint link save to %s failed", filename); return; } fputs(file, strcat("//", "WAYPOINT_VERSION ", ftos_decimals(WAYPOINT_VERSION, 2), "\n")); int c = 0; IL_EACH(g_waypoints, true, { for(int j = 0; j < 32; ++j) { entity link = waypoint_get_link(it, j); if(link) { string s = strcat(vtos(it.origin), "*", vtos(link.origin), "\n"); fputs(file, s); ++c; } } }); fclose(file); botframe_cachedwaypointlinks = true; LOG_INFOF("saved %d waypoint links to maps/%s.waypoints.cache", c, mapname); waypoint_load_links_hardwired(); } // save waypoints to gamedir/data/maps/mapname.waypoints void waypoint_saveall() { string filename = sprintf("maps/%s.waypoints", mapname); int file = fopen(filename, FILE_WRITE); if (file < 0) { waypoint_save_links(); // save anyway? botframe_loadedforcedlinks = false; LOG_INFOF("waypoint links: save to %s failed", filename); return; } // add 3 comments to not break compatibility with older Xonotic versions // (they are read as a waypoint with origin '0 0 0' and flag 0 though) fputs(file, strcat("//", "WAYPOINT_VERSION ", ftos_decimals(WAYPOINT_VERSION, 2), "\n")); fputs(file, strcat("//", "\n")); fputs(file, strcat("//", "\n")); int c = 0; IL_EACH(g_waypoints, true, { if(it.wpflags & WAYPOINTFLAG_GENERATED) continue; string s; s = strcat(vtos(it.origin + it.mins), "\n"); s = strcat(s, vtos(it.origin + it.maxs)); s = strcat(s, "\n"); s = strcat(s, ftos(it.wpflags)); s = strcat(s, "\n"); fputs(file, s); c++; }); fclose(file); waypoint_save_links(); botframe_loadedforcedlinks = false; LOG_INFOF("saved %d waypoints to maps/%s.waypoints", c, mapname); } // load waypoints from file float waypoint_loadall() { string filename, s; float file, cwp, cwb, fl; vector m1, m2; cwp = 0; cwb = 0; filename = strcat("maps/", mapname); filename = strcat(filename, ".waypoints"); file = fopen(filename, FILE_READ); bool parse_comments = true; float ver = 0; if (file < 0) { LOG_TRACE("waypoint load from ", filename, " failed"); return 0; } while ((s = fgets(file))) { if(parse_comments) { if(substring(s, 0, 2) == "//") { if(substring(s, 2, 17) == "WAYPOINT_VERSION ") ver = stof(substring(s, 19, -1)); continue; } else { if(floor(ver) < floor(WAYPOINT_VERSION)) LOG_TRACE("waypoints for this map are outdated"); parse_comments = false; } } m1 = stov(s); s = fgets(file); if (!s) break; m2 = stov(s); s = fgets(file); if (!s) break; fl = stof(s); waypoint_spawn(m1, m2, fl); if (m1 == m2) cwp = cwp + 1; else cwb = cwb + 1; } fclose(file); LOG_TRACE("loaded ", ftos(cwp), " waypoints and ", ftos(cwb), " wayboxes from maps/", mapname, ".waypoints"); return cwp + cwb; } vector waypoint_fixorigin(vector position, entity tracetest_ent) { tracebox(position + '0 0 1' * (1 - PL_MIN_CONST.z), PL_MIN_CONST, PL_MAX_CONST, position + '0 0 -512', MOVE_NOMONSTERS, tracetest_ent); if(trace_fraction < 1) position = trace_endpos; return position; } void waypoint_spawnforitem_force(entity e, vector org) { // Fix the waypoint altitude if necessary org = waypoint_fixorigin(org, NULL); // don't spawn an item spawnfunc_waypoint if it already exists IL_EACH(g_waypoints, true, { if(it.wpisbox) { if(boxesoverlap(org, org, it.absmin, it.absmax)) { e.nearestwaypoint = it; return; } } else { if(vdist(it.origin - org, <, 16)) { e.nearestwaypoint = it; return; } } }); e.nearestwaypoint = waypoint_spawn(org, org, WAYPOINTFLAG_GENERATED | WAYPOINTFLAG_ITEM); } void waypoint_spawnforitem(entity e) { if(!bot_waypoints_for_items) return; waypoint_spawnforitem_force(e, e.origin); } void waypoint_spawnforteleporter_boxes(entity e, int teleport_flag, vector org1, vector org2, vector destination1, vector destination2, float timetaken) { entity w; entity dw; w = waypoint_spawn(org1, org2, WAYPOINTFLAG_GENERATED | teleport_flag | WAYPOINTFLAG_NORELINK); dw = waypoint_spawn(destination1, destination2, WAYPOINTFLAG_GENERATED); // one way link to the destination w.wp00 = dw; w.wp00mincost = timetaken; // this is just for jump pads // the teleporter's nearest spawnfunc_waypoint is this one // (teleporters are not goals, so this is probably useless) e.nearestwaypoint = w; e.nearestwaypointtimeout = -1; } void waypoint_spawnforteleporter_wz(entity e, vector org, vector destination, float timetaken, entity tracetest_ent) { org = waypoint_fixorigin(org, tracetest_ent); destination = waypoint_fixorigin(destination, tracetest_ent); waypoint_spawnforteleporter_boxes(e, WAYPOINTFLAG_TELEPORT, org, org, destination, destination, timetaken); } void waypoint_spawnforteleporter(entity e, vector destination, float timetaken, entity tracetest_ent) { destination = waypoint_fixorigin(destination, tracetest_ent); waypoint_spawnforteleporter_boxes(e, WAYPOINTFLAG_TELEPORT, e.absmin - PL_MAX_CONST + '1 1 1', e.absmax - PL_MIN_CONST + '-1 -1 -1', destination, destination, timetaken); } entity waypoint_spawnpersonal(entity this, vector position) { entity w; // drop the waypoint to a proper location: // first move it up by a player height // then move it down to hit the floor with player bbox size position = waypoint_fixorigin(position, this); w = waypoint_spawn(position, position, WAYPOINTFLAG_GENERATED | WAYPOINTFLAG_PERSONAL); w.nearestwaypoint = NULL; w.nearestwaypointtimeout = 0; w.owner = this; waypoint_schedulerelink(w); return w; } void waypoint_showlink(entity wp1, entity wp2, int display_type) { if (!(wp1 && wp2)) return; if (wp1.wphardwired && wp2.wphardwired) te_beam(NULL, wp1.origin, wp2.origin); else if (display_type == 1) te_lightning2(NULL, wp1.origin, wp2.origin); } void waypoint_showlinks_to(entity wp, int display_type) { IL_EACH(g_waypoints, it != wp, { if (waypoint_islinked(it, wp)) waypoint_showlink(it, wp, display_type); }); } void waypoint_showlinks_from(entity wp, int display_type) { waypoint_showlink(wp.wp00, wp, display_type); waypoint_showlink(wp.wp16, wp, display_type); waypoint_showlink(wp.wp01, wp, display_type); waypoint_showlink(wp.wp17, wp, display_type); waypoint_showlink(wp.wp02, wp, display_type); waypoint_showlink(wp.wp18, wp, display_type); waypoint_showlink(wp.wp03, wp, display_type); waypoint_showlink(wp.wp19, wp, display_type); waypoint_showlink(wp.wp04, wp, display_type); waypoint_showlink(wp.wp20, wp, display_type); waypoint_showlink(wp.wp05, wp, display_type); waypoint_showlink(wp.wp21, wp, display_type); waypoint_showlink(wp.wp06, wp, display_type); waypoint_showlink(wp.wp22, wp, display_type); waypoint_showlink(wp.wp07, wp, display_type); waypoint_showlink(wp.wp23, wp, display_type); waypoint_showlink(wp.wp08, wp, display_type); waypoint_showlink(wp.wp24, wp, display_type); waypoint_showlink(wp.wp09, wp, display_type); waypoint_showlink(wp.wp25, wp, display_type); waypoint_showlink(wp.wp10, wp, display_type); waypoint_showlink(wp.wp26, wp, display_type); waypoint_showlink(wp.wp11, wp, display_type); waypoint_showlink(wp.wp27, wp, display_type); waypoint_showlink(wp.wp12, wp, display_type); waypoint_showlink(wp.wp28, wp, display_type); waypoint_showlink(wp.wp13, wp, display_type); waypoint_showlink(wp.wp29, wp, display_type); waypoint_showlink(wp.wp14, wp, display_type); waypoint_showlink(wp.wp30, wp, display_type); waypoint_showlink(wp.wp15, wp, display_type); waypoint_showlink(wp.wp31, wp, display_type); } void botframe_showwaypointlinks() { if (time < botframe_waypointeditorlightningtime) return; botframe_waypointeditorlightningtime = time + 0.5; FOREACH_CLIENT(IS_PLAYER(it) && !it.isbot, { int display_type = 0; entity head = navigation_findnearestwaypoint(it, false); if (IS_ONGROUND(it) || it.waterlevel > WATERLEVEL_NONE) display_type = 1; // default else if(head && (head.wphardwired)) display_type = 2; // only hardwired if (display_type) { //navigation_testtracewalk = true; //print("currently selected WP is ", etos(head), "\n"); //navigation_testtracewalk = false; if (head) { te_lightning2(NULL, head.origin, it.origin); if(PHYS_INPUT_BUTTON_CROUCH(it)) waypoint_showlinks_to(head, display_type); else waypoint_showlinks_from(head, display_type); } } }); } float botframe_autowaypoints_fixdown(vector v) { tracebox(v, PL_MIN_CONST, PL_MAX_CONST, v + '0 0 -64', MOVE_NOMONSTERS, NULL); if(trace_fraction >= 1) return 0; return 1; } float botframe_autowaypoints_createwp(vector v, entity p, .entity fld, float f) { IL_EACH(g_waypoints, boxesoverlap(v - '32 32 32', v + '32 32 32', it.absmin, it.absmax), { // if a matching spawnfunc_waypoint already exists, don't add a duplicate return 0; }); waypoint_schedulerelink(p.(fld) = waypoint_spawn(v, v, f)); return 1; } // return value: // 1 = WP created // 0 = no action needed // -1 = temp fail, try from world too // -2 = permanent fail, do not retry float botframe_autowaypoints_fix_from(entity p, float walkfromwp, entity wp, .entity fld) { // make it possible to go from p to wp, if we can // if wp is NULL, nearest is chosen entity w; vector porg; float t, tmin, tmax; vector o; vector save; if(!botframe_autowaypoints_fixdown(p.origin)) return -2; porg = trace_endpos; if(wp) { // if any WP w fulfills wp -> w -> porg and w is closer than wp, then switch from wp to w // if wp -> porg, then OK float maxdist; if(navigation_waypoint_will_link(wp.origin, porg, p, porg, 0, wp.origin, 0, walkfromwp, 1050)) { // we may find a better one maxdist = vlen(wp.origin - porg); } else { // accept any "good" maxdist = 2100; } float bestdist = maxdist; IL_EACH(g_waypoints, it != wp && !(it.wpflags & WAYPOINTFLAG_NORELINK), { float d = vlen(wp.origin - it.origin) + vlen(it.origin - porg); if(d < bestdist) if(navigation_waypoint_will_link(wp.origin, it.origin, p, it.origin, 0, wp.origin, 0, walkfromwp, 1050)) if(navigation_waypoint_will_link(it.origin, porg, p, porg, 0, it.origin, 0, walkfromwp, 1050)) { bestdist = d; p.(fld) = it; } }); if(bestdist < maxdist) { LOG_INFO("update chain to new nearest WP ", etos(p.(fld))); return 0; } if(bestdist < 2100) { // we know maxdist < 2100 // so wp -> porg is still valid // all is good p.(fld) = wp; return 0; } // otherwise, no existing WP can fix our issues } else { save = p.origin; setorigin(p, porg); w = navigation_findnearestwaypoint(p, walkfromwp); setorigin(p, save); if(w) { p.(fld) = w; return 0; } } tmin = 0; tmax = 1; for (;;) { if(tmax - tmin < 0.001) { // did not get a good candidate return -1; } t = (tmin + tmax) * 0.5; o = antilag_takebackorigin(p, CS(p), time - t); if(!botframe_autowaypoints_fixdown(o)) return -2; o = trace_endpos; if(wp) { if(!navigation_waypoint_will_link(wp.origin, o, p, o, 0, wp.origin, 0, walkfromwp, 1050)) { // we cannot walk from wp.origin to o // get closer to tmax tmin = t; continue; } } else { save = p.origin; setorigin(p, o); w = navigation_findnearestwaypoint(p, walkfromwp); setorigin(p, save); if(!w) { // we cannot walk from any WP to o // get closer to tmax tmin = t; continue; } } // if we get here, o is valid regarding waypoints // check if o is connected right to the player // we break if it succeeds, as that means o is a good waypoint location if(navigation_waypoint_will_link(o, porg, p, porg, 0, o, 0, walkfromwp, 1050)) break; // o is no good, we need to get closer to the player tmax = t; } LOG_INFO("spawning a waypoint for connecting to ", etos(wp)); botframe_autowaypoints_createwp(o, p, fld, 0); return 1; } // automatically create missing waypoints .entity botframe_autowaypoints_lastwp0, botframe_autowaypoints_lastwp1; void botframe_autowaypoints_fix(entity p, float walkfromwp, .entity fld) { float r = botframe_autowaypoints_fix_from(p, walkfromwp, p.(fld), fld); if(r != -1) return; r = botframe_autowaypoints_fix_from(p, walkfromwp, NULL, fld); if(r != -1) return; LOG_INFO("emergency: got no good nearby WP to build a link from, starting a new chain"); if(!botframe_autowaypoints_fixdown(p.origin)) return; // shouldn't happen, caught above botframe_autowaypoints_createwp(trace_endpos, p, fld, WAYPOINTFLAG_PROTECTED); } void botframe_deleteuselesswaypoints() { IL_EACH(g_items, it.bot_pickup, { // NOTE: this protects waypoints if they're the ONLY nearest // waypoint. That's the intention. navigation_findnearestwaypoint(it, false); // Walk TO item. navigation_findnearestwaypoint(it, true); // Walk FROM item. }); IL_EACH(g_waypoints, true, { it.wpflags |= WAYPOINTFLAG_DEAD_END; it.wpflags &= ~WAYPOINTFLAG_USEFUL; // WP is useful if: if (it.wpflags & WAYPOINTFLAG_ITEM) it.wpflags |= WAYPOINTFLAG_USEFUL; if (it.wpflags & WAYPOINTFLAG_TELEPORT) it.wpflags |= WAYPOINTFLAG_USEFUL; if (it.wpflags & WAYPOINTFLAG_LADDER) it.wpflags |= WAYPOINTFLAG_USEFUL; if (it.wpflags & WAYPOINTFLAG_PROTECTED) it.wpflags |= WAYPOINTFLAG_USEFUL; // b) WP is closest WP for an item/spawnpoint/other entity // This has been done above by protecting these WPs. }); // c) There are w1, w, w2 so that w1 -> w, w -> w2 and not w1 -> w2. IL_EACH(g_waypoints, !(it.wpflags & WAYPOINTFLAG_PERSONAL), { for (int m = 0; m < 32; ++m) { entity w = waypoint_get_link(it, m); if (!w) break; if (w.wpflags & WAYPOINTFLAG_PERSONAL) continue; if (w.wpflags & WAYPOINTFLAG_USEFUL) continue; for (int j = 0; j < 32; ++j) { entity w2 = waypoint_get_link(w, j); if (!w2) break; if (it == w2) continue; if (w2.wpflags & WAYPOINTFLAG_PERSONAL) continue; // If we got here, it != w2 exist with it -> w // and w -> w2. That means the waypoint is not // a dead end. w.wpflags &= ~WAYPOINTFLAG_DEAD_END; for (int k = 0; k < 32; ++k) { if (waypoint_get_link(it, k) == w2) continue; // IF WE GET HERE, w is proven useful // to get from it to w2! w.wpflags |= WAYPOINTFLAG_USEFUL; goto next; } } LABEL(next) } }); // d) The waypoint is a dead end. Dead end waypoints must be kept as // they are needed to complete routes while autowaypointing. IL_EACH(g_waypoints, !(it.wpflags & (WAYPOINTFLAG_USEFUL | WAYPOINTFLAG_DEAD_END)), { LOG_INFOF("Removed a waypoint at %v. Try again for more!", it.origin); te_explosion(it.origin); waypoint_remove(it); break; }); IL_EACH(g_waypoints, true, { it.wpflags &= ~(WAYPOINTFLAG_USEFUL | WAYPOINTFLAG_DEAD_END); // temp flag }); } void botframe_autowaypoints() { FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it) && !IS_DEAD(it), { // going back is broken, so only fix waypoints to walk TO the player //botframe_autowaypoints_fix(p, false, botframe_autowaypoints_lastwp0); botframe_autowaypoints_fix(it, true, botframe_autowaypoints_lastwp1); //te_explosion(p.botframe_autowaypoints_lastwp0.origin); }); if (autocvar_g_waypointeditor_auto >= 2) { botframe_deleteuselesswaypoints(); } }