#ifndef MENU_CMD_H #define MENU_CMD_H #if defined(CSQC) #elif defined(MENUQC) #include "../../common/util-pre.qh" #include "../sys-pre.qh" #include "../../dpdefs/menudefs.qc" #include "../../dpdefs/keycodes.qc" #include "../sys-post.qh" #include "../config.qh" #include "../../warpzonelib/mathlib.qh" #include "../../common/util.qh" #include "../../common/test.qh" #include "../oo/base.qh" #include "../../common/playerstats.qh" #include "../../common/teams.qh" #include "../../common/constants.qh" #include "../../common/mapinfo.qh" #include "../../common/campaign_common.qh" #include "../../common/weapons/weapons.qh" #include "../../common/counting.qh" #include "../../common/command/markup.qh" #include "../../common/command/rpn.qh" #include "../../common/command/generic.qh" #include "../../common/command/shared_defs.qh" #include "../../common/urllib.qh" #include "../../common/monsters/monsters.qh" #elif defined(SVQC) #endif void GameCommand(string command); #endif