#ifndef SPAWN_H #define SPAWN_H #if defined(CSQC) #elif defined(MENUQC) #elif defined(SVQC) #include "../util-pre.qh" #include "../../server/sys-pre.qh" #include "../../dpdefs/progsdefs.qh" #include "../../dpdefs/dpextensions.qh" #include "../../server/sys-post.qh" #include "../../warpzonelib/anglestransform.qh" #include "../../warpzonelib/mathlib.qh" #include "../../warpzonelib/common.qh" #include "../../warpzonelib/util_server.qh" #include "../../warpzonelib/server.qh" #include "../constants.qh" #include "../stats.qh" #include "../teams.qh" #include "../util.qh" #include "../nades.qh" #include "../buffs.qh" #include "../test.qh" #include "../counting.qh" #include "../urllib.qh" #include "../command/markup.qh" #include "../command/rpn.qh" #include "../command/generic.qh" #include "../command/shared_defs.qh" #include "../net_notice.qh" #include "../animdecide.qh" #include "monsters.qh" #include "sv_monsters.qh" #endif entity spawnmonster (string monster, float monster_id, entity spawnedby, entity own, vector orig, float respwn, float invincible, float moveflag); #endif