]> git.xonotic.org Git - xonotic/xonstat.git/blob - xonstat/views/player.py
Add some kill ratio and win percentage, clean up recent games.
[xonotic/xonstat.git] / xonstat / views / player.py
1 import datetime\r
2 import logging\r
3 import re\r
4 import sqlalchemy as sa\r
5 import sqlalchemy.sql.functions as func\r
6 import time\r
7 from pyramid.response import Response\r
8 from pyramid.url import current_route_url\r
9 from sqlalchemy import desc\r
10 from webhelpers.paginate import Page, PageURL\r
11 from xonstat.models import *\r
12 from xonstat.util import page_url\r
13 \r
14 log = logging.getLogger(__name__)\r
15 \r
16 \r
17 def player_index(request):\r
18     """\r
19     Provides a list of all the current players. \r
20     """\r
21     if 'page' in request.matchdict:\r
22         current_page = int(request.matchdict['page'])\r
23     else:\r
24         current_page = 1\r
25 \r
26     try:\r
27         player_q = DBSession.query(Player).\\r
28                 filter(Player.player_id > 2).\\r
29                 filter(Player.active_ind == True).\\r
30                 filter(sa.not_(Player.nick.like('Anonymous Player%'))).\\r
31                 order_by(Player.player_id.desc())\r
32 \r
33         players = Page(player_q, current_page, items_per_page=10, url=page_url)\r
34 \r
35         last_linked_page = current_page + 4\r
36         if last_linked_page > players.last_page:\r
37             last_linked_page = players.last_page\r
38 \r
39         pages_to_link = range(current_page+1, last_linked_page+1)\r
40 \r
41     except Exception as e:\r
42         players = None\r
43         raise e\r
44 \r
45     return {'players':players,\r
46             'pages_to_link':pages_to_link,\r
47             }\r
48 \r
49 \r
50 def get_games_played(player_id):\r
51     """\r
52     Provides a breakdown by gametype of the games played by player_id.\r
53 \r
54     Returns a tuple containing (total_games, games_breakdown), where\r
55     total_games is the absolute number of games played by player_id\r
56     and games_breakdown is an array containing (game_type_cd, # games)\r
57     """\r
58     games_played = DBSession.query(Game.game_type_cd, func.count()).\\r
59             filter(Game.game_id == PlayerGameStat.game_id).\\r
60             filter(PlayerGameStat.player_id == player_id).\\r
61             group_by(Game.game_type_cd).\\r
62             order_by(func.count().desc()).all()\r
63 \r
64     total = 0\r
65     for (game_type_cd, games) in games_played:\r
66         total += games\r
67 \r
68     return (total, games_played)\r
69 \r
70 \r
71 # TODO: should probably factor the above function into this one such that\r
72 # total_stats['ctf_games'] is the count of CTF games and so on...\r
73 def get_total_stats(player_id):\r
74     """\r
75     Provides aggregated stats by player_id.\r
76 \r
77     Returns a dict with the keys 'kills', 'deaths', 'alivetime'.\r
78 \r
79     kills = how many kills a player has over all games\r
80     deaths = how many deaths a player has over all games\r
81     alivetime = how long a player has played over all games\r
82 \r
83     If any of the above are None, they are set to 0.\r
84     """\r
85     total_stats = {}\r
86     (total_stats['kills'], total_stats['deaths'], total_stats['alivetime']) = DBSession.\\r
87             query("total_kills", "total_deaths", "total_alivetime").\\r
88             from_statement(\r
89                 "select sum(kills) total_kills, "\r
90                 "sum(deaths) total_deaths, "\r
91                 "sum(alivetime) total_alivetime "\r
92                 "from player_game_stats "\r
93                 "where player_id=:player_id"\r
94             ).params(player_id=player_id).one()\r
95 \r
96     (total_stats['wins'],) = DBSession.\\r
97             query("total_wins").\\r
98             from_statement(\r
99                 "select count(*) total_wins "\r
100                 "from games g, player_game_stats pgs "\r
101                 "where g.game_id = pgs.game_id "\r
102                 "and player_id=:player_id "\r
103                 "and (g.winner = pgs.team or pgs.rank = 1)"\r
104             ).params(player_id=player_id).one()\r
105 \r
106     for (key,value) in total_stats.items():\r
107         if value == None:\r
108             total_stats[key] = 0\r
109 \r
110     return total_stats\r
111 \r
112 \r
113 def player_info(request):\r
114     """\r
115     Provides detailed information on a specific player\r
116     """\r
117     player_id = int(request.matchdict['id'])\r
118     if player_id <= 2:\r
119         player_id = -1;\r
120 \r
121     try:\r
122         player = DBSession.query(Player).filter_by(player_id=player_id).\\r
123                 filter(Player.active_ind == True).one()\r
124 \r
125         (total_games, games_breakdown) = get_games_played(player.player_id)\r
126 \r
127         total_stats = get_total_stats(player.player_id)\r
128 \r
129         elos = DBSession.query(PlayerElo).filter_by(player_id=player_id).\\r
130                 filter(PlayerElo.game_type_cd.in_(['ctf','duel','dm'])).\\r
131                 order_by(PlayerElo.elo.desc()).all()\r
132 \r
133         elos_display = []\r
134         for elo in elos:\r
135             if elo.games > 32:\r
136                 str = "{0} ({1})"\r
137             else:\r
138                 str = "{0}* ({1})"\r
139 \r
140             elos_display.append(str.format(round(elo.elo, 3),\r
141                 elo.game_type_cd))\r
142 \r
143         weapon_stats = DBSession.query("descr", "weapon_cd", "actual_total", \r
144                 "max_total", "hit_total", "fired_total", "frags_total").\\r
145                 from_statement(\r
146                     "select cw.descr, cw.weapon_cd, sum(actual) actual_total, "\r
147                     "sum(max) max_total, sum(hit) hit_total, "\r
148                     "sum(fired) fired_total, sum(frags) frags_total "\r
149                     "from player_weapon_stats ws, cd_weapon cw "\r
150                     "where ws.weapon_cd = cw.weapon_cd "\r
151                     "and player_id = :player_id "\r
152                     "group by descr, cw.weapon_cd "\r
153                     "order by descr"\r
154                 ).params(player_id=player_id).all()\r
155 \r
156         recent_games = DBSession.query(PlayerGameStat, Game, Server, Map).\\r
157                 filter(PlayerGameStat.player_id == player_id).\\r
158                 filter(PlayerGameStat.game_id == Game.game_id).\\r
159                 filter(Game.server_id == Server.server_id).\\r
160                 filter(Game.map_id == Map.map_id).\\r
161                 order_by(Game.game_id.desc())[0:10]\r
162 \r
163     except Exception as e:\r
164         player = None\r
165         elos_display = None\r
166         weapon_stats = None\r
167         total_stats = None\r
168         recent_games = None\r
169         total_games = None\r
170         games_breakdown = None\r
171 \r
172     return {'player':player, \r
173             'elos_display':elos_display,\r
174             'recent_games':recent_games,\r
175             'weapon_stats':weapon_stats,\r
176             'total_stats':total_stats, \r
177             'total_games':total_games,\r
178             'games_breakdown':games_breakdown}\r
179 \r
180 \r
181 def player_game_index(request):\r
182     """\r
183     Provides an index of the games in which a particular\r
184     player was involved. This is ordered by game_id, with\r
185     the most recent game_ids first. Paginated.\r
186     """\r
187     player_id = request.matchdict['player_id']\r
188 \r
189     if 'page' in request.matchdict:\r
190         current_page = request.matchdict['page']\r
191     else:\r
192         current_page = 1\r
193 \r
194     try:\r
195         games_q = DBSession.query(Game, Server, Map).\\r
196             filter(PlayerGameStat.game_id == Game.game_id).\\r
197             filter(PlayerGameStat.player_id == player_id).\\r
198             filter(Game.server_id == Server.server_id).\\r
199             filter(Game.map_id == Map.map_id).\\r
200             order_by(Game.game_id.desc())\r
201 \r
202         games = Page(games_q, current_page, url=page_url)\r
203 \r
204         pgstats = {}\r
205         for (game, server, map) in games:\r
206             pgstats[game.game_id] = DBSession.query(PlayerGameStat).\\r
207                     filter(PlayerGameStat.game_id == game.game_id).\\r
208                     order_by(PlayerGameStat.rank).\\r
209                     order_by(PlayerGameStat.score).all()\r
210 \r
211     except Exception as e:\r
212         player = None\r
213         games = None\r
214 \r
215     return {'player_id':player_id,\r
216             'games':games,\r
217             'pgstats':pgstats}\r