1 // textures/evil6_lights/
2 textures/evil6_lights/e6tinylight_s_1500
4 qer_editorimage textures/evil6_lights/e6tinylight.jpg
5 q3map_surfacelight 1500
8 map textures/evil6_lights/e6tinylight.jpg
15 map textures/evil6_lights/e6tinylight_glow.jpg
20 textures/evil6_lights/e6platelight_burnt_500
22 qer_editorimage textures/evil6_lights/e6platelight_burnt.jpg
23 q3map_surfacelight 500
26 map textures/evil6_lights/e6platelight_burnt.jpg
33 map textures/evil6_lights/e6platelight_burnt_glow.jpg
38 textures/evil6_lights/e6horzlight_s_nolight
40 qer_editorimage textures/evil6_lights/e6horzlight.jpg
41 //q3map_surfacelight ?
44 map textures/evil6_lights/e6horzlight.jpg
51 map textures/evil6_lights/e6horzlight_glow.jpg
56 textures/evil6_lights/e6horzovallight_s_nolight
58 qer_editorimage textures/evil6_lights/e6horzovallight.jpg
59 //q3map_surfacelight ?
62 map textures/evil6_lights/e6horzovallight.jpg
69 map textures/evil6_lights/e6horzovallight_glow.jpg
74 textures/evil6_lights/e6platelight_s_nolight
76 qer_editorimage textures/evil6_lights/e6platelight.jpg
77 //q3map_surfacelight ?
80 map textures/evil6_lights/e6platelight.jpg
87 map textures/evil6_lights/e6platelight_glow.jpg
92 // e6platelight_burnt.jpg with e6platelight_burnt_glow.jpg (default q3 light shader)
94 textures/evil6_lights/e6platelight_burnt_s_nolight
96 qer_editorimage textures/evil6_lights/e6platelight_burnt.jpg
97 //q3map_surfacelight ?
100 map textures/evil6_lights/e6platelight_burnt.jpg
107 map textures/evil6_lights/e6platelight_burnt_glow.jpg
112 // e6tinylight.jpg with e6tinylight_glow.jpg (default q3 light shader)
114 textures/evil6_lights/e6tinylight_s_nolight
116 qer_editorimage textures/evil6_lights/e6tinylight.jpg
117 //q3map_surfacelight ?
120 map textures/evil6_lights/e6tinylight.jpg
127 map textures/evil6_lights/e6tinylight_glow.jpg
132 // e6v_light.jpg with e6v_light_glow.jpg (default q3 light shader)
134 textures/evil6_lights/e6v_light_s_nolight
136 qer_editorimage textures/evil6_lights/e6v_light.jpg
137 //q3map_surfacelight ?
140 map textures/evil6_lights/e6v_light.jpg
147 map textures/evil6_lights/e6v_light_glow.jpg
152 // e6walllight.jpg with e6walllight_glow.jpg (default q3 light shader)
154 textures/evil6_lights/e6walllight_s_nolight
156 qer_editorimage textures/evil6_lights/e6walllight.jpg
157 //q3map_surfacelight ?
160 map textures/evil6_lights/e6walllight.jpg
167 map textures/evil6_lights/e6walllight_glow.jpg
172 // Maj: Added these strip ones
174 textures/evil6_lights/e6basicstrip_blue_s_nolight
176 qer_editorimage textures/evil6_lights/e6basicstrip_blue.jpg
177 //q3map_surfacelight ?
179 surfaceparm nolightmap
181 map textures/evil6_lights/e6basicstrip_blue.jpg
186 textures/evil6_lights/e6basicstrip_green_s_nolight
188 qer_editorimage textures/evil6_lights/e6basicstrip_green.jpg
189 //q3map_surfacelight ?
191 surfaceparm nolightmap
193 map textures/evil6_lights/e6basicstrip_green.jpg
198 textures/evil6_lights/e6basicstrip_orange_s_nolight
200 qer_editorimage textures/evil6_lights/e6basicstrip_orange.jpg
201 //q3map_surfacelight ?
203 surfaceparm nolightmap
205 map textures/evil6_lights/e6basicstrip_orange.jpg
210 textures/evil6_lights/e6basicstrip_red_s_nolight
212 qer_editorimage textures/evil6_lights/e6basicstrip_red.jpg
213 //q3map_surfacelight ?
215 surfaceparm nolightmap
217 map textures/evil6_lights/e6basicstrip_red.jpg
222 textures/evil6_lights/e6basicstrip_white_s_nolight
224 qer_editorimage textures/evil6_lights/e6basicstrip_white.jpg
225 //q3map_surfacelight ?
227 surfaceparm nolightmap
229 map textures/evil6_lights/e6basicstrip_white.jpg
234 textures/evil6_lights/e6basicstrip_yellow_s_nolight
236 qer_editorimage textures/evil6_lights/e6basicstrip_yellow.jpg
237 //q3map_surfacelight ?
239 surfaceparm nolightmap
241 map textures/evil6_lights/e6basicstrip_yellow.jpg