1 textures/map_bromine/sky
3 qer_editorimage textures/skies/exosystem2.tga
8 //q3map_sun <red> <green> <blue> <intensity> <degrees> <elevation>
9 q3map_sun 1 .40625 .17578125 120 -55.452 55
11 skyparms env/exosystem2/exosystem2 - -
14 textures/map_bromine/effects_warpzone/wavy
17 surfaceparm nolightmap
18 // surfaceparm nonsolid // no, it must be solid like trigger
22 map textures/map_bromine/effects_warpzone/wavy.tga
23 tcMod scroll 0.06 0.06
27 dp_refract 1 1 1 1 // makes the camera render like a refraction
30 textures/map_bromine/effects_warpzone/orangeedge
34 q3map_surfacelight 1500
37 map textures/map_bromine/effects_warpzone/orangeedge.tga
38 blendfunc GL_SRC_ALPHA GL_ONE