1 textures/effects_warpzone/wavy
5 // surfaceparm nonsolid // no, it must be solid like trigger
9 map textures/effects_warpzone/wavy.tga
10 tcMod scroll 0.06 0.06
14 dp_refract 1 1 1 1 // makes the camera render like a refraction
17 textures/effects_warpzone/blueedge
21 q3map_surfacelight 2500
24 map textures/effects_warpzone/blueedge.tga
25 blendfunc GL_SRC_ALPHA GL_ONE
29 textures/effects_warpzone/rededge
33 q3map_surfacelight 2500
36 map textures/effects_warpzone/rededge.tga
37 blendfunc GL_SRC_ALPHA GL_ONE
41 textures/effects_warpzone/greenedge
45 q3map_surfacelight 2500
48 map textures/effects_warpzone/greenedge.tga
49 blendfunc GL_SRC_ALPHA GL_ONE
54 textures/effects_warpzone/warpzone_backdrop
59 tcMod turb 0 0.4 0 0.08
60 map textures/effects_warpzone/warpzone_backdrop