2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
32 #include "debugging/debugging.h"
39 #include "ifilesystem.h"
42 #include "gtkutil/messagebox.h"
44 #include <uilib/uilib.h>
45 #include <gdk/gdkkeysyms.h>
47 #include "generic/callback.h"
48 #include "string/string.h"
49 #include "stream/stringstream.h"
52 #include "eclasslib.h"
54 #include "moduleobserver.h"
56 #include "gtkutil/menu.h"
57 #include "gtkutil/container.h"
58 #include "gtkutil/widget.h"
59 #include "gtkutil/glwidget.h"
60 #include "gtkutil/filechooser.h"
64 #include "brushmanip.h"
65 #include "selection.h"
67 #include "camwindow.h"
68 #include "texwindow.h"
69 #include "mainframe.h"
70 #include "preferences.h"
74 #include "windowobservers.h"
76 void LoadTextureRGBA( qtexture_t* q, unsigned char* pPixels, int nWidth, int nHeight );
79 extern bool g_brush_always_caulk;
85 Vector3 m_ptClip; // the 3d point
92 m_ptClip[0] = m_ptClip[1] = m_ptClip[2] = 0.0;
106 /*! Draw clip/path point with rasterized number label */
107 void Draw( int num, float scale );
108 /*! Draw clip/path point with rasterized string label */
109 void Draw( const char *label, float scale );
112 VIEWTYPE g_clip_viewtype;
113 bool g_bSwitch = true;
114 bool g_clip_useCaulk = false;
115 bool g_quick_clipper = false;
119 ClipPoint* g_pMovingClip = 0;
121 /* Drawing clip points */
122 void ClipPoint::Draw( int num, float scale ){
123 StringOutputStream label( 4 );
125 Draw( label.c_str(), scale );
128 void ClipPoint::Draw( const char *label, float scale ){
131 glColor3fv( vector3_to_array( g_xywindow_globals.color_clipper ) );
132 glBegin( GL_POINTS );
133 glVertex3fv( vector3_to_array( m_ptClip ) );
137 float offset = 2.0f / scale;
140 glRasterPos3f( m_ptClip[0] + offset, m_ptClip[1] + offset, m_ptClip[2] + offset );
141 glCallLists( GLsizei( strlen( label ) ), GL_UNSIGNED_BYTE, label );
144 float fDiff( float f1, float f2 ){
153 inline double ClipPoint_Intersect( const ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale ){
154 int nDim1 = ( viewtype == YZ ) ? 1 : 0;
155 int nDim2 = ( viewtype == XY ) ? 1 : 2;
156 double screenDistanceSquared( vector2_length_squared( Vector2( fDiff( clip.m_ptClip[nDim1], point[nDim1] ) * scale, fDiff( clip.m_ptClip[nDim2], point[nDim2] ) * scale ) ) );
157 if ( screenDistanceSquared < 8 * 8 ) {
158 return screenDistanceSquared;
163 inline void ClipPoint_testSelect( ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale, double& bestDistance, ClipPoint*& bestClip ){
165 double distance = ClipPoint_Intersect( clip, point, viewtype, scale );
166 if ( distance < bestDistance ) {
167 bestDistance = distance;
173 inline ClipPoint* GlobalClipPoints_Find( const Vector3& point, VIEWTYPE viewtype, float scale ){
174 double bestDistance = FLT_MAX;
175 ClipPoint* bestClip = 0;
176 ClipPoint_testSelect( g_Clip1, point, viewtype, scale, bestDistance, bestClip );
177 ClipPoint_testSelect( g_Clip2, point, viewtype, scale, bestDistance, bestClip );
178 ClipPoint_testSelect( g_Clip3, point, viewtype, scale, bestDistance, bestClip );
182 inline void GlobalClipPoints_Draw( float scale ){
184 if ( g_Clip1.Set() ) {
185 g_Clip1.Draw( 1, scale );
187 if ( g_Clip2.Set() ) {
188 g_Clip2.Draw( 2, scale );
190 if ( g_Clip3.Set() ) {
191 g_Clip3.Draw( 3, scale );
195 inline bool GlobalClipPoints_valid(){
196 return g_Clip1.Set() && g_Clip2.Set();
199 void PlanePointsFromClipPoints( Vector3 planepts[3], const AABB& bounds, int viewtype ){
200 ASSERT_MESSAGE( GlobalClipPoints_valid(), "clipper points not initialised" );
201 planepts[0] = g_Clip1.m_ptClip;
202 planepts[1] = g_Clip2.m_ptClip;
203 planepts[2] = g_Clip3.m_ptClip;
204 Vector3 maxs( vector3_added( bounds.origin, bounds.extents ) );
205 Vector3 mins( vector3_subtracted( bounds.origin, bounds.extents ) );
206 if ( !g_Clip3.Set() ) {
207 int n = ( viewtype == XY ) ? 2 : ( viewtype == YZ ) ? 0 : 1;
208 int x = ( n == 0 ) ? 1 : 0;
209 int y = ( n == 2 ) ? 1 : 2;
211 if ( n == 1 ) { // on viewtype XZ, flip clip points
212 planepts[0][n] = maxs[n];
213 planepts[1][n] = maxs[n];
214 planepts[2][x] = g_Clip1.m_ptClip[x];
215 planepts[2][y] = g_Clip1.m_ptClip[y];
216 planepts[2][n] = mins[n];
220 planepts[0][n] = mins[n];
221 planepts[1][n] = mins[n];
222 planepts[2][x] = g_Clip1.m_ptClip[x];
223 planepts[2][y] = g_Clip1.m_ptClip[y];
224 planepts[2][n] = maxs[n];
231 if ( !GlobalClipPoints_valid() ) {
232 planepts[0] = Vector3( 0, 0, 0 );
233 planepts[1] = Vector3( 0, 0, 0 );
234 planepts[2] = Vector3( 0, 0, 0 );
235 Scene_BrushSetClipPlane( GlobalSceneGraph(), Plane3( 0, 0, 0, 0 ) );
239 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
240 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
242 std::swap( planepts[0], planepts[1] );
244 Scene_BrushSetClipPlane( GlobalSceneGraph(), plane3_for_points( planepts[0], planepts[1], planepts[2] ) );
246 ClipperChangeNotify();
249 const char* Clip_getShader(){
250 return g_clip_useCaulk ? "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() );
254 if ( ClipMode() && GlobalClipPoints_valid() ) {
256 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
257 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
258 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), ( !g_bSwitch ) ? eFront : eBack );
263 ClipperChangeNotify();
264 if( g_quick_clipper ){
265 g_quick_clipper = false;
272 if ( ClipMode() && GlobalClipPoints_valid() ) {
274 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
275 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
276 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), eFrontAndBack );
281 ClipperChangeNotify();
282 if( g_quick_clipper ){
283 g_quick_clipper = false;
290 g_bSwitch = !g_bSwitch;
292 ClipperChangeNotify();
295 void OnClipMode( bool enabled ){
300 if ( !enabled && g_pMovingClip ) {
305 ClipperChangeNotify();
309 return GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip;
312 void NewClipPoint( const Vector3& point ){
313 if ( g_Clip1.Set() == false ) {
314 g_Clip1.m_ptClip = point;
317 else if ( g_Clip2.Set() == false ) {
318 g_Clip2.m_ptClip = point;
321 else if ( g_Clip3.Set() == false ) {
322 g_Clip3.m_ptClip = point;
330 g_Clip1.m_ptClip = point;
335 ClipperChangeNotify();
340 struct xywindow_globals_private_t
344 // these are in the View > Show menu with Show coordinates
346 bool show_coordinates;
362 xywindow_globals_private_t() :
366 show_coordinates( true ),
368 show_outline( false ),
371 d_show_work( false ),
373 show_blocks( false ),
375 m_bCamXYUpdate( true ),
376 m_bChaseMouse( true ),
377 m_bSizePaint( true ),
379 g_bCrossHairs( false ){
384 xywindow_globals_t g_xywindow_globals;
385 xywindow_globals_private_t g_xywindow_globals_private;
387 const unsigned int RAD_NONE = 0x00;
388 const unsigned int RAD_SHIFT = 0x01;
389 const unsigned int RAD_ALT = 0x02;
390 const unsigned int RAD_CONTROL = 0x04;
391 const unsigned int RAD_PRESS = 0x08;
392 const unsigned int RAD_LBUTTON = 0x10;
393 const unsigned int RAD_MBUTTON = 0x20;
394 const unsigned int RAD_RBUTTON = 0x40;
396 inline ButtonIdentifier button_for_flags( unsigned int flags ){
397 if ( flags & RAD_LBUTTON ) {
400 if ( flags & RAD_RBUTTON ) {
401 return c_buttonRight;
403 if ( flags & RAD_MBUTTON ) {
404 return c_buttonMiddle;
406 return c_buttonInvalid;
409 inline ModifierFlags modifiers_for_flags( unsigned int flags ){
410 ModifierFlags modifiers = c_modifierNone;
411 if ( flags & RAD_SHIFT ) {
412 modifiers |= c_modifierShift;
414 if ( flags & RAD_CONTROL ) {
415 modifiers |= c_modifierControl;
417 if ( flags & RAD_ALT ) {
418 modifiers |= c_modifierAlt;
423 inline unsigned int buttons_for_button_and_modifiers( ButtonIdentifier button, ModifierFlags flags ){
424 unsigned int buttons = 0;
426 switch ( button.get() )
428 case ButtonEnumeration::INVALID: break;
429 case ButtonEnumeration::LEFT: buttons |= RAD_LBUTTON; break;
430 case ButtonEnumeration::MIDDLE: buttons |= RAD_MBUTTON; break;
431 case ButtonEnumeration::RIGHT: buttons |= RAD_RBUTTON; break;
434 if ( bitfield_enabled( flags, c_modifierControl ) ) {
435 buttons |= RAD_CONTROL;
438 if ( bitfield_enabled( flags, c_modifierShift ) ) {
439 buttons |= RAD_SHIFT;
442 if ( bitfield_enabled( flags, c_modifierAlt ) ) {
449 inline unsigned int buttons_for_event_button( GdkEventButton* event ){
450 unsigned int flags = 0;
452 switch ( event->button )
454 case 1: flags |= RAD_LBUTTON; break;
455 case 2: flags |= RAD_MBUTTON; break;
456 case 3: flags |= RAD_RBUTTON; break;
459 if ( ( event->state & GDK_CONTROL_MASK ) != 0 ) {
460 flags |= RAD_CONTROL;
463 if ( ( event->state & GDK_SHIFT_MASK ) != 0 ) {
467 if ( ( event->state & GDK_MOD1_MASK ) != 0 ) {
474 inline unsigned int buttons_for_state( guint state ){
475 unsigned int flags = 0;
477 if ( ( state & GDK_BUTTON1_MASK ) != 0 ) {
478 flags |= RAD_LBUTTON;
481 if ( ( state & GDK_BUTTON2_MASK ) != 0 ) {
482 flags |= RAD_MBUTTON;
485 if ( ( state & GDK_BUTTON3_MASK ) != 0 ) {
486 flags |= RAD_RBUTTON;
489 if ( ( state & GDK_CONTROL_MASK ) != 0 ) {
490 flags |= RAD_CONTROL;
493 if ( ( state & GDK_SHIFT_MASK ) != 0 ) {
497 if ( ( state & GDK_MOD1_MASK ) != 0 ) {
505 void XYWnd::SetScale( float f ){
509 XYWnd_Update( *this );
512 void XYWnd::ZoomIn(){
513 float max_scale = 64;
514 float scale = Scale() * 5.0f / 4.0f;
515 if ( scale > max_scale ) {
516 if ( Scale() != max_scale ) {
517 SetScale( max_scale );
527 // NOTE: the zoom out factor is 4/5, we could think about customizing it
528 // we don't go below a zoom factor corresponding to 10% of the max world size
529 // (this has to be computed against the window size)
530 void XYWnd::ZoomOut(){
531 float min_scale = MIN( Width(), Height() ) / ( 1.1f * ( g_MaxWorldCoord - g_MinWorldCoord ) );
532 float scale = Scale() * 4.0f / 5.0f;
533 if ( scale < min_scale ) {
534 if ( Scale() != min_scale ) {
535 SetScale( min_scale );
544 void XYWnd::ZoomInWithMouse( int pointx, int pointy ){
545 float old_scale = Scale();
547 if ( g_xywindow_globals.m_bImprovedWheelZoom ) {
548 float scale_diff = 1.0 / old_scale - 1.0 / Scale();
549 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
550 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
551 Vector3 origin = GetOrigin();
552 origin[nDim1] += scale_diff * (pointx - 0.5 * Width());
553 origin[nDim2] -= scale_diff * (pointy - 0.5 * Height());
558 VIEWTYPE GlobalXYWnd_getCurrentViewType(){
559 ASSERT_NOTNULL( g_pParentWnd );
560 ASSERT_NOTNULL( g_pParentWnd->ActiveXY() );
561 return g_pParentWnd->ActiveXY()->GetViewType();
564 // =============================================================================
567 ui::Menu XYWnd::m_mnuDrop(ui::null);
569 // this is disabled, and broken
570 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
574 width = g_pParentWnd->ActiveXY()->Width();
575 height = g_pParentWnd->ActiveXY()->Height();
577 const char* filename;
579 filename = ui::file_dialog( MainFrame_getWindow( ), FALSE, "Save Image", 0, FILTER_BMP );
584 g_pParentWnd->ActiveXY()->MakeCurrent();
585 img = (unsigned char*)malloc( width * height * 3 );
586 glReadPixels( 0,0,width,height,GL_RGB,GL_UNSIGNED_BYTE,img );
589 fp = fopen( filename, "wb" );
592 unsigned long cmap, bfSize;
596 bfSize = 54 + width * height * 3;
598 long byteswritten = 0;
599 long pixoff = 54 + cmap * 4;
601 char m1 = 'B', m2 = 'M';
602 fwrite( &m1, 1, 1, fp ); byteswritten++; // B
603 fwrite( &m2, 1, 1, fp ); byteswritten++; // M
604 fwrite( &bfSize, 4, 1, fp ); byteswritten += 4; // bfSize
605 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved1
606 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved2
607 fwrite( &pixoff, 4, 1, fp ); byteswritten += 4; // bfOffBits
609 unsigned long biSize = 40, compress = 0, size = 0;
611 unsigned short planes = 1;
612 fwrite( &biSize, 4, 1, fp ); byteswritten += 4; // biSize
613 fwrite( &width, 4, 1, fp ); byteswritten += 4; // biWidth
614 fwrite( &height, 4, 1, fp ); byteswritten += 4; // biHeight
615 fwrite( &planes, 2, 1, fp ); byteswritten += 2; // biPlanes
616 fwrite( &bits, 2, 1, fp ); byteswritten += 2; // biBitCount
617 fwrite( &compress, 4, 1, fp ); byteswritten += 4; // biCompression
618 fwrite( &size, 4, 1, fp ); byteswritten += 4; // biSizeImage
619 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biXPelsPerMeter
620 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biYPelsPerMeter
621 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrUsed
622 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrImportant
624 unsigned long widthDW = ( ( ( width * 24 ) + 31 ) / 32 * 4 );
625 long row, row_size = width * 3;
626 for ( row = 0; row < height; row++ )
628 unsigned char* buf = img + row * row_size;
632 for ( col = 0; col < row_size; col += 3 )
634 putc( buf[col + 2], fp );
635 putc( buf[col + 1], fp );
636 putc( buf[col], fp );
638 byteswritten += row_size;
641 for ( count = row_size; count < widthDW; count++ )
643 putc( 0, fp ); // dummy
658 Timer g_chasemouse_timer;
660 void XYWnd::ChaseMouse(){
661 float multiplier = g_chasemouse_timer.elapsed_msec() / 10.0f;
662 Scroll( float_to_integer( multiplier * m_chasemouse_delta_x ), float_to_integer( multiplier * -m_chasemouse_delta_y ) );
664 //globalOutputStream() << "chasemouse: multiplier=" << multiplier << " x=" << m_chasemouse_delta_x << " y=" << m_chasemouse_delta_y << '\n';
666 XY_MouseMoved( m_chasemouse_current_x, m_chasemouse_current_y, getButtonState() );
667 g_chasemouse_timer.start();
670 gboolean xywnd_chasemouse( gpointer data ){
671 reinterpret_cast<XYWnd*>( data )->ChaseMouse();
675 inline const int& min_int( const int& left, const int& right ){
676 return std::min( left, right );
679 bool XYWnd::chaseMouseMotion( int pointx, int pointy ){
680 m_chasemouse_delta_x = 0;
681 m_chasemouse_delta_y = 0;
683 if ( g_xywindow_globals_private.m_bChaseMouse && getButtonState() == RAD_LBUTTON ) {
684 const int epsilon = 16;
686 if ( pointx < epsilon ) {
687 m_chasemouse_delta_x = std::max( pointx, 0 ) - epsilon;
689 else if ( ( pointx - m_nWidth ) > -epsilon ) {
690 m_chasemouse_delta_x = min_int( ( pointx - m_nWidth ), 0 ) + epsilon;
693 if ( pointy < epsilon ) {
694 m_chasemouse_delta_y = std::max( pointy, 0 ) - epsilon;
696 else if ( ( pointy - m_nHeight ) > -epsilon ) {
697 m_chasemouse_delta_y = min_int( ( pointy - m_nHeight ), 0 ) + epsilon;
700 if ( m_chasemouse_delta_y != 0 || m_chasemouse_delta_x != 0 ) {
701 //globalOutputStream() << "chasemouse motion: x=" << pointx << " y=" << pointy << "... ";
702 m_chasemouse_current_x = pointx;
703 m_chasemouse_current_y = pointy;
704 if ( m_chasemouse_handler == 0 ) {
705 //globalOutputStream() << "chasemouse timer start... ";
706 g_chasemouse_timer.start();
707 m_chasemouse_handler = g_idle_add( xywnd_chasemouse, this );
713 if ( m_chasemouse_handler != 0 ) {
714 //globalOutputStream() << "chasemouse cancel\n";
715 g_source_remove( m_chasemouse_handler );
716 m_chasemouse_handler = 0;
722 if ( m_chasemouse_handler != 0 ) {
723 //globalOutputStream() << "chasemouse cancel\n";
724 g_source_remove( m_chasemouse_handler );
725 m_chasemouse_handler = 0;
731 // =============================================================================
733 Shader* XYWnd::m_state_selected = 0;
735 void xy_update_xor_rectangle( XYWnd& self, rect_t area ){
736 if ( self.GetWidget().visible() ) {
737 rectangle_t rect = rectangle_from_area( area.min, area.max, self.Width(), self.Height() );
738 int nDim1 = ( self.GetViewType() == YZ ) ? 1 : 0;
739 int nDim2 = ( self.GetViewType() == XY ) ? 1 : 2;
740 rect.x /= self.Scale();
741 rect.y /= self.Scale();
742 rect.w /= self.Scale();
743 rect.h /= self.Scale();
744 rect.x += self.GetOrigin()[nDim1];
745 rect.y += self.GetOrigin()[nDim2];
746 self.m_XORRectangle.set( rect );
750 gboolean xywnd_button_press( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
751 if ( event->type == GDK_BUTTON_PRESS ) {
752 g_pParentWnd->SetActiveXY( xywnd );
754 xywnd->ButtonState_onMouseDown( buttons_for_event_button( event ) );
756 xywnd->onMouseDown( WindowVector( event->x, event->y ), button_for_button( event->button ), modifiers_for_state( event->state ) );
761 gboolean xywnd_button_release( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
762 if ( event->type == GDK_BUTTON_RELEASE ) {
763 xywnd->XY_MouseUp( static_cast<int>( event->x ), static_cast<int>( event->y ), buttons_for_event_button( event ) );
765 xywnd->ButtonState_onMouseUp( buttons_for_event_button( event ) );
770 gboolean xywnd_focus_in( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
771 if ( event->type == GDK_FOCUS_CHANGE ) {
773 g_pParentWnd->SetActiveXY( xywnd );
779 void xywnd_motion( gdouble x, gdouble y, guint state, void* data ){
780 if ( reinterpret_cast<XYWnd*>( data )->chaseMouseMotion( static_cast<int>( x ), static_cast<int>( y ) ) ) {
783 reinterpret_cast<XYWnd*>( data )->XY_MouseMoved( static_cast<int>( x ), static_cast<int>( y ), buttons_for_state( state ) );
786 gboolean xywnd_wheel_scroll( ui::Widget widget, GdkEventScroll* event, XYWnd* xywnd ){
787 if ( event->direction == GDK_SCROLL_UP ) {
788 xywnd->ZoomInWithMouse( (int)event->x, (int)event->y );
790 else if ( event->direction == GDK_SCROLL_DOWN ) {
796 gboolean xywnd_size_allocate( ui::Widget widget, GtkAllocation* allocation, XYWnd* xywnd ){
797 xywnd->m_nWidth = allocation->width;
798 xywnd->m_nHeight = allocation->height;
799 xywnd->updateProjection();
800 xywnd->m_window_observer->onSizeChanged( xywnd->Width(), xywnd->Height() );
804 gboolean xywnd_expose( ui::Widget widget, GdkEventExpose* event, XYWnd* xywnd ){
805 if ( glwidget_make_current( xywnd->GetWidget() ) != FALSE ) {
806 if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
807 GlobalOpenGL_debugAssertNoErrors();
809 GlobalOpenGL_debugAssertNoErrors();
811 xywnd->m_XORRectangle.set( rectangle_t() );
813 glwidget_swap_buffers( xywnd->GetWidget() );
819 void XYWnd_CameraMoved( XYWnd& xywnd ){
820 if ( g_xywindow_globals_private.m_bCamXYUpdate ) {
821 XYWnd_Update( xywnd );
826 m_gl_widget( glwidget_new( FALSE ) ),
827 m_deferredDraw( WidgetQueueDrawCaller( m_gl_widget ) ),
828 m_deferred_motion( xywnd_motion, this ),
829 m_parent( ui::null ),
830 m_window_observer( NewWindowObserver() ),
831 m_XORRectangle( m_gl_widget ),
832 m_chasemouse_handler( 0 ){
836 m_bNewBrushDrag = false;
837 m_move_started = false;
838 m_zoom_started = false;
849 m_backgroundActivated = false;
856 m_entityCreate = false;
858 m_mnuDrop = ui::Menu(ui::null);
860 GlobalWindowObservers_add( m_window_observer );
861 GlobalWindowObservers_connectWidget( m_gl_widget );
863 m_window_observer->setRectangleDrawCallback( ReferenceCaller<XYWnd, void(rect_t), xy_update_xor_rectangle>( *this ) );
864 m_window_observer->setView( m_view );
866 g_object_ref( m_gl_widget._handle );
868 gtk_widget_set_events( m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
869 gtk_widget_set_can_focus( m_gl_widget, true );
871 m_sizeHandler = m_gl_widget.connect( "size_allocate", G_CALLBACK( xywnd_size_allocate ), this );
872 m_exposeHandler = m_gl_widget.on_render( G_CALLBACK( xywnd_expose ), this );
874 m_gl_widget.connect( "button_press_event", G_CALLBACK( xywnd_button_press ), this );
875 m_gl_widget.connect( "button_release_event", G_CALLBACK( xywnd_button_release ), this );
876 m_gl_widget.connect( "focus_in_event", G_CALLBACK( xywnd_focus_in ), this );
877 m_gl_widget.connect( "motion_notify_event", G_CALLBACK( DeferredMotion::gtk_motion ), &m_deferred_motion );
879 m_gl_widget.connect( "scroll_event", G_CALLBACK( xywnd_wheel_scroll ), this );
881 Map_addValidCallback( g_map, DeferredDrawOnMapValidChangedCaller( m_deferredDraw ) );
886 AddSceneChangeCallback( ReferenceCaller<XYWnd, void(), &XYWnd_Update>( *this ) );
887 AddCameraMovedCallback( ReferenceCaller<XYWnd, void(), &XYWnd_CameraMoved>( *this ) );
889 PressedButtons_connect( g_pressedButtons, m_gl_widget );
891 onMouseDown.connectLast( makeSignalHandler3( MouseDownCaller(), *this ) );
899 m_mnuDrop = ui::Menu(ui::null);
902 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_sizeHandler );
903 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_exposeHandler );
907 m_window_observer->release();
910 void XYWnd::captureStates(){
911 m_state_selected = GlobalShaderCache().capture( "$XY_OVERLAY" );
914 void XYWnd::releaseStates(){
915 GlobalShaderCache().release( "$XY_OVERLAY" );
918 const Vector3& XYWnd::GetOrigin(){
922 void XYWnd::SetOrigin( const Vector3& origin ){
927 void XYWnd::Scroll( int x, int y ){
928 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
929 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
930 m_vOrigin[nDim1] += x / m_fScale;
931 m_vOrigin[nDim2] += y / m_fScale;
936 unsigned int Clipper_buttons(){
940 unsigned int Clipper_quick_buttons(){
941 return RAD_LBUTTON | RAD_CONTROL;
944 void XYWnd::DropClipPoint( int pointx, int pointy ){
947 XY_ToPoint( pointx, pointy, point );
950 Select_GetMid( mid );
951 g_clip_viewtype = static_cast<VIEWTYPE>( GetViewType() );
952 const int nDim = ( g_clip_viewtype == YZ ) ? 0 : ( ( g_clip_viewtype == XZ ) ? 1 : 2 );
953 point[nDim] = mid[nDim];
954 vector3_snap( point, GetSnapGridSize() );
955 NewClipPoint( point );
958 void XYWnd::Clipper_OnLButtonDown( int x, int y ){
959 Vector3 mousePosition;
960 XY_ToPoint( x, y, mousePosition );
961 g_pMovingClip = GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale );
962 if ( !g_pMovingClip ) {
963 DropClipPoint( x, y );
967 void XYWnd::Clipper_OnLButtonUp( int x, int y ){
968 if ( g_pMovingClip ) {
973 void XYWnd::Clipper_OnMouseMoved( int x, int y ){
974 if ( g_pMovingClip ) {
975 XY_ToPoint( x, y, g_pMovingClip->m_ptClip );
976 XY_SnapToGrid( g_pMovingClip->m_ptClip );
978 ClipperChangeNotify();
982 void XYWnd::Clipper_Crosshair_OnMouseMoved( int x, int y ){
983 Vector3 mousePosition;
984 XY_ToPoint( x, y, mousePosition );
985 if ( ClipMode() && GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale ) != 0 ) {
987 cursor = gdk_cursor_new( GDK_CROSSHAIR );
988 gdk_window_set_cursor( gtk_widget_get_window(m_gl_widget), cursor );
989 gdk_cursor_unref( cursor );
993 gdk_window_set_cursor( gtk_widget_get_window(m_gl_widget), 0 );
997 unsigned int MoveCamera_buttons(){
998 return RAD_CONTROL | ( g_glwindow_globals.m_nMouseType == ETwoButton ? RAD_RBUTTON : RAD_MBUTTON );
1001 void XYWnd_PositionCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
1002 Vector3 origin( Camera_getOrigin( camwnd ) );
1003 xywnd->XY_ToPoint( x, y, origin );
1004 xywnd->XY_SnapToGrid( origin );
1005 Camera_setOrigin( camwnd, origin );
1008 unsigned int OrientCamera_buttons(){
1009 if ( g_glwindow_globals.m_nMouseType == ETwoButton ) {
1010 return RAD_RBUTTON | RAD_SHIFT | RAD_CONTROL;
1015 void XYWnd_OrientCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
1016 Vector3 point = g_vector3_identity;
1017 xywnd->XY_ToPoint( x, y, point );
1018 xywnd->XY_SnapToGrid( point );
1019 vector3_subtract( point, Camera_getOrigin( camwnd ) );
1021 int n1 = ( xywnd->GetViewType() == XY ) ? 1 : 2;
1022 int n2 = ( xywnd->GetViewType() == YZ ) ? 1 : 0;
1023 int nAngle = ( xywnd->GetViewType() == XY ) ? CAMERA_YAW : CAMERA_PITCH;
1024 if ( point[n1] || point[n2] ) {
1025 Vector3 angles( Camera_getAngles( camwnd ) );
1026 angles[nAngle] = static_cast<float>( radians_to_degrees( atan2( point[n1], point[n2] ) ) );
1027 Camera_setAngles( camwnd, angles );
1036 unsigned int NewBrushDrag_buttons(){
1040 void XYWnd::NewBrushDrag_Begin( int x, int y ){
1042 m_nNewBrushPressx = x;
1043 m_nNewBrushPressy = y;
1045 m_bNewBrushDrag = true;
1046 GlobalUndoSystem().start();
1049 void XYWnd::NewBrushDrag_End( int x, int y ){
1050 if ( m_NewBrushDrag != 0 ) {
1051 GlobalUndoSystem().finish( "brushDragNew" );
1055 void XYWnd::NewBrushDrag( int x, int y ){
1057 XY_ToPoint( m_nNewBrushPressx, m_nNewBrushPressy, mins );
1058 XY_SnapToGrid( mins );
1059 XY_ToPoint( x, y, maxs );
1060 XY_SnapToGrid( maxs );
1062 int nDim = ( m_viewType == XY ) ? 2 : ( m_viewType == YZ ) ? 0 : 1;
1064 mins[nDim] = float_snapped( Select_getWorkZone().d_work_min[nDim], GetSnapGridSize() );
1065 maxs[nDim] = float_snapped( Select_getWorkZone().d_work_max[nDim], GetSnapGridSize() );
1067 if ( maxs[nDim] <= mins[nDim] ) {
1068 maxs[nDim] = mins[nDim] + GetGridSize();
1071 for ( int i = 0 ; i < 3 ; i++ )
1073 if ( mins[i] == maxs[i] ) {
1074 return; // don't create a degenerate brush
1076 if ( mins[i] > maxs[i] ) {
1077 float temp = mins[i];
1083 if ( m_NewBrushDrag == 0 ) {
1084 NodeSmartReference node( GlobalBrushCreator().createBrush() );
1085 Node_getTraversable( Map_FindOrInsertWorldspawn( g_map ) )->insert( node );
1087 scene::Path brushpath( makeReference( GlobalSceneGraph().root() ) );
1088 brushpath.push( makeReference( *Map_GetWorldspawn( g_map ) ) );
1089 brushpath.push( makeReference( node.get() ) );
1090 selectPath( brushpath, true );
1092 m_NewBrushDrag = node.get_pointer();
1096 //Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
1097 Scene_BrushResize_Selected( GlobalSceneGraph(), aabb_for_minmax( mins, maxs ),
1098 g_brush_always_caulk ?
1099 "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ) );
1102 void entitycreate_activated( ui::Widget item ){
1103 scene::Node* world_node = Map_FindWorldspawn( g_map );
1104 const char* entity_name = gtk_label_get_text( GTK_LABEL( gtk_bin_get_child(GTK_BIN( item )) ) );
1106 if ( !( world_node && string_equal( entity_name, "worldspawn" ) ) ) {
1107 g_pParentWnd->ActiveXY()->OnEntityCreate( entity_name );
1110 GlobalRadiant().m_pfnMessageBox( MainFrame_getWindow(), "There's already a worldspawn in your map!"
1118 void EntityClassMenu_addItem( ui::Menu menu, const char* name ){
1119 auto item = ui::MenuItem( name );
1120 item.connect( "activate", G_CALLBACK( entitycreate_activated ), item );
1122 menu_add_item( menu, item );
1125 class EntityClassMenuInserter : public EntityClassVisitor
1127 typedef std::pair<ui::Menu, CopiedString> MenuPair;
1128 typedef std::vector<MenuPair> MenuStack;
1130 CopiedString m_previous;
1132 EntityClassMenuInserter( ui::Menu menu ){
1133 m_stack.reserve( 2 );
1134 m_stack.push_back( MenuPair( menu, "" ) );
1136 ~EntityClassMenuInserter(){
1137 if ( !string_empty( m_previous.c_str() ) ) {
1138 addItem( m_previous.c_str(), "" );
1141 void visit( EntityClass* e ){
1142 ASSERT_MESSAGE( !string_empty( e->name() ), "entity-class has no name" );
1143 if ( !string_empty( m_previous.c_str() ) ) {
1144 addItem( m_previous.c_str(), e->name() );
1146 m_previous = e->name();
1148 void pushMenu( const CopiedString& name ){
1149 auto item = ui::MenuItem( name.c_str() );
1151 m_stack.back().first.add(item);
1153 auto submenu = ui::Menu(ui::New);
1154 gtk_menu_item_set_submenu( item, submenu );
1156 m_stack.push_back( MenuPair( submenu, name ) );
1161 void addItem( const char* name, const char* next ){
1162 const char* underscore = strchr( name, '_' );
1164 if ( underscore != 0 && underscore != name ) {
1165 bool nextEqual = string_equal_n( name, next, ( underscore + 1 ) - name );
1166 const char* parent = m_stack.back().second.c_str();
1168 if ( !string_empty( parent )
1169 && string_length( parent ) == std::size_t( underscore - name )
1170 && string_equal_n( name, parent, underscore - name ) ) { // this is a child
1172 else if ( nextEqual ) {
1173 if ( m_stack.size() == 2 ) {
1176 pushMenu( CopiedString( StringRange( name, underscore ) ) );
1178 else if ( m_stack.size() == 2 ) {
1182 else if ( m_stack.size() == 2 ) {
1186 EntityClassMenu_addItem( m_stack.back().first, name );
1190 void XYWnd::OnContextMenu(){
1191 if ( g_xywindow_globals.m_bRightClick == false ) {
1195 if ( !m_mnuDrop ) { // first time, load it up
1196 auto menu = m_mnuDrop = ui::Menu(ui::New);
1198 EntityClassMenuInserter inserter( menu );
1199 GlobalEntityClassManager().forEach( inserter );
1202 gtk_menu_popup( m_mnuDrop, 0, 0, 0, 0, 1, GDK_CURRENT_TIME );
1205 FreezePointer g_xywnd_freezePointer;
1207 unsigned int Move_buttons(){
1211 void XYWnd_moveDelta( int x, int y, unsigned int state, void* data ){
1212 reinterpret_cast<XYWnd*>( data )->EntityCreate_MouseMove( x, y );
1213 reinterpret_cast<XYWnd*>( data )->Scroll( -x, y );
1216 gboolean XYWnd_Move_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
1221 void XYWnd::Move_Begin(){
1222 if ( m_move_started ) {
1225 m_move_started = true;
1226 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), m_gl_widget, XYWnd_moveDelta, this );
1227 m_move_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Move_focusOut ), this );
1230 void XYWnd::Move_End(){
1231 m_move_started = false;
1232 g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow() );
1233 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_move_focusOut );
1236 unsigned int Zoom_buttons(){
1237 return RAD_RBUTTON | RAD_ALT;
1242 void XYWnd_zoomDelta( int x, int y, unsigned int state, void* data ){
1245 while ( abs( g_dragZoom ) > 8 )
1247 if ( g_dragZoom > 0 ) {
1248 reinterpret_cast<XYWnd*>( data )->ZoomOut();
1253 reinterpret_cast<XYWnd*>( data )->ZoomIn();
1260 gboolean XYWnd_Zoom_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
1265 void XYWnd::Zoom_Begin(){
1266 if ( m_zoom_started ) {
1269 m_zoom_started = true;
1271 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), m_gl_widget, XYWnd_zoomDelta, this );
1272 m_zoom_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Zoom_focusOut ), this );
1275 void XYWnd::Zoom_End(){
1276 m_zoom_started = false;
1277 g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow() );
1278 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_zoom_focusOut );
1281 // makes sure the selected brush or camera is in view
1282 void XYWnd::PositionView( const Vector3& position ){
1283 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1284 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1286 m_vOrigin[nDim1] = position[nDim1];
1287 m_vOrigin[nDim2] = position[nDim2];
1291 XYWnd_Update( *this );
1294 void XYWnd::SetViewType( VIEWTYPE viewType ){
1295 m_viewType = viewType;
1299 gtk_window_set_title( m_parent, ViewType_getTitle( m_viewType ) );
1304 inline WindowVector WindowVector_forInteger( int x, int y ){
1305 return WindowVector( static_cast<float>( x ), static_cast<float>( y ) );
1308 void XYWnd::mouseDown( const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers ){
1309 XY_MouseDown( static_cast<int>( position.x() ), static_cast<int>( position.y() ), buttons_for_button_and_modifiers( button, modifiers ) );
1311 void XYWnd::XY_MouseDown( int x, int y, unsigned int buttons ){
1312 if ( buttons == Move_buttons() ) {
1314 EntityCreate_MouseDown( x, y );
1316 else if ( buttons == Zoom_buttons() ) {
1319 else if ( ClipMode() && ( buttons == Clipper_buttons() || buttons == Clipper_quick_buttons() ) ) {
1320 Clipper_OnLButtonDown( x, y );
1322 else if ( !ClipMode() && buttons == Clipper_quick_buttons() ) {
1324 g_quick_clipper = true;
1325 Clipper_OnLButtonDown( x, y );
1327 else if ( buttons == NewBrushDrag_buttons() && GlobalSelectionSystem().countSelected() == 0 ) {
1328 NewBrushDrag_Begin( x, y );
1330 // control mbutton = move camera
1331 else if ( buttons == MoveCamera_buttons() ) {
1332 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1334 // mbutton = angle camera
1335 else if ( buttons == OrientCamera_buttons() ) {
1336 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1340 m_window_observer->onMouseDown( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1344 void XYWnd::XY_MouseUp( int x, int y, unsigned int buttons ){
1345 if ( m_move_started ) {
1347 EntityCreate_MouseUp( x, y );
1349 else if ( m_zoom_started ) {
1352 else if ( ClipMode() && ( buttons == Clipper_buttons() || buttons == Clipper_quick_buttons() ) ) {
1353 Clipper_OnLButtonUp( x, y );
1355 else if ( m_bNewBrushDrag ) {
1356 m_bNewBrushDrag = false;
1357 NewBrushDrag_End( x, y );
1358 if ( m_NewBrushDrag == 0 ) {
1359 //L button w/o created brush = tunnel selection
1360 m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1365 m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1369 void XYWnd::XY_MouseMoved( int x, int y, unsigned int buttons ){
1370 // rbutton = drag xy origin
1371 if ( m_move_started ) {
1374 else if ( m_zoom_started ) {
1377 else if ( ClipMode() && g_pMovingClip != 0 ) {
1378 Clipper_OnMouseMoved( x, y );
1380 // lbutton without selection = drag new brush
1381 else if ( m_bNewBrushDrag ) {
1382 NewBrushDrag( x, y );
1385 // control mbutton = move camera
1386 else if ( getButtonState() == MoveCamera_buttons() ) {
1387 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1390 // mbutton = angle camera
1391 else if ( getButtonState() == OrientCamera_buttons() ) {
1392 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1397 m_window_observer->onMouseMotion( WindowVector_forInteger( x, y ), modifiers_for_flags( buttons ) );
1399 m_mousePosition[0] = m_mousePosition[1] = m_mousePosition[2] = 0.0;
1400 XY_ToPoint( x, y, m_mousePosition );
1401 XY_SnapToGrid( m_mousePosition );
1403 StringOutputStream status( 64 );
1404 status << "x:: " << FloatFormat( m_mousePosition[0], 6, 1 )
1405 << " y:: " << FloatFormat( m_mousePosition[1], 6, 1 )
1406 << " z:: " << FloatFormat( m_mousePosition[2], 6, 1 );
1407 g_pParentWnd->SetStatusText( g_pParentWnd->m_position_status, status.c_str() );
1409 if ( g_xywindow_globals_private.g_bCrossHairs ) {
1410 XYWnd_Update( *this );
1413 Clipper_Crosshair_OnMouseMoved( x, y );
1417 void XYWnd::EntityCreate_MouseDown( int x, int y ){
1418 m_entityCreate = true;
1419 m_entityCreate_x = x;
1420 m_entityCreate_y = y;
1423 void XYWnd::EntityCreate_MouseMove( int x, int y ){
1424 if ( m_entityCreate && ( m_entityCreate_x != x || m_entityCreate_y != y ) ) {
1425 m_entityCreate = false;
1429 void XYWnd::EntityCreate_MouseUp( int x, int y ){
1430 if ( m_entityCreate ) {
1431 m_entityCreate = false;
1436 inline float screen_normalised( int pos, unsigned int size ){
1437 return ( ( 2.0f * pos ) / size ) - 1.0f;
1440 inline float normalised_to_world( float normalised, float world_origin, float normalised2world_scale ){
1441 return world_origin + normalised * normalised2world_scale;
1445 // TTimo: watch it, this doesn't init one of the 3 coords
1446 void XYWnd::XY_ToPoint( int x, int y, Vector3& point ){
1447 float normalised2world_scale_x = m_nWidth / 2 / m_fScale;
1448 float normalised2world_scale_y = m_nHeight / 2 / m_fScale;
1449 if ( m_viewType == XY ) {
1450 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1451 point[1] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[1], normalised2world_scale_y );
1453 else if ( m_viewType == YZ ) {
1454 point[1] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[1], normalised2world_scale_x );
1455 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1459 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1460 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1464 void XYWnd::XY_SnapToGrid( Vector3& point ){
1465 if ( m_viewType == XY ) {
1466 point[0] = float_snapped( point[0], GetSnapGridSize() );
1467 point[1] = float_snapped( point[1], GetSnapGridSize() );
1469 else if ( m_viewType == YZ ) {
1470 point[1] = float_snapped( point[1], GetSnapGridSize() );
1471 point[2] = float_snapped( point[2], GetSnapGridSize() );
1475 point[0] = float_snapped( point[0], GetSnapGridSize() );
1476 point[2] = float_snapped( point[2], GetSnapGridSize() );
1480 void XYWnd::XY_LoadBackgroundImage( const char *name ){
1481 const char* relative = path_make_relative( name, GlobalFileSystem().findRoot( name ) );
1482 if ( relative == name ) {
1483 globalOutputStream() << "WARNING: could not extract the relative path, using full path instead\n";
1486 char fileNameWithoutExt[512];
1487 strncpy( fileNameWithoutExt, relative, sizeof( fileNameWithoutExt ) - 1 );
1488 fileNameWithoutExt[512 - 1] = '\0';
1489 fileNameWithoutExt[strlen( fileNameWithoutExt ) - 4] = '\0';
1491 Image *image = QERApp_LoadImage( 0, fileNameWithoutExt );
1493 globalOutputStream() << "Could not load texture " << fileNameWithoutExt << "\n";
1496 g_pParentWnd->ActiveXY()->m_tex = (qtexture_t*)malloc( sizeof( qtexture_t ) );
1497 LoadTextureRGBA( g_pParentWnd->ActiveXY()->XYWnd::m_tex, image->getRGBAPixels(), image->getWidth(), image->getHeight() );
1498 globalOutputStream() << "Loaded background texture " << relative << "\n";
1499 g_pParentWnd->ActiveXY()->m_backgroundActivated = true;
1502 switch ( g_pParentWnd->ActiveXY()->m_viewType )
1519 Select_GetBounds( min, max );
1520 g_pParentWnd->ActiveXY()->m_xmin = min[m_ix];
1521 g_pParentWnd->ActiveXY()->m_ymin = min[m_iy];
1522 g_pParentWnd->ActiveXY()->m_xmax = max[m_ix];
1523 g_pParentWnd->ActiveXY()->m_ymax = max[m_iy];
1526 void XYWnd::XY_DisableBackground( void ){
1527 g_pParentWnd->ActiveXY()->m_backgroundActivated = false;
1528 if ( g_pParentWnd->ActiveXY()->m_tex ) {
1529 free( g_pParentWnd->ActiveXY()->m_tex );
1531 g_pParentWnd->ActiveXY()->m_tex = NULL;
1534 void WXY_BackgroundSelect( void ){
1535 bool brushesSelected = Scene_countSelectedBrushes( GlobalSceneGraph() ) != 0;
1536 if ( !brushesSelected ) {
1537 ui::alert( ui::root, "You have to select some brushes to get the bounding box for.\n",
1538 "No selection", ui::alert_type::OK, ui::alert_icon::Error );
1542 const char *filename = MainFrame_getWindow().file_dialog( TRUE, "Background Image", NULL, NULL );
1543 g_pParentWnd->ActiveXY()->XY_DisableBackground();
1545 g_pParentWnd->ActiveXY()->XY_LoadBackgroundImage( filename );
1550 ============================================================================
1554 ============================================================================
1563 double two_to_the_power( int power ){
1564 return pow( 2.0f, power );
1567 void XYWnd::XY_DrawAxis( void ){
1568 if ( g_xywindow_globals_private.show_axis ) {
1569 const char g_AxisName[3] = { 'X', 'Y', 'Z' };
1570 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1571 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1572 const int w = ( m_nWidth / 2 / m_fScale );
1573 const int h = ( m_nHeight / 2 / m_fScale );
1575 const Vector3& colourX = ( m_viewType == YZ ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorX;
1576 const Vector3& colourY = ( m_viewType == XY ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorZ;
1578 // draw two lines with corresponding axis colors to highlight current view
1579 // horizontal line: nDim1 color
1581 glBegin( GL_LINES );
1582 glColor3fv( vector3_to_array( colourX ) );
1583 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1584 glVertex2f( m_vOrigin[nDim1] - w + 65 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1586 glVertex2f( 32 / m_fScale, 0 );
1587 glColor3fv( vector3_to_array( colourY ) );
1588 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1589 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1591 glVertex2f( 0, 32 / m_fScale );
1594 // now print axis symbols
1595 glColor3fv( vector3_to_array( colourX ) );
1596 glRasterPos2f( m_vOrigin[nDim1] - w + 55 / m_fScale, m_vOrigin[nDim2] + h - 55 / m_fScale );
1597 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1598 glRasterPos2f( 28 / m_fScale, -10 / m_fScale );
1599 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1600 glColor3fv( vector3_to_array( colourY ) );
1601 glRasterPos2f( m_vOrigin[nDim1] - w + 25 / m_fScale, m_vOrigin[nDim2] + h - 30 / m_fScale );
1602 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1603 glRasterPos2f( -10 / m_fScale, 28 / m_fScale );
1604 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1608 void XYWnd::XY_DrawBackground( void ){
1609 glPushAttrib( GL_ALL_ATTRIB_BITS );
1611 glEnable( GL_TEXTURE_2D );
1612 glEnable( GL_BLEND );
1613 glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
1614 glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
1615 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP );
1616 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP );
1618 glPolygonMode( GL_FRONT, GL_FILL );
1620 glBindTexture( GL_TEXTURE_2D, m_tex->texture_number );
1621 glBegin( GL_QUADS );
1623 glColor4f( 1.0, 1.0, 1.0, m_alpha );
1624 glTexCoord2f( 0.0, 1.0 );
1625 glVertex2f( m_xmin, m_ymin );
1627 glTexCoord2f( 1.0, 1.0 );
1628 glVertex2f( m_xmax, m_ymin );
1630 glTexCoord2f( 1.0, 0.0 );
1631 glVertex2f( m_xmax, m_ymax );
1633 glTexCoord2f( 0.0, 0.0 );
1634 glVertex2f( m_xmin, m_ymax );
1637 glBindTexture( GL_TEXTURE_2D, 0 );
1642 void XYWnd::XY_DrawGrid( void ) {
1643 float x, y, xb, xe, yb, ye;
1646 float step, minor_step, stepx, stepy;
1647 step = minor_step = stepx = stepy = GetGridSize();
1649 int minor_power = Grid_getPower();
1652 while ( ( minor_step * m_fScale ) <= 4.0f ) { // make sure minor grid spacing is at least 4 pixels on the screen
1656 int power = minor_power;
1657 while ( ( power % 3 ) != 0 || ( step * m_fScale ) <= 32.0f ) { // make sure major grid spacing is at least 32 pixels on the screen
1659 step = float(two_to_the_power( power ) );
1661 mask = ( 1 << ( power - minor_power ) ) - 1;
1662 while ( ( stepx * m_fScale ) <= 32.0f ) // text step x must be at least 32
1664 while ( ( stepy * m_fScale ) <= 32.0f ) // text step y must be at least 32
1667 a = ( ( GetSnapGridSize() > 0.0f ) ? 1.0f : 0.3f );
1669 glDisable( GL_TEXTURE_2D );
1670 glDisable( GL_TEXTURE_1D );
1671 glDisable( GL_DEPTH_TEST );
1672 glDisable( GL_BLEND );
1675 w = ( m_nWidth / 2 / m_fScale );
1676 h = ( m_nHeight / 2 / m_fScale );
1678 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1679 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1681 xb = m_vOrigin[nDim1] - w;
1682 if ( xb < region_mins[nDim1] ) {
1683 xb = region_mins[nDim1];
1685 xb = step * floor( xb / step );
1687 xe = m_vOrigin[nDim1] + w;
1688 if ( xe > region_maxs[nDim1] ) {
1689 xe = region_maxs[nDim1];
1691 xe = step * ceil( xe / step );
1693 yb = m_vOrigin[nDim2] - h;
1694 if ( yb < region_mins[nDim2] ) {
1695 yb = region_mins[nDim2];
1697 yb = step * floor( yb / step );
1699 ye = m_vOrigin[nDim2] + h;
1700 if ( ye > region_maxs[nDim2] ) {
1701 ye = region_maxs[nDim2];
1703 ye = step * ceil( ye / step );
1705 #define COLORS_DIFFER( a,b ) \
1706 ( ( a )[0] != ( b )[0] || \
1707 ( a )[1] != ( b )[1] || \
1708 ( a )[2] != ( b )[2] )
1711 // draw minor blocks
1712 if ( g_xywindow_globals_private.d_showgrid || a < 1.0f ) {
1714 glEnable( GL_BLEND );
1717 if ( COLORS_DIFFER( g_xywindow_globals.color_gridminor, g_xywindow_globals.color_gridback ) ) {
1718 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridminor, a ) ) );
1720 glBegin( GL_LINES );
1722 for ( x = xb ; x < xe ; x += minor_step, ++i ) {
1723 if ( ( i & mask ) != 0 ) {
1724 glVertex2f( x, yb );
1725 glVertex2f( x, ye );
1729 for ( y = yb ; y < ye ; y += minor_step, ++i ) {
1730 if ( ( i & mask ) != 0 ) {
1731 glVertex2f( xb, y );
1732 glVertex2f( xe, y );
1738 // draw major blocks
1739 if ( COLORS_DIFFER( g_xywindow_globals.color_gridmajor, g_xywindow_globals.color_gridminor ) ) {
1740 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridmajor, a ) ) );
1742 glBegin( GL_LINES );
1743 for ( x = xb ; x <= xe ; x += step ) {
1744 glVertex2f( x, yb );
1745 glVertex2f( x, ye );
1747 for ( y = yb ; y <= ye ; y += step ) {
1748 glVertex2f( xb, y );
1749 glVertex2f( xe, y );
1755 glDisable( GL_BLEND );
1759 // draw coordinate text if needed
1760 if ( g_xywindow_globals_private.show_coordinates ) {
1761 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
1762 float offx = m_vOrigin[nDim2] + h - ( 4 + GlobalOpenGL().m_font->getPixelAscent() ) / m_fScale;
1763 float offy = m_vOrigin[nDim1] - w + 4 / m_fScale;
1764 for ( x = xb - fmod( xb, stepx ); x <= xe ; x += stepx ) {
1765 glRasterPos2f( x, offx );
1766 sprintf( text, "%g", x );
1767 GlobalOpenGL().drawString( text );
1769 for ( y = yb - fmod( yb, stepy ); y <= ye ; y += stepy ) {
1770 glRasterPos2f( offy, y );
1771 sprintf( text, "%g", y );
1772 GlobalOpenGL().drawString( text );
1776 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
1779 // we do this part (the old way) only if show_axis is disabled
1780 if ( !g_xywindow_globals_private.show_axis ) {
1781 glRasterPos2f( m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1783 GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) );
1787 XYWnd::XY_DrawAxis();
1789 // show current work zone?
1790 // the work zone is used to place dropped points and brushes
1791 if ( g_xywindow_globals_private.d_show_work ) {
1792 glColor4f( 1.0f, 0.0f, 0.0f, 1.0f );
1793 glBegin( GL_LINES );
1794 glVertex2f( xb, Select_getWorkZone().d_work_min[nDim2] );
1795 glVertex2f( xe, Select_getWorkZone().d_work_min[nDim2] );
1796 glVertex2f( xb, Select_getWorkZone().d_work_max[nDim2] );
1797 glVertex2f( xe, Select_getWorkZone().d_work_max[nDim2] );
1798 glVertex2f( Select_getWorkZone().d_work_min[nDim1], yb );
1799 glVertex2f( Select_getWorkZone().d_work_min[nDim1], ye );
1800 glVertex2f( Select_getWorkZone().d_work_max[nDim1], yb );
1801 glVertex2f( Select_getWorkZone().d_work_max[nDim1], ye );
1811 void XYWnd::XY_DrawBlockGrid(){
1812 if ( Map_FindWorldspawn( g_map ) == 0 ) {
1815 const char *value = Node_getEntity( *Map_GetWorldspawn( g_map ) )->getKeyValue( "_blocksize" );
1816 if ( strlen( value ) ) {
1817 sscanf( value, "%i", &g_xywindow_globals_private.blockSize );
1820 if ( !g_xywindow_globals_private.blockSize || g_xywindow_globals_private.blockSize > 65536 || g_xywindow_globals_private.blockSize < 1024 ) {
1821 // don't use custom blocksize if it is less than the default, or greater than the maximum world coordinate
1822 g_xywindow_globals_private.blockSize = 1024;
1825 float x, y, xb, xe, yb, ye;
1829 glDisable( GL_TEXTURE_2D );
1830 glDisable( GL_TEXTURE_1D );
1831 glDisable( GL_DEPTH_TEST );
1832 glDisable( GL_BLEND );
1834 w = ( m_nWidth / 2 / m_fScale );
1835 h = ( m_nHeight / 2 / m_fScale );
1837 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1838 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1840 xb = m_vOrigin[nDim1] - w;
1841 if ( xb < region_mins[nDim1] ) {
1842 xb = region_mins[nDim1];
1844 xb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( xb / g_xywindow_globals_private.blockSize ) );
1846 xe = m_vOrigin[nDim1] + w;
1847 if ( xe > region_maxs[nDim1] ) {
1848 xe = region_maxs[nDim1];
1850 xe = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( xe / g_xywindow_globals_private.blockSize ) );
1852 yb = m_vOrigin[nDim2] - h;
1853 if ( yb < region_mins[nDim2] ) {
1854 yb = region_mins[nDim2];
1856 yb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( yb / g_xywindow_globals_private.blockSize ) );
1858 ye = m_vOrigin[nDim2] + h;
1859 if ( ye > region_maxs[nDim2] ) {
1860 ye = region_maxs[nDim2];
1862 ye = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( ye / g_xywindow_globals_private.blockSize ) );
1864 // draw major blocks
1866 glColor3fv( vector3_to_array( g_xywindow_globals.color_gridblock ) );
1869 glBegin( GL_LINES );
1871 for ( x = xb ; x <= xe ; x += g_xywindow_globals_private.blockSize )
1873 glVertex2f( x, yb );
1874 glVertex2f( x, ye );
1877 if ( m_viewType == XY ) {
1878 for ( y = yb ; y <= ye ; y += g_xywindow_globals_private.blockSize )
1880 glVertex2f( xb, y );
1881 glVertex2f( xe, y );
1888 // draw coordinate text if needed
1890 if ( m_viewType == XY && m_fScale > .1 ) {
1891 for ( x = xb ; x < xe ; x += g_xywindow_globals_private.blockSize )
1892 for ( y = yb ; y < ye ; y += g_xywindow_globals_private.blockSize )
1894 glRasterPos2f( x + ( g_xywindow_globals_private.blockSize / 2 ), y + ( g_xywindow_globals_private.blockSize / 2 ) );
1895 sprintf( text, "%i,%i",(int)floor( x / g_xywindow_globals_private.blockSize ), (int)floor( y / g_xywindow_globals_private.blockSize ) );
1896 GlobalOpenGL().drawString( text );
1900 glColor4f( 0, 0, 0, 0 );
1903 void XYWnd::DrawCameraIcon( const Vector3& origin, const Vector3& angles ){
1904 float x, y, fov, box;
1907 fov = 48 / m_fScale;
1908 box = 16 / m_fScale;
1910 if ( m_viewType == XY ) {
1913 a = degrees_to_radians( angles[CAMERA_YAW] );
1915 else if ( m_viewType == YZ ) {
1918 a = degrees_to_radians( angles[CAMERA_PITCH] );
1924 a = degrees_to_radians( angles[CAMERA_PITCH] );
1927 glColor3f( 0.0, 0.0, 1.0 );
1928 glBegin( GL_LINE_STRIP );
1929 glVertex3f( x - box,y,0 );
1930 glVertex3f( x,y + ( box / 2 ),0 );
1931 glVertex3f( x + box,y,0 );
1932 glVertex3f( x,y - ( box / 2 ),0 );
1933 glVertex3f( x - box,y,0 );
1934 glVertex3f( x + box,y,0 );
1937 glBegin( GL_LINE_STRIP );
1938 glVertex3f( x + static_cast<float>( fov * cos( a + c_pi / 4 ) ), y + static_cast<float>( fov * sin( a + c_pi / 4 ) ), 0 );
1939 glVertex3f( x, y, 0 );
1940 glVertex3f( x + static_cast<float>( fov * cos( a - c_pi / 4 ) ), y + static_cast<float>( fov * sin( a - c_pi / 4 ) ), 0 );
1946 float Betwixt( float f1, float f2 ){
1948 return f2 + ( ( f1 - f2 ) / 2 );
1951 return f1 + ( ( f2 - f1 ) / 2 );
1956 // can be greatly simplified but per usual i am in a hurry
1957 // which is not an excuse, just a fact
1958 void XYWnd::PaintSizeInfo( int nDim1, int nDim2, Vector3& vMinBounds, Vector3& vMaxBounds ){
1959 if ( vector3_equal( vMinBounds, vMaxBounds ) ) {
1962 const char* g_pDimStrings[] = {"x:", "y:", "z:"};
1963 typedef const char* OrgStrings[2];
1964 const OrgStrings g_pOrgStrings[] = { { "x:", "y:", }, { "x:", "z:", }, { "y:", "z:", } };
1966 Vector3 vSize( vector3_subtracted( vMaxBounds, vMinBounds ) );
1968 glColor3f( g_xywindow_globals.color_selbrushes[0] * .65f,
1969 g_xywindow_globals.color_selbrushes[1] * .65f,
1970 g_xywindow_globals.color_selbrushes[2] * .65f );
1972 StringOutputStream dimensions( 16 );
1974 if ( m_viewType == XY ) {
1975 glBegin( GL_LINES );
1977 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
1978 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
1980 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
1981 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
1983 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
1984 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
1987 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2], 0.0f );
1988 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
1990 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
1991 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
1993 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
1994 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
1998 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale, 0.0f );
1999 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2000 GlobalOpenGL().drawString( dimensions.c_str() );
2003 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ), 0.0f );
2004 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2005 GlobalOpenGL().drawString( dimensions.c_str() );
2008 glRasterPos3f( vMinBounds[nDim1] + 4, vMaxBounds[nDim2] + 8 / m_fScale, 0.0f );
2009 dimensions << "(" << g_pOrgStrings[0][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[0][1] << vMaxBounds[nDim2] << ")";
2010 GlobalOpenGL().drawString( dimensions.c_str() );
2012 else if ( m_viewType == XZ ) {
2013 glBegin( GL_LINES );
2015 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f / m_fScale );
2016 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale );
2018 glVertex3f( vMinBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
2019 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
2021 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 6.0f / m_fScale );
2022 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
2025 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMinBounds[nDim2] );
2026 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
2028 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
2029 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
2031 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMaxBounds[nDim2] );
2032 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
2036 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), 0, vMinBounds[nDim2] - 20.0f / m_fScale );
2037 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2038 GlobalOpenGL().drawString( dimensions.c_str() );
2041 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, 0, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
2042 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2043 GlobalOpenGL().drawString( dimensions.c_str() );
2046 glRasterPos3f( vMinBounds[nDim1] + 4, 0, vMaxBounds[nDim2] + 8 / m_fScale );
2047 dimensions << "(" << g_pOrgStrings[1][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[1][1] << vMaxBounds[nDim2] << ")";
2048 GlobalOpenGL().drawString( dimensions.c_str() );
2052 glBegin( GL_LINES );
2054 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2055 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2057 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2058 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2060 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2061 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2064 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2] );
2065 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2067 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2068 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2070 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2] );
2071 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2075 glRasterPos3f( 0, Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale );
2076 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2077 GlobalOpenGL().drawString( dimensions.c_str() );
2080 glRasterPos3f( 0, vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
2081 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2082 GlobalOpenGL().drawString( dimensions.c_str() );
2085 glRasterPos3f( 0, vMinBounds[nDim1] + 4.0f, vMaxBounds[nDim2] + 8 / m_fScale );
2086 dimensions << "(" << g_pOrgStrings[2][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[2][1] << vMaxBounds[nDim2] << ")";
2087 GlobalOpenGL().drawString( dimensions.c_str() );
2091 class XYRenderer : public Renderer
2099 unsigned int m_highlight;
2103 XYRenderer( RenderStateFlags globalstate, Shader* selected ) :
2104 m_globalstate( globalstate ),
2105 m_state_selected( selected ){
2106 ASSERT_NOTNULL( selected );
2107 m_state_stack.push_back( state_type() );
2110 void SetState( Shader* state, EStyle style ){
2111 ASSERT_NOTNULL( state );
2112 if ( style == eWireframeOnly ) {
2113 m_state_stack.back().m_state = state;
2116 EStyle getStyle() const {
2117 return eWireframeOnly;
2120 m_state_stack.push_back( m_state_stack.back() );
2123 ASSERT_MESSAGE( !m_state_stack.empty(), "popping empty stack" );
2124 m_state_stack.pop_back();
2126 void Highlight( EHighlightMode mode, bool bEnable = true ){
2128 ? m_state_stack.back().m_highlight |= mode
2129 : m_state_stack.back().m_highlight &= ~mode;
2131 void addRenderable( const OpenGLRenderable& renderable, const Matrix4& localToWorld ){
2132 if ( m_state_stack.back().m_highlight & ePrimitive ) {
2133 m_state_selected->addRenderable( renderable, localToWorld );
2137 m_state_stack.back().m_state->addRenderable( renderable, localToWorld );
2141 void render( const Matrix4& modelview, const Matrix4& projection ){
2142 GlobalShaderCache().render( m_globalstate, modelview, projection );
2145 std::vector<state_type> m_state_stack;
2146 RenderStateFlags m_globalstate;
2147 Shader* m_state_selected;
2150 void XYWnd::updateProjection(){
2151 m_projection[0] = 1.0f / static_cast<float>( m_nWidth / 2 );
2152 m_projection[5] = 1.0f / static_cast<float>( m_nHeight / 2 );
2153 m_projection[10] = 1.0f / ( g_MaxWorldCoord * m_fScale );
2155 m_projection[12] = 0.0f;
2156 m_projection[13] = 0.0f;
2157 m_projection[14] = -1.0f;
2169 m_projection[11] = 0.0f;
2171 m_projection[15] = 1.0f;
2173 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2176 // note: modelview matrix must have a uniform scale, otherwise strange things happen when rendering the rotation manipulator.
2177 void XYWnd::updateModelview(){
2178 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2179 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2182 m_modelview[12] = -m_vOrigin[nDim1] * m_fScale;
2183 m_modelview[13] = -m_vOrigin[nDim2] * m_fScale;
2184 m_modelview[14] = g_MaxWorldCoord * m_fScale;
2187 switch ( m_viewType )
2190 m_modelview[0] = m_fScale;
2195 m_modelview[5] = m_fScale;
2200 m_modelview[10] = -m_fScale;
2203 m_modelview[0] = m_fScale;
2209 m_modelview[6] = m_fScale;
2212 m_modelview[9] = m_fScale;
2213 m_modelview[10] = 0;
2218 m_modelview[2] = -m_fScale;
2220 m_modelview[4] = m_fScale;
2225 m_modelview[9] = m_fScale;
2226 m_modelview[10] = 0;
2230 m_modelview[3] = m_modelview[7] = m_modelview[11] = 0;
2231 m_modelview[15] = 1;
2233 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2242 //#define DBG_SCENEDUMP
2244 void XYWnd::XY_Draw(){
2248 glViewport( 0, 0, m_nWidth, m_nHeight );
2249 glClearColor( g_xywindow_globals.color_gridback[0],
2250 g_xywindow_globals.color_gridback[1],
2251 g_xywindow_globals.color_gridback[2],0 );
2253 glClear( GL_COLOR_BUFFER_BIT );
2259 glMatrixMode( GL_PROJECTION );
2260 glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
2262 glMatrixMode( GL_MODELVIEW );
2264 glScalef( m_fScale, m_fScale, 1 );
2265 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2266 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2267 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2269 glDisable( GL_LINE_STIPPLE );
2271 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2272 glDisableClientState( GL_NORMAL_ARRAY );
2273 glDisableClientState( GL_COLOR_ARRAY );
2274 glDisable( GL_TEXTURE_2D );
2275 glDisable( GL_LIGHTING );
2276 glDisable( GL_COLOR_MATERIAL );
2277 glDisable( GL_DEPTH_TEST );
2279 if ( m_backgroundActivated ) {
2280 XY_DrawBackground();
2284 if ( g_xywindow_globals_private.show_blocks ) {
2288 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2290 unsigned int globalstate = RENDER_COLOURARRAY | RENDER_COLOURWRITE | RENDER_POLYGONSMOOTH | RENDER_LINESMOOTH;
2291 if ( !g_xywindow_globals.m_bNoStipple ) {
2292 globalstate |= RENDER_LINESTIPPLE;
2296 XYRenderer renderer( globalstate, m_state_selected );
2298 Scene_Render( renderer, m_view );
2300 GlobalOpenGL_debugAssertNoErrors();
2301 renderer.render( m_modelview, m_projection );
2302 GlobalOpenGL_debugAssertNoErrors();
2305 glDepthMask( GL_FALSE );
2307 GlobalOpenGL_debugAssertNoErrors();
2309 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2311 GlobalOpenGL_debugAssertNoErrors();
2312 glDisable( GL_LINE_STIPPLE );
2313 GlobalOpenGL_debugAssertNoErrors();
2315 GlobalOpenGL_debugAssertNoErrors();
2316 if ( GlobalOpenGL().GL_1_3() ) {
2317 glActiveTexture( GL_TEXTURE0 );
2318 glClientActiveTexture( GL_TEXTURE0 );
2320 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2321 GlobalOpenGL_debugAssertNoErrors();
2322 glDisableClientState( GL_NORMAL_ARRAY );
2323 GlobalOpenGL_debugAssertNoErrors();
2324 glDisableClientState( GL_COLOR_ARRAY );
2325 GlobalOpenGL_debugAssertNoErrors();
2326 glDisable( GL_TEXTURE_2D );
2327 GlobalOpenGL_debugAssertNoErrors();
2328 glDisable( GL_LIGHTING );
2329 GlobalOpenGL_debugAssertNoErrors();
2330 glDisable( GL_COLOR_MATERIAL );
2331 GlobalOpenGL_debugAssertNoErrors();
2333 GlobalOpenGL_debugAssertNoErrors();
2337 if ( g_xywindow_globals_private.m_bSizePaint && GlobalSelectionSystem().countSelected() != 0 ) {
2339 Select_GetBounds( min, max );
2340 PaintSizeInfo( nDim1, nDim2, min, max );
2343 if ( g_xywindow_globals_private.g_bCrossHairs ) {
2344 glColor4f( 0.2f, 0.9f, 0.2f, 0.8f );
2345 glBegin( GL_LINES );
2346 if ( m_viewType == XY ) {
2347 glVertex2f( 2.0f * g_MinWorldCoord, m_mousePosition[1] );
2348 glVertex2f( 2.0f * g_MaxWorldCoord, m_mousePosition[1] );
2349 glVertex2f( m_mousePosition[0], 2.0f * g_MinWorldCoord );
2350 glVertex2f( m_mousePosition[0], 2.0f * g_MaxWorldCoord );
2352 else if ( m_viewType == YZ ) {
2353 glVertex3f( m_mousePosition[0], 2.0f * g_MinWorldCoord, m_mousePosition[2] );
2354 glVertex3f( m_mousePosition[0], 2.0f * g_MaxWorldCoord, m_mousePosition[2] );
2355 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2356 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2360 glVertex3f( 2.0f * g_MinWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2361 glVertex3f( 2.0f * g_MaxWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2362 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2363 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2369 GlobalClipPoints_Draw( m_fScale );
2372 GlobalOpenGL_debugAssertNoErrors();
2376 glScalef( m_fScale, m_fScale, 1 );
2377 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2379 DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) );
2381 Feedback_draw2D( m_viewType );
2383 if ( g_xywindow_globals_private.show_outline ) {
2385 glMatrixMode( GL_PROJECTION );
2387 glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
2389 glMatrixMode( GL_MODELVIEW );
2392 // four view mode doesn't colorize
2393 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2394 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
2398 switch ( m_viewType )
2401 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorX ) );
2404 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorY ) );
2407 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorZ ) );
2411 glBegin( GL_LINE_LOOP );
2412 glVertex2f( 0.5, 0.5 );
2413 glVertex2f( m_nWidth - 0.5, 1 );
2414 glVertex2f( m_nWidth - 0.5, m_nHeight - 0.5 );
2415 glVertex2f( 0.5, m_nHeight - 0.5 );
2420 GlobalOpenGL_debugAssertNoErrors();
2425 void XYWnd_MouseToPoint( XYWnd* xywnd, int x, int y, Vector3& point ){
2426 xywnd->XY_ToPoint( x, y, point );
2427 xywnd->XY_SnapToGrid( point );
2429 int nDim = ( xywnd->GetViewType() == XY ) ? 2 : ( xywnd->GetViewType() == YZ ) ? 0 : 1;
2430 float fWorkMid = float_mid( Select_getWorkZone().d_work_min[nDim], Select_getWorkZone().d_work_max[nDim] );
2431 point[nDim] = float_snapped( fWorkMid, GetGridSize() );
2434 void XYWnd::OnEntityCreate( const char* item ){
2435 StringOutputStream command;
2436 command << "entityCreate -class " << item;
2437 UndoableCommand undo( command.c_str() );
2439 XYWnd_MouseToPoint( this, m_entityCreate_x, m_entityCreate_y, point );
2440 Entity_createFromSelection( item, point );
2445 void GetFocusPosition( Vector3& position ){
2446 if ( GlobalSelectionSystem().countSelected() != 0 ) {
2447 Select_GetMid( position );
2451 position = Camera_getOrigin( *g_pParentWnd->GetCamWnd() );
2455 void XYWnd_Focus( XYWnd* xywnd ){
2457 GetFocusPosition( position );
2458 xywnd->PositionView( position );
2461 void XY_Split_Focus(){
2463 GetFocusPosition( position );
2464 if ( g_pParentWnd->GetXYWnd() ) {
2465 g_pParentWnd->GetXYWnd()->PositionView( position );
2467 if ( g_pParentWnd->GetXZWnd() ) {
2468 g_pParentWnd->GetXZWnd()->PositionView( position );
2470 if ( g_pParentWnd->GetYZWnd() ) {
2471 g_pParentWnd->GetYZWnd()->PositionView( position );
2476 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2477 // cannot do this in a split window
2478 // do something else that the user may want here
2483 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2484 XYWnd_Focus( xywnd );
2488 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2489 // cannot do this in a split window
2490 // do something else that the user may want here
2495 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2496 xywnd->SetViewType( XY );
2497 XYWnd_Focus( xywnd );
2501 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2502 // cannot do this in a split window
2503 // do something else that the user may want here
2508 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2509 xywnd->SetViewType( XZ );
2510 XYWnd_Focus( xywnd );
2514 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2515 // cannot do this in a split window
2516 // do something else that the user may want here
2521 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2522 xywnd->SetViewType( YZ );
2523 XYWnd_Focus( xywnd );
2527 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2528 // cannot do this in a split window
2529 // do something else that the user may want here
2534 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2535 if ( xywnd->GetViewType() == XY ) {
2536 xywnd->SetViewType( XZ );
2538 else if ( xywnd->GetViewType() == XZ ) {
2539 xywnd->SetViewType( YZ );
2542 xywnd->SetViewType( XY );
2544 XYWnd_Focus( xywnd );
2548 if ( g_pParentWnd->GetXYWnd() ) {
2549 g_pParentWnd->GetXYWnd()->SetScale( 1 );
2551 if ( g_pParentWnd->GetXZWnd() ) {
2552 g_pParentWnd->GetXZWnd()->SetScale( 1 );
2554 if ( g_pParentWnd->GetYZWnd() ) {
2555 g_pParentWnd->GetYZWnd()->SetScale( 1 );
2560 g_pParentWnd->ActiveXY()->ZoomIn();
2563 // NOTE: the zoom out factor is 4/5, we could think about customizing it
2564 // we don't go below a zoom factor corresponding to 10% of the max world size
2565 // (this has to be computed against the window size)
2567 g_pParentWnd->ActiveXY()->ZoomOut();
2572 void ToggleShowCrosshair(){
2573 g_xywindow_globals_private.g_bCrossHairs ^= 1;
2574 XY_UpdateAllWindows();
2577 void ToggleShowSizeInfo(){
2578 g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
2579 XY_UpdateAllWindows();
2582 void ToggleShowGrid(){
2583 g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
2584 XY_UpdateAllWindows();
2587 ToggleShown g_xy_top_shown( true );
2589 void XY_Top_Shown_Construct( ui::Window parent ){
2590 g_xy_top_shown.connect( parent );
2593 ToggleShown g_yz_side_shown( false );
2595 void YZ_Side_Shown_Construct( ui::Window parent ){
2596 g_yz_side_shown.connect( parent );
2599 ToggleShown g_xz_front_shown( false );
2601 void XZ_Front_Shown_Construct( ui::Window parent ){
2602 g_xz_front_shown.connect( parent );
2606 class EntityClassMenu : public ModuleObserver
2608 std::size_t m_unrealised;
2610 EntityClassMenu() : m_unrealised( 1 ){
2613 if ( --m_unrealised == 0 ) {
2617 if ( ++m_unrealised == 1 ) {
2618 if ( XYWnd::m_mnuDrop ) {
2619 XYWnd::m_mnuDrop.destroy();
2620 XYWnd::m_mnuDrop = ui::Menu(ui::null);
2626 EntityClassMenu g_EntityClassMenu;
2631 void ShowNamesToggle(){
2632 GlobalEntityCreator().setShowNames( !GlobalEntityCreator().getShowNames() );
2633 XY_UpdateAllWindows();
2635 typedef FreeCaller<void(), ShowNamesToggle> ShowNamesToggleCaller;
2636 void ShowNamesExport( const Callback<void(bool)> & importer ){
2637 importer( GlobalEntityCreator().getShowNames() );
2639 typedef FreeCaller<void(const Callback<void(bool)> &), ShowNamesExport> ShowNamesExportCaller;
2641 void ShowAnglesToggle(){
2642 GlobalEntityCreator().setShowAngles( !GlobalEntityCreator().getShowAngles() );
2643 XY_UpdateAllWindows();
2645 typedef FreeCaller<void(), ShowAnglesToggle> ShowAnglesToggleCaller;
2646 void ShowAnglesExport( const Callback<void(bool)> & importer ){
2647 importer( GlobalEntityCreator().getShowAngles() );
2649 typedef FreeCaller<void(const Callback<void(bool)> &), ShowAnglesExport> ShowAnglesExportCaller;
2651 void ShowBlocksToggle(){
2652 g_xywindow_globals_private.show_blocks ^= 1;
2653 XY_UpdateAllWindows();
2655 typedef FreeCaller<void(), ShowBlocksToggle> ShowBlocksToggleCaller;
2656 void ShowBlocksExport( const Callback<void(bool)> & importer ){
2657 importer( g_xywindow_globals_private.show_blocks );
2659 typedef FreeCaller<void(const Callback<void(bool)> &), ShowBlocksExport> ShowBlocksExportCaller;
2661 void ShowCoordinatesToggle(){
2662 g_xywindow_globals_private.show_coordinates ^= 1;
2663 XY_UpdateAllWindows();
2665 typedef FreeCaller<void(), ShowCoordinatesToggle> ShowCoordinatesToggleCaller;
2666 void ShowCoordinatesExport( const Callback<void(bool)> & importer ){
2667 importer( g_xywindow_globals_private.show_coordinates );
2669 typedef FreeCaller<void(const Callback<void(bool)> &), ShowCoordinatesExport> ShowCoordinatesExportCaller;
2671 void ShowOutlineToggle(){
2672 g_xywindow_globals_private.show_outline ^= 1;
2673 XY_UpdateAllWindows();
2675 typedef FreeCaller<void(), ShowOutlineToggle> ShowOutlineToggleCaller;
2676 void ShowOutlineExport( const Callback<void(bool)> & importer ){
2677 importer( g_xywindow_globals_private.show_outline );
2679 typedef FreeCaller<void(const Callback<void(bool)> &), ShowOutlineExport> ShowOutlineExportCaller;
2681 void ShowAxesToggle(){
2682 g_xywindow_globals_private.show_axis ^= 1;
2683 XY_UpdateAllWindows();
2685 typedef FreeCaller<void(), ShowAxesToggle> ShowAxesToggleCaller;
2686 void ShowAxesExport( const Callback<void(bool)> & importer ){
2687 importer( g_xywindow_globals_private.show_axis );
2689 typedef FreeCaller<void(const Callback<void(bool)> &), ShowAxesExport> ShowAxesExportCaller;
2691 void ShowWorkzoneToggle(){
2692 g_xywindow_globals_private.d_show_work ^= 1;
2693 XY_UpdateAllWindows();
2695 typedef FreeCaller<void(), ShowWorkzoneToggle> ShowWorkzoneToggleCaller;
2696 void ShowWorkzoneExport( const Callback<void(bool)> & importer ){
2697 importer( g_xywindow_globals_private.d_show_work );
2699 typedef FreeCaller<void(const Callback<void(bool)> &), ShowWorkzoneExport> ShowWorkzoneExportCaller;
2701 ShowNamesExportCaller g_show_names_caller;
2702 Callback<void(const Callback<void(bool)> &)> g_show_names_callback( g_show_names_caller );
2703 ToggleItem g_show_names( g_show_names_callback );
2705 ShowAnglesExportCaller g_show_angles_caller;
2706 Callback<void(const Callback<void(bool)> &)> g_show_angles_callback( g_show_angles_caller );
2707 ToggleItem g_show_angles( g_show_angles_callback );
2709 ShowBlocksExportCaller g_show_blocks_caller;
2710 Callback<void(const Callback<void(bool)> &)> g_show_blocks_callback( g_show_blocks_caller );
2711 ToggleItem g_show_blocks( g_show_blocks_callback );
2713 ShowCoordinatesExportCaller g_show_coordinates_caller;
2714 Callback<void(const Callback<void(bool)> &)> g_show_coordinates_callback( g_show_coordinates_caller );
2715 ToggleItem g_show_coordinates( g_show_coordinates_callback );
2717 ShowOutlineExportCaller g_show_outline_caller;
2718 Callback<void(const Callback<void(bool)> &)> g_show_outline_callback( g_show_outline_caller );
2719 ToggleItem g_show_outline( g_show_outline_callback );
2721 ShowAxesExportCaller g_show_axes_caller;
2722 Callback<void(const Callback<void(bool)> &)> g_show_axes_callback( g_show_axes_caller );
2723 ToggleItem g_show_axes( g_show_axes_callback );
2725 ShowWorkzoneExportCaller g_show_workzone_caller;
2726 Callback<void(const Callback<void(bool)> &)> g_show_workzone_callback( g_show_workzone_caller );
2727 ToggleItem g_show_workzone( g_show_workzone_callback );
2729 void XYShow_registerCommands(){
2730 GlobalToggles_insert( "ShowAngles", ShowAnglesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_angles ) );
2731 GlobalToggles_insert( "ShowNames", ShowNamesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_names ) );
2732 GlobalToggles_insert( "ShowBlocks", ShowBlocksToggleCaller(), ToggleItem::AddCallbackCaller( g_show_blocks ) );
2733 GlobalToggles_insert( "ShowCoordinates", ShowCoordinatesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_coordinates ) );
2734 GlobalToggles_insert( "ShowWindowOutline", ShowOutlineToggleCaller(), ToggleItem::AddCallbackCaller( g_show_outline ) );
2735 GlobalToggles_insert( "ShowAxes", ShowAxesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_axes ) );
2736 GlobalToggles_insert( "ShowWorkzone", ShowWorkzoneToggleCaller(), ToggleItem::AddCallbackCaller( g_show_workzone ) );
2739 void XYWnd_registerShortcuts(){
2740 command_connect_accelerator( "ToggleCrosshairs" );
2741 command_connect_accelerator( "ToggleSizePaint" );
2746 void Orthographic_constructPreferences( PreferencesPage& page ){
2747 page.appendCheckBox( "", "Solid selection boxes", g_xywindow_globals.m_bNoStipple );
2748 page.appendCheckBox( "", "Display size info", g_xywindow_globals_private.m_bSizePaint );
2749 page.appendCheckBox( "", "Chase mouse during drags", g_xywindow_globals_private.m_bChaseMouse );
2750 page.appendCheckBox( "", "Update views on camera move", g_xywindow_globals_private.m_bCamXYUpdate );
2752 void Orthographic_constructPage( PreferenceGroup& group ){
2753 PreferencesPage page( group.createPage( "Orthographic", "Orthographic View Preferences" ) );
2754 Orthographic_constructPreferences( page );
2756 void Orthographic_registerPreferencesPage(){
2757 PreferencesDialog_addSettingsPage( makeCallbackF(Orthographic_constructPage) );
2760 void Clipper_constructPreferences( PreferencesPage& page ){
2761 page.appendCheckBox( "", "Clipper tool uses caulk", g_clip_useCaulk );
2763 void Clipper_constructPage( PreferenceGroup& group ){
2764 PreferencesPage page( group.createPage( "Clipper", "Clipper Tool Settings" ) );
2765 Clipper_constructPreferences( page );
2767 void Clipper_registerPreferencesPage(){
2768 PreferencesDialog_addSettingsPage( makeCallbackF(Clipper_constructPage) );
2772 #include "preferencesystem.h"
2773 #include "stringio.h"
2776 struct ToggleShown_Bool {
2777 static void Export(const ToggleShown &self, const Callback<void(bool)> &returnz) {
2778 returnz(self.active());
2781 static void Import(ToggleShown &self, bool value) {
2787 void XYWindow_Construct(){
2788 GlobalCommands_insert( "ToggleCrosshairs", makeCallbackF(ToggleShowCrosshair), Accelerator( 'X', (GdkModifierType)GDK_SHIFT_MASK ) );
2789 GlobalCommands_insert( "ToggleSizePaint", makeCallbackF(ToggleShowSizeInfo), Accelerator( 'J' ) );
2790 GlobalCommands_insert( "ToggleGrid", makeCallbackF(ToggleShowGrid), Accelerator( '0' ) );
2792 GlobalToggles_insert( "ToggleView", ToggleShown::ToggleCaller( g_xy_top_shown ), ToggleItem::AddCallbackCaller( g_xy_top_shown.m_item ), Accelerator( 'V', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
2793 GlobalToggles_insert( "ToggleSideView", ToggleShown::ToggleCaller( g_yz_side_shown ), ToggleItem::AddCallbackCaller( g_yz_side_shown.m_item ) );
2794 GlobalToggles_insert( "ToggleFrontView", ToggleShown::ToggleCaller( g_xz_front_shown ), ToggleItem::AddCallbackCaller( g_xz_front_shown.m_item ) );
2795 GlobalCommands_insert( "NextView", makeCallbackF(XY_Next), Accelerator( GDK_KEY_Tab, (GdkModifierType)GDK_CONTROL_MASK ) ); // fixme: doesn't show its shortcut
2796 GlobalCommands_insert( "ZoomIn", makeCallbackF(XY_ZoomIn), Accelerator( GDK_KEY_Delete ) );
2797 GlobalCommands_insert( "ZoomOut", makeCallbackF(XY_ZoomOut), Accelerator( GDK_KEY_Insert ) );
2798 GlobalCommands_insert( "ViewTop", makeCallbackF(XY_Top), Accelerator( GDK_KEY_KP_Home ) );
2799 GlobalCommands_insert( "ViewSide", makeCallbackF(XY_Side), Accelerator( GDK_KEY_KP_Page_Down ) );
2800 GlobalCommands_insert( "ViewFront", makeCallbackF(XY_Front), Accelerator( GDK_KEY_KP_End ) );
2801 GlobalCommands_insert( "Zoom100", makeCallbackF(XY_Zoom100) );
2802 GlobalCommands_insert( "CenterXYView", makeCallbackF(XY_Focus), Accelerator( GDK_KEY_Tab, (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
2804 GlobalPreferenceSystem().registerPreference( "ClipCaulk", make_property_string( g_clip_useCaulk ) );
2806 GlobalPreferenceSystem().registerPreference( "NewRightClick", make_property_string( g_xywindow_globals.m_bRightClick ) );
2807 GlobalPreferenceSystem().registerPreference( "ImprovedWheelZoom", make_property_string( g_xywindow_globals.m_bImprovedWheelZoom ) );
2808 GlobalPreferenceSystem().registerPreference( "ChaseMouse", make_property_string( g_xywindow_globals_private.m_bChaseMouse ) );
2809 GlobalPreferenceSystem().registerPreference( "SizePainting", make_property_string( g_xywindow_globals_private.m_bSizePaint ) );
2810 GlobalPreferenceSystem().registerPreference( "ShowCrosshair", make_property_string( g_xywindow_globals_private.g_bCrossHairs ) );
2811 GlobalPreferenceSystem().registerPreference( "NoStipple", make_property_string( g_xywindow_globals.m_bNoStipple ) );
2812 GlobalPreferenceSystem().registerPreference( "SI_ShowCoords", make_property_string( g_xywindow_globals_private.show_coordinates ) );
2813 GlobalPreferenceSystem().registerPreference( "SI_ShowOutlines", make_property_string( g_xywindow_globals_private.show_outline ) );
2814 GlobalPreferenceSystem().registerPreference( "SI_ShowAxis", make_property_string( g_xywindow_globals_private.show_axis ) );
2815 GlobalPreferenceSystem().registerPreference( "CamXYUpdate", make_property_string( g_xywindow_globals_private.m_bCamXYUpdate ) );
2816 GlobalPreferenceSystem().registerPreference( "ShowWorkzone", make_property_string( g_xywindow_globals_private.d_show_work ) );
2818 GlobalPreferenceSystem().registerPreference( "SI_AxisColors0", make_property_string( g_xywindow_globals.AxisColorX ) );
2819 GlobalPreferenceSystem().registerPreference( "SI_AxisColors1", make_property_string( g_xywindow_globals.AxisColorY ) );
2820 GlobalPreferenceSystem().registerPreference( "SI_AxisColors2", make_property_string( g_xywindow_globals.AxisColorZ ) );
2821 GlobalPreferenceSystem().registerPreference( "SI_Colors1", make_property_string( g_xywindow_globals.color_gridback ) );
2822 GlobalPreferenceSystem().registerPreference( "SI_Colors2", make_property_string( g_xywindow_globals.color_gridminor ) );
2823 GlobalPreferenceSystem().registerPreference( "SI_Colors3", make_property_string( g_xywindow_globals.color_gridmajor ) );
2824 GlobalPreferenceSystem().registerPreference( "SI_Colors6", make_property_string( g_xywindow_globals.color_gridblock ) );
2825 GlobalPreferenceSystem().registerPreference( "SI_Colors7", make_property_string( g_xywindow_globals.color_gridtext ) );
2826 GlobalPreferenceSystem().registerPreference( "SI_Colors8", make_property_string( g_xywindow_globals.color_brushes ) );
2827 GlobalPreferenceSystem().registerPreference( "SI_Colors14", make_property_string( g_xywindow_globals.color_gridmajor_alt ) );
2830 GlobalPreferenceSystem().registerPreference( "XZVIS", make_property_string<ToggleShown_Bool>( g_xz_front_shown ) );
2831 GlobalPreferenceSystem().registerPreference( "YZVIS", make_property_string<ToggleShown_Bool>( g_yz_side_shown ) );
2833 Orthographic_registerPreferencesPage();
2834 Clipper_registerPreferencesPage();
2836 XYWnd::captureStates();
2837 GlobalEntityClassManager().attach( g_EntityClassMenu );
2840 void XYWindow_Destroy(){
2841 GlobalEntityClassManager().detach( g_EntityClassMenu );
2842 XYWnd::releaseStates();