2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
32 #include "debugging/debugging.h"
39 #include "ifilesystem.h"
42 #include "gtkutil/messagebox.h"
44 #include <uilib/uilib.h>
45 #include <gdk/gdkkeysyms.h>
47 #include "generic/callback.h"
48 #include "string/string.h"
49 #include "stream/stringstream.h"
52 #include "eclasslib.h"
54 #include "moduleobserver.h"
56 #include "gtkutil/menu.h"
57 #include "gtkutil/container.h"
58 #include "gtkutil/widget.h"
59 #include "gtkutil/glwidget.h"
60 #include "gtkutil/filechooser.h"
64 #include "brushmanip.h"
65 #include "selection.h"
67 #include "camwindow.h"
68 #include "texwindow.h"
69 #include "mainframe.h"
70 #include "preferences.h"
74 #include "windowobservers.h"
76 void LoadTextureRGBA( qtexture_t* q, unsigned char* pPixels, int nWidth, int nHeight );
79 extern bool g_brush_always_caulk;
85 Vector3 m_ptClip; // the 3d point
92 m_ptClip[0] = m_ptClip[1] = m_ptClip[2] = 0.0;
106 /*! Draw clip/path point with rasterized number label */
107 void Draw( int num, float scale );
108 /*! Draw clip/path point with rasterized string label */
109 void Draw( const char *label, float scale );
112 VIEWTYPE g_clip_viewtype;
113 bool g_bSwitch = true;
114 bool g_clip_useCaulk = false;
118 ClipPoint* g_pMovingClip = 0;
120 /* Drawing clip points */
121 void ClipPoint::Draw( int num, float scale ){
122 StringOutputStream label( 4 );
124 Draw( label.c_str(), scale );
127 void ClipPoint::Draw( const char *label, float scale ){
130 glColor3fv( vector3_to_array( g_xywindow_globals.color_clipper ) );
131 glBegin( GL_POINTS );
132 glVertex3fv( vector3_to_array( m_ptClip ) );
136 float offset = 2.0f / scale;
139 glRasterPos3f( m_ptClip[0] + offset, m_ptClip[1] + offset, m_ptClip[2] + offset );
140 glCallLists( GLsizei( strlen( label ) ), GL_UNSIGNED_BYTE, label );
143 float fDiff( float f1, float f2 ){
152 inline double ClipPoint_Intersect( const ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale ){
153 int nDim1 = ( viewtype == YZ ) ? 1 : 0;
154 int nDim2 = ( viewtype == XY ) ? 1 : 2;
155 double screenDistanceSquared( vector2_length_squared( Vector2( fDiff( clip.m_ptClip[nDim1], point[nDim1] ) * scale, fDiff( clip.m_ptClip[nDim2], point[nDim2] ) * scale ) ) );
156 if ( screenDistanceSquared < 8 * 8 ) {
157 return screenDistanceSquared;
162 inline void ClipPoint_testSelect( ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale, double& bestDistance, ClipPoint*& bestClip ){
164 double distance = ClipPoint_Intersect( clip, point, viewtype, scale );
165 if ( distance < bestDistance ) {
166 bestDistance = distance;
172 inline ClipPoint* GlobalClipPoints_Find( const Vector3& point, VIEWTYPE viewtype, float scale ){
173 double bestDistance = FLT_MAX;
174 ClipPoint* bestClip = 0;
175 ClipPoint_testSelect( g_Clip1, point, viewtype, scale, bestDistance, bestClip );
176 ClipPoint_testSelect( g_Clip2, point, viewtype, scale, bestDistance, bestClip );
177 ClipPoint_testSelect( g_Clip3, point, viewtype, scale, bestDistance, bestClip );
181 inline void GlobalClipPoints_Draw( float scale ){
183 if ( g_Clip1.Set() ) {
184 g_Clip1.Draw( 1, scale );
186 if ( g_Clip2.Set() ) {
187 g_Clip2.Draw( 2, scale );
189 if ( g_Clip3.Set() ) {
190 g_Clip3.Draw( 3, scale );
194 inline bool GlobalClipPoints_valid(){
195 return g_Clip1.Set() && g_Clip2.Set();
198 void PlanePointsFromClipPoints( Vector3 planepts[3], const AABB& bounds, int viewtype ){
199 ASSERT_MESSAGE( GlobalClipPoints_valid(), "clipper points not initialised" );
200 planepts[0] = g_Clip1.m_ptClip;
201 planepts[1] = g_Clip2.m_ptClip;
202 planepts[2] = g_Clip3.m_ptClip;
203 Vector3 maxs( vector3_added( bounds.origin, bounds.extents ) );
204 Vector3 mins( vector3_subtracted( bounds.origin, bounds.extents ) );
205 if ( !g_Clip3.Set() ) {
206 int n = ( viewtype == XY ) ? 2 : ( viewtype == YZ ) ? 0 : 1;
207 int x = ( n == 0 ) ? 1 : 0;
208 int y = ( n == 2 ) ? 1 : 2;
210 if ( n == 1 ) { // on viewtype XZ, flip clip points
211 planepts[0][n] = maxs[n];
212 planepts[1][n] = maxs[n];
213 planepts[2][x] = g_Clip1.m_ptClip[x];
214 planepts[2][y] = g_Clip1.m_ptClip[y];
215 planepts[2][n] = mins[n];
219 planepts[0][n] = mins[n];
220 planepts[1][n] = mins[n];
221 planepts[2][x] = g_Clip1.m_ptClip[x];
222 planepts[2][y] = g_Clip1.m_ptClip[y];
223 planepts[2][n] = maxs[n];
230 if ( !GlobalClipPoints_valid() ) {
231 planepts[0] = Vector3( 0, 0, 0 );
232 planepts[1] = Vector3( 0, 0, 0 );
233 planepts[2] = Vector3( 0, 0, 0 );
234 Scene_BrushSetClipPlane( GlobalSceneGraph(), Plane3( 0, 0, 0, 0 ) );
238 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
239 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
241 std::swap( planepts[0], planepts[1] );
243 Scene_BrushSetClipPlane( GlobalSceneGraph(), plane3_for_points( planepts[0], planepts[1], planepts[2] ) );
245 ClipperChangeNotify();
248 const char* Clip_getShader(){
249 return g_clip_useCaulk ? "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() );
253 if ( ClipMode() && GlobalClipPoints_valid() ) {
255 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
256 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
257 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), ( !g_bSwitch ) ? eFront : eBack );
262 ClipperChangeNotify();
267 if ( ClipMode() && GlobalClipPoints_valid() ) {
269 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
270 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
271 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), eFrontAndBack );
276 ClipperChangeNotify();
281 g_bSwitch = !g_bSwitch;
283 ClipperChangeNotify();
286 void OnClipMode( bool enabled ){
291 if ( !enabled && g_pMovingClip ) {
296 ClipperChangeNotify();
300 return GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip;
303 void NewClipPoint( const Vector3& point ){
304 if ( g_Clip1.Set() == false ) {
305 g_Clip1.m_ptClip = point;
308 else if ( g_Clip2.Set() == false ) {
309 g_Clip2.m_ptClip = point;
312 else if ( g_Clip3.Set() == false ) {
313 g_Clip3.m_ptClip = point;
321 g_Clip1.m_ptClip = point;
326 ClipperChangeNotify();
331 struct xywindow_globals_private_t
335 // these are in the View > Show menu with Show coordinates
337 bool show_coordinates;
351 xywindow_globals_private_t() :
355 show_coordinates( true ),
357 show_outline( false ),
360 d_show_work( false ),
362 show_blocks( false ),
364 m_bCamXYUpdate( true ),
365 m_bChaseMouse( true ),
366 m_bSizePaint( true ){
371 xywindow_globals_t g_xywindow_globals;
372 xywindow_globals_private_t g_xywindow_globals_private;
374 const unsigned int RAD_NONE = 0x00;
375 const unsigned int RAD_SHIFT = 0x01;
376 const unsigned int RAD_ALT = 0x02;
377 const unsigned int RAD_CONTROL = 0x04;
378 const unsigned int RAD_PRESS = 0x08;
379 const unsigned int RAD_LBUTTON = 0x10;
380 const unsigned int RAD_MBUTTON = 0x20;
381 const unsigned int RAD_RBUTTON = 0x40;
383 inline ButtonIdentifier button_for_flags( unsigned int flags ){
384 if ( flags & RAD_LBUTTON ) {
387 if ( flags & RAD_RBUTTON ) {
388 return c_buttonRight;
390 if ( flags & RAD_MBUTTON ) {
391 return c_buttonMiddle;
393 return c_buttonInvalid;
396 inline ModifierFlags modifiers_for_flags( unsigned int flags ){
397 ModifierFlags modifiers = c_modifierNone;
398 if ( flags & RAD_SHIFT ) {
399 modifiers |= c_modifierShift;
401 if ( flags & RAD_CONTROL ) {
402 modifiers |= c_modifierControl;
404 if ( flags & RAD_ALT ) {
405 modifiers |= c_modifierAlt;
410 inline unsigned int buttons_for_button_and_modifiers( ButtonIdentifier button, ModifierFlags flags ){
411 unsigned int buttons = 0;
413 switch ( button.get() )
415 case ButtonEnumeration::INVALID: break;
416 case ButtonEnumeration::LEFT: buttons |= RAD_LBUTTON; break;
417 case ButtonEnumeration::MIDDLE: buttons |= RAD_MBUTTON; break;
418 case ButtonEnumeration::RIGHT: buttons |= RAD_RBUTTON; break;
421 if ( bitfield_enabled( flags, c_modifierControl ) ) {
422 buttons |= RAD_CONTROL;
425 if ( bitfield_enabled( flags, c_modifierShift ) ) {
426 buttons |= RAD_SHIFT;
429 if ( bitfield_enabled( flags, c_modifierAlt ) ) {
436 inline unsigned int buttons_for_event_button( GdkEventButton* event ){
437 unsigned int flags = 0;
439 switch ( event->button )
441 case 1: flags |= RAD_LBUTTON; break;
442 case 2: flags |= RAD_MBUTTON; break;
443 case 3: flags |= RAD_RBUTTON; break;
446 if ( ( event->state & GDK_CONTROL_MASK ) != 0 ) {
447 flags |= RAD_CONTROL;
450 if ( ( event->state & GDK_SHIFT_MASK ) != 0 ) {
454 if ( ( event->state & GDK_MOD1_MASK ) != 0 ) {
461 inline unsigned int buttons_for_state( guint state ){
462 unsigned int flags = 0;
464 if ( ( state & GDK_BUTTON1_MASK ) != 0 ) {
465 flags |= RAD_LBUTTON;
468 if ( ( state & GDK_BUTTON2_MASK ) != 0 ) {
469 flags |= RAD_MBUTTON;
472 if ( ( state & GDK_BUTTON3_MASK ) != 0 ) {
473 flags |= RAD_RBUTTON;
476 if ( ( state & GDK_CONTROL_MASK ) != 0 ) {
477 flags |= RAD_CONTROL;
480 if ( ( state & GDK_SHIFT_MASK ) != 0 ) {
484 if ( ( state & GDK_MOD1_MASK ) != 0 ) {
492 void XYWnd::SetScale( float f ){
496 XYWnd_Update( *this );
499 void XYWnd_ZoomIn( XYWnd* xy ){
500 float max_scale = 64;
501 float scale = xy->Scale() * 5.0f / 4.0f;
502 if ( scale > max_scale ) {
503 if ( xy->Scale() != max_scale ) {
504 xy->SetScale( max_scale );
509 xy->SetScale( scale );
514 // NOTE: the zoom out factor is 4/5, we could think about customizing it
515 // we don't go below a zoom factor corresponding to 10% of the max world size
516 // (this has to be computed against the window size)
517 void XYWnd_ZoomOut( XYWnd* xy ){
518 float min_scale = MIN( xy->Width(),xy->Height() ) / ( 1.1f * ( g_MaxWorldCoord - g_MinWorldCoord ) );
519 float scale = xy->Scale() * 4.0f / 5.0f;
520 if ( scale < min_scale ) {
521 if ( xy->Scale() != min_scale ) {
522 xy->SetScale( min_scale );
527 xy->SetScale( scale );
531 VIEWTYPE GlobalXYWnd_getCurrentViewType(){
532 ASSERT_NOTNULL( g_pParentWnd );
533 ASSERT_NOTNULL( g_pParentWnd->ActiveXY() );
534 return g_pParentWnd->ActiveXY()->GetViewType();
537 // =============================================================================
540 bool g_bCrossHairs = false;
542 ui::Menu XYWnd::m_mnuDrop(ui::null);
544 // this is disabled, and broken
545 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
549 width = g_pParentWnd->ActiveXY()->Width();
550 height = g_pParentWnd->ActiveXY()->Height();
552 const char* filename;
554 filename = ui::file_dialog( MainFrame_getWindow( ), FALSE, "Save Image", 0, FILTER_BMP );
559 g_pParentWnd->ActiveXY()->MakeCurrent();
560 img = (unsigned char*)malloc( width * height * 3 );
561 glReadPixels( 0,0,width,height,GL_RGB,GL_UNSIGNED_BYTE,img );
564 fp = fopen( filename, "wb" );
567 unsigned long cmap, bfSize;
571 bfSize = 54 + width * height * 3;
573 long byteswritten = 0;
574 long pixoff = 54 + cmap * 4;
576 char m1 = 'B', m2 = 'M';
577 fwrite( &m1, 1, 1, fp ); byteswritten++; // B
578 fwrite( &m2, 1, 1, fp ); byteswritten++; // M
579 fwrite( &bfSize, 4, 1, fp ); byteswritten += 4; // bfSize
580 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved1
581 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved2
582 fwrite( &pixoff, 4, 1, fp ); byteswritten += 4; // bfOffBits
584 unsigned long biSize = 40, compress = 0, size = 0;
586 unsigned short planes = 1;
587 fwrite( &biSize, 4, 1, fp ); byteswritten += 4; // biSize
588 fwrite( &width, 4, 1, fp ); byteswritten += 4; // biWidth
589 fwrite( &height, 4, 1, fp ); byteswritten += 4; // biHeight
590 fwrite( &planes, 2, 1, fp ); byteswritten += 2; // biPlanes
591 fwrite( &bits, 2, 1, fp ); byteswritten += 2; // biBitCount
592 fwrite( &compress, 4, 1, fp ); byteswritten += 4; // biCompression
593 fwrite( &size, 4, 1, fp ); byteswritten += 4; // biSizeImage
594 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biXPelsPerMeter
595 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biYPelsPerMeter
596 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrUsed
597 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrImportant
599 unsigned long widthDW = ( ( ( width * 24 ) + 31 ) / 32 * 4 );
600 long row, row_size = width * 3;
601 for ( row = 0; row < height; row++ )
603 unsigned char* buf = img + row * row_size;
607 for ( col = 0; col < row_size; col += 3 )
609 putc( buf[col + 2], fp );
610 putc( buf[col + 1], fp );
611 putc( buf[col], fp );
613 byteswritten += row_size;
616 for ( count = row_size; count < widthDW; count++ )
618 putc( 0, fp ); // dummy
633 Timer g_chasemouse_timer;
635 void XYWnd::ChaseMouse(){
636 float multiplier = g_chasemouse_timer.elapsed_msec() / 10.0f;
637 Scroll( float_to_integer( multiplier * m_chasemouse_delta_x ), float_to_integer( multiplier * -m_chasemouse_delta_y ) );
639 //globalOutputStream() << "chasemouse: multiplier=" << multiplier << " x=" << m_chasemouse_delta_x << " y=" << m_chasemouse_delta_y << '\n';
641 XY_MouseMoved( m_chasemouse_current_x, m_chasemouse_current_y, getButtonState() );
642 g_chasemouse_timer.start();
645 gboolean xywnd_chasemouse( gpointer data ){
646 reinterpret_cast<XYWnd*>( data )->ChaseMouse();
650 inline const int& min_int( const int& left, const int& right ){
651 return std::min( left, right );
654 bool XYWnd::chaseMouseMotion( int pointx, int pointy ){
655 m_chasemouse_delta_x = 0;
656 m_chasemouse_delta_y = 0;
658 if ( g_xywindow_globals_private.m_bChaseMouse && getButtonState() == RAD_LBUTTON ) {
659 const int epsilon = 16;
661 if ( pointx < epsilon ) {
662 m_chasemouse_delta_x = std::max( pointx, 0 ) - epsilon;
664 else if ( ( pointx - m_nWidth ) > -epsilon ) {
665 m_chasemouse_delta_x = min_int( ( pointx - m_nWidth ), 0 ) + epsilon;
668 if ( pointy < epsilon ) {
669 m_chasemouse_delta_y = std::max( pointy, 0 ) - epsilon;
671 else if ( ( pointy - m_nHeight ) > -epsilon ) {
672 m_chasemouse_delta_y = min_int( ( pointy - m_nHeight ), 0 ) + epsilon;
675 if ( m_chasemouse_delta_y != 0 || m_chasemouse_delta_x != 0 ) {
676 //globalOutputStream() << "chasemouse motion: x=" << pointx << " y=" << pointy << "... ";
677 m_chasemouse_current_x = pointx;
678 m_chasemouse_current_y = pointy;
679 if ( m_chasemouse_handler == 0 ) {
680 //globalOutputStream() << "chasemouse timer start... ";
681 g_chasemouse_timer.start();
682 m_chasemouse_handler = g_idle_add( xywnd_chasemouse, this );
688 if ( m_chasemouse_handler != 0 ) {
689 //globalOutputStream() << "chasemouse cancel\n";
690 g_source_remove( m_chasemouse_handler );
691 m_chasemouse_handler = 0;
697 if ( m_chasemouse_handler != 0 ) {
698 //globalOutputStream() << "chasemouse cancel\n";
699 g_source_remove( m_chasemouse_handler );
700 m_chasemouse_handler = 0;
706 // =============================================================================
708 Shader* XYWnd::m_state_selected = 0;
710 void xy_update_xor_rectangle( XYWnd& self, rect_t area ){
711 if ( self.GetWidget().visible() ) {
712 self.m_XORRectangle.set( rectangle_from_area( area.min, area.max, self.Width(), self.Height() ) );
716 gboolean xywnd_button_press( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
717 if ( event->type == GDK_BUTTON_PRESS ) {
718 g_pParentWnd->SetActiveXY( xywnd );
720 xywnd->ButtonState_onMouseDown( buttons_for_event_button( event ) );
722 xywnd->onMouseDown( WindowVector( event->x, event->y ), button_for_button( event->button ), modifiers_for_state( event->state ) );
727 gboolean xywnd_button_release( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
728 if ( event->type == GDK_BUTTON_RELEASE ) {
729 xywnd->XY_MouseUp( static_cast<int>( event->x ), static_cast<int>( event->y ), buttons_for_event_button( event ) );
731 xywnd->ButtonState_onMouseUp( buttons_for_event_button( event ) );
736 gboolean xywnd_focus_in( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
737 if ( event->type == GDK_FOCUS_CHANGE ) {
739 g_pParentWnd->SetActiveXY( xywnd );
745 void xywnd_motion( gdouble x, gdouble y, guint state, void* data ){
746 if ( reinterpret_cast<XYWnd*>( data )->chaseMouseMotion( static_cast<int>( x ), static_cast<int>( y ) ) ) {
749 reinterpret_cast<XYWnd*>( data )->XY_MouseMoved( static_cast<int>( x ), static_cast<int>( y ), buttons_for_state( state ) );
752 gboolean xywnd_wheel_scroll( ui::Widget widget, GdkEventScroll* event, XYWnd* xywnd ){
753 if ( event->direction == GDK_SCROLL_UP ) {
754 XYWnd_ZoomIn( xywnd );
756 else if ( event->direction == GDK_SCROLL_DOWN ) {
757 XYWnd_ZoomOut( xywnd );
762 gboolean xywnd_size_allocate( ui::Widget widget, GtkAllocation* allocation, XYWnd* xywnd ){
763 xywnd->m_nWidth = allocation->width;
764 xywnd->m_nHeight = allocation->height;
765 xywnd->updateProjection();
766 xywnd->m_window_observer->onSizeChanged( xywnd->Width(), xywnd->Height() );
770 gboolean xywnd_expose( ui::Widget widget, GdkEventExpose* event, XYWnd* xywnd ){
771 if ( glwidget_make_current( xywnd->GetWidget() ) != FALSE ) {
772 if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
773 GlobalOpenGL_debugAssertNoErrors();
775 GlobalOpenGL_debugAssertNoErrors();
777 xywnd->m_XORRectangle.set( rectangle_t() );
779 glwidget_swap_buffers( xywnd->GetWidget() );
785 void XYWnd_CameraMoved( XYWnd& xywnd ){
786 if ( g_xywindow_globals_private.m_bCamXYUpdate ) {
787 XYWnd_Update( xywnd );
792 m_gl_widget( glwidget_new( FALSE ) ),
793 m_deferredDraw( WidgetQueueDrawCaller( m_gl_widget ) ),
794 m_deferred_motion( xywnd_motion, this ),
795 m_parent( ui::null ),
796 m_window_observer( NewWindowObserver() ),
797 m_XORRectangle( m_gl_widget ),
798 m_chasemouse_handler( 0 ){
802 m_bNewBrushDrag = false;
803 m_move_started = false;
804 m_zoom_started = false;
815 m_backgroundActivated = false;
822 m_entityCreate = false;
824 m_mnuDrop = ui::Menu(ui::null);
826 GlobalWindowObservers_add( m_window_observer );
827 GlobalWindowObservers_connectWidget( m_gl_widget );
829 m_window_observer->setRectangleDrawCallback( ReferenceCaller<XYWnd, void(rect_t), xy_update_xor_rectangle>( *this ) );
830 m_window_observer->setView( m_view );
832 g_object_ref( m_gl_widget._handle );
834 gtk_widget_set_events( m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
835 gtk_widget_set_can_focus( m_gl_widget, true );
837 m_sizeHandler = m_gl_widget.connect( "size_allocate", G_CALLBACK( xywnd_size_allocate ), this );
838 m_exposeHandler = m_gl_widget.on_render( G_CALLBACK( xywnd_expose ), this );
840 m_gl_widget.connect( "button_press_event", G_CALLBACK( xywnd_button_press ), this );
841 m_gl_widget.connect( "button_release_event", G_CALLBACK( xywnd_button_release ), this );
842 m_gl_widget.connect( "focus_in_event", G_CALLBACK( xywnd_focus_in ), this );
843 m_gl_widget.connect( "motion_notify_event", G_CALLBACK( DeferredMotion::gtk_motion ), &m_deferred_motion );
845 m_gl_widget.connect( "scroll_event", G_CALLBACK( xywnd_wheel_scroll ), this );
847 Map_addValidCallback( g_map, DeferredDrawOnMapValidChangedCaller( m_deferredDraw ) );
852 AddSceneChangeCallback( ReferenceCaller<XYWnd, void(), &XYWnd_Update>( *this ) );
853 AddCameraMovedCallback( ReferenceCaller<XYWnd, void(), &XYWnd_CameraMoved>( *this ) );
855 PressedButtons_connect( g_pressedButtons, m_gl_widget );
857 onMouseDown.connectLast( makeSignalHandler3( MouseDownCaller(), *this ) );
865 m_mnuDrop = ui::Menu(ui::null);
868 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_sizeHandler );
869 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_exposeHandler );
873 m_window_observer->release();
876 void XYWnd::captureStates(){
877 m_state_selected = GlobalShaderCache().capture( "$XY_OVERLAY" );
880 void XYWnd::releaseStates(){
881 GlobalShaderCache().release( "$XY_OVERLAY" );
884 const Vector3& XYWnd::GetOrigin(){
888 void XYWnd::SetOrigin( const Vector3& origin ){
893 void XYWnd::Scroll( int x, int y ){
894 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
895 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
896 m_vOrigin[nDim1] += x / m_fScale;
897 m_vOrigin[nDim2] += y / m_fScale;
902 unsigned int Clipper_buttons(){
906 void XYWnd::DropClipPoint( int pointx, int pointy ){
909 XY_ToPoint( pointx, pointy, point );
912 Select_GetMid( mid );
913 g_clip_viewtype = static_cast<VIEWTYPE>( GetViewType() );
914 const int nDim = ( g_clip_viewtype == YZ ) ? 0 : ( ( g_clip_viewtype == XZ ) ? 1 : 2 );
915 point[nDim] = mid[nDim];
916 vector3_snap( point, GetSnapGridSize() );
917 NewClipPoint( point );
920 void XYWnd::Clipper_OnLButtonDown( int x, int y ){
921 Vector3 mousePosition;
922 XY_ToPoint( x, y, mousePosition );
923 g_pMovingClip = GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale );
924 if ( !g_pMovingClip ) {
925 DropClipPoint( x, y );
929 void XYWnd::Clipper_OnLButtonUp( int x, int y ){
930 if ( g_pMovingClip ) {
935 void XYWnd::Clipper_OnMouseMoved( int x, int y ){
936 if ( g_pMovingClip ) {
937 XY_ToPoint( x, y, g_pMovingClip->m_ptClip );
938 XY_SnapToGrid( g_pMovingClip->m_ptClip );
940 ClipperChangeNotify();
944 void XYWnd::Clipper_Crosshair_OnMouseMoved( int x, int y ){
945 Vector3 mousePosition;
946 XY_ToPoint( x, y, mousePosition );
947 if ( ClipMode() && GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale ) != 0 ) {
949 cursor = gdk_cursor_new( GDK_CROSSHAIR );
950 gdk_window_set_cursor( gtk_widget_get_window(m_gl_widget), cursor );
951 gdk_cursor_unref( cursor );
955 gdk_window_set_cursor( gtk_widget_get_window(m_gl_widget), 0 );
959 unsigned int MoveCamera_buttons(){
960 return RAD_CONTROL | ( g_glwindow_globals.m_nMouseType == ETwoButton ? RAD_RBUTTON : RAD_MBUTTON );
963 void XYWnd_PositionCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
964 Vector3 origin( Camera_getOrigin( camwnd ) );
965 xywnd->XY_ToPoint( x, y, origin );
966 xywnd->XY_SnapToGrid( origin );
967 Camera_setOrigin( camwnd, origin );
970 unsigned int OrientCamera_buttons(){
971 if ( g_glwindow_globals.m_nMouseType == ETwoButton ) {
972 return RAD_RBUTTON | RAD_SHIFT | RAD_CONTROL;
977 void XYWnd_OrientCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
978 Vector3 point = g_vector3_identity;
979 xywnd->XY_ToPoint( x, y, point );
980 xywnd->XY_SnapToGrid( point );
981 vector3_subtract( point, Camera_getOrigin( camwnd ) );
983 int n1 = ( xywnd->GetViewType() == XY ) ? 1 : 2;
984 int n2 = ( xywnd->GetViewType() == YZ ) ? 1 : 0;
985 int nAngle = ( xywnd->GetViewType() == XY ) ? CAMERA_YAW : CAMERA_PITCH;
986 if ( point[n1] || point[n2] ) {
987 Vector3 angles( Camera_getAngles( camwnd ) );
988 angles[nAngle] = static_cast<float>( radians_to_degrees( atan2( point[n1], point[n2] ) ) );
989 Camera_setAngles( camwnd, angles );
998 unsigned int NewBrushDrag_buttons(){
1002 void XYWnd::NewBrushDrag_Begin( int x, int y ){
1004 m_nNewBrushPressx = x;
1005 m_nNewBrushPressy = y;
1007 m_bNewBrushDrag = true;
1008 GlobalUndoSystem().start();
1011 void XYWnd::NewBrushDrag_End( int x, int y ){
1012 if ( m_NewBrushDrag != 0 ) {
1013 GlobalUndoSystem().finish( "brushDragNew" );
1017 void XYWnd::NewBrushDrag( int x, int y ){
1019 XY_ToPoint( m_nNewBrushPressx, m_nNewBrushPressy, mins );
1020 XY_SnapToGrid( mins );
1021 XY_ToPoint( x, y, maxs );
1022 XY_SnapToGrid( maxs );
1024 int nDim = ( m_viewType == XY ) ? 2 : ( m_viewType == YZ ) ? 0 : 1;
1026 mins[nDim] = float_snapped( Select_getWorkZone().d_work_min[nDim], GetSnapGridSize() );
1027 maxs[nDim] = float_snapped( Select_getWorkZone().d_work_max[nDim], GetSnapGridSize() );
1029 if ( maxs[nDim] <= mins[nDim] ) {
1030 maxs[nDim] = mins[nDim] + GetGridSize();
1033 for ( int i = 0 ; i < 3 ; i++ )
1035 if ( mins[i] == maxs[i] ) {
1036 return; // don't create a degenerate brush
1038 if ( mins[i] > maxs[i] ) {
1039 float temp = mins[i];
1045 if ( m_NewBrushDrag == 0 ) {
1046 NodeSmartReference node( GlobalBrushCreator().createBrush() );
1047 Node_getTraversable( Map_FindOrInsertWorldspawn( g_map ) )->insert( node );
1049 scene::Path brushpath( makeReference( GlobalSceneGraph().root() ) );
1050 brushpath.push( makeReference( *Map_GetWorldspawn( g_map ) ) );
1051 brushpath.push( makeReference( node.get() ) );
1052 selectPath( brushpath, true );
1054 m_NewBrushDrag = node.get_pointer();
1058 //Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
1059 Scene_BrushResize_Selected( GlobalSceneGraph(), aabb_for_minmax( mins, maxs ),
1060 g_brush_always_caulk ?
1061 "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ) );
1064 void entitycreate_activated( ui::Widget item ){
1065 scene::Node* world_node = Map_FindWorldspawn( g_map );
1066 const char* entity_name = gtk_label_get_text( GTK_LABEL( gtk_bin_get_child(GTK_BIN( item )) ) );
1068 if ( !( world_node && string_equal( entity_name, "worldspawn" ) ) ) {
1069 g_pParentWnd->ActiveXY()->OnEntityCreate( entity_name );
1072 GlobalRadiant().m_pfnMessageBox( MainFrame_getWindow(), "There's already a worldspawn in your map!"
1080 void EntityClassMenu_addItem( ui::Menu menu, const char* name ){
1081 auto item = ui::MenuItem( name );
1082 item.connect( "activate", G_CALLBACK( entitycreate_activated ), item );
1084 menu_add_item( menu, item );
1087 class EntityClassMenuInserter : public EntityClassVisitor
1089 typedef std::pair<ui::Menu, CopiedString> MenuPair;
1090 typedef std::vector<MenuPair> MenuStack;
1092 CopiedString m_previous;
1094 EntityClassMenuInserter( ui::Menu menu ){
1095 m_stack.reserve( 2 );
1096 m_stack.push_back( MenuPair( menu, "" ) );
1098 ~EntityClassMenuInserter(){
1099 if ( !string_empty( m_previous.c_str() ) ) {
1100 addItem( m_previous.c_str(), "" );
1103 void visit( EntityClass* e ){
1104 ASSERT_MESSAGE( !string_empty( e->name() ), "entity-class has no name" );
1105 if ( !string_empty( m_previous.c_str() ) ) {
1106 addItem( m_previous.c_str(), e->name() );
1108 m_previous = e->name();
1110 void pushMenu( const CopiedString& name ){
1111 auto item = ui::MenuItem( name.c_str() );
1113 m_stack.back().first.add(item);
1115 auto submenu = ui::Menu(ui::New);
1116 gtk_menu_item_set_submenu( item, submenu );
1118 m_stack.push_back( MenuPair( submenu, name ) );
1123 void addItem( const char* name, const char* next ){
1124 const char* underscore = strchr( name, '_' );
1126 if ( underscore != 0 && underscore != name ) {
1127 bool nextEqual = string_equal_n( name, next, ( underscore + 1 ) - name );
1128 const char* parent = m_stack.back().second.c_str();
1130 if ( !string_empty( parent )
1131 && string_length( parent ) == std::size_t( underscore - name )
1132 && string_equal_n( name, parent, underscore - name ) ) { // this is a child
1134 else if ( nextEqual ) {
1135 if ( m_stack.size() == 2 ) {
1138 pushMenu( CopiedString( StringRange( name, underscore ) ) );
1140 else if ( m_stack.size() == 2 ) {
1144 else if ( m_stack.size() == 2 ) {
1148 EntityClassMenu_addItem( m_stack.back().first, name );
1152 void XYWnd::OnContextMenu(){
1153 if ( g_xywindow_globals.m_bRightClick == false ) {
1157 if ( !m_mnuDrop ) { // first time, load it up
1158 auto menu = m_mnuDrop = ui::Menu(ui::New);
1160 EntityClassMenuInserter inserter( menu );
1161 GlobalEntityClassManager().forEach( inserter );
1164 gtk_menu_popup( m_mnuDrop, 0, 0, 0, 0, 1, GDK_CURRENT_TIME );
1167 FreezePointer g_xywnd_freezePointer;
1169 unsigned int Move_buttons(){
1173 void XYWnd_moveDelta( int x, int y, unsigned int state, void* data ){
1174 reinterpret_cast<XYWnd*>( data )->EntityCreate_MouseMove( x, y );
1175 reinterpret_cast<XYWnd*>( data )->Scroll( -x, y );
1178 gboolean XYWnd_Move_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
1183 void XYWnd::Move_Begin(){
1184 if ( m_move_started ) {
1187 m_move_started = true;
1188 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), XYWnd_moveDelta, this );
1189 m_move_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Move_focusOut ), this );
1192 void XYWnd::Move_End(){
1193 m_move_started = false;
1194 g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow() );
1195 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_move_focusOut );
1198 unsigned int Zoom_buttons(){
1199 return RAD_RBUTTON | RAD_SHIFT;
1204 void XYWnd_zoomDelta( int x, int y, unsigned int state, void* data ){
1208 while ( abs( g_dragZoom ) > 8 )
1210 if ( g_dragZoom > 0 ) {
1211 XYWnd_ZoomOut( reinterpret_cast<XYWnd*>( data ) );
1216 XYWnd_ZoomIn( reinterpret_cast<XYWnd*>( data ) );
1223 gboolean XYWnd_Zoom_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
1228 void XYWnd::Zoom_Begin(){
1229 if ( m_zoom_started ) {
1232 m_zoom_started = true;
1234 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), XYWnd_zoomDelta, this );
1235 m_zoom_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Zoom_focusOut ), this );
1238 void XYWnd::Zoom_End(){
1239 m_zoom_started = false;
1240 g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow() );
1241 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_zoom_focusOut );
1244 // makes sure the selected brush or camera is in view
1245 void XYWnd::PositionView( const Vector3& position ){
1246 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1247 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1249 m_vOrigin[nDim1] = position[nDim1];
1250 m_vOrigin[nDim2] = position[nDim2];
1254 XYWnd_Update( *this );
1257 void XYWnd::SetViewType( VIEWTYPE viewType ){
1258 m_viewType = viewType;
1262 gtk_window_set_title( m_parent, ViewType_getTitle( m_viewType ) );
1267 inline WindowVector WindowVector_forInteger( int x, int y ){
1268 return WindowVector( static_cast<float>( x ), static_cast<float>( y ) );
1271 void XYWnd::mouseDown( const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers ){
1272 XY_MouseDown( static_cast<int>( position.x() ), static_cast<int>( position.y() ), buttons_for_button_and_modifiers( button, modifiers ) );
1274 void XYWnd::XY_MouseDown( int x, int y, unsigned int buttons ){
1275 if ( buttons == Move_buttons() ) {
1277 EntityCreate_MouseDown( x, y );
1279 else if ( buttons == Zoom_buttons() ) {
1282 else if ( ClipMode() && buttons == Clipper_buttons() ) {
1283 Clipper_OnLButtonDown( x, y );
1285 else if ( buttons == NewBrushDrag_buttons() && GlobalSelectionSystem().countSelected() == 0 ) {
1286 NewBrushDrag_Begin( x, y );
1288 // control mbutton = move camera
1289 else if ( buttons == MoveCamera_buttons() ) {
1290 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1292 // mbutton = angle camera
1293 else if ( buttons == OrientCamera_buttons() ) {
1294 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1298 m_window_observer->onMouseDown( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1302 void XYWnd::XY_MouseUp( int x, int y, unsigned int buttons ){
1303 if ( m_move_started ) {
1305 EntityCreate_MouseUp( x, y );
1307 else if ( m_zoom_started ) {
1310 else if ( ClipMode() && buttons == Clipper_buttons() ) {
1311 Clipper_OnLButtonUp( x, y );
1313 else if ( m_bNewBrushDrag ) {
1314 m_bNewBrushDrag = false;
1315 NewBrushDrag_End( x, y );
1319 m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1323 void XYWnd::XY_MouseMoved( int x, int y, unsigned int buttons ){
1324 // rbutton = drag xy origin
1325 if ( m_move_started ) {
1328 else if ( m_zoom_started ) {
1331 else if ( ClipMode() && g_pMovingClip != 0 ) {
1332 Clipper_OnMouseMoved( x, y );
1334 // lbutton without selection = drag new brush
1335 else if ( m_bNewBrushDrag ) {
1336 NewBrushDrag( x, y );
1339 // control mbutton = move camera
1340 else if ( getButtonState() == MoveCamera_buttons() ) {
1341 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1344 // mbutton = angle camera
1345 else if ( getButtonState() == OrientCamera_buttons() ) {
1346 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1351 m_window_observer->onMouseMotion( WindowVector_forInteger( x, y ), modifiers_for_flags( buttons ) );
1353 m_mousePosition[0] = m_mousePosition[1] = m_mousePosition[2] = 0.0;
1354 XY_ToPoint( x, y, m_mousePosition );
1355 XY_SnapToGrid( m_mousePosition );
1357 StringOutputStream status( 64 );
1358 status << "x:: " << FloatFormat( m_mousePosition[0], 6, 1 )
1359 << " y:: " << FloatFormat( m_mousePosition[1], 6, 1 )
1360 << " z:: " << FloatFormat( m_mousePosition[2], 6, 1 );
1361 g_pParentWnd->SetStatusText( g_pParentWnd->m_position_status, status.c_str() );
1363 if ( g_bCrossHairs ) {
1364 XYWnd_Update( *this );
1367 Clipper_Crosshair_OnMouseMoved( x, y );
1371 void XYWnd::EntityCreate_MouseDown( int x, int y ){
1372 m_entityCreate = true;
1373 m_entityCreate_x = x;
1374 m_entityCreate_y = y;
1377 void XYWnd::EntityCreate_MouseMove( int x, int y ){
1378 if ( m_entityCreate && ( m_entityCreate_x != x || m_entityCreate_y != y ) ) {
1379 m_entityCreate = false;
1383 void XYWnd::EntityCreate_MouseUp( int x, int y ){
1384 if ( m_entityCreate ) {
1385 m_entityCreate = false;
1390 inline float screen_normalised( int pos, unsigned int size ){
1391 return ( ( 2.0f * pos ) / size ) - 1.0f;
1394 inline float normalised_to_world( float normalised, float world_origin, float normalised2world_scale ){
1395 return world_origin + normalised * normalised2world_scale;
1399 // TTimo: watch it, this doesn't init one of the 3 coords
1400 void XYWnd::XY_ToPoint( int x, int y, Vector3& point ){
1401 float normalised2world_scale_x = m_nWidth / 2 / m_fScale;
1402 float normalised2world_scale_y = m_nHeight / 2 / m_fScale;
1403 if ( m_viewType == XY ) {
1404 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1405 point[1] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[1], normalised2world_scale_y );
1407 else if ( m_viewType == YZ ) {
1408 point[1] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[1], normalised2world_scale_x );
1409 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1413 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1414 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1418 void XYWnd::XY_SnapToGrid( Vector3& point ){
1419 if ( m_viewType == XY ) {
1420 point[0] = float_snapped( point[0], GetSnapGridSize() );
1421 point[1] = float_snapped( point[1], GetSnapGridSize() );
1423 else if ( m_viewType == YZ ) {
1424 point[1] = float_snapped( point[1], GetSnapGridSize() );
1425 point[2] = float_snapped( point[2], GetSnapGridSize() );
1429 point[0] = float_snapped( point[0], GetSnapGridSize() );
1430 point[2] = float_snapped( point[2], GetSnapGridSize() );
1434 void XYWnd::XY_LoadBackgroundImage( const char *name ){
1435 const char* relative = path_make_relative( name, GlobalFileSystem().findRoot( name ) );
1436 if ( relative == name ) {
1437 globalOutputStream() << "WARNING: could not extract the relative path, using full path instead\n";
1440 char fileNameWithoutExt[512];
1441 strncpy( fileNameWithoutExt, relative, sizeof( fileNameWithoutExt ) - 1 );
1442 fileNameWithoutExt[512 - 1] = '\0';
1443 fileNameWithoutExt[strlen( fileNameWithoutExt ) - 4] = '\0';
1445 Image *image = QERApp_LoadImage( 0, fileNameWithoutExt );
1447 globalOutputStream() << "Could not load texture " << fileNameWithoutExt << "\n";
1450 g_pParentWnd->ActiveXY()->m_tex = (qtexture_t*)malloc( sizeof( qtexture_t ) );
1451 LoadTextureRGBA( g_pParentWnd->ActiveXY()->XYWnd::m_tex, image->getRGBAPixels(), image->getWidth(), image->getHeight() );
1452 globalOutputStream() << "Loaded background texture " << relative << "\n";
1453 g_pParentWnd->ActiveXY()->m_backgroundActivated = true;
1456 switch ( g_pParentWnd->ActiveXY()->m_viewType )
1473 Select_GetBounds( min, max );
1474 g_pParentWnd->ActiveXY()->m_xmin = min[m_ix];
1475 g_pParentWnd->ActiveXY()->m_ymin = min[m_iy];
1476 g_pParentWnd->ActiveXY()->m_xmax = max[m_ix];
1477 g_pParentWnd->ActiveXY()->m_ymax = max[m_iy];
1480 void XYWnd::XY_DisableBackground( void ){
1481 g_pParentWnd->ActiveXY()->m_backgroundActivated = false;
1482 if ( g_pParentWnd->ActiveXY()->m_tex ) {
1483 free( g_pParentWnd->ActiveXY()->m_tex );
1485 g_pParentWnd->ActiveXY()->m_tex = NULL;
1488 void WXY_BackgroundSelect( void ){
1489 bool brushesSelected = Scene_countSelectedBrushes( GlobalSceneGraph() ) != 0;
1491 ui::Window main_window = MainFrame_getWindow();
1493 if ( !brushesSelected ) {
1494 ui::alert( main_window, "You have to select some brushes to get the bounding box for.\n",
1495 "No selection", ui::alert_type::OK, ui::alert_icon::Error );
1499 const char *filename = main_window.file_dialog( TRUE, "Background Image", NULL, NULL );
1501 g_pParentWnd->ActiveXY()->XY_DisableBackground();
1504 g_pParentWnd->ActiveXY()->XY_LoadBackgroundImage( filename );
1509 ============================================================================
1513 ============================================================================
1522 double two_to_the_power( int power ){
1523 return pow( 2.0f, power );
1526 void XYWnd::XY_DrawAxis( void ){
1527 if ( g_xywindow_globals_private.show_axis ) {
1528 const char g_AxisName[3] = { 'X', 'Y', 'Z' };
1529 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1530 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1531 const int w = ( m_nWidth / 2 / m_fScale );
1532 const int h = ( m_nHeight / 2 / m_fScale );
1534 const Vector3& colourX = ( m_viewType == YZ ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorX;
1535 const Vector3& colourY = ( m_viewType == XY ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorZ;
1537 // draw two lines with corresponding axis colors to highlight current view
1538 // horizontal line: nDim1 color
1540 glBegin( GL_LINES );
1541 glColor3fv( vector3_to_array( colourX ) );
1542 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1543 glVertex2f( m_vOrigin[nDim1] - w + 65 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1545 glVertex2f( 32 / m_fScale, 0 );
1546 glColor3fv( vector3_to_array( colourY ) );
1547 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1548 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1550 glVertex2f( 0, 32 / m_fScale );
1553 // now print axis symbols
1554 glColor3fv( vector3_to_array( colourX ) );
1555 glRasterPos2f( m_vOrigin[nDim1] - w + 55 / m_fScale, m_vOrigin[nDim2] + h - 55 / m_fScale );
1556 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1557 glRasterPos2f( 28 / m_fScale, -10 / m_fScale );
1558 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1559 glColor3fv( vector3_to_array( colourY ) );
1560 glRasterPos2f( m_vOrigin[nDim1] - w + 25 / m_fScale, m_vOrigin[nDim2] + h - 30 / m_fScale );
1561 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1562 glRasterPos2f( -10 / m_fScale, 28 / m_fScale );
1563 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1567 void XYWnd::XY_DrawBackground( void ){
1568 glPushAttrib( GL_ALL_ATTRIB_BITS );
1570 glEnable( GL_TEXTURE_2D );
1571 glEnable( GL_BLEND );
1572 glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
1573 glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
1574 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP );
1575 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP );
1577 glPolygonMode( GL_FRONT, GL_FILL );
1579 glBindTexture( GL_TEXTURE_2D, m_tex->texture_number );
1580 glBegin( GL_QUADS );
1582 glColor4f( 1.0, 1.0, 1.0, m_alpha );
1583 glTexCoord2f( 0.0, 1.0 );
1584 glVertex2f( m_xmin, m_ymin );
1586 glTexCoord2f( 1.0, 1.0 );
1587 glVertex2f( m_xmax, m_ymin );
1589 glTexCoord2f( 1.0, 0.0 );
1590 glVertex2f( m_xmax, m_ymax );
1592 glTexCoord2f( 0.0, 0.0 );
1593 glVertex2f( m_xmin, m_ymax );
1596 glBindTexture( GL_TEXTURE_2D, 0 );
1601 void XYWnd::XY_DrawGrid( void ) {
1602 float x, y, xb, xe, yb, ye;
1605 float step, minor_step, stepx, stepy;
1606 step = minor_step = stepx = stepy = GetGridSize();
1608 int minor_power = Grid_getPower();
1611 while ( ( minor_step * m_fScale ) <= 4.0f ) { // make sure minor grid spacing is at least 4 pixels on the screen
1615 int power = minor_power;
1616 while ( ( power % 3 ) != 0 || ( step * m_fScale ) <= 32.0f ) { // make sure major grid spacing is at least 32 pixels on the screen
1618 step = float(two_to_the_power( power ) );
1620 mask = ( 1 << ( power - minor_power ) ) - 1;
1621 while ( ( stepx * m_fScale ) <= 32.0f ) // text step x must be at least 32
1623 while ( ( stepy * m_fScale ) <= 32.0f ) // text step y must be at least 32
1626 a = ( ( GetSnapGridSize() > 0.0f ) ? 1.0f : 0.3f );
1628 glDisable( GL_TEXTURE_2D );
1629 glDisable( GL_TEXTURE_1D );
1630 glDisable( GL_DEPTH_TEST );
1631 glDisable( GL_BLEND );
1634 w = ( m_nWidth / 2 / m_fScale );
1635 h = ( m_nHeight / 2 / m_fScale );
1637 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1638 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1640 xb = m_vOrigin[nDim1] - w;
1641 if ( xb < region_mins[nDim1] ) {
1642 xb = region_mins[nDim1];
1644 xb = step * floor( xb / step );
1646 xe = m_vOrigin[nDim1] + w;
1647 if ( xe > region_maxs[nDim1] ) {
1648 xe = region_maxs[nDim1];
1650 xe = step * ceil( xe / step );
1652 yb = m_vOrigin[nDim2] - h;
1653 if ( yb < region_mins[nDim2] ) {
1654 yb = region_mins[nDim2];
1656 yb = step * floor( yb / step );
1658 ye = m_vOrigin[nDim2] + h;
1659 if ( ye > region_maxs[nDim2] ) {
1660 ye = region_maxs[nDim2];
1662 ye = step * ceil( ye / step );
1664 #define COLORS_DIFFER( a,b ) \
1665 ( ( a )[0] != ( b )[0] || \
1666 ( a )[1] != ( b )[1] || \
1667 ( a )[2] != ( b )[2] )
1670 // draw minor blocks
1671 if ( g_xywindow_globals_private.d_showgrid || a < 1.0f ) {
1673 glEnable( GL_BLEND );
1676 if ( COLORS_DIFFER( g_xywindow_globals.color_gridminor, g_xywindow_globals.color_gridback ) ) {
1677 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridminor, a ) ) );
1679 glBegin( GL_LINES );
1681 for ( x = xb ; x < xe ; x += minor_step, ++i ) {
1682 if ( ( i & mask ) != 0 ) {
1683 glVertex2f( x, yb );
1684 glVertex2f( x, ye );
1688 for ( y = yb ; y < ye ; y += minor_step, ++i ) {
1689 if ( ( i & mask ) != 0 ) {
1690 glVertex2f( xb, y );
1691 glVertex2f( xe, y );
1697 // draw major blocks
1698 if ( COLORS_DIFFER( g_xywindow_globals.color_gridmajor, g_xywindow_globals.color_gridminor ) ) {
1699 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridmajor, a ) ) );
1701 glBegin( GL_LINES );
1702 for ( x = xb ; x <= xe ; x += step ) {
1703 glVertex2f( x, yb );
1704 glVertex2f( x, ye );
1706 for ( y = yb ; y <= ye ; y += step ) {
1707 glVertex2f( xb, y );
1708 glVertex2f( xe, y );
1714 glDisable( GL_BLEND );
1718 // draw coordinate text if needed
1719 if ( g_xywindow_globals_private.show_coordinates ) {
1720 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
1721 float offx = m_vOrigin[nDim2] + h - ( 4 + GlobalOpenGL().m_font->getPixelAscent() ) / m_fScale;
1722 float offy = m_vOrigin[nDim1] - w + 4 / m_fScale;
1723 for ( x = xb - fmod( xb, stepx ); x <= xe ; x += stepx ) {
1724 glRasterPos2f( x, offx );
1725 sprintf( text, "%g", x );
1726 GlobalOpenGL().drawString( text );
1728 for ( y = yb - fmod( yb, stepy ); y <= ye ; y += stepy ) {
1729 glRasterPos2f( offy, y );
1730 sprintf( text, "%g", y );
1731 GlobalOpenGL().drawString( text );
1735 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
1738 // we do this part (the old way) only if show_axis is disabled
1739 if ( !g_xywindow_globals_private.show_axis ) {
1740 glRasterPos2f( m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1742 GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) );
1746 XYWnd::XY_DrawAxis();
1748 // show current work zone?
1749 // the work zone is used to place dropped points and brushes
1750 if ( g_xywindow_globals_private.d_show_work ) {
1751 glColor4f( 1.0f, 0.0f, 0.0f, 1.0f );
1752 glBegin( GL_LINES );
1753 glVertex2f( xb, Select_getWorkZone().d_work_min[nDim2] );
1754 glVertex2f( xe, Select_getWorkZone().d_work_min[nDim2] );
1755 glVertex2f( xb, Select_getWorkZone().d_work_max[nDim2] );
1756 glVertex2f( xe, Select_getWorkZone().d_work_max[nDim2] );
1757 glVertex2f( Select_getWorkZone().d_work_min[nDim1], yb );
1758 glVertex2f( Select_getWorkZone().d_work_min[nDim1], ye );
1759 glVertex2f( Select_getWorkZone().d_work_max[nDim1], yb );
1760 glVertex2f( Select_getWorkZone().d_work_max[nDim1], ye );
1770 void XYWnd::XY_DrawBlockGrid(){
1771 if ( Map_FindWorldspawn( g_map ) == 0 ) {
1774 const char *value = Node_getEntity( *Map_GetWorldspawn( g_map ) )->getKeyValue( "_blocksize" );
1775 if ( strlen( value ) ) {
1776 sscanf( value, "%i", &g_xywindow_globals_private.blockSize );
1779 if ( !g_xywindow_globals_private.blockSize || g_xywindow_globals_private.blockSize > 65536 || g_xywindow_globals_private.blockSize < 1024 ) {
1780 // don't use custom blocksize if it is less than the default, or greater than the maximum world coordinate
1781 g_xywindow_globals_private.blockSize = 1024;
1784 float x, y, xb, xe, yb, ye;
1788 glDisable( GL_TEXTURE_2D );
1789 glDisable( GL_TEXTURE_1D );
1790 glDisable( GL_DEPTH_TEST );
1791 glDisable( GL_BLEND );
1793 w = ( m_nWidth / 2 / m_fScale );
1794 h = ( m_nHeight / 2 / m_fScale );
1796 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1797 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1799 xb = m_vOrigin[nDim1] - w;
1800 if ( xb < region_mins[nDim1] ) {
1801 xb = region_mins[nDim1];
1803 xb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( xb / g_xywindow_globals_private.blockSize ) );
1805 xe = m_vOrigin[nDim1] + w;
1806 if ( xe > region_maxs[nDim1] ) {
1807 xe = region_maxs[nDim1];
1809 xe = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( xe / g_xywindow_globals_private.blockSize ) );
1811 yb = m_vOrigin[nDim2] - h;
1812 if ( yb < region_mins[nDim2] ) {
1813 yb = region_mins[nDim2];
1815 yb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( yb / g_xywindow_globals_private.blockSize ) );
1817 ye = m_vOrigin[nDim2] + h;
1818 if ( ye > region_maxs[nDim2] ) {
1819 ye = region_maxs[nDim2];
1821 ye = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( ye / g_xywindow_globals_private.blockSize ) );
1823 // draw major blocks
1825 glColor3fv( vector3_to_array( g_xywindow_globals.color_gridblock ) );
1828 glBegin( GL_LINES );
1830 for ( x = xb ; x <= xe ; x += g_xywindow_globals_private.blockSize )
1832 glVertex2f( x, yb );
1833 glVertex2f( x, ye );
1836 if ( m_viewType == XY ) {
1837 for ( y = yb ; y <= ye ; y += g_xywindow_globals_private.blockSize )
1839 glVertex2f( xb, y );
1840 glVertex2f( xe, y );
1847 // draw coordinate text if needed
1849 if ( m_viewType == XY && m_fScale > .1 ) {
1850 for ( x = xb ; x < xe ; x += g_xywindow_globals_private.blockSize )
1851 for ( y = yb ; y < ye ; y += g_xywindow_globals_private.blockSize )
1853 glRasterPos2f( x + ( g_xywindow_globals_private.blockSize / 2 ), y + ( g_xywindow_globals_private.blockSize / 2 ) );
1854 sprintf( text, "%i,%i",(int)floor( x / g_xywindow_globals_private.blockSize ), (int)floor( y / g_xywindow_globals_private.blockSize ) );
1855 GlobalOpenGL().drawString( text );
1859 glColor4f( 0, 0, 0, 0 );
1862 void XYWnd::DrawCameraIcon( const Vector3& origin, const Vector3& angles ){
1863 float x, y, fov, box;
1866 fov = 48 / m_fScale;
1867 box = 16 / m_fScale;
1869 if ( m_viewType == XY ) {
1872 a = degrees_to_radians( angles[CAMERA_YAW] );
1874 else if ( m_viewType == YZ ) {
1877 a = degrees_to_radians( angles[CAMERA_PITCH] );
1883 a = degrees_to_radians( angles[CAMERA_PITCH] );
1886 glColor3f( 0.0, 0.0, 1.0 );
1887 glBegin( GL_LINE_STRIP );
1888 glVertex3f( x - box,y,0 );
1889 glVertex3f( x,y + ( box / 2 ),0 );
1890 glVertex3f( x + box,y,0 );
1891 glVertex3f( x,y - ( box / 2 ),0 );
1892 glVertex3f( x - box,y,0 );
1893 glVertex3f( x + box,y,0 );
1896 glBegin( GL_LINE_STRIP );
1897 glVertex3f( x + static_cast<float>( fov * cos( a + c_pi / 4 ) ), y + static_cast<float>( fov * sin( a + c_pi / 4 ) ), 0 );
1898 glVertex3f( x, y, 0 );
1899 glVertex3f( x + static_cast<float>( fov * cos( a - c_pi / 4 ) ), y + static_cast<float>( fov * sin( a - c_pi / 4 ) ), 0 );
1905 float Betwixt( float f1, float f2 ){
1907 return f2 + ( ( f1 - f2 ) / 2 );
1910 return f1 + ( ( f2 - f1 ) / 2 );
1915 // can be greatly simplified but per usual i am in a hurry
1916 // which is not an excuse, just a fact
1917 void XYWnd::PaintSizeInfo( int nDim1, int nDim2, Vector3& vMinBounds, Vector3& vMaxBounds ){
1918 if ( vector3_equal( vMinBounds, vMaxBounds ) ) {
1921 const char* g_pDimStrings[] = {"x:", "y:", "z:"};
1922 typedef const char* OrgStrings[2];
1923 const OrgStrings g_pOrgStrings[] = { { "x:", "y:", }, { "x:", "z:", }, { "y:", "z:", } };
1925 Vector3 vSize( vector3_subtracted( vMaxBounds, vMinBounds ) );
1927 glColor3f( g_xywindow_globals.color_selbrushes[0] * .65f,
1928 g_xywindow_globals.color_selbrushes[1] * .65f,
1929 g_xywindow_globals.color_selbrushes[2] * .65f );
1931 StringOutputStream dimensions( 16 );
1933 if ( m_viewType == XY ) {
1934 glBegin( GL_LINES );
1936 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
1937 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
1939 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
1940 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
1942 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
1943 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
1946 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2], 0.0f );
1947 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
1949 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
1950 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
1952 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
1953 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
1957 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale, 0.0f );
1958 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
1959 GlobalOpenGL().drawString( dimensions.c_str() );
1962 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ), 0.0f );
1963 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
1964 GlobalOpenGL().drawString( dimensions.c_str() );
1967 glRasterPos3f( vMinBounds[nDim1] + 4, vMaxBounds[nDim2] + 8 / m_fScale, 0.0f );
1968 dimensions << "(" << g_pOrgStrings[0][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[0][1] << vMaxBounds[nDim2] << ")";
1969 GlobalOpenGL().drawString( dimensions.c_str() );
1971 else if ( m_viewType == XZ ) {
1972 glBegin( GL_LINES );
1974 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f / m_fScale );
1975 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale );
1977 glVertex3f( vMinBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
1978 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
1980 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 6.0f / m_fScale );
1981 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
1984 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMinBounds[nDim2] );
1985 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
1987 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
1988 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
1990 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMaxBounds[nDim2] );
1991 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
1995 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), 0, vMinBounds[nDim2] - 20.0f / m_fScale );
1996 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
1997 GlobalOpenGL().drawString( dimensions.c_str() );
2000 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, 0, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
2001 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2002 GlobalOpenGL().drawString( dimensions.c_str() );
2005 glRasterPos3f( vMinBounds[nDim1] + 4, 0, vMaxBounds[nDim2] + 8 / m_fScale );
2006 dimensions << "(" << g_pOrgStrings[1][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[1][1] << vMaxBounds[nDim2] << ")";
2007 GlobalOpenGL().drawString( dimensions.c_str() );
2011 glBegin( GL_LINES );
2013 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2014 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2016 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2017 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2019 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2020 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2023 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2] );
2024 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2026 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2027 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2029 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2] );
2030 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2034 glRasterPos3f( 0, Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale );
2035 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2036 GlobalOpenGL().drawString( dimensions.c_str() );
2039 glRasterPos3f( 0, vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
2040 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2041 GlobalOpenGL().drawString( dimensions.c_str() );
2044 glRasterPos3f( 0, vMinBounds[nDim1] + 4.0f, vMaxBounds[nDim2] + 8 / m_fScale );
2045 dimensions << "(" << g_pOrgStrings[2][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[2][1] << vMaxBounds[nDim2] << ")";
2046 GlobalOpenGL().drawString( dimensions.c_str() );
2050 class XYRenderer : public Renderer
2058 unsigned int m_highlight;
2062 XYRenderer( RenderStateFlags globalstate, Shader* selected ) :
2063 m_globalstate( globalstate ),
2064 m_state_selected( selected ){
2065 ASSERT_NOTNULL( selected );
2066 m_state_stack.push_back( state_type() );
2069 void SetState( Shader* state, EStyle style ){
2070 ASSERT_NOTNULL( state );
2071 if ( style == eWireframeOnly ) {
2072 m_state_stack.back().m_state = state;
2075 EStyle getStyle() const {
2076 return eWireframeOnly;
2079 m_state_stack.push_back( m_state_stack.back() );
2082 ASSERT_MESSAGE( !m_state_stack.empty(), "popping empty stack" );
2083 m_state_stack.pop_back();
2085 void Highlight( EHighlightMode mode, bool bEnable = true ){
2087 ? m_state_stack.back().m_highlight |= mode
2088 : m_state_stack.back().m_highlight &= ~mode;
2090 void addRenderable( const OpenGLRenderable& renderable, const Matrix4& localToWorld ){
2091 if ( m_state_stack.back().m_highlight & ePrimitive ) {
2092 m_state_selected->addRenderable( renderable, localToWorld );
2096 m_state_stack.back().m_state->addRenderable( renderable, localToWorld );
2100 void render( const Matrix4& modelview, const Matrix4& projection ){
2101 GlobalShaderCache().render( m_globalstate, modelview, projection );
2104 std::vector<state_type> m_state_stack;
2105 RenderStateFlags m_globalstate;
2106 Shader* m_state_selected;
2109 void XYWnd::updateProjection(){
2110 m_projection[0] = 1.0f / static_cast<float>( m_nWidth / 2 );
2111 m_projection[5] = 1.0f / static_cast<float>( m_nHeight / 2 );
2112 m_projection[10] = 1.0f / ( g_MaxWorldCoord * m_fScale );
2114 m_projection[12] = 0.0f;
2115 m_projection[13] = 0.0f;
2116 m_projection[14] = -1.0f;
2128 m_projection[11] = 0.0f;
2130 m_projection[15] = 1.0f;
2132 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2135 // note: modelview matrix must have a uniform scale, otherwise strange things happen when rendering the rotation manipulator.
2136 void XYWnd::updateModelview(){
2137 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2138 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2141 m_modelview[12] = -m_vOrigin[nDim1] * m_fScale;
2142 m_modelview[13] = -m_vOrigin[nDim2] * m_fScale;
2143 m_modelview[14] = g_MaxWorldCoord * m_fScale;
2146 switch ( m_viewType )
2149 m_modelview[0] = m_fScale;
2154 m_modelview[5] = m_fScale;
2159 m_modelview[10] = -m_fScale;
2162 m_modelview[0] = m_fScale;
2168 m_modelview[6] = m_fScale;
2171 m_modelview[9] = m_fScale;
2172 m_modelview[10] = 0;
2177 m_modelview[2] = -m_fScale;
2179 m_modelview[4] = m_fScale;
2184 m_modelview[9] = m_fScale;
2185 m_modelview[10] = 0;
2189 m_modelview[3] = m_modelview[7] = m_modelview[11] = 0;
2190 m_modelview[15] = 1;
2192 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2201 //#define DBG_SCENEDUMP
2203 void XYWnd::XY_Draw(){
2207 glViewport( 0, 0, m_nWidth, m_nHeight );
2208 glClearColor( g_xywindow_globals.color_gridback[0],
2209 g_xywindow_globals.color_gridback[1],
2210 g_xywindow_globals.color_gridback[2],0 );
2212 glClear( GL_COLOR_BUFFER_BIT );
2218 glMatrixMode( GL_PROJECTION );
2219 glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
2221 glMatrixMode( GL_MODELVIEW );
2223 glScalef( m_fScale, m_fScale, 1 );
2224 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2225 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2226 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2228 glDisable( GL_LINE_STIPPLE );
2230 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2231 glDisableClientState( GL_NORMAL_ARRAY );
2232 glDisableClientState( GL_COLOR_ARRAY );
2233 glDisable( GL_TEXTURE_2D );
2234 glDisable( GL_LIGHTING );
2235 glDisable( GL_COLOR_MATERIAL );
2236 glDisable( GL_DEPTH_TEST );
2238 if ( m_backgroundActivated ) {
2239 XY_DrawBackground();
2243 if ( g_xywindow_globals_private.show_blocks ) {
2247 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2249 unsigned int globalstate = RENDER_COLOURARRAY | RENDER_COLOURWRITE | RENDER_POLYGONSMOOTH | RENDER_LINESMOOTH;
2250 if ( !g_xywindow_globals.m_bNoStipple ) {
2251 globalstate |= RENDER_LINESTIPPLE;
2255 XYRenderer renderer( globalstate, m_state_selected );
2257 Scene_Render( renderer, m_view );
2259 GlobalOpenGL_debugAssertNoErrors();
2260 renderer.render( m_modelview, m_projection );
2261 GlobalOpenGL_debugAssertNoErrors();
2264 glDepthMask( GL_FALSE );
2266 GlobalOpenGL_debugAssertNoErrors();
2268 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2270 GlobalOpenGL_debugAssertNoErrors();
2271 glDisable( GL_LINE_STIPPLE );
2272 GlobalOpenGL_debugAssertNoErrors();
2274 GlobalOpenGL_debugAssertNoErrors();
2275 if ( GlobalOpenGL().GL_1_3() ) {
2276 glActiveTexture( GL_TEXTURE0 );
2277 glClientActiveTexture( GL_TEXTURE0 );
2279 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2280 GlobalOpenGL_debugAssertNoErrors();
2281 glDisableClientState( GL_NORMAL_ARRAY );
2282 GlobalOpenGL_debugAssertNoErrors();
2283 glDisableClientState( GL_COLOR_ARRAY );
2284 GlobalOpenGL_debugAssertNoErrors();
2285 glDisable( GL_TEXTURE_2D );
2286 GlobalOpenGL_debugAssertNoErrors();
2287 glDisable( GL_LIGHTING );
2288 GlobalOpenGL_debugAssertNoErrors();
2289 glDisable( GL_COLOR_MATERIAL );
2290 GlobalOpenGL_debugAssertNoErrors();
2292 GlobalOpenGL_debugAssertNoErrors();
2296 if ( g_xywindow_globals_private.m_bSizePaint && GlobalSelectionSystem().countSelected() != 0 ) {
2298 Select_GetBounds( min, max );
2299 PaintSizeInfo( nDim1, nDim2, min, max );
2302 if ( g_bCrossHairs ) {
2303 glColor4f( 0.2f, 0.9f, 0.2f, 0.8f );
2304 glBegin( GL_LINES );
2305 if ( m_viewType == XY ) {
2306 glVertex2f( 2.0f * g_MinWorldCoord, m_mousePosition[1] );
2307 glVertex2f( 2.0f * g_MaxWorldCoord, m_mousePosition[1] );
2308 glVertex2f( m_mousePosition[0], 2.0f * g_MinWorldCoord );
2309 glVertex2f( m_mousePosition[0], 2.0f * g_MaxWorldCoord );
2311 else if ( m_viewType == YZ ) {
2312 glVertex3f( m_mousePosition[0], 2.0f * g_MinWorldCoord, m_mousePosition[2] );
2313 glVertex3f( m_mousePosition[0], 2.0f * g_MaxWorldCoord, m_mousePosition[2] );
2314 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2315 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2319 glVertex3f( 2.0f * g_MinWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2320 glVertex3f( 2.0f * g_MaxWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2321 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2322 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2328 GlobalClipPoints_Draw( m_fScale );
2331 GlobalOpenGL_debugAssertNoErrors();
2335 glScalef( m_fScale, m_fScale, 1 );
2336 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2338 DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) );
2340 Feedback_draw2D( m_viewType );
2342 if ( g_xywindow_globals_private.show_outline ) {
2344 glMatrixMode( GL_PROJECTION );
2346 glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
2348 glMatrixMode( GL_MODELVIEW );
2351 // four view mode doesn't colorize
2352 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2353 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
2357 switch ( m_viewType )
2360 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorX ) );
2363 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorY ) );
2366 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorZ ) );
2370 glBegin( GL_LINE_LOOP );
2371 glVertex2f( 0.5, 0.5 );
2372 glVertex2f( m_nWidth - 0.5, 1 );
2373 glVertex2f( m_nWidth - 0.5, m_nHeight - 0.5 );
2374 glVertex2f( 0.5, m_nHeight - 0.5 );
2379 GlobalOpenGL_debugAssertNoErrors();
2384 void XYWnd_MouseToPoint( XYWnd* xywnd, int x, int y, Vector3& point ){
2385 xywnd->XY_ToPoint( x, y, point );
2386 xywnd->XY_SnapToGrid( point );
2388 int nDim = ( xywnd->GetViewType() == XY ) ? 2 : ( xywnd->GetViewType() == YZ ) ? 0 : 1;
2389 float fWorkMid = float_mid( Select_getWorkZone().d_work_min[nDim], Select_getWorkZone().d_work_max[nDim] );
2390 point[nDim] = float_snapped( fWorkMid, GetGridSize() );
2393 void XYWnd::OnEntityCreate( const char* item ){
2394 StringOutputStream command;
2395 command << "entityCreate -class " << item;
2396 UndoableCommand undo( command.c_str() );
2398 XYWnd_MouseToPoint( this, m_entityCreate_x, m_entityCreate_y, point );
2399 Entity_createFromSelection( item, point );
2404 void GetFocusPosition( Vector3& position ){
2405 if ( GlobalSelectionSystem().countSelected() != 0 ) {
2406 Select_GetMid( position );
2410 position = Camera_getOrigin( *g_pParentWnd->GetCamWnd() );
2414 void XYWnd_Focus( XYWnd* xywnd ){
2416 GetFocusPosition( position );
2417 xywnd->PositionView( position );
2420 void XY_Split_Focus(){
2422 GetFocusPosition( position );
2423 if ( g_pParentWnd->GetXYWnd() ) {
2424 g_pParentWnd->GetXYWnd()->PositionView( position );
2426 if ( g_pParentWnd->GetXZWnd() ) {
2427 g_pParentWnd->GetXZWnd()->PositionView( position );
2429 if ( g_pParentWnd->GetYZWnd() ) {
2430 g_pParentWnd->GetYZWnd()->PositionView( position );
2435 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2436 // cannot do this in a split window
2437 // do something else that the user may want here
2442 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2443 XYWnd_Focus( xywnd );
2447 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2448 // cannot do this in a split window
2449 // do something else that the user may want here
2454 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2455 xywnd->SetViewType( XY );
2456 XYWnd_Focus( xywnd );
2460 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2461 // cannot do this in a split window
2462 // do something else that the user may want here
2467 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2468 xywnd->SetViewType( XZ );
2469 XYWnd_Focus( xywnd );
2473 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2474 // cannot do this in a split window
2475 // do something else that the user may want here
2480 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2481 xywnd->SetViewType( YZ );
2482 XYWnd_Focus( xywnd );
2486 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2487 // cannot do this in a split window
2488 // do something else that the user may want here
2493 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2494 if ( xywnd->GetViewType() == XY ) {
2495 xywnd->SetViewType( XZ );
2497 else if ( xywnd->GetViewType() == XZ ) {
2498 xywnd->SetViewType( YZ );
2501 xywnd->SetViewType( XY );
2503 XYWnd_Focus( xywnd );
2507 if ( g_pParentWnd->GetXYWnd() ) {
2508 g_pParentWnd->GetXYWnd()->SetScale( 1 );
2510 if ( g_pParentWnd->GetXZWnd() ) {
2511 g_pParentWnd->GetXZWnd()->SetScale( 1 );
2513 if ( g_pParentWnd->GetYZWnd() ) {
2514 g_pParentWnd->GetYZWnd()->SetScale( 1 );
2519 XYWnd_ZoomIn( g_pParentWnd->ActiveXY() );
2522 // NOTE: the zoom out factor is 4/5, we could think about customizing it
2523 // we don't go below a zoom factor corresponding to 10% of the max world size
2524 // (this has to be computed against the window size)
2526 XYWnd_ZoomOut( g_pParentWnd->ActiveXY() );
2531 void ToggleShowCrosshair(){
2533 XY_UpdateAllWindows();
2536 void ToggleShowSizeInfo(){
2537 g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
2538 XY_UpdateAllWindows();
2541 void ToggleShowGrid(){
2542 g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
2543 XY_UpdateAllWindows();
2546 ToggleShown g_xy_top_shown( true );
2548 void XY_Top_Shown_Construct( ui::Window parent ){
2549 g_xy_top_shown.connect( parent );
2552 ToggleShown g_yz_side_shown( false );
2554 void YZ_Side_Shown_Construct( ui::Window parent ){
2555 g_yz_side_shown.connect( parent );
2558 ToggleShown g_xz_front_shown( false );
2560 void XZ_Front_Shown_Construct( ui::Window parent ){
2561 g_xz_front_shown.connect( parent );
2565 class EntityClassMenu : public ModuleObserver
2567 std::size_t m_unrealised;
2569 EntityClassMenu() : m_unrealised( 1 ){
2572 if ( --m_unrealised == 0 ) {
2576 if ( ++m_unrealised == 1 ) {
2577 if ( XYWnd::m_mnuDrop ) {
2578 XYWnd::m_mnuDrop.destroy();
2579 XYWnd::m_mnuDrop = ui::Menu(ui::null);
2585 EntityClassMenu g_EntityClassMenu;
2590 void ShowNamesToggle(){
2591 GlobalEntityCreator().setShowNames( !GlobalEntityCreator().getShowNames() );
2592 XY_UpdateAllWindows();
2594 typedef FreeCaller<void(), ShowNamesToggle> ShowNamesToggleCaller;
2595 void ShowNamesExport( const Callback<void(bool)> & importer ){
2596 importer( GlobalEntityCreator().getShowNames() );
2598 typedef FreeCaller<void(const Callback<void(bool)> &), ShowNamesExport> ShowNamesExportCaller;
2600 void ShowAnglesToggle(){
2601 GlobalEntityCreator().setShowAngles( !GlobalEntityCreator().getShowAngles() );
2602 XY_UpdateAllWindows();
2604 typedef FreeCaller<void(), ShowAnglesToggle> ShowAnglesToggleCaller;
2605 void ShowAnglesExport( const Callback<void(bool)> & importer ){
2606 importer( GlobalEntityCreator().getShowAngles() );
2608 typedef FreeCaller<void(const Callback<void(bool)> &), ShowAnglesExport> ShowAnglesExportCaller;
2610 void ShowBlocksToggle(){
2611 g_xywindow_globals_private.show_blocks ^= 1;
2612 XY_UpdateAllWindows();
2614 typedef FreeCaller<void(), ShowBlocksToggle> ShowBlocksToggleCaller;
2615 void ShowBlocksExport( const Callback<void(bool)> & importer ){
2616 importer( g_xywindow_globals_private.show_blocks );
2618 typedef FreeCaller<void(const Callback<void(bool)> &), ShowBlocksExport> ShowBlocksExportCaller;
2620 void ShowCoordinatesToggle(){
2621 g_xywindow_globals_private.show_coordinates ^= 1;
2622 XY_UpdateAllWindows();
2624 typedef FreeCaller<void(), ShowCoordinatesToggle> ShowCoordinatesToggleCaller;
2625 void ShowCoordinatesExport( const Callback<void(bool)> & importer ){
2626 importer( g_xywindow_globals_private.show_coordinates );
2628 typedef FreeCaller<void(const Callback<void(bool)> &), ShowCoordinatesExport> ShowCoordinatesExportCaller;
2630 void ShowOutlineToggle(){
2631 g_xywindow_globals_private.show_outline ^= 1;
2632 XY_UpdateAllWindows();
2634 typedef FreeCaller<void(), ShowOutlineToggle> ShowOutlineToggleCaller;
2635 void ShowOutlineExport( const Callback<void(bool)> & importer ){
2636 importer( g_xywindow_globals_private.show_outline );
2638 typedef FreeCaller<void(const Callback<void(bool)> &), ShowOutlineExport> ShowOutlineExportCaller;
2640 void ShowAxesToggle(){
2641 g_xywindow_globals_private.show_axis ^= 1;
2642 XY_UpdateAllWindows();
2644 typedef FreeCaller<void(), ShowAxesToggle> ShowAxesToggleCaller;
2645 void ShowAxesExport( const Callback<void(bool)> & importer ){
2646 importer( g_xywindow_globals_private.show_axis );
2648 typedef FreeCaller<void(const Callback<void(bool)> &), ShowAxesExport> ShowAxesExportCaller;
2650 void ShowWorkzoneToggle(){
2651 g_xywindow_globals_private.d_show_work ^= 1;
2652 XY_UpdateAllWindows();
2654 typedef FreeCaller<void(), ShowWorkzoneToggle> ShowWorkzoneToggleCaller;
2655 void ShowWorkzoneExport( const Callback<void(bool)> & importer ){
2656 importer( g_xywindow_globals_private.d_show_work );
2658 typedef FreeCaller<void(const Callback<void(bool)> &), ShowWorkzoneExport> ShowWorkzoneExportCaller;
2660 ShowNamesExportCaller g_show_names_caller;
2661 Callback<void(const Callback<void(bool)> &)> g_show_names_callback( g_show_names_caller );
2662 ToggleItem g_show_names( g_show_names_callback );
2664 ShowAnglesExportCaller g_show_angles_caller;
2665 Callback<void(const Callback<void(bool)> &)> g_show_angles_callback( g_show_angles_caller );
2666 ToggleItem g_show_angles( g_show_angles_callback );
2668 ShowBlocksExportCaller g_show_blocks_caller;
2669 Callback<void(const Callback<void(bool)> &)> g_show_blocks_callback( g_show_blocks_caller );
2670 ToggleItem g_show_blocks( g_show_blocks_callback );
2672 ShowCoordinatesExportCaller g_show_coordinates_caller;
2673 Callback<void(const Callback<void(bool)> &)> g_show_coordinates_callback( g_show_coordinates_caller );
2674 ToggleItem g_show_coordinates( g_show_coordinates_callback );
2676 ShowOutlineExportCaller g_show_outline_caller;
2677 Callback<void(const Callback<void(bool)> &)> g_show_outline_callback( g_show_outline_caller );
2678 ToggleItem g_show_outline( g_show_outline_callback );
2680 ShowAxesExportCaller g_show_axes_caller;
2681 Callback<void(const Callback<void(bool)> &)> g_show_axes_callback( g_show_axes_caller );
2682 ToggleItem g_show_axes( g_show_axes_callback );
2684 ShowWorkzoneExportCaller g_show_workzone_caller;
2685 Callback<void(const Callback<void(bool)> &)> g_show_workzone_callback( g_show_workzone_caller );
2686 ToggleItem g_show_workzone( g_show_workzone_callback );
2688 void XYShow_registerCommands(){
2689 GlobalToggles_insert( "ShowAngles", ShowAnglesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_angles ) );
2690 GlobalToggles_insert( "ShowNames", ShowNamesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_names ) );
2691 GlobalToggles_insert( "ShowBlocks", ShowBlocksToggleCaller(), ToggleItem::AddCallbackCaller( g_show_blocks ) );
2692 GlobalToggles_insert( "ShowCoordinates", ShowCoordinatesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_coordinates ) );
2693 GlobalToggles_insert( "ShowWindowOutline", ShowOutlineToggleCaller(), ToggleItem::AddCallbackCaller( g_show_outline ) );
2694 GlobalToggles_insert( "ShowAxes", ShowAxesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_axes ) );
2695 GlobalToggles_insert( "ShowWorkzone", ShowWorkzoneToggleCaller(), ToggleItem::AddCallbackCaller( g_show_workzone ) );
2698 void XYWnd_registerShortcuts(){
2699 command_connect_accelerator( "ToggleCrosshairs" );
2700 command_connect_accelerator( "ToggleSizePaint" );
2705 void Orthographic_constructPreferences( PreferencesPage& page ){
2706 page.appendCheckBox( "", "Solid selection boxes", g_xywindow_globals.m_bNoStipple );
2707 page.appendCheckBox( "", "Display size info", g_xywindow_globals_private.m_bSizePaint );
2708 page.appendCheckBox( "", "Chase mouse during drags", g_xywindow_globals_private.m_bChaseMouse );
2709 page.appendCheckBox( "", "Update views on camera move", g_xywindow_globals_private.m_bCamXYUpdate );
2711 void Orthographic_constructPage( PreferenceGroup& group ){
2712 PreferencesPage page( group.createPage( "Orthographic", "Orthographic View Preferences" ) );
2713 Orthographic_constructPreferences( page );
2715 void Orthographic_registerPreferencesPage(){
2716 PreferencesDialog_addSettingsPage( makeCallbackF(Orthographic_constructPage) );
2719 void Clipper_constructPreferences( PreferencesPage& page ){
2720 page.appendCheckBox( "", "Clipper tool uses caulk", g_clip_useCaulk );
2722 void Clipper_constructPage( PreferenceGroup& group ){
2723 PreferencesPage page( group.createPage( "Clipper", "Clipper Tool Settings" ) );
2724 Clipper_constructPreferences( page );
2726 void Clipper_registerPreferencesPage(){
2727 PreferencesDialog_addSettingsPage( makeCallbackF(Clipper_constructPage) );
2731 #include "preferencesystem.h"
2732 #include "stringio.h"
2735 struct ToggleShown_Bool {
2736 static void Export(const ToggleShown &self, const Callback<void(bool)> &returnz) {
2737 returnz(self.active());
2740 static void Import(ToggleShown &self, bool value) {
2746 void XYWindow_Construct(){
2747 GlobalCommands_insert( "ToggleCrosshairs", makeCallbackF(ToggleShowCrosshair), Accelerator( 'X', (GdkModifierType)GDK_SHIFT_MASK ) );
2748 GlobalCommands_insert( "ToggleSizePaint", makeCallbackF(ToggleShowSizeInfo), Accelerator( 'J' ) );
2749 GlobalCommands_insert( "ToggleGrid", makeCallbackF(ToggleShowGrid), Accelerator( '0' ) );
2751 GlobalToggles_insert( "ToggleView", ToggleShown::ToggleCaller( g_xy_top_shown ), ToggleItem::AddCallbackCaller( g_xy_top_shown.m_item ), Accelerator( 'V', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
2752 GlobalToggles_insert( "ToggleSideView", ToggleShown::ToggleCaller( g_yz_side_shown ), ToggleItem::AddCallbackCaller( g_yz_side_shown.m_item ) );
2753 GlobalToggles_insert( "ToggleFrontView", ToggleShown::ToggleCaller( g_xz_front_shown ), ToggleItem::AddCallbackCaller( g_xz_front_shown.m_item ) );
2754 GlobalCommands_insert( "NextView", makeCallbackF(XY_Next), Accelerator( GDK_KEY_Tab, (GdkModifierType)GDK_CONTROL_MASK ) ); // fixme: doesn't show its shortcut
2755 GlobalCommands_insert( "ZoomIn", makeCallbackF(XY_ZoomIn), Accelerator( GDK_KEY_Delete ) );
2756 GlobalCommands_insert( "ZoomOut", makeCallbackF(XY_ZoomOut), Accelerator( GDK_KEY_Insert ) );
2757 GlobalCommands_insert( "ViewTop", makeCallbackF(XY_Top), Accelerator( GDK_KEY_KP_Home ) );
2758 GlobalCommands_insert( "ViewSide", makeCallbackF(XY_Side), Accelerator( GDK_KEY_KP_Page_Down ) );
2759 GlobalCommands_insert( "ViewFront", makeCallbackF(XY_Front), Accelerator( GDK_KEY_KP_End ) );
2760 GlobalCommands_insert( "Zoom100", makeCallbackF(XY_Zoom100) );
2761 GlobalCommands_insert( "CenterXYView", makeCallbackF(XY_Focus), Accelerator( GDK_KEY_Tab, (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
2763 GlobalPreferenceSystem().registerPreference( "ClipCaulk", make_property_string( g_clip_useCaulk ) );
2765 GlobalPreferenceSystem().registerPreference( "NewRightClick", make_property_string( g_xywindow_globals.m_bRightClick ) );
2766 GlobalPreferenceSystem().registerPreference( "ChaseMouse", make_property_string( g_xywindow_globals_private.m_bChaseMouse ) );
2767 GlobalPreferenceSystem().registerPreference( "SizePainting", make_property_string( g_xywindow_globals_private.m_bSizePaint ) );
2768 GlobalPreferenceSystem().registerPreference( "NoStipple", make_property_string( g_xywindow_globals.m_bNoStipple ) );
2769 GlobalPreferenceSystem().registerPreference( "SI_ShowCoords", make_property_string( g_xywindow_globals_private.show_coordinates ) );
2770 GlobalPreferenceSystem().registerPreference( "SI_ShowOutlines", make_property_string( g_xywindow_globals_private.show_outline ) );
2771 GlobalPreferenceSystem().registerPreference( "SI_ShowAxis", make_property_string( g_xywindow_globals_private.show_axis ) );
2772 GlobalPreferenceSystem().registerPreference( "CamXYUpdate", make_property_string( g_xywindow_globals_private.m_bCamXYUpdate ) );
2773 GlobalPreferenceSystem().registerPreference( "ShowWorkzone", make_property_string( g_xywindow_globals_private.d_show_work ) );
2775 GlobalPreferenceSystem().registerPreference( "SI_AxisColors0", make_property_string( g_xywindow_globals.AxisColorX ) );
2776 GlobalPreferenceSystem().registerPreference( "SI_AxisColors1", make_property_string( g_xywindow_globals.AxisColorY ) );
2777 GlobalPreferenceSystem().registerPreference( "SI_AxisColors2", make_property_string( g_xywindow_globals.AxisColorZ ) );
2778 GlobalPreferenceSystem().registerPreference( "SI_Colors1", make_property_string( g_xywindow_globals.color_gridback ) );
2779 GlobalPreferenceSystem().registerPreference( "SI_Colors2", make_property_string( g_xywindow_globals.color_gridminor ) );
2780 GlobalPreferenceSystem().registerPreference( "SI_Colors3", make_property_string( g_xywindow_globals.color_gridmajor ) );
2781 GlobalPreferenceSystem().registerPreference( "SI_Colors6", make_property_string( g_xywindow_globals.color_gridblock ) );
2782 GlobalPreferenceSystem().registerPreference( "SI_Colors7", make_property_string( g_xywindow_globals.color_gridtext ) );
2783 GlobalPreferenceSystem().registerPreference( "SI_Colors8", make_property_string( g_xywindow_globals.color_brushes ) );
2784 GlobalPreferenceSystem().registerPreference( "SI_Colors14", make_property_string( g_xywindow_globals.color_gridmajor_alt ) );
2787 GlobalPreferenceSystem().registerPreference( "XZVIS", make_property_string<ToggleShown_Bool>( g_xz_front_shown ) );
2788 GlobalPreferenceSystem().registerPreference( "YZVIS", make_property_string<ToggleShown_Bool>( g_yz_side_shown ) );
2790 Orthographic_registerPreferencesPage();
2791 Clipper_registerPreferencesPage();
2793 XYWnd::captureStates();
2794 GlobalEntityClassManager().attach( g_EntityClassMenu );
2797 void XYWindow_Destroy(){
2798 GlobalEntityClassManager().detach( g_EntityClassMenu );
2799 XYWnd::releaseStates();