2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
28 #include "texwindow.h"
30 #include "debugging/debugging.h"
33 #include "ifilesystem.h"
37 #include "moduleobserver.h"
44 #include <gtk/gtkrange.h>
45 #include <gtk/gtkframe.h>
46 #include <gtk/gtkhbox.h>
47 #include <gtk/gtkvbox.h>
48 #include <gtk/gtkvscrollbar.h>
50 #include "signal/signal.h"
51 #include "math/vector.h"
52 #include "texturelib.h"
53 #include "string/string.h"
54 #include "shaderlib.h"
57 #include "stream/memstream.h"
58 #include "stream/textfilestream.h"
59 #include "stream/stringstream.h"
65 #include "gtkutil/menu.h"
66 #include "gtkutil/nonmodal.h"
67 #include "gtkutil/cursor.h"
68 #include "gtkutil/widget.h"
69 #include "gtkutil/glwidget.h"
70 #include "gtkutil/messagebox.h"
76 #include "brush_primit.h"
77 #include "brushmanip.h"
78 #include "patchmanip.h"
83 #include "mainframe.h"
84 #include "findtexturedialog.h"
85 #include "surfacedialog.h"
86 #include "patchdialog.h"
87 #include "groupdialog.h"
88 #include "preferences.h"
92 bool TextureBrowser_showWads()
94 return !string_empty(g_pGameDescription->getKeyValue("show_wads"));
97 void TextureBrowser_queueDraw(TextureBrowser& textureBrowser);
99 bool string_equal_start(const char* string, StringRange start)
101 return string_equal_n(string, start.first, start.last - start.first);
104 typedef std::set<CopiedString> TextureGroups;
106 void TextureGroups_addWad(TextureGroups& groups, const char* archive)
108 if(extension_equal(path_get_extension(archive), "wad"))
111 groups.insert(archive);
113 CopiedString archiveBaseName(path_get_filename_start(archive), path_get_filename_base_end(archive));
114 groups.insert(archiveBaseName);
118 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addWad> TextureGroupsAddWadCaller;
120 void TextureGroups_addShader(TextureGroups& groups, const char* shaderName)
122 const char* texture = path_make_relative(shaderName, "textures/");
123 if(texture != shaderName)
125 const char* last = path_remove_directory(texture);
126 if(!string_empty(last))
128 groups.insert(CopiedString(StringRange(texture, --last)));
132 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addShader> TextureGroupsAddShaderCaller;
134 void TextureGroups_addDirectory(TextureGroups& groups, const char* directory)
136 groups.insert(directory);
138 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addDirectory> TextureGroupsAddDirectoryCaller;
142 bool g_TextureBrowser_shaderlistOnly = false;
145 class DeferredAdjustment
149 typedef void (*ValueChangedFunction)(void* data, gdouble value);
150 ValueChangedFunction m_function;
153 static gboolean deferred_value_changed(gpointer data)
155 reinterpret_cast<DeferredAdjustment*>(data)->m_function(
156 reinterpret_cast<DeferredAdjustment*>(data)->m_data,
157 reinterpret_cast<DeferredAdjustment*>(data)->m_value
159 reinterpret_cast<DeferredAdjustment*>(data)->m_handler = 0;
160 reinterpret_cast<DeferredAdjustment*>(data)->m_value = 0;
164 DeferredAdjustment(ValueChangedFunction function, void* data) : m_value(0), m_handler(0), m_function(function), m_data(data)
171 g_source_remove(m_handler);
172 deferred_value_changed(this);
175 void value_changed(gdouble value)
180 m_handler = g_idle_add(deferred_value_changed, this);
183 static void adjustment_value_changed(GtkAdjustment *adjustment, DeferredAdjustment* self)
185 self->value_changed(adjustment->value);
191 class TextureBrowser;
193 typedef ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw> TextureBrowserQueueDrawCaller;
195 void TextureBrowser_scrollChanged(void* data, gdouble value);
200 STARTUPSHADERS_NONE = 0,
201 STARTUPSHADERS_COMMON,
204 void TextureBrowser_hideUnusedExport(const BoolImportCallback& importer);
205 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
207 void TextureBrowser_showShadersExport(const BoolImportCallback& importer);
208 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
210 void TextureBrowser_showShaderlistOnly(const BoolImportCallback& importer);
211 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
223 GtkWidget* m_gl_widget;
224 GtkWidget* m_texture_scroll;
225 GtkWidget* m_treeViewTree;
226 GtkWidget* m_treeViewTags;
227 GtkWidget* m_tag_frame;
228 GtkListStore* m_assigned_store;
229 GtkListStore* m_available_store;
230 GtkWidget* m_assigned_tree;
231 GtkWidget* m_available_tree;
232 GtkWidget* m_scr_win_tree;
233 GtkWidget* m_scr_win_tags;
234 GtkWidget* m_shader_info_item;
236 std::set<CopiedString> m_all_tags;
237 GtkListStore* m_all_tags_list;
238 std::vector<CopiedString> m_copied_tags;
239 std::set<CopiedString> m_found_shaders;
241 ToggleItem m_hideunused_item;
242 ToggleItem m_showshaders_item;
243 ToggleItem m_showshaderlistonly_item;
246 guint m_exposeHandler;
248 bool m_heightChanged;
249 bool m_originInvalid;
251 DeferredAdjustment m_scrollAdjustment;
252 FreezePointer m_freezePointer;
254 Vector3 color_textureback;
255 // the increment step we use against the wheel mouse
256 std::size_t m_mouseWheelScrollIncrement;
257 std::size_t m_textureScale;
258 // make the texture increments match the grid changes
260 bool m_showTextureScrollbar;
261 StartupShaders m_startupShaders;
262 // if true, the texture window will only display in-use shaders
263 // if false, all the shaders in memory are displayed
272 m_hideunused_item(TextureBrowserHideUnusedExport()),
273 m_showshaders_item(TextureBrowserShowShadersExport()),
274 m_showshaderlistonly_item(TextureBrowserShowShaderlistOnlyExport()),
275 m_heightChanged(true),
276 m_originInvalid(true),
277 m_scrollAdjustment(TextureBrowser_scrollChanged, this),
278 color_textureback(0.25f, 0.25f, 0.25f),
279 m_mouseWheelScrollIncrement(64),
282 m_showTextureScrollbar(true),
283 m_startupShaders(STARTUPSHADERS_NONE),
285 m_rmbSelected(false),
286 m_searchedTags(false),
293 void(*TextureBrowser_textureSelected)(const char* shader);
296 void TextureBrowser_updateScroll(TextureBrowser& textureBrowser);
299 const char* TextureBrowser_getComonShadersName()
301 const char* value = g_pGameDescription->getKeyValue("common_shaders_name");
302 if(!string_empty(value))
309 const char* TextureBrowser_getComonShadersDir()
311 const char* value = g_pGameDescription->getKeyValue("common_shaders_dir");
312 if(!string_empty(value))
319 inline int TextureBrowser_fontHeight(TextureBrowser& textureBrowser)
321 return GlobalOpenGL().m_fontHeight;
324 const char* TextureBrowser_GetSelectedShader(TextureBrowser& textureBrowser)
326 return textureBrowser.shader.c_str();
329 void TextureBrowser_SetStatus(TextureBrowser& textureBrowser, const char* name)
331 IShader* shader = QERApp_Shader_ForName( name);
332 qtexture_t* q = shader->getTexture();
333 StringOutputStream strTex(256);
334 strTex << name << " W: " << Unsigned(q->width) << " H: " << Unsigned(q->height);
336 g_pParentWnd->SetStatusText(g_pParentWnd->m_texture_status, strTex.c_str());
339 void TextureBrowser_Focus(TextureBrowser& textureBrowser, const char* name);
341 void TextureBrowser_SetSelectedShader(TextureBrowser& textureBrowser, const char* shader)
343 textureBrowser.shader = shader;
344 TextureBrowser_SetStatus(textureBrowser, shader);
345 TextureBrowser_Focus(textureBrowser, shader);
347 if(FindTextureDialog_isOpen())
349 FindTextureDialog_selectTexture(shader);
352 // disable the menu item "shader info" if no shader was selected
353 IShader* ishader = QERApp_Shader_ForName(shader);
354 CopiedString filename = ishader->getShaderFileName();
358 gtk_widget_set_sensitive(textureBrowser.m_shader_info_item, FALSE);
360 gtk_widget_set_sensitive(textureBrowser.m_shader_info_item, TRUE);
367 CopiedString g_TextureBrowser_currentDirectory;
370 ============================================================================
374 TTimo: now based on a rundown through all the shaders
375 NOTE: we expect the Active shaders count doesn't change during a Texture_StartPos .. Texture_NextPos cycle
376 otherwise we may need to rely on a list instead of an array storage
377 ============================================================================
383 // texture layout functions
384 // TTimo: now based on shaders
385 int current_x, current_y, current_row;
388 void Texture_StartPos(TextureLayout& layout)
390 layout.current_x = 8;
391 layout.current_y = -8;
392 layout.current_row = 0;
395 void Texture_NextPos(TextureBrowser& textureBrowser, TextureLayout& layout, qtexture_t* current_texture, int *x, int *y)
397 qtexture_t* q = current_texture;
399 int nWidth = (int)(q->width * ((float)textureBrowser.m_textureScale / 100));
400 int nHeight = (int)(q->height * ((float)textureBrowser.m_textureScale / 100));
401 if (layout.current_x + nWidth > textureBrowser.width-8 && layout.current_row)
402 { // go to the next row unless the texture is the first on the row
403 layout.current_x = 8;
404 layout.current_y -= layout.current_row + TextureBrowser_fontHeight(textureBrowser) + 4;
405 layout.current_row = 0;
408 *x = layout.current_x;
409 *y = layout.current_y;
411 // Is our texture larger than the row? If so, grow the
412 // row height to match it
414 if (layout.current_row < nHeight)
415 layout.current_row = nHeight;
417 // never go less than 64, or the names get all crunched up
418 layout.current_x += nWidth < 64 ? 64 : nWidth;
419 layout.current_x += 8;
422 bool TextureSearch_IsShown(const char* name)
424 std::set<CopiedString>::iterator iter;
426 iter = GlobalTextureBrowser().m_found_shaders.find(name);
428 if(iter == GlobalTextureBrowser().m_found_shaders.end())
436 // if texture_showinuse jump over non in-use textures
437 bool Texture_IsShown(IShader* shader, bool show_shaders, bool hideUnused)
439 if(g_TextureBrowser_currentDirectory == "Untagged")
441 std::set<CopiedString>::iterator iter;
443 iter = GlobalTextureBrowser().m_found_shaders.find(shader->getName());
445 if(iter == GlobalTextureBrowser().m_found_shaders.end())
453 if(!shader_equal_prefix(shader->getName(), "textures/"))
456 if (!show_shaders && !shader->IsDefault())
459 if(hideUnused && !shader->IsInUse())
462 if(GlobalTextureBrowser().m_searchedTags)
464 if(!TextureSearch_IsShown(shader->getName()))
471 if(!shader_equal_prefix(shader_get_textureName(shader->getName()), g_TextureBrowser_currentDirectory.c_str()))
480 void TextureBrowser_heightChanged(TextureBrowser& textureBrowser)
482 textureBrowser.m_heightChanged = true;
484 TextureBrowser_updateScroll(textureBrowser);
485 TextureBrowser_queueDraw(textureBrowser);
488 void TextureBrowser_evaluateHeight(TextureBrowser& textureBrowser)
490 if(textureBrowser.m_heightChanged)
492 textureBrowser.m_heightChanged = false;
494 textureBrowser.m_nTotalHeight = 0;
496 TextureLayout layout;
497 Texture_StartPos(layout);
498 for(QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement())
500 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
502 if(!Texture_IsShown(shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused))
506 Texture_NextPos(textureBrowser, layout, shader->getTexture(), &x, &y);
507 textureBrowser.m_nTotalHeight = std::max(textureBrowser.m_nTotalHeight, abs(layout.current_y) + TextureBrowser_fontHeight(textureBrowser) + (int)(shader->getTexture()->height * ((float)textureBrowser.m_textureScale / 100)) + 4);
512 int TextureBrowser_TotalHeight(TextureBrowser& textureBrowser)
514 TextureBrowser_evaluateHeight(textureBrowser);
515 return textureBrowser.m_nTotalHeight;
518 inline const int& min_int(const int& left, const int& right)
520 return std::min(left, right);
523 void TextureBrowser_clampOriginY(TextureBrowser& textureBrowser)
525 if(textureBrowser.originy > 0)
527 textureBrowser.originy = 0;
529 int lower = min_int(textureBrowser.height - TextureBrowser_TotalHeight(textureBrowser), 0);
530 if(textureBrowser.originy < lower)
532 textureBrowser.originy = lower;
536 int TextureBrowser_getOriginY(TextureBrowser& textureBrowser)
538 if(textureBrowser.m_originInvalid)
540 textureBrowser.m_originInvalid = false;
541 TextureBrowser_clampOriginY(textureBrowser);
542 TextureBrowser_updateScroll(textureBrowser);
544 return textureBrowser.originy;
547 void TextureBrowser_setOriginY(TextureBrowser& textureBrowser, int originy)
549 textureBrowser.originy = originy;
550 TextureBrowser_clampOriginY(textureBrowser);
551 TextureBrowser_updateScroll(textureBrowser);
552 TextureBrowser_queueDraw(textureBrowser);
556 Signal0 g_activeShadersChangedCallbacks;
558 void TextureBrowser_addActiveShadersChangedCallback(const SignalHandler& handler)
560 g_activeShadersChangedCallbacks.connectLast(handler);
563 class ShadersObserver : public ModuleObserver
565 Signal0 m_realiseCallbacks;
569 m_realiseCallbacks();
574 void insert(const SignalHandler& handler)
576 m_realiseCallbacks.connectLast(handler);
582 ShadersObserver g_ShadersObserver;
585 void TextureBrowser_addShadersRealiseCallback(const SignalHandler& handler)
587 g_ShadersObserver.insert(handler);
590 void TextureBrowser_activeShadersChanged(TextureBrowser& textureBrowser)
592 TextureBrowser_heightChanged(textureBrowser);
593 textureBrowser.m_originInvalid = true;
595 g_activeShadersChangedCallbacks();
598 void TextureBrowser_importShowScrollbar(TextureBrowser& textureBrowser, bool value)
600 textureBrowser.m_showTextureScrollbar = value;
601 if(textureBrowser.m_texture_scroll != 0)
603 widget_set_visible(textureBrowser.m_texture_scroll, textureBrowser.m_showTextureScrollbar);
604 TextureBrowser_updateScroll(textureBrowser);
607 typedef ReferenceCaller1<TextureBrowser, bool, TextureBrowser_importShowScrollbar> TextureBrowserImportShowScrollbarCaller;
612 TextureBrowser_ShowDirectory
613 relies on texture_directory global for the directory to use
614 1) Load the shaders for the given directory
615 2) Scan the remaining texture, load them and assign them a default shader (the "noshader" shader)
616 NOTE: when writing a texture plugin, or some texture extensions, this function may need to be overriden, and made
617 available through the IShaders interface
618 NOTE: for texture window layout:
619 all shaders are stored with alphabetical order after load
620 previously loaded and displayed stuff is hidden, only in-use and newly loaded is shown
621 ( the GL textures are not flushed though)
624 bool texture_name_ignore(const char* name)
626 StringOutputStream strTemp(string_length(name));
627 strTemp << LowerCase(name);
629 return strstr(strTemp.c_str(), ".specular") != 0 ||
630 strstr(strTemp.c_str(), ".glow") != 0 ||
631 strstr(strTemp.c_str(), ".bump") != 0 ||
632 strstr(strTemp.c_str(), ".diffuse") != 0 ||
633 strstr(strTemp.c_str(), ".blend") != 0 ||
634 strstr(strTemp.c_str(), ".alpha") != 0;
637 class LoadShaderVisitor : public Archive::Visitor
640 void visit(const char* name)
642 IShader* shader = QERApp_Shader_ForName(CopiedString(StringRange(name, path_get_filename_base_end(name))).c_str());
647 void TextureBrowser_SetHideUnused(TextureBrowser& textureBrowser, bool hideUnused);
649 GtkWidget* g_page_textures;
651 void TextureBrowser_toggleShow()
653 GroupDialog_showPage(g_page_textures);
657 void TextureBrowser_updateTitle()
659 GroupDialog_updatePageTitle(g_page_textures);
664 class TextureCategoryLoadShader
666 const char* m_directory;
667 std::size_t& m_count;
669 typedef const char* first_argument_type;
671 TextureCategoryLoadShader(const char* directory, std::size_t& count)
672 : m_directory(directory), m_count(count)
676 void operator()(const char* name) const
678 if(shader_equal_prefix(name, "textures/")
679 && shader_equal_prefix(name + string_length("textures/"), m_directory))
682 // request the shader, this will load the texture if needed
683 // this Shader_ForName call is a kind of hack
684 IShader *pFoo = QERApp_Shader_ForName(name);
690 void TextureDirectory_loadTexture(const char* directory, const char* texture)
692 StringOutputStream name(256);
693 name << directory << StringRange(texture, path_get_filename_base_end(texture));
695 if(texture_name_ignore(name.c_str()))
700 if (!shader_valid(name.c_str()))
702 globalOutputStream() << "Skipping invalid texture name: [" << name.c_str() << "]\n";
706 // if a texture is already in use to represent a shader, ignore it
707 IShader* shader = QERApp_Shader_ForName(name.c_str());
710 typedef ConstPointerCaller1<char, const char*, TextureDirectory_loadTexture> TextureDirectoryLoadTextureCaller;
712 class LoadTexturesByTypeVisitor : public ImageModules::Visitor
714 const char* m_dirstring;
716 LoadTexturesByTypeVisitor(const char* dirstring)
717 : m_dirstring(dirstring)
720 void visit(const char* minor, const _QERPlugImageTable& table) const
722 GlobalFileSystem().forEachFile(m_dirstring, minor, TextureDirectoryLoadTextureCaller(m_dirstring));
726 void TextureBrowser_ShowDirectory(TextureBrowser& textureBrowser, const char* directory)
728 if(TextureBrowser_showWads())
730 Archive* archive = GlobalFileSystem().getArchive(directory);
731 ASSERT_NOTNULL(archive);
732 LoadShaderVisitor visitor;
733 archive->forEachFile(Archive::VisitorFunc(visitor, Archive::eFiles, 0), "textures/");
737 g_TextureBrowser_currentDirectory = directory;
738 TextureBrowser_heightChanged(textureBrowser);
740 std::size_t shaders_count;
741 GlobalShaderSystem().foreachShaderName(makeCallback1(TextureCategoryLoadShader(directory, shaders_count)));
742 globalOutputStream() << "Showing " << Unsigned(shaders_count) << " shaders.\n";
744 if(g_pGameDescription->mGameType != "doom3")
746 // load remaining texture files
748 StringOutputStream dirstring(64);
749 dirstring << "textures/" << directory;
751 Radiant_getImageModules().foreachModule(LoadTexturesByTypeVisitor(dirstring.c_str()));
755 // we'll display the newly loaded textures + all the ones already in use
756 TextureBrowser_SetHideUnused(textureBrowser, false);
758 TextureBrowser_updateTitle();
761 void TextureBrowser_ShowTagSearchResult(TextureBrowser& textureBrowser, const char* directory)
763 g_TextureBrowser_currentDirectory = directory;
764 TextureBrowser_heightChanged(textureBrowser);
766 std::size_t shaders_count;
767 GlobalShaderSystem().foreachShaderName(makeCallback1(TextureCategoryLoadShader(directory, shaders_count)));
768 globalOutputStream() << "Showing " << Unsigned(shaders_count) << " shaders.\n";
770 if(g_pGameDescription->mGameType != "doom3")
772 // load remaining texture files
773 StringOutputStream dirstring(64);
774 dirstring << "textures/" << directory;
777 LoadTexturesByTypeVisitor visitor(dirstring.c_str());
778 Radiant_getImageModules().foreachModule(visitor);
782 // we'll display the newly loaded textures + all the ones already in use
783 TextureBrowser_SetHideUnused(textureBrowser, false);
787 bool TextureBrowser_hideUnused();
789 void TextureBrowser_hideUnusedExport(const BoolImportCallback& importer)
791 importer(TextureBrowser_hideUnused());
793 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
795 void TextureBrowser_showShadersExport(const BoolImportCallback& importer)
797 importer(GlobalTextureBrowser().m_showShaders);
799 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
801 void TextureBrowser_showShaderlistOnly(const BoolImportCallback& importer)
803 importer(g_TextureBrowser_shaderlistOnly);
805 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
807 void TextureBrowser_SetHideUnused(TextureBrowser& textureBrowser, bool hideUnused)
811 textureBrowser.m_hideUnused = true;
815 textureBrowser.m_hideUnused = false;
818 textureBrowser.m_hideunused_item.update();
820 TextureBrowser_heightChanged(textureBrowser);
821 textureBrowser.m_originInvalid = true;
824 void TextureBrowser_ShowStartupShaders(TextureBrowser& textureBrowser)
826 if(textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON)
828 TextureBrowser_ShowDirectory(textureBrowser, TextureBrowser_getComonShadersDir());
833 //++timo NOTE: this is a mix of Shader module stuff and texture explorer
834 // it might need to be split in parts or moved out .. dunno
835 // scroll origin so the specified texture is completely on screen
836 // if current texture is not displayed, nothing is changed
837 void TextureBrowser_Focus(TextureBrowser& textureBrowser, const char* name)
839 TextureLayout layout;
840 // scroll origin so the texture is completely on screen
841 Texture_StartPos(layout);
843 for(QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement())
845 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
847 if(!Texture_IsShown(shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused))
851 Texture_NextPos(textureBrowser, layout, shader->getTexture(), &x, &y);
852 qtexture_t* q = shader->getTexture();
856 // we have found when texdef->name and the shader name match
857 // NOTE: as everywhere else for our comparisons, we are not case sensitive
858 if (shader_equal(name, shader->getName()))
860 int textureHeight = (int)(q->height * ((float)textureBrowser.m_textureScale / 100))
861 + 2 * TextureBrowser_fontHeight(textureBrowser);
863 int originy = TextureBrowser_getOriginY(textureBrowser);
869 if (y - textureHeight < originy - textureBrowser.height)
871 originy = (y - textureHeight) + textureBrowser.height;
874 TextureBrowser_setOriginY(textureBrowser, originy);
880 IShader* Texture_At(TextureBrowser& textureBrowser, int mx, int my)
882 my += TextureBrowser_getOriginY(textureBrowser) - textureBrowser.height;
884 TextureLayout layout;
885 Texture_StartPos(layout);
886 for(QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement())
888 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
890 if(!Texture_IsShown(shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused))
894 Texture_NextPos(textureBrowser, layout, shader->getTexture(), &x, &y);
895 qtexture_t *q = shader->getTexture();
899 int nWidth = (int)(q->width * ((float)textureBrowser.m_textureScale / 100));
900 int nHeight = (int)(q->height * ((float)textureBrowser.m_textureScale / 100));
901 if (mx > x && mx - x < nWidth
902 && my < y && y - my < nHeight + TextureBrowser_fontHeight(textureBrowser))
918 void SelectTexture(TextureBrowser& textureBrowser, int mx, int my, bool bShift)
920 IShader* shader = Texture_At(textureBrowser, mx, my);
925 if (shader->IsDefault())
926 globalOutputStream() << "ERROR: " << shader->getName() << " is not a shader, it's a texture.\n";
928 ViewShader( shader->getShaderFileName(), shader->getName() );
932 TextureBrowser_SetSelectedShader(textureBrowser, shader->getName());
933 TextureBrowser_textureSelected(shader->getName());
935 if (!FindTextureDialog_isOpen() && !textureBrowser.m_rmbSelected)
937 UndoableCommand undo("textureNameSetSelected");
938 Select_SetShader(shader->getName());
945 ============================================================================
949 ============================================================================
952 void TextureBrowser_trackingDelta(int x, int y, unsigned int state, void* data)
954 TextureBrowser& textureBrowser = *reinterpret_cast<TextureBrowser*>(data);
959 if(state & GDK_SHIFT_MASK)
962 int originy = TextureBrowser_getOriginY(textureBrowser);
963 originy += y * scale;
964 TextureBrowser_setOriginY(textureBrowser, originy);
968 void TextureBrowser_Tracking_MouseDown(TextureBrowser& textureBrowser)
970 textureBrowser.m_freezePointer.freeze_pointer(textureBrowser.m_parent, TextureBrowser_trackingDelta, &textureBrowser);
973 void TextureBrowser_Tracking_MouseUp(TextureBrowser& textureBrowser)
975 textureBrowser.m_freezePointer.unfreeze_pointer(textureBrowser.m_parent);
978 void TextureBrowser_Selection_MouseDown(TextureBrowser& textureBrowser, guint32 flags, int pointx, int pointy)
980 SelectTexture(textureBrowser, pointx, textureBrowser.height - 1 - pointy, (flags & GDK_SHIFT_MASK) != 0);
984 ============================================================================
988 ============================================================================
994 TTimo: relying on the shaders list to display the textures
995 we must query all qtexture_t* to manage and display through the IShaders interface
996 this allows a plugin to completely override the texture system
999 void Texture_Draw(TextureBrowser& textureBrowser)
1001 int originy = TextureBrowser_getOriginY(textureBrowser);
1003 glClearColor(textureBrowser.color_textureback[0],
1004 textureBrowser.color_textureback[1],
1005 textureBrowser.color_textureback[2],
1007 glViewport(0, 0, textureBrowser.width, textureBrowser.height);
1008 glMatrixMode(GL_PROJECTION);
1011 glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
1012 glDisable (GL_DEPTH_TEST);
1013 glDisable(GL_BLEND);
1014 glOrtho (0, textureBrowser.width, originy-textureBrowser.height, originy, -100, 100);
1015 glEnable (GL_TEXTURE_2D);
1017 glPolygonMode (GL_FRONT_AND_BACK, GL_FILL);
1019 int last_y = 0, last_height = 0;
1021 TextureLayout layout;
1022 Texture_StartPos(layout);
1023 for(QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement())
1025 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
1027 if(!Texture_IsShown(shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused))
1031 Texture_NextPos(textureBrowser, layout, shader->getTexture(), &x, &y);
1032 qtexture_t *q = shader->getTexture();
1036 int nWidth = (int)(q->width * ((float)textureBrowser.m_textureScale / 100));
1037 int nHeight = (int)(q->height * ((float)textureBrowser.m_textureScale / 100));
1044 last_height = std::max (nHeight, last_height);
1046 // Is this texture visible?
1047 if ((y-nHeight-TextureBrowser_fontHeight(textureBrowser) < originy)
1048 && (y > originy - textureBrowser.height))
1051 // if it's the current texture, draw a thick red line, else:
1052 // shaders have a white border, simple textures don't
1053 // if !texture_showinuse: (some textures displayed may not be in use)
1054 // draw an additional square around with 0.5 1 0.5 color
1055 if (shader_equal(TextureBrowser_GetSelectedShader(textureBrowser), shader->getName()))
1058 if(textureBrowser.m_rmbSelected)
1064 glDisable (GL_TEXTURE_2D);
1066 glBegin (GL_LINE_LOOP);
1067 glVertex2i (x-4,y-TextureBrowser_fontHeight(textureBrowser)+4);
1068 glVertex2i (x-4,y-TextureBrowser_fontHeight(textureBrowser)-nHeight-4);
1069 glVertex2i (x+4+nWidth,y-TextureBrowser_fontHeight(textureBrowser)-nHeight-4);
1070 glVertex2i (x+4+nWidth,y-TextureBrowser_fontHeight(textureBrowser)+4);
1073 glEnable (GL_TEXTURE_2D);
1080 if (!shader->IsDefault())
1083 glDisable (GL_TEXTURE_2D);
1085 glBegin (GL_LINE_LOOP);
1086 glVertex2i (x-1,y+1-TextureBrowser_fontHeight(textureBrowser));
1087 glVertex2i (x-1,y-nHeight-1-TextureBrowser_fontHeight(textureBrowser));
1088 glVertex2i (x+1+nWidth,y-nHeight-1-TextureBrowser_fontHeight(textureBrowser));
1089 glVertex2i (x+1+nWidth,y+1-TextureBrowser_fontHeight(textureBrowser));
1091 glEnable (GL_TEXTURE_2D);
1094 // highlight in-use textures
1095 if (!textureBrowser.m_hideUnused && shader->IsInUse())
1097 glColor3f (0.5,1,0.5);
1098 glDisable (GL_TEXTURE_2D);
1099 glBegin (GL_LINE_LOOP);
1100 glVertex2i (x-3,y+3-TextureBrowser_fontHeight(textureBrowser));
1101 glVertex2i (x-3,y-nHeight-3-TextureBrowser_fontHeight(textureBrowser));
1102 glVertex2i (x+3+nWidth,y-nHeight-3-TextureBrowser_fontHeight(textureBrowser));
1103 glVertex2i (x+3+nWidth,y+3-TextureBrowser_fontHeight(textureBrowser));
1105 glEnable (GL_TEXTURE_2D);
1110 glBindTexture (GL_TEXTURE_2D, q->texture_number);
1111 GlobalOpenGL_debugAssertNoErrors();
1115 glVertex2i (x,y-TextureBrowser_fontHeight(textureBrowser));
1117 glVertex2i (x+nWidth,y-TextureBrowser_fontHeight(textureBrowser));
1119 glVertex2i (x+nWidth,y-TextureBrowser_fontHeight(textureBrowser)-nHeight);
1121 glVertex2i (x,y-TextureBrowser_fontHeight(textureBrowser)-nHeight);
1124 // draw the texture name
1125 glDisable (GL_TEXTURE_2D);
1128 glRasterPos2i (x, y-TextureBrowser_fontHeight(textureBrowser)+2);
1130 // don't draw the directory name
1131 const char* name = shader->getName();
1132 name += strlen(name);
1133 while(name != shader->getName() && *(name-1) != '/' && *(name-1) != '\\')
1136 GlobalOpenGL().drawString(name);
1137 glEnable (GL_TEXTURE_2D);
1140 //int totalHeight = abs(y) + last_height + TextureBrowser_fontHeight(textureBrowser) + 4;
1144 // reset the current texture
1145 glBindTexture(GL_TEXTURE_2D, 0);
1149 void TextureBrowser_queueDraw(TextureBrowser& textureBrowser)
1151 if(textureBrowser.m_gl_widget != 0)
1153 gtk_widget_queue_draw(textureBrowser.m_gl_widget);
1158 void TextureBrowser_setScale(TextureBrowser& textureBrowser, std::size_t scale)
1160 textureBrowser.m_textureScale = scale;
1162 TextureBrowser_queueDraw(textureBrowser);
1166 void TextureBrowser_MouseWheel(TextureBrowser& textureBrowser, bool bUp)
1168 int originy = TextureBrowser_getOriginY(textureBrowser);
1172 originy += int(textureBrowser.m_mouseWheelScrollIncrement);
1176 originy -= int(textureBrowser.m_mouseWheelScrollIncrement);
1179 TextureBrowser_setOriginY(textureBrowser, originy);
1182 XmlTagBuilder TagBuilder;
1190 void BuildStoreAssignedTags(GtkListStore* store, const char* shader, TextureBrowser* textureBrowser)
1194 gtk_list_store_clear(store);
1196 std::vector<CopiedString> assigned_tags;
1197 TagBuilder.GetShaderTags(shader, assigned_tags);
1199 for (size_t i = 0; i < assigned_tags.size(); i++)
1201 gtk_list_store_append (store, &iter);
1202 gtk_list_store_set (store, &iter, TAG_COLUMN, assigned_tags[i].c_str(), -1);
1206 void BuildStoreAvailableTags( GtkListStore* storeAvailable,
1207 GtkListStore* storeAssigned,
1208 const std::set<CopiedString>& allTags,
1209 TextureBrowser* textureBrowser)
1211 GtkTreeIter iterAssigned;
1212 GtkTreeIter iterAvailable;
1213 std::set<CopiedString>::const_iterator iterAll;
1214 gchar* tag_assigned;
1216 gtk_list_store_clear(storeAvailable);
1218 bool row = gtk_tree_model_get_iter_first(GTK_TREE_MODEL(storeAssigned), &iterAssigned) != 0;
1220 if(!row) // does the shader have tags assigned?
1222 for (iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll)
1224 gtk_list_store_append (storeAvailable, &iterAvailable);
1225 gtk_list_store_set (storeAvailable, &iterAvailable, TAG_COLUMN, (*iterAll).c_str(), -1);
1230 while(row) // available tags = all tags - assigned tags
1232 gtk_tree_model_get(GTK_TREE_MODEL(storeAssigned), &iterAssigned, TAG_COLUMN, &tag_assigned, -1);
1234 for (iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll)
1236 if(strcmp((char*)tag_assigned, (*iterAll).c_str()) != 0)
1238 gtk_list_store_append (storeAvailable, &iterAvailable);
1239 gtk_list_store_set (storeAvailable, &iterAvailable, TAG_COLUMN, (*iterAll).c_str(), -1);
1243 row = gtk_tree_model_iter_next(GTK_TREE_MODEL(storeAssigned), &iterAssigned) != 0;
1247 gtk_tree_model_get(GTK_TREE_MODEL(storeAssigned), &iterAssigned, TAG_COLUMN, &tag_assigned, -1);
1255 gboolean TextureBrowser_button_press(GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser)
1257 if(event->type == GDK_BUTTON_PRESS)
1259 if(event->button == 3)
1261 if(GlobalTextureBrowser().m_tags)
1263 textureBrowser->m_rmbSelected = true;
1264 TextureBrowser_Selection_MouseDown (*textureBrowser, event->state, static_cast<int>(event->x), static_cast<int>(event->y));
1266 BuildStoreAssignedTags(textureBrowser->m_assigned_store, textureBrowser->shader.c_str(), textureBrowser);
1267 BuildStoreAvailableTags(textureBrowser->m_available_store, textureBrowser->m_assigned_store, textureBrowser->m_all_tags, textureBrowser);
1268 textureBrowser->m_heightChanged = true;
1269 gtk_widget_show(textureBrowser->m_tag_frame);
1273 TextureBrowser_Focus(*textureBrowser, textureBrowser->shader.c_str());
1277 TextureBrowser_Tracking_MouseDown(*textureBrowser);
1280 else if(event->button == 1)
1282 TextureBrowser_Selection_MouseDown(*textureBrowser, event->state, static_cast<int>(event->x), static_cast<int>(event->y));
1284 if(GlobalTextureBrowser().m_tags)
1286 textureBrowser->m_rmbSelected = false;
1287 gtk_widget_hide(textureBrowser->m_tag_frame);
1294 gboolean TextureBrowser_button_release(GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser)
1296 if(event->type == GDK_BUTTON_RELEASE)
1298 if(event->button == 3)
1300 if(!GlobalTextureBrowser().m_tags)
1302 TextureBrowser_Tracking_MouseUp(*textureBrowser);
1309 gboolean TextureBrowser_motion(GtkWidget *widget, GdkEventMotion *event, TextureBrowser* textureBrowser)
1314 gboolean TextureBrowser_scroll(GtkWidget* widget, GdkEventScroll* event, TextureBrowser* textureBrowser)
1316 if(event->direction == GDK_SCROLL_UP)
1318 TextureBrowser_MouseWheel(*textureBrowser, true);
1320 else if(event->direction == GDK_SCROLL_DOWN)
1322 TextureBrowser_MouseWheel(*textureBrowser, false);
1327 void TextureBrowser_scrollChanged(void* data, gdouble value)
1329 //globalOutputStream() << "vertical scroll\n";
1330 TextureBrowser_setOriginY(*reinterpret_cast<TextureBrowser*>(data), -(int)value);
1333 static void TextureBrowser_verticalScroll(GtkAdjustment *adjustment, TextureBrowser* textureBrowser)
1335 textureBrowser->m_scrollAdjustment.value_changed(adjustment->value);
1338 void TextureBrowser_updateScroll(TextureBrowser& textureBrowser)
1340 if(textureBrowser.m_showTextureScrollbar)
1342 int totalHeight = TextureBrowser_TotalHeight(textureBrowser);
1344 totalHeight = std::max(totalHeight, textureBrowser.height);
1346 GtkAdjustment *vadjustment = gtk_range_get_adjustment(GTK_RANGE(textureBrowser.m_texture_scroll));
1348 vadjustment->value = -TextureBrowser_getOriginY(textureBrowser);
1349 vadjustment->page_size = textureBrowser.height;
1350 vadjustment->page_increment = textureBrowser.height/2;
1351 vadjustment->step_increment = 20;
1352 vadjustment->lower = 0;
1353 vadjustment->upper = totalHeight;
1355 g_signal_emit_by_name(G_OBJECT (vadjustment), "changed");
1359 gboolean TextureBrowser_size_allocate(GtkWidget* widget, GtkAllocation* allocation, TextureBrowser* textureBrowser)
1361 textureBrowser->width = allocation->width;
1362 textureBrowser->height = allocation->height;
1363 TextureBrowser_heightChanged(*textureBrowser);
1364 textureBrowser->m_originInvalid = true;
1365 TextureBrowser_queueDraw(*textureBrowser);
1369 gboolean TextureBrowser_expose(GtkWidget* widget, GdkEventExpose* event, TextureBrowser* textureBrowser)
1371 if(glwidget_make_current(textureBrowser->m_gl_widget) != FALSE)
1373 GlobalOpenGL_debugAssertNoErrors();
1374 TextureBrowser_evaluateHeight(*textureBrowser);
1375 Texture_Draw(*textureBrowser);
1376 GlobalOpenGL_debugAssertNoErrors();
1377 glwidget_swap_buffers(textureBrowser->m_gl_widget);
1383 TextureBrowser g_TextureBrowser;
1385 TextureBrowser& GlobalTextureBrowser()
1387 return g_TextureBrowser;
1390 bool TextureBrowser_hideUnused()
1392 return g_TextureBrowser.m_hideUnused;
1395 void TextureBrowser_ToggleHideUnused()
1397 if(g_TextureBrowser.m_hideUnused)
1399 TextureBrowser_SetHideUnused(g_TextureBrowser, false);
1403 TextureBrowser_SetHideUnused(g_TextureBrowser, true);
1407 void TextureGroups_constructTreeModel(TextureGroups groups, GtkTreeStore* store)
1409 // put the information from the old textures menu into a treeview
1410 GtkTreeIter iter, child;
1412 TextureGroups::const_iterator i = groups.begin();
1413 while (i != groups.end())
1415 const char* dirName = (*i).c_str();
1416 const char* firstUnderscore = strchr(dirName, '_');
1417 StringRange dirRoot (dirName, (firstUnderscore == 0) ? dirName : firstUnderscore + 1);
1419 TextureGroups::const_iterator next = i;
1421 if(firstUnderscore != 0
1422 && next != groups.end()
1423 && string_equal_start((*next).c_str(), dirRoot))
1425 gtk_tree_store_append(store, &iter, NULL);
1426 gtk_tree_store_set (store, &iter, 0, CopiedString(StringRange(dirName, firstUnderscore)).c_str(), -1);
1429 while (i != groups.end() && string_equal_start((*i).c_str(), dirRoot))
1431 gtk_tree_store_append(store, &child, &iter);
1432 gtk_tree_store_set (store, &child, 0, (*i).c_str(), -1);
1438 gtk_tree_store_append(store, &iter, NULL);
1439 gtk_tree_store_set (store, &iter, 0, dirName, -1);
1445 TextureGroups TextureGroups_constructTreeView()
1447 TextureGroups groups;
1449 if (TextureBrowser_showWads())
1451 GlobalFileSystem().forEachArchive (TextureGroupsAddWadCaller (groups));
1455 // scan texture dirs and pak files only if not restricting to shaderlist
1456 if (g_pGameDescription->mGameType != "doom3" && !g_TextureBrowser_shaderlistOnly)
1458 GlobalFileSystem().forEachDirectory ("textures/", TextureGroupsAddDirectoryCaller(groups));
1461 GlobalShaderSystem().foreachShaderName(TextureGroupsAddShaderCaller(groups));
1467 void TextureBrowser_constructTreeStore()
1469 TextureGroups groups = TextureGroups_constructTreeView();
1470 GtkTreeStore* store = gtk_tree_store_new(1, G_TYPE_STRING);
1471 TextureGroups_constructTreeModel(groups, store);
1472 std::set<CopiedString>::iterator iter;
1474 GtkTreeModel* model = GTK_TREE_MODEL(store);
1476 gtk_tree_view_set_model(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTree), model);
1478 g_object_unref(G_OBJECT(store));
1481 void TextureBrowser_constructTreeStoreTags()
1483 TextureGroups groups;
1484 GtkTreeStore* store = gtk_tree_store_new(1, G_TYPE_STRING);
1485 GtkTreeModel* model = GTK_TREE_MODEL(g_TextureBrowser.m_all_tags_list);
1487 gtk_tree_view_set_model(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTags), model);
1489 g_object_unref(G_OBJECT(store));
1492 void TreeView_onRowActivated(GtkTreeView* treeview, GtkTreePath* path, GtkTreeViewColumn* col, gpointer userdata)
1496 GtkTreeModel* model = gtk_tree_view_get_model(GTK_TREE_VIEW(treeview));
1498 if (gtk_tree_model_get_iter (model, &iter, path))
1501 gtk_tree_model_get(model, &iter, 0, &dirName, -1);
1503 g_TextureBrowser.m_searchedTags = false;
1505 if(!TextureBrowser_showWads())
1508 strcpy(buffer, dirName);
1509 strcat(buffer, "/");
1513 ScopeDisableScreenUpdates disableScreenUpdates(dirName, "Loading Textures");
1514 TextureBrowser_ShowDirectory(GlobalTextureBrowser (), dirName);
1515 TextureBrowser_queueDraw(GlobalTextureBrowser ());
1519 void TextureBrowser_createTreeViewTree()
1521 GtkCellRenderer* renderer;
1522 g_TextureBrowser.m_treeViewTree = GTK_WIDGET(gtk_tree_view_new());
1524 gtk_tree_view_set_headers_visible(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTree), FALSE);
1525 g_signal_connect(g_TextureBrowser.m_treeViewTree, "row-activated", (GCallback) TreeView_onRowActivated, NULL);
1527 renderer = gtk_cell_renderer_text_new();
1528 gtk_tree_view_insert_column_with_attributes(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTree), -1, "", renderer, "text", 0, NULL);
1530 TextureBrowser_constructTreeStore();
1533 void TextureBrowser_createTreeViewTags()
1535 GtkCellRenderer* renderer;
1536 g_TextureBrowser.m_treeViewTags = GTK_WIDGET(gtk_tree_view_new());
1538 gtk_tree_view_set_headers_visible(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTags), FALSE);
1540 renderer = gtk_cell_renderer_text_new();
1541 gtk_tree_view_insert_column_with_attributes(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTags), -1, "", renderer, "text", 0, NULL);
1543 TextureBrowser_constructTreeStoreTags();
1546 GtkMenuItem* TextureBrowser_constructViewMenu(GtkMenu* menu)
1548 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic("_View");
1549 GtkWidget* separator = gtk_separator_menu_item_new();
1551 if(g_Layout_enableDetachableMenus.m_value)
1552 menu_tearoff (menu);
1554 create_check_menu_item_with_mnemonic(menu, "Hide _Unused", "ShowInUse");
1555 create_menu_item_with_mnemonic(menu, "Show All", "ShowAllTextures");
1557 // we always want to show shaders but don't want a "Show Shaders" menu for doom3 games
1558 if(string_equal(g_pGameDescription->getRequiredKeyValue("shaders"), "doom3"))
1560 g_TextureBrowser.m_showShaders = true;
1564 create_check_menu_item_with_mnemonic(menu, "Show shaders", "ToggleShowShaders");
1567 create_check_menu_item_with_mnemonic (menu, "Shaders Only", "ToggleShowShaderlistOnly");
1568 if(g_TextureBrowser.m_tags)
1570 create_menu_item_with_mnemonic(menu, "Show Untagged", "ShowUntagged");
1572 gtk_menu_shell_append(GTK_MENU_SHELL(menu), separator);
1573 gtk_widget_show(separator);
1575 g_TextureBrowser.m_shader_info_item = GTK_WIDGET(create_menu_item_with_mnemonic(menu, "Shader Info", "ShaderInfo"));
1576 gtk_widget_set_sensitive(g_TextureBrowser.m_shader_info_item, FALSE);
1578 return textures_menu_item;
1581 GtkMenuItem* TextureBrowser_constructToolsMenu(GtkMenu* menu)
1583 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic("_Tools");
1585 if (g_Layout_enableDetachableMenus.m_value)
1586 menu_tearoff (menu);
1588 create_menu_item_with_mnemonic(menu, "Flush & Reload Shaders", "RefreshShaders");
1589 create_menu_item_with_mnemonic(menu, "Find / Replace...", "FindReplaceTextures");
1591 return textures_menu_item;
1594 GtkMenuItem* TextureBrowser_constructTagsMenu(GtkMenu* menu)
1596 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic("T_ags");
1597 GtkWidget* separator = gtk_separator_menu_item_new();
1599 if (g_Layout_enableDetachableMenus.m_value)
1600 menu_tearoff (menu);
1602 create_menu_item_with_mnemonic(menu, "Add tag", "AddTag");
1603 create_menu_item_with_mnemonic(menu, "Rename tag", "RenameTag");
1604 create_menu_item_with_mnemonic(menu, "Delete tag", "DeleteTag");
1605 gtk_menu_shell_append(GTK_MENU_SHELL(menu), separator);
1606 gtk_widget_show(separator);
1607 create_menu_item_with_mnemonic(menu, "Copy tags from selected", "CopyTag");
1608 create_menu_item_with_mnemonic(menu, "Paste tags to selected", "PasteTag");
1610 return textures_menu_item;
1613 gboolean TextureBrowser_tagMoveHelper(GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected)
1615 g_assert(selected != NULL);
1617 GtkTreeRowReference* rowref = gtk_tree_row_reference_new (model, path);
1618 *selected = g_slist_append(*selected, rowref);
1623 void TextureBrowser_assignTags()
1625 GSList* selected = NULL;
1627 gchar* tag_assigned;
1629 GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(g_TextureBrowser.m_available_tree));
1631 gtk_tree_selection_selected_foreach(selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected);
1633 if(selected != NULL)
1635 for (node = selected; node != NULL; node = node->next)
1637 GtkTreePath* path = gtk_tree_row_reference_get_path((GtkTreeRowReference*)node->data);
1643 if (gtk_tree_model_get_iter(GTK_TREE_MODEL(g_TextureBrowser.m_available_store), &iter, path))
1645 gtk_tree_model_get(GTK_TREE_MODEL(g_TextureBrowser.m_available_store), &iter, TAG_COLUMN, &tag_assigned, -1);
1646 if(!TagBuilder.CheckShaderTag(g_TextureBrowser.shader.c_str()))
1648 // create a custom shader/texture entry
1649 IShader* ishader = QERApp_Shader_ForName(g_TextureBrowser.shader.c_str());
1650 CopiedString filename = ishader->getShaderFileName();
1652 if(filename.empty())
1655 TagBuilder.AddShaderNode(g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE);
1658 TagBuilder.AddShaderNode(g_TextureBrowser.shader.c_str(), CUSTOM, SHADER);
1662 TagBuilder.AddShaderTag(g_TextureBrowser.shader.c_str(), (char*)tag_assigned, TAG);
1664 gtk_list_store_remove(g_TextureBrowser.m_available_store, &iter);
1665 gtk_list_store_append (g_TextureBrowser.m_assigned_store, &iter);
1666 gtk_list_store_set (g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, (char*)tag_assigned, -1);
1671 g_slist_foreach(selected, (GFunc)gtk_tree_row_reference_free, NULL);
1674 TagBuilder.SaveXmlDoc();
1676 g_slist_free(selected);
1679 void TextureBrowser_removeTags()
1681 GSList* selected = NULL;
1685 GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(g_TextureBrowser.m_assigned_tree));
1687 gtk_tree_selection_selected_foreach(selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected);
1689 if(selected != NULL)
1691 for (node = selected; node != NULL; node = node->next)
1693 GtkTreePath* path = gtk_tree_row_reference_get_path((GtkTreeRowReference*)node->data);
1699 if (gtk_tree_model_get_iter(GTK_TREE_MODEL(g_TextureBrowser.m_assigned_store), &iter, path))
1701 gtk_tree_model_get(GTK_TREE_MODEL(g_TextureBrowser.m_assigned_store), &iter, TAG_COLUMN, &tag, -1);
1702 TagBuilder.DeleteShaderTag(g_TextureBrowser.shader.c_str(), tag);
1703 gtk_list_store_remove(g_TextureBrowser.m_assigned_store, &iter);
1708 g_slist_foreach(selected, (GFunc)gtk_tree_row_reference_free, NULL);
1710 // Update the "available tags list"
1711 BuildStoreAvailableTags(g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser);
1714 TagBuilder.SaveXmlDoc();
1716 g_slist_free(selected);
1719 void TextureBrowser_buildTagList()
1721 GtkTreeIter treeIter;
1722 gtk_list_store_clear(g_TextureBrowser.m_all_tags_list);
1724 std::set<CopiedString>::iterator iter;
1726 for (iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter)
1728 gtk_list_store_append(g_TextureBrowser.m_all_tags_list, &treeIter);
1729 gtk_list_store_set(g_TextureBrowser.m_all_tags_list, &treeIter, TAG_COLUMN, (*iter).c_str(), -1);
1733 void toggle_tags_textures()
1735 if(g_TextureBrowser.m_showTags)
1737 gtk_widget_hide(GTK_WIDGET(g_TextureBrowser.m_scr_win_tags));
1738 gtk_widget_show(GTK_WIDGET(g_TextureBrowser.m_scr_win_tree));
1740 gtk_widget_hide(GTK_WIDGET(g_TextureBrowser.m_scr_win_tree));
1741 gtk_widget_show(GTK_WIDGET(g_TextureBrowser.m_scr_win_tags));
1743 g_TextureBrowser.m_showTags ^= 1;
1746 void TextureBrowser_searchTags()
1748 GSList* selected = NULL;
1752 char tags_searched[256];
1754 GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTags));
1756 gtk_tree_selection_selected_foreach(selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected);
1758 if(selected != NULL)
1760 strcpy(buffer, "/root/*/*[tag='");
1761 strcpy(tags_searched, "[TAGS] ");
1763 for (node = selected; node != NULL; node = node->next)
1765 GtkTreePath* path = gtk_tree_row_reference_get_path((GtkTreeRowReference*)node->data);
1771 if (gtk_tree_model_get_iter(GTK_TREE_MODEL(g_TextureBrowser.m_all_tags_list), &iter, path))
1773 gtk_tree_model_get(GTK_TREE_MODEL(g_TextureBrowser.m_all_tags_list), &iter, TAG_COLUMN, &tag, -1);
1775 strcat(buffer, tag);
1776 strcat(tags_searched, tag);
1777 if(node != g_slist_last(node))
1779 strcat(buffer, "' and tag='");
1780 strcat(tags_searched, ", ");
1786 strcat(buffer, "']");
1788 g_slist_foreach(selected, (GFunc)gtk_tree_row_reference_free, NULL);
1790 g_TextureBrowser.m_found_shaders.clear(); // delete old list
1791 TagBuilder.TagSearch(buffer, g_TextureBrowser.m_found_shaders);
1793 if(!g_TextureBrowser.m_found_shaders.empty()) // found something
1795 size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
1797 globalOutputStream() << "Found " << shaders_found << " textures and shaders with " << tags_searched << "\n";
1798 ScopeDisableScreenUpdates disableScreenUpdates("Searching...", "Loading Textures");
1800 std::set<CopiedString>::iterator iter;
1802 for(iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++)
1804 std::string path = (*iter).c_str();
1805 size_t pos = path.find_last_of("/", path.size());
1806 std::string name = path.substr(pos + 1, path.size());
1807 path = path.substr(0, pos + 1);
1808 TextureDirectory_loadTexture(path.c_str(), name.c_str());
1811 g_TextureBrowser.m_searchedTags = true;
1812 g_TextureBrowser_currentDirectory = tags_searched;
1814 g_TextureBrowser.m_nTotalHeight = 0;
1815 TextureBrowser_setOriginY(g_TextureBrowser, 0);
1816 TextureBrowser_heightChanged(g_TextureBrowser);
1817 TextureBrowser_updateTitle();
1820 g_slist_free(selected);
1823 GtkWidget* TextureBrowser_constructTagToolbar()
1825 GtkWidget* toolbar = gtk_toolbar_new();
1826 GtkTooltips* toolbar_tips = gtk_tooltips_new();
1828 GtkWidget* image = gtk_image_new_from_stock(GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR);
1829 GtkWidget* button = gtk_button_new();
1830 g_signal_connect(G_OBJECT(button), "clicked", G_CALLBACK(TextureBrowser_searchTags), NULL);
1831 gtk_tooltips_set_tip(GTK_TOOLTIPS(toolbar_tips), button, "Search with selected tags", "Search with selected tags");
1832 gtk_container_add(GTK_CONTAINER(button), image);
1833 gtk_container_add(GTK_CONTAINER(toolbar), button);
1834 gtk_widget_show_all(button);
1836 image = gtk_image_new_from_stock(GTK_STOCK_INDEX, GTK_ICON_SIZE_SMALL_TOOLBAR);
1837 button = gtk_toggle_button_new();
1838 g_signal_connect(G_OBJECT(button), "clicked", G_CALLBACK(toggle_tags_textures), NULL);
1839 gtk_tooltips_set_tip(GTK_TOOLTIPS(toolbar_tips), button, "Toggle tag/texture view", "Toggle tag/texture view");
1840 gtk_container_add(GTK_CONTAINER(button), image);
1841 gtk_container_add(GTK_CONTAINER(toolbar), button);
1842 gtk_widget_show_all(button);
1847 void TextureBrowser_checkTagFile()
1849 const char SHADERTAG_FILE[] = "shadertags.xml";
1850 CopiedString default_filename, rc_filename;
1851 StringOutputStream stream(256);
1853 stream << LocalRcPath_get();
1854 stream << SHADERTAG_FILE;
1855 rc_filename = stream.c_str();
1857 if(file_exists(rc_filename.c_str()))
1859 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc(rc_filename.c_str());
1861 if(g_TextureBrowser.m_tags)
1863 globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
1868 // load default tagfile
1870 stream << g_pGameDescription->mGameToolsPath.c_str();
1871 stream << SHADERTAG_FILE;
1872 default_filename = stream.c_str();
1874 if(file_exists(default_filename.c_str()))
1876 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc(default_filename.c_str(), rc_filename.c_str());
1878 if(g_TextureBrowser.m_tags)
1880 globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
1885 globalErrorStream() << "Unable to find default tag file " << default_filename.c_str() << ". No tag support.\n";
1890 GtkWidget* TextureBrowser_constructWindow(GtkWindow* toplevel)
1892 // The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
1893 // position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
1894 // seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
1895 // for the "once-the-gtk-libs-are-updated-TODO-list" :x
1897 TextureBrowser_checkTagFile();
1899 if(g_TextureBrowser.m_tags)
1901 g_TextureBrowser.m_all_tags_list = gtk_list_store_new(N_COLUMNS, G_TYPE_STRING);
1902 GtkTreeSortable* sortable = GTK_TREE_SORTABLE(g_TextureBrowser.m_all_tags_list);
1903 gtk_tree_sortable_set_sort_column_id(sortable, TAG_COLUMN, GTK_SORT_ASCENDING);
1905 TagBuilder.GetAllTags(g_TextureBrowser.m_all_tags);
1906 TextureBrowser_buildTagList();
1909 GlobalShaderSystem().setActiveShadersChangedNotify(ReferenceCaller<TextureBrowser, TextureBrowser_activeShadersChanged>(g_TextureBrowser));
1911 g_TextureBrowser.m_parent = toplevel;
1913 GtkWidget* table = gtk_table_new(3, 3, FALSE);
1914 GtkWidget* frame_table = NULL;
1915 GtkWidget* vbox = gtk_vbox_new(FALSE, 0);
1916 gtk_table_attach(GTK_TABLE(table), vbox, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0);
1917 gtk_widget_show(vbox);
1920 GtkWidget* menu_bar = gtk_menu_bar_new();
1921 GtkWidget* menu_view = gtk_menu_new();
1922 GtkWidget* view_item = (GtkWidget*)TextureBrowser_constructViewMenu(GTK_MENU(menu_view));
1923 gtk_menu_item_set_submenu(GTK_MENU_ITEM(view_item), menu_view);
1924 gtk_menu_bar_append(GTK_MENU_BAR(menu_bar), view_item);
1926 GtkWidget* menu_tools = gtk_menu_new();
1927 GtkWidget* tools_item = (GtkWidget*)TextureBrowser_constructToolsMenu(GTK_MENU(menu_tools));
1928 gtk_menu_item_set_submenu(GTK_MENU_ITEM(tools_item), menu_tools);
1929 gtk_menu_bar_append(GTK_MENU_BAR(menu_bar), tools_item);
1931 if(g_TextureBrowser.m_tags)
1933 GtkWidget* menu_tags = gtk_menu_new();
1934 GtkWidget* tags_item = (GtkWidget*)TextureBrowser_constructTagsMenu(GTK_MENU(menu_tags));
1935 gtk_menu_item_set_submenu(GTK_MENU_ITEM(tags_item), menu_tags);
1936 gtk_menu_bar_append(GTK_MENU_BAR(menu_bar), tags_item);
1939 gtk_table_attach(GTK_TABLE (table), menu_bar, 0, 3, 0, 1, GTK_FILL, GTK_SHRINK, 0, 0);
1940 gtk_widget_show(menu_bar);
1943 if(g_TextureBrowser.m_tags)
1945 GtkWidget* toolbar = TextureBrowser_constructTagToolbar();
1947 gtk_box_pack_start(GTK_BOX(vbox), toolbar, FALSE, FALSE, 0);
1948 gtk_widget_show(toolbar);
1951 { // gl_widget scrollbar
1952 GtkWidget* w = gtk_vscrollbar_new(GTK_ADJUSTMENT(gtk_adjustment_new (0,0,0,1,1,1)));
1953 gtk_table_attach(GTK_TABLE (table), w, 2, 3, 1, 2, GTK_SHRINK, GTK_FILL, 0, 0);
1955 g_TextureBrowser.m_texture_scroll = w;
1957 GtkAdjustment *vadjustment = gtk_range_get_adjustment (GTK_RANGE (g_TextureBrowser.m_texture_scroll));
1958 g_signal_connect(G_OBJECT(vadjustment), "value_changed", G_CALLBACK(TextureBrowser_verticalScroll), &g_TextureBrowser);
1960 widget_set_visible(g_TextureBrowser.m_texture_scroll, g_TextureBrowser.m_showTextureScrollbar);
1963 g_TextureBrowser.m_scr_win_tree = gtk_scrolled_window_new(NULL, NULL);
1964 gtk_container_set_border_width(GTK_CONTAINER(g_TextureBrowser.m_scr_win_tree), 0);
1966 // vertical only scrolling for treeview
1967 gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(g_TextureBrowser.m_scr_win_tree), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS);
1969 gtk_box_pack_end(GTK_BOX(vbox), g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0);
1970 gtk_widget_show(g_TextureBrowser.m_scr_win_tree);
1972 TextureBrowser_createTreeViewTree();
1974 gtk_scrolled_window_add_with_viewport(GTK_SCROLLED_WINDOW(g_TextureBrowser.m_scr_win_tree), GTK_WIDGET(g_TextureBrowser.m_treeViewTree));
1975 gtk_widget_show(GTK_WIDGET(g_TextureBrowser.m_treeViewTree));
1977 { // TreeView for tags
1978 if(g_TextureBrowser.m_tags)
1980 g_TextureBrowser.m_scr_win_tags = gtk_scrolled_window_new(NULL, NULL);
1981 gtk_container_set_border_width(GTK_CONTAINER(g_TextureBrowser.m_scr_win_tags), 0);
1983 // vertical only scrolling for treeview
1984 gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(g_TextureBrowser.m_scr_win_tags), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS);
1986 gtk_box_pack_end(GTK_BOX(vbox), g_TextureBrowser.m_scr_win_tags, TRUE, TRUE, 0);
1988 TextureBrowser_createTreeViewTags();
1990 GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTags));
1991 gtk_tree_selection_set_mode(selection, GTK_SELECTION_MULTIPLE);
1993 gtk_scrolled_window_add_with_viewport(GTK_SCROLLED_WINDOW (g_TextureBrowser.m_scr_win_tags), GTK_WIDGET (g_TextureBrowser.m_treeViewTags));
1994 gtk_widget_show(GTK_WIDGET(g_TextureBrowser.m_treeViewTags));
1998 g_TextureBrowser.m_gl_widget = glwidget_new(FALSE);
1999 gtk_widget_ref(g_TextureBrowser.m_gl_widget);
2001 gtk_widget_set_events(g_TextureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK);
2002 GTK_WIDGET_SET_FLAGS(g_TextureBrowser.m_gl_widget, GTK_CAN_FOCUS);
2004 gtk_table_attach_defaults(GTK_TABLE(table), g_TextureBrowser.m_gl_widget, 1, 2, 1, 2);
2005 gtk_widget_show(g_TextureBrowser.m_gl_widget);
2007 g_TextureBrowser.m_sizeHandler = g_signal_connect(G_OBJECT(g_TextureBrowser.m_gl_widget), "size_allocate", G_CALLBACK(TextureBrowser_size_allocate), &g_TextureBrowser);
2008 g_TextureBrowser.m_exposeHandler = g_signal_connect(G_OBJECT(g_TextureBrowser.m_gl_widget), "expose_event", G_CALLBACK(TextureBrowser_expose), &g_TextureBrowser);
2010 g_signal_connect(G_OBJECT(g_TextureBrowser.m_gl_widget), "button_press_event", G_CALLBACK(TextureBrowser_button_press), &g_TextureBrowser);
2011 g_signal_connect(G_OBJECT(g_TextureBrowser.m_gl_widget), "button_release_event", G_CALLBACK(TextureBrowser_button_release), &g_TextureBrowser);
2012 g_signal_connect(G_OBJECT(g_TextureBrowser.m_gl_widget), "motion_notify_event", G_CALLBACK(TextureBrowser_motion), &g_TextureBrowser);
2013 g_signal_connect(G_OBJECT(g_TextureBrowser.m_gl_widget), "scroll_event", G_CALLBACK(TextureBrowser_scroll), &g_TextureBrowser);
2016 if(g_TextureBrowser.m_tags)
2018 frame_table = gtk_table_new(3, 3, FALSE);
2020 g_TextureBrowser.m_tag_frame = gtk_frame_new("Tag assignment");
2021 gtk_frame_set_label_align(GTK_FRAME(g_TextureBrowser.m_tag_frame), 0.5, 0.5);
2022 gtk_frame_set_shadow_type(GTK_FRAME(g_TextureBrowser.m_tag_frame), GTK_SHADOW_NONE);
2024 gtk_table_attach(GTK_TABLE(table), g_TextureBrowser.m_tag_frame, 1, 3, 2, 3, GTK_FILL, GTK_SHRINK, 0, 0);
2026 // set the size of the tag frame
2027 gtk_widget_show(frame_table);
2029 gtk_container_add (GTK_CONTAINER(g_TextureBrowser.m_tag_frame), frame_table);
2032 { // assigned tag list
2033 if(g_TextureBrowser.m_tags)
2035 GtkWidget* scrolled_win = gtk_scrolled_window_new(NULL, NULL);
2036 gtk_container_set_border_width(GTK_CONTAINER (scrolled_win), 0);
2037 gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW (scrolled_win), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS);
2039 g_TextureBrowser.m_assigned_store = gtk_list_store_new(N_COLUMNS, G_TYPE_STRING);
2041 GtkTreeSortable* sortable = GTK_TREE_SORTABLE(g_TextureBrowser.m_assigned_store);
2042 gtk_tree_sortable_set_sort_column_id(sortable, TAG_COLUMN, GTK_SORT_ASCENDING);
2044 GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2046 g_TextureBrowser.m_assigned_tree = gtk_tree_view_new_with_model(GTK_TREE_MODEL (g_TextureBrowser.m_assigned_store));
2047 g_object_unref(G_OBJECT (g_TextureBrowser.m_assigned_store));
2048 g_signal_connect(g_TextureBrowser.m_assigned_tree, "row-activated", (GCallback) TextureBrowser_removeTags, NULL);
2049 gtk_tree_view_set_headers_visible(GTK_TREE_VIEW (g_TextureBrowser.m_assigned_tree), FALSE);
2051 GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(g_TextureBrowser.m_assigned_tree));
2052 gtk_tree_selection_set_mode(selection, GTK_SELECTION_MULTIPLE);
2054 GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes("", renderer, "text", TAG_COLUMN, NULL);
2055 gtk_tree_view_append_column(GTK_TREE_VIEW (g_TextureBrowser.m_assigned_tree), column);
2056 gtk_widget_show(g_TextureBrowser.m_assigned_tree);
2058 gtk_widget_show(scrolled_win);
2059 gtk_scrolled_window_add_with_viewport(GTK_SCROLLED_WINDOW (scrolled_win), GTK_WIDGET (g_TextureBrowser.m_assigned_tree));
2061 gtk_table_attach(GTK_TABLE(frame_table), scrolled_win, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0);
2064 { // available tag list
2065 if(g_TextureBrowser.m_tags)
2067 GtkWidget* scrolled_win = gtk_scrolled_window_new (NULL, NULL);
2068 gtk_container_set_border_width (GTK_CONTAINER (scrolled_win), 0);
2069 gtk_scrolled_window_set_policy (GTK_SCROLLED_WINDOW (scrolled_win), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS);
2071 g_TextureBrowser.m_available_store = gtk_list_store_new (N_COLUMNS, G_TYPE_STRING);
2072 GtkTreeSortable* sortable = GTK_TREE_SORTABLE(g_TextureBrowser.m_available_store);
2073 gtk_tree_sortable_set_sort_column_id(sortable, TAG_COLUMN, GTK_SORT_ASCENDING);
2075 GtkCellRenderer* renderer = gtk_cell_renderer_text_new ();
2077 g_TextureBrowser.m_available_tree = gtk_tree_view_new_with_model (GTK_TREE_MODEL (g_TextureBrowser.m_available_store));
2078 g_object_unref (G_OBJECT (g_TextureBrowser.m_available_store));
2079 g_signal_connect(g_TextureBrowser.m_available_tree, "row-activated", (GCallback) TextureBrowser_assignTags, NULL);
2080 gtk_tree_view_set_headers_visible (GTK_TREE_VIEW (g_TextureBrowser.m_available_tree), FALSE);
2082 GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(g_TextureBrowser.m_available_tree));
2083 gtk_tree_selection_set_mode (selection, GTK_SELECTION_MULTIPLE);
2085 GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes ("", renderer, "text", TAG_COLUMN, NULL);
2086 gtk_tree_view_append_column (GTK_TREE_VIEW (g_TextureBrowser.m_available_tree), column);
2087 gtk_widget_show (g_TextureBrowser.m_available_tree);
2089 gtk_widget_show (scrolled_win);
2090 gtk_scrolled_window_add_with_viewport (GTK_SCROLLED_WINDOW (scrolled_win), GTK_WIDGET (g_TextureBrowser.m_available_tree));
2092 gtk_table_attach (GTK_TABLE (frame_table), scrolled_win, 2, 3, 1, 3, GTK_FILL, GTK_FILL, 0, 0);
2096 if(g_TextureBrowser.m_tags)
2098 GtkWidget* m_btn_left = gtk_button_new();
2099 GtkWidget* m_btn_right = gtk_button_new();
2100 GtkWidget* m_arrow_left = gtk_arrow_new(GTK_ARROW_LEFT, GTK_SHADOW_OUT);
2101 GtkWidget* m_arrow_right = gtk_arrow_new(GTK_ARROW_RIGHT, GTK_SHADOW_OUT);
2102 gtk_container_add(GTK_CONTAINER(m_btn_left), m_arrow_left);
2103 gtk_container_add(GTK_CONTAINER(m_btn_right), m_arrow_right);
2105 // workaround. the size of the tag frame depends of the requested size of the arrow buttons.
2106 gtk_widget_set_size_request(m_arrow_left, -1, 68);
2107 gtk_widget_set_size_request(m_arrow_right, -1, 68);
2109 gtk_table_attach(GTK_TABLE(frame_table), m_btn_left, 1, 2, 1, 2, GTK_SHRINK, GTK_EXPAND, 0, 0);
2110 gtk_table_attach(GTK_TABLE(frame_table), m_btn_right, 1, 2, 2, 3, GTK_SHRINK, GTK_EXPAND, 0, 0);
2112 g_signal_connect(G_OBJECT (m_btn_left), "clicked", G_CALLBACK(TextureBrowser_assignTags), NULL);
2113 g_signal_connect(G_OBJECT (m_btn_right), "clicked", G_CALLBACK(TextureBrowser_removeTags), NULL);
2115 gtk_widget_show(m_btn_left);
2116 gtk_widget_show(m_btn_right);
2117 gtk_widget_show(m_arrow_left);
2118 gtk_widget_show(m_arrow_right);
2121 { // tag frame labels
2122 if(g_TextureBrowser.m_tags)
2124 GtkWidget* m_lbl_assigned = gtk_label_new ("Assigned");
2125 GtkWidget* m_lbl_unassigned = gtk_label_new ("Available");
2127 gtk_table_attach (GTK_TABLE (frame_table), m_lbl_assigned, 0, 1, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0);
2128 gtk_table_attach (GTK_TABLE (frame_table), m_lbl_unassigned, 2, 3, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0);
2130 gtk_widget_show (m_lbl_assigned);
2131 gtk_widget_show (m_lbl_unassigned);
2135 // TODO do we need this?
2136 //gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
2141 void TextureBrowser_destroyWindow()
2143 GlobalShaderSystem().setActiveShadersChangedNotify(Callback());
2145 g_signal_handler_disconnect(G_OBJECT(g_TextureBrowser.m_gl_widget), g_TextureBrowser.m_sizeHandler);
2146 g_signal_handler_disconnect(G_OBJECT(g_TextureBrowser.m_gl_widget), g_TextureBrowser.m_exposeHandler);
2148 gtk_widget_unref(g_TextureBrowser.m_gl_widget);
2151 const Vector3& TextureBrowser_getBackgroundColour(TextureBrowser& textureBrowser)
2153 return textureBrowser.color_textureback;
2156 void TextureBrowser_setBackgroundColour(TextureBrowser& textureBrowser, const Vector3& colour)
2158 textureBrowser.color_textureback = colour;
2159 TextureBrowser_queueDraw(textureBrowser);
2162 void TextureBrowser_selectionHelper(GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected)
2164 g_assert(selected != NULL);
2167 gtk_tree_model_get(model, iter, TAG_COLUMN, &name, -1);
2168 *selected = g_slist_append(*selected, name);
2171 void TextureBrowser_shaderInfo()
2173 const char* name = TextureBrowser_GetSelectedShader(g_TextureBrowser);
2174 IShader* shader = QERApp_Shader_ForName(name);
2176 DoShaderInfoDlg(name, shader->getShaderFileName(), "Shader Info");
2181 void TextureBrowser_addTag()
2185 EMessageBoxReturn result = DoShaderTagDlg(&tag, "Add shader tag");
2187 if (result == eIDOK && !tag.empty())
2189 GtkTreeIter iter, iter2;
2190 g_TextureBrowser.m_all_tags.insert(tag.c_str());
2191 gtk_list_store_append(g_TextureBrowser.m_available_store, &iter);
2192 gtk_list_store_set(g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1);
2194 // Select the currently added tag in the available list
2195 GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(g_TextureBrowser.m_available_tree));
2196 gtk_tree_selection_select_iter(selection, &iter);
2198 gtk_list_store_append(g_TextureBrowser.m_all_tags_list, &iter2);
2199 gtk_list_store_set(g_TextureBrowser.m_all_tags_list, &iter2, TAG_COLUMN, tag.c_str(), -1);
2203 void TextureBrowser_renameTag()
2205 /* WORKAROUND: The tag treeview is set to GTK_SELECTION_MULTIPLE. Because
2206 gtk_tree_selection_get_selected() doesn't work with GTK_SELECTION_MULTIPLE,
2207 we need to count the number of selected rows first and use
2208 gtk_tree_selection_selected_foreach() then to go through the list of selected
2209 rows (which always containins a single row).
2212 GSList* selected = NULL;
2214 GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTags));
2215 gtk_tree_selection_selected_foreach(selection, GtkTreeSelectionForeachFunc(TextureBrowser_selectionHelper), &selected);
2217 if(g_slist_length(selected) == 1) // we only rename a single tag
2219 CopiedString newTag;
2220 EMessageBoxReturn result = DoShaderTagDlg(&newTag, "Rename shader tag");
2222 if (result == eIDOK && !newTag.empty())
2224 GtkTreeIter iterList;
2226 gchar* oldTag = (char*)selected->data;
2228 bool row = gtk_tree_model_get_iter_first(GTK_TREE_MODEL(g_TextureBrowser.m_all_tags_list), &iterList) != 0;
2232 gtk_tree_model_get(GTK_TREE_MODEL(g_TextureBrowser.m_all_tags_list), &iterList, TAG_COLUMN, &rowTag, -1);
2234 if(strcmp(rowTag, oldTag) == 0)
2236 gtk_list_store_set(g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1);
2238 row = gtk_tree_model_iter_next(GTK_TREE_MODEL(g_TextureBrowser.m_all_tags_list), &iterList) != 0;
2241 TagBuilder.RenameShaderTag(oldTag, newTag.c_str());
2243 g_TextureBrowser.m_all_tags.erase((CopiedString)oldTag);
2244 g_TextureBrowser.m_all_tags.insert(newTag);
2246 BuildStoreAssignedTags(g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser);
2247 BuildStoreAvailableTags(g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser);
2252 gtk_MessageBox(GTK_WIDGET(g_TextureBrowser.m_parent), "Select a single tag for renaming.");
2256 void TextureBrowser_deleteTag()
2258 GSList* selected = NULL;
2260 GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(g_TextureBrowser.m_treeViewTags));
2261 gtk_tree_selection_selected_foreach(selection, GtkTreeSelectionForeachFunc(TextureBrowser_selectionHelper), &selected);
2263 if(g_slist_length(selected) == 1) // we only delete a single tag
2265 EMessageBoxReturn result = gtk_MessageBox(GTK_WIDGET(g_TextureBrowser.m_parent), "Are you sure you want to delete the selected tag?", "Delete Tag", eMB_YESNO, eMB_ICONQUESTION);
2267 if(result == eIDYES)
2269 GtkTreeIter iterSelected;
2272 gchar* tagSelected = (char*)selected->data;
2274 bool row = gtk_tree_model_get_iter_first(GTK_TREE_MODEL(g_TextureBrowser.m_all_tags_list), &iterSelected) != 0;
2278 gtk_tree_model_get(GTK_TREE_MODEL(g_TextureBrowser.m_all_tags_list), &iterSelected, TAG_COLUMN, &rowTag, -1);
2280 if(strcmp(rowTag, tagSelected) == 0)
2282 gtk_list_store_remove(g_TextureBrowser.m_all_tags_list, &iterSelected);
2285 row = gtk_tree_model_iter_next(GTK_TREE_MODEL(g_TextureBrowser.m_all_tags_list), &iterSelected) != 0;
2288 TagBuilder.DeleteTag(tagSelected);
2289 g_TextureBrowser.m_all_tags.erase((CopiedString)tagSelected);
2291 BuildStoreAssignedTags(g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser);
2292 BuildStoreAvailableTags(g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser);
2295 gtk_MessageBox(GTK_WIDGET(g_TextureBrowser.m_parent), "Select a single tag for deletion.");
2299 void TextureBrowser_copyTag()
2301 g_TextureBrowser.m_copied_tags.clear();
2302 TagBuilder.GetShaderTags(g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags);
2305 void TextureBrowser_pasteTag()
2307 IShader* ishader = QERApp_Shader_ForName(g_TextureBrowser.shader.c_str());
2308 CopiedString shader = g_TextureBrowser.shader.c_str();
2310 if(!TagBuilder.CheckShaderTag(shader.c_str()))
2312 CopiedString shaderFile = ishader->getShaderFileName();
2313 if(shaderFile.empty())
2316 TagBuilder.AddShaderNode(shader.c_str(), CUSTOM, TEXTURE);
2321 TagBuilder.AddShaderNode(shader.c_str(), CUSTOM, SHADER);
2324 for(size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i)
2326 TagBuilder.AddShaderTag(shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG);
2331 for(size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i)
2333 if(!TagBuilder.CheckShaderTag(shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str()))
2335 // the tag doesn't exist - let's add it
2336 TagBuilder.AddShaderTag(shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG);
2343 TagBuilder.SaveXmlDoc();
2344 BuildStoreAssignedTags(g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser);
2345 BuildStoreAvailableTags (g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser);
2348 void RefreshShaders()
2350 ScopeDisableScreenUpdates disableScreenUpdates("Processing...", "Loading Shaders");
2351 GlobalShaderSystem().refresh();
2355 void TextureBrowser_ToggleShowShaders()
2357 g_TextureBrowser.m_showShaders ^= 1;
2358 g_TextureBrowser.m_showshaders_item.update();
2359 TextureBrowser_queueDraw(g_TextureBrowser);
2362 void TextureBrowser_ToggleShowShaderListOnly()
2364 g_TextureBrowser_shaderlistOnly ^= 1;
2365 g_TextureBrowser.m_showshaderlistonly_item.update();
2367 TextureBrowser_constructTreeStore();
2370 void TextureBrowser_showAll()
2372 g_TextureBrowser_currentDirectory = "";
2373 g_TextureBrowser.m_searchedTags = false;
2374 TextureBrowser_heightChanged(g_TextureBrowser);
2375 TextureBrowser_updateTitle();
2378 void TextureBrowser_showUntagged()
2380 EMessageBoxReturn result = gtk_MessageBox(GTK_WIDGET(g_TextureBrowser.m_parent), "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", eMB_YESNO, eMB_ICONWARNING);
2382 if(result == eIDYES)
2384 g_TextureBrowser.m_found_shaders.clear();
2385 TagBuilder.GetUntagged(g_TextureBrowser.m_found_shaders);
2386 std::set<CopiedString>::iterator iter;
2388 ScopeDisableScreenUpdates disableScreenUpdates("Searching untagged textures...", "Loading Textures");
2390 for(iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++)
2392 std::string path = (*iter).c_str();
2393 size_t pos = path.find_last_of("/", path.size());
2394 std::string name = path.substr(pos + 1, path.size());
2395 path = path.substr(0, pos + 1);
2396 TextureDirectory_loadTexture(path.c_str(), name.c_str());
2397 globalErrorStream() << path.c_str() << name.c_str() << "\n";
2400 g_TextureBrowser_currentDirectory = "Untagged";
2401 TextureBrowser_queueDraw(GlobalTextureBrowser());
2402 TextureBrowser_heightChanged(g_TextureBrowser);
2403 TextureBrowser_updateTitle();
2407 void TextureBrowser_exportTitle(const StringImportCallback& importer)
2409 StringOutputStream buffer(64);
2410 buffer << "Textures: ";
2411 if(!string_empty(g_TextureBrowser_currentDirectory.c_str()))
2413 buffer << g_TextureBrowser_currentDirectory.c_str();
2419 importer(buffer.c_str());
2423 void TextureScaleImport(TextureBrowser& textureBrowser, int value)
2428 TextureBrowser_setScale(textureBrowser, 10);
2431 TextureBrowser_setScale(textureBrowser, 25);
2434 TextureBrowser_setScale(textureBrowser, 50);
2437 TextureBrowser_setScale(textureBrowser, 100);
2440 TextureBrowser_setScale(textureBrowser, 200);
2444 typedef ReferenceCaller1<TextureBrowser, int, TextureScaleImport> TextureScaleImportCaller;
2446 void TextureScaleExport(TextureBrowser& textureBrowser, const IntImportCallback& importer)
2448 switch(textureBrowser.m_textureScale)
2467 typedef ReferenceCaller1<TextureBrowser, const IntImportCallback&, TextureScaleExport> TextureScaleExportCaller;
2469 void TextureBrowser_constructPreferences(PreferencesPage& page)
2471 page.appendCheckBox(
2472 "", "Texture scrollbar",
2473 TextureBrowserImportShowScrollbarCaller(GlobalTextureBrowser()),
2474 BoolExportCaller(GlobalTextureBrowser().m_showTextureScrollbar)
2477 const char* texture_scale[] = { "10%", "25%", "50%", "100%", "200%" };
2479 "Texture Thumbnail Scale",
2480 STRING_ARRAY_RANGE(texture_scale),
2481 IntImportCallback(TextureScaleImportCaller(GlobalTextureBrowser())),
2482 IntExportCallback(TextureScaleExportCaller(GlobalTextureBrowser()))
2485 page.appendEntry("Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement);
2487 const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
2488 page.appendCombo("Load Shaders at Startup", reinterpret_cast<int&>(GlobalTextureBrowser().m_startupShaders), STRING_ARRAY_RANGE(startup_shaders));
2491 void TextureBrowser_constructPage(PreferenceGroup& group)
2493 PreferencesPage page(group.createPage("Texture Browser", "Texture Browser Preferences"));
2494 TextureBrowser_constructPreferences(page);
2496 void TextureBrowser_registerPreferencesPage()
2498 PreferencesDialog_addSettingsPage(FreeCaller1<PreferenceGroup&, TextureBrowser_constructPage>());
2502 #include "preferencesystem.h"
2503 #include "stringio.h"
2505 typedef ReferenceCaller1<TextureBrowser, std::size_t, TextureBrowser_setScale> TextureBrowserSetScaleCaller;
2509 void TextureClipboard_textureSelected(const char* shader);
2511 void TextureBrowser_Construct()
2513 GlobalCommands_insert("ShaderInfo", FreeCaller<TextureBrowser_shaderInfo>());
2514 GlobalCommands_insert("ShowUntagged", FreeCaller<TextureBrowser_showUntagged>());
2515 GlobalCommands_insert("AddTag", FreeCaller<TextureBrowser_addTag>());
2516 GlobalCommands_insert("RenameTag", FreeCaller<TextureBrowser_renameTag>());
2517 GlobalCommands_insert("DeleteTag", FreeCaller<TextureBrowser_deleteTag>());
2518 GlobalCommands_insert("CopyTag", FreeCaller<TextureBrowser_copyTag>());
2519 GlobalCommands_insert("PasteTag", FreeCaller<TextureBrowser_pasteTag>());
2520 GlobalCommands_insert("RefreshShaders", FreeCaller<RefreshShaders>());
2521 GlobalToggles_insert("ShowInUse", FreeCaller<TextureBrowser_ToggleHideUnused>(), ToggleItem::AddCallbackCaller(g_TextureBrowser.m_hideunused_item), Accelerator('U'));
2522 GlobalCommands_insert("ShowAllTextures", FreeCaller<TextureBrowser_showAll>(), Accelerator('A', (GdkModifierType)GDK_CONTROL_MASK));
2523 GlobalCommands_insert("ToggleTextures", FreeCaller<TextureBrowser_toggleShow>(), Accelerator('T'));
2524 GlobalToggles_insert("ToggleShowShaders", FreeCaller<TextureBrowser_ToggleShowShaders>(), ToggleItem::AddCallbackCaller(g_TextureBrowser.m_showshaders_item));
2525 GlobalToggles_insert("ToggleShowShaderlistOnly", FreeCaller<TextureBrowser_ToggleShowShaderListOnly>(), ToggleItem::AddCallbackCaller(g_TextureBrowser.m_showshaderlistonly_item));
2527 GlobalPreferenceSystem().registerPreference("TextureScale",
2528 makeSizeStringImportCallback(TextureBrowserSetScaleCaller(g_TextureBrowser)),
2529 SizeExportStringCaller(g_TextureBrowser.m_textureScale)
2531 GlobalPreferenceSystem().registerPreference("TextureScrollbar",
2532 makeBoolStringImportCallback(TextureBrowserImportShowScrollbarCaller(g_TextureBrowser)),
2533 BoolExportStringCaller(GlobalTextureBrowser().m_showTextureScrollbar)
2535 GlobalPreferenceSystem().registerPreference("ShowShaders", BoolImportStringCaller(GlobalTextureBrowser().m_showShaders), BoolExportStringCaller(GlobalTextureBrowser().m_showShaders));
2536 GlobalPreferenceSystem().registerPreference("ShowShaderlistOnly", BoolImportStringCaller(g_TextureBrowser_shaderlistOnly), BoolExportStringCaller(g_TextureBrowser_shaderlistOnly));
2537 GlobalPreferenceSystem().registerPreference("LoadShaders", IntImportStringCaller(reinterpret_cast<int&>(GlobalTextureBrowser().m_startupShaders)), IntExportStringCaller(reinterpret_cast<int&>(GlobalTextureBrowser().m_startupShaders)));
2538 GlobalPreferenceSystem().registerPreference("WheelMouseInc", SizeImportStringCaller(GlobalTextureBrowser().m_mouseWheelScrollIncrement), SizeExportStringCaller(GlobalTextureBrowser().m_mouseWheelScrollIncrement));
2539 GlobalPreferenceSystem().registerPreference("SI_Colors0", Vector3ImportStringCaller(GlobalTextureBrowser().color_textureback), Vector3ExportStringCaller(GlobalTextureBrowser().color_textureback));
2541 g_TextureBrowser.shader = texdef_name_default();
2543 Textures_setModeChangedNotify(ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw>(g_TextureBrowser));
2545 TextureBrowser_registerPreferencesPage();
2547 GlobalShaderSystem().attach(g_ShadersObserver);
2549 TextureBrowser_textureSelected = TextureClipboard_textureSelected;
2551 void TextureBrowser_Destroy()
2553 GlobalShaderSystem().detach(g_ShadersObserver);
2555 Textures_setModeChangedNotify(Callback());