2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
28 #include "texwindow.h"
30 #include "debugging/debugging.h"
33 #include "ifilesystem.h"
37 #include "moduleobserver.h"
44 #include <gtk/gtkrange.h>
45 #include <gtk/gtkframe.h>
46 #include <gtk/gtkhbox.h>
47 #include <gtk/gtkvbox.h>
48 #include <gtk/gtkvscrollbar.h>
50 #include "signal/signal.h"
51 #include "math/vector.h"
52 #include "texturelib.h"
53 #include "string/string.h"
54 #include "shaderlib.h"
57 #include "stream/memstream.h"
58 #include "stream/textfilestream.h"
59 #include "stream/stringstream.h"
65 #include "gtkutil/menu.h"
66 #include "gtkutil/nonmodal.h"
67 #include "gtkutil/cursor.h"
68 #include "gtkutil/widget.h"
69 #include "gtkutil/glwidget.h"
70 #include "gtkutil/messagebox.h"
76 #include "brush_primit.h"
77 #include "brushmanip.h"
78 #include "patchmanip.h"
83 #include "mainframe.h"
84 #include "findtexturedialog.h"
85 #include "surfacedialog.h"
86 #include "patchdialog.h"
87 #include "groupdialog.h"
88 #include "preferences.h"
92 bool TextureBrowser_showWads(){
93 return !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) );
96 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser );
98 bool string_equal_start( const char* string, StringRange start ){
99 return string_equal_n( string, start.first, start.last - start.first );
102 typedef std::set<std::string> TextureGroups;
104 void TextureGroups_addWad( TextureGroups& groups, const char* archive ){
105 if ( extension_equal( path_get_extension( archive ), "wad" ) ) {
107 groups.insert( archive );
109 std::string archiveBaseName( path_get_filename_start( archive ), path_get_filename_base_end( archive ) );
110 groups.insert( archiveBaseName );
114 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addWad> TextureGroupsAddWadCaller;
116 void TextureGroups_addShader( TextureGroups& groups, const char* shaderName ){
117 const char* texture = path_make_relative( shaderName, "textures/" );
118 if ( texture != shaderName ) {
119 const char* last = path_remove_directory( texture );
120 if ( !string_empty( last ) ) {
121 groups.insert( std::string( StringRange( texture, --last ) ) );
125 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addShader> TextureGroupsAddShaderCaller;
127 void TextureGroups_addDirectory( TextureGroups& groups, const char* directory ){
128 groups.insert( directory );
130 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addDirectory> TextureGroupsAddDirectoryCaller;
134 bool g_TextureBrowser_shaderlistOnly = false;
135 bool g_TextureBrowser_fixedSize = true;
136 bool g_TextureBrowser_filterNotex = false;
137 bool g_TextureBrowser_enableAlpha = true;
140 class DeferredAdjustment
144 typedef void ( *ValueChangedFunction )( void* data, gdouble value );
145 ValueChangedFunction m_function;
148 static gboolean deferred_value_changed( gpointer data ){
149 reinterpret_cast<DeferredAdjustment*>( data )->m_function(
150 reinterpret_cast<DeferredAdjustment*>( data )->m_data,
151 reinterpret_cast<DeferredAdjustment*>( data )->m_value
153 reinterpret_cast<DeferredAdjustment*>( data )->m_handler = 0;
154 reinterpret_cast<DeferredAdjustment*>( data )->m_value = 0;
158 DeferredAdjustment( ValueChangedFunction function, void* data ) : m_value( 0 ), m_handler( 0 ), m_function( function ), m_data( data ){
161 if ( m_handler != 0 ) {
162 g_source_remove( m_handler );
163 deferred_value_changed( this );
166 void value_changed( gdouble value ){
168 if ( m_handler == 0 ) {
169 m_handler = g_idle_add( deferred_value_changed, this );
172 static void adjustment_value_changed( GtkAdjustment *adjustment, DeferredAdjustment* self ){
173 self->value_changed( adjustment->value );
179 class TextureBrowser;
181 typedef ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw> TextureBrowserQueueDrawCaller;
183 void TextureBrowser_scrollChanged( void* data, gdouble value );
188 STARTUPSHADERS_NONE = 0,
189 STARTUPSHADERS_COMMON,
192 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer );
193 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
195 void TextureBrowser_showShadersExport( const BoolImportCallback& importer );
196 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
198 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer );
199 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
201 void TextureBrowser_fixedSize( const BoolImportCallback& importer );
202 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowserFixedSizeExport;
204 void TextureBrowser_filterNotex( const BoolImportCallback& importer );
205 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowserFilterNotexExport;
207 void TextureBrowser_enableAlpha( const BoolImportCallback& importer );
208 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowserEnableAlphaExport;
220 GtkWidget* m_gl_widget;
221 GtkWidget* m_texture_scroll;
222 GtkWidget* m_treeViewTree;
223 GtkWidget* m_treeViewTags;
224 GtkWidget* m_tag_frame;
225 GtkListStore* m_assigned_store;
226 GtkListStore* m_available_store;
227 GtkWidget* m_assigned_tree;
228 GtkWidget* m_available_tree;
229 GtkWidget* m_scr_win_tree;
230 GtkWidget* m_scr_win_tags;
231 GtkWidget* m_tag_notebook;
232 GtkWidget* m_search_button;
233 GtkWidget* m_shader_info_item;
235 std::set<std::string> m_all_tags;
236 GtkListStore* m_all_tags_list;
237 std::vector<std::string> m_copied_tags;
238 std::set<std::string> m_found_shaders;
240 ToggleItem m_hideunused_item;
241 ToggleItem m_showshaders_item;
242 ToggleItem m_showshaderlistonly_item;
243 ToggleItem m_fixedsize_item;
244 ToggleItem m_filternotex_item;
245 ToggleItem m_enablealpha_item;
248 guint m_exposeHandler;
250 bool m_heightChanged;
251 bool m_originInvalid;
253 DeferredAdjustment m_scrollAdjustment;
254 FreezePointer m_freezePointer;
256 Vector3 color_textureback;
257 // the increment step we use against the wheel mouse
258 std::size_t m_mouseWheelScrollIncrement;
259 std::size_t m_textureScale;
260 // make the texture increments match the grid changes
262 bool m_showTextureScrollbar;
263 StartupShaders m_startupShaders;
264 // if true, the texture window will only display in-use shaders
265 // if false, all the shaders in memory are displayed
270 // The uniform size (in pixels) that textures are resized to when m_resizeTextures is true.
271 int m_uniformTextureSize;
272 // Return the display width of a texture in the texture browser
273 int getTextureWidth( qtexture_t* tex ){
275 if ( !g_TextureBrowser_fixedSize ) {
276 // Don't use uniform size
277 width = (int)( tex->width * ( (float)m_textureScale / 100 ) );
280 ( tex->width >= tex->height ) {
281 // Texture is square, or wider than it is tall
282 width = m_uniformTextureSize;
285 // Otherwise, preserve the texture's aspect ratio
286 width = (int)( m_uniformTextureSize * ( (float)tex->width / tex->height ) );
290 // Return the display height of a texture in the texture browser
291 int getTextureHeight( qtexture_t* tex ){
293 if ( !g_TextureBrowser_fixedSize ) {
294 // Don't use uniform size
295 height = (int)( tex->height * ( (float)m_textureScale / 100 ) );
297 else if ( tex->height >= tex->width ) {
298 // Texture is square, or taller than it is wide
299 height = m_uniformTextureSize;
302 // Otherwise, preserve the texture's aspect ratio
303 height = (int)( m_uniformTextureSize * ( (float)tex->height / tex->width ) );
309 m_texture_scroll( 0 ),
310 m_hideunused_item( TextureBrowserHideUnusedExport() ),
311 m_showshaders_item( TextureBrowserShowShadersExport() ),
312 m_showshaderlistonly_item( TextureBrowserShowShaderlistOnlyExport() ),
313 m_fixedsize_item( TextureBrowserFixedSizeExport() ),
314 m_filternotex_item( TextureBrowserFilterNotexExport() ),
315 m_enablealpha_item( TextureBrowserEnableAlphaExport() ),
316 m_heightChanged( true ),
317 m_originInvalid( true ),
318 m_scrollAdjustment( TextureBrowser_scrollChanged, this ),
319 color_textureback( 0.25f, 0.25f, 0.25f ),
320 m_mouseWheelScrollIncrement( 64 ),
321 m_textureScale( 50 ),
322 m_showShaders( true ),
323 m_showTextureScrollbar( true ),
324 m_startupShaders( STARTUPSHADERS_NONE ),
325 m_hideUnused( false ),
326 m_rmbSelected( false ),
327 m_searchedTags( false ),
329 m_uniformTextureSize( 96 ){
333 void ( *TextureBrowser_textureSelected )( const char* shader );
336 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser );
339 const char* TextureBrowser_getComonShadersName(){
340 const char* value = g_pGameDescription->getKeyValue( "common_shaders_name" );
341 if ( !string_empty( value ) ) {
347 const char* TextureBrowser_getComonShadersDir(){
348 const char* value = g_pGameDescription->getKeyValue( "common_shaders_dir" );
349 if ( !string_empty( value ) ) {
355 inline int TextureBrowser_fontHeight( TextureBrowser& textureBrowser ){
356 return GlobalOpenGL().m_font->getPixelHeight();
359 const char* TextureBrowser_GetSelectedShader( TextureBrowser& textureBrowser ){
360 return textureBrowser.shader.c_str();
363 void TextureBrowser_SetStatus( TextureBrowser& textureBrowser, const char* name ){
364 IShader* shader = QERApp_Shader_ForName( name );
365 qtexture_t* q = shader->getTexture();
366 StringOutputStream strTex( 256 );
367 strTex << name << " W: " << Unsigned( q->width ) << " H: " << Unsigned( q->height );
369 g_pParentWnd->SetStatusText( g_pParentWnd->m_texture_status, strTex.c_str() );
372 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name );
374 void TextureBrowser_SetSelectedShader( TextureBrowser& textureBrowser, const char* shader ){
375 textureBrowser.shader = shader;
376 TextureBrowser_SetStatus( textureBrowser, shader );
377 TextureBrowser_Focus( textureBrowser, shader );
379 if ( FindTextureDialog_isOpen() ) {
380 FindTextureDialog_selectTexture( shader );
383 // disable the menu item "shader info" if no shader was selected
384 IShader* ishader = QERApp_Shader_ForName( shader );
385 std::string filename = ishader->getShaderFileName();
387 if ( filename.empty() ) {
388 if ( textureBrowser.m_shader_info_item != NULL ) {
389 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, FALSE );
393 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, TRUE );
400 std::string g_TextureBrowser_currentDirectory;
403 ============================================================================
407 TTimo: now based on a rundown through all the shaders
408 NOTE: we expect the Active shaders count doesn't change during a Texture_StartPos .. Texture_NextPos cycle
409 otherwise we may need to rely on a list instead of an array storage
410 ============================================================================
416 // texture layout functions
417 // TTimo: now based on shaders
418 int current_x, current_y, current_row;
421 void Texture_StartPos( TextureLayout& layout ){
422 layout.current_x = 8;
423 layout.current_y = -8;
424 layout.current_row = 0;
427 void Texture_NextPos( TextureBrowser& textureBrowser, TextureLayout& layout, qtexture_t* current_texture, int *x, int *y ){
428 qtexture_t* q = current_texture;
430 int nWidth = textureBrowser.getTextureWidth( q );
431 int nHeight = textureBrowser.getTextureHeight( q );
432 if ( layout.current_x + nWidth > textureBrowser.width - 8 && layout.current_row ) { // go to the next row unless the texture is the first on the row
433 layout.current_x = 8;
434 layout.current_y -= layout.current_row + TextureBrowser_fontHeight( textureBrowser ) + 4;
435 layout.current_row = 0;
438 *x = layout.current_x;
439 *y = layout.current_y;
441 // Is our texture larger than the row? If so, grow the
442 // row height to match it
444 if ( layout.current_row < nHeight ) {
445 layout.current_row = nHeight;
448 // never go less than 96, or the names get all crunched up
449 layout.current_x += nWidth < 96 ? 96 : nWidth;
450 layout.current_x += 8;
453 bool TextureSearch_IsShown( const char* name ){
454 std::set<std::string>::iterator iter;
456 iter = GlobalTextureBrowser().m_found_shaders.find( name );
458 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
467 std::string g_shadernotex;
469 // if texture_showinuse jump over non in-use textures
470 bool Texture_IsShown( IShader* shader, bool show_shaders, bool hideUnused ){
471 // filter notex / shadernotex images
472 if ( g_TextureBrowser_filterNotex && ( string_equal( g_notex.c_str(), shader->getTexture()->name ) || string_equal( g_shadernotex.c_str(), shader->getTexture()->name ) ) ) {
476 if ( g_TextureBrowser_currentDirectory == "Untagged" ) {
477 std::set<std::string>::iterator iter;
479 iter = GlobalTextureBrowser().m_found_shaders.find( shader->getName() );
481 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
489 if ( !shader_equal_prefix( shader->getName(), "textures/" ) ) {
493 if ( !show_shaders && !shader->IsDefault() ) {
497 if ( hideUnused && !shader->IsInUse() ) {
501 if ( GlobalTextureBrowser().m_searchedTags ) {
502 if ( !TextureSearch_IsShown( shader->getName() ) ) {
510 if ( !shader_equal_prefix( shader_get_textureName( shader->getName() ), g_TextureBrowser_currentDirectory.c_str() ) ) {
518 void TextureBrowser_heightChanged( TextureBrowser& textureBrowser ){
519 textureBrowser.m_heightChanged = true;
521 TextureBrowser_updateScroll( textureBrowser );
522 TextureBrowser_queueDraw( textureBrowser );
525 void TextureBrowser_evaluateHeight( TextureBrowser& textureBrowser ){
526 if ( textureBrowser.m_heightChanged ) {
527 textureBrowser.m_heightChanged = false;
529 textureBrowser.m_nTotalHeight = 0;
531 TextureLayout layout;
532 Texture_StartPos( layout );
533 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
535 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
537 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
542 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
543 textureBrowser.m_nTotalHeight = std::max( textureBrowser.m_nTotalHeight, abs( layout.current_y ) + TextureBrowser_fontHeight( textureBrowser ) + textureBrowser.getTextureHeight( shader->getTexture() ) + 4 );
548 int TextureBrowser_TotalHeight( TextureBrowser& textureBrowser ){
549 TextureBrowser_evaluateHeight( textureBrowser );
550 return textureBrowser.m_nTotalHeight;
553 inline const int& min_int( const int& left, const int& right ){
554 return std::min( left, right );
557 void TextureBrowser_clampOriginY( TextureBrowser& textureBrowser ){
558 if ( textureBrowser.originy > 0 ) {
559 textureBrowser.originy = 0;
561 int lower = min_int( textureBrowser.height - TextureBrowser_TotalHeight( textureBrowser ), 0 );
562 if ( textureBrowser.originy < lower ) {
563 textureBrowser.originy = lower;
567 int TextureBrowser_getOriginY( TextureBrowser& textureBrowser ){
568 if ( textureBrowser.m_originInvalid ) {
569 textureBrowser.m_originInvalid = false;
570 TextureBrowser_clampOriginY( textureBrowser );
571 TextureBrowser_updateScroll( textureBrowser );
573 return textureBrowser.originy;
576 void TextureBrowser_setOriginY( TextureBrowser& textureBrowser, int originy ){
577 textureBrowser.originy = originy;
578 TextureBrowser_clampOriginY( textureBrowser );
579 TextureBrowser_updateScroll( textureBrowser );
580 TextureBrowser_queueDraw( textureBrowser );
584 Signal0 g_activeShadersChangedCallbacks;
586 void TextureBrowser_addActiveShadersChangedCallback( const SignalHandler& handler ){
587 g_activeShadersChangedCallbacks.connectLast( handler );
590 class ShadersObserver : public ModuleObserver
592 Signal0 m_realiseCallbacks;
595 m_realiseCallbacks();
599 void insert( const SignalHandler& handler ){
600 m_realiseCallbacks.connectLast( handler );
606 ShadersObserver g_ShadersObserver;
609 void TextureBrowser_addShadersRealiseCallback( const SignalHandler& handler ){
610 g_ShadersObserver.insert( handler );
613 void TextureBrowser_activeShadersChanged( TextureBrowser& textureBrowser ){
614 TextureBrowser_heightChanged( textureBrowser );
615 textureBrowser.m_originInvalid = true;
617 g_activeShadersChangedCallbacks();
620 void TextureBrowser_importShowScrollbar( TextureBrowser& textureBrowser, bool value ){
621 textureBrowser.m_showTextureScrollbar = value;
622 if ( textureBrowser.m_texture_scroll != 0 ) {
623 widget_set_visible( textureBrowser.m_texture_scroll, textureBrowser.m_showTextureScrollbar );
624 TextureBrowser_updateScroll( textureBrowser );
627 typedef ReferenceCaller1<TextureBrowser, bool, TextureBrowser_importShowScrollbar> TextureBrowserImportShowScrollbarCaller;
632 TextureBrowser_ShowDirectory
633 relies on texture_directory global for the directory to use
634 1) Load the shaders for the given directory
635 2) Scan the remaining texture, load them and assign them a default shader (the "noshader" shader)
636 NOTE: when writing a texture plugin, or some texture extensions, this function may need to be overriden, and made
637 available through the IShaders interface
638 NOTE: for texture window layout:
639 all shaders are stored with alphabetical order after load
640 previously loaded and displayed stuff is hidden, only in-use and newly loaded is shown
641 ( the GL textures are not flushed though)
645 bool endswith( const char *haystack, const char *needle ){
646 size_t lh = strlen( haystack );
647 size_t ln = strlen( needle );
651 return !memcmp( haystack + ( lh - ln ), needle, ln );
654 bool texture_name_ignore( const char* name ){
655 StringOutputStream strTemp( string_length( name ) );
656 strTemp << LowerCase( name );
659 endswith( strTemp.c_str(), ".specular" ) ||
660 endswith( strTemp.c_str(), ".glow" ) ||
661 endswith( strTemp.c_str(), ".bump" ) ||
662 endswith( strTemp.c_str(), ".diffuse" ) ||
663 endswith( strTemp.c_str(), ".blend" ) ||
664 endswith( strTemp.c_str(), ".alpha" ) ||
665 endswith( strTemp.c_str(), "_norm" ) ||
666 endswith( strTemp.c_str(), "_bump" ) ||
667 endswith( strTemp.c_str(), "_glow" ) ||
668 endswith( strTemp.c_str(), "_gloss" ) ||
669 endswith( strTemp.c_str(), "_pants" ) ||
670 endswith( strTemp.c_str(), "_shirt" ) ||
671 endswith( strTemp.c_str(), "_reflect" ) ||
672 endswith( strTemp.c_str(), "_alpha" ) ||
676 class LoadShaderVisitor : public Archive::Visitor
679 void visit( const char* name ){
680 IShader* shader = QERApp_Shader_ForName( std::string( StringRange( name, path_get_filename_base_end( name ) ) ).c_str() );
685 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused );
687 GtkWidget* g_page_textures;
689 void TextureBrowser_toggleShow(){
690 GroupDialog_showPage( g_page_textures );
694 void TextureBrowser_updateTitle(){
695 GroupDialog_updatePageTitle( g_page_textures );
700 class TextureCategoryLoadShader
702 const char* m_directory;
703 std::size_t& m_count;
705 typedef const char* first_argument_type;
707 TextureCategoryLoadShader( const char* directory, std::size_t& count )
708 : m_directory( directory ), m_count( count ){
711 void operator()( const char* name ) const {
712 if ( shader_equal_prefix( name, "textures/" )
713 && shader_equal_prefix( name + string_length( "textures/" ), m_directory ) ) {
715 // request the shader, this will load the texture if needed
716 // this Shader_ForName call is a kind of hack
717 IShader *pFoo = QERApp_Shader_ForName( name );
723 void TextureDirectory_loadTexture( const char* directory, const char* texture ){
724 StringOutputStream name( 256 );
725 name << directory << StringRange( texture, path_get_filename_base_end( texture ) );
727 if ( texture_name_ignore( name.c_str() ) ) {
731 if ( !shader_valid( name.c_str() ) ) {
732 globalOutputStream() << "Skipping invalid texture name: [" << name.c_str() << "]\n";
736 // if a texture is already in use to represent a shader, ignore it
737 IShader* shader = QERApp_Shader_ForName( name.c_str() );
740 typedef ConstPointerCaller1<char, const char*, TextureDirectory_loadTexture> TextureDirectoryLoadTextureCaller;
742 class LoadTexturesByTypeVisitor : public ImageModules::Visitor
744 const char* m_dirstring;
746 LoadTexturesByTypeVisitor( const char* dirstring )
747 : m_dirstring( dirstring ){
749 void visit( const char* minor, const _QERPlugImageTable& table ) const {
750 GlobalFileSystem().forEachFile( m_dirstring, minor, TextureDirectoryLoadTextureCaller( m_dirstring ) );
754 void TextureBrowser_ShowDirectory( TextureBrowser& textureBrowser, const char* directory ){
755 if ( TextureBrowser_showWads() ) {
756 Archive* archive = GlobalFileSystem().getArchive( directory );
757 ASSERT_NOTNULL( archive );
758 LoadShaderVisitor visitor;
759 archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, 0 ), "textures/" );
763 g_TextureBrowser_currentDirectory = directory;
764 TextureBrowser_heightChanged( textureBrowser );
766 std::size_t shaders_count;
767 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
768 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
770 if ( g_pGameDescription->mGameType != "doom3" ) {
771 // load remaining texture files
773 StringOutputStream dirstring( 64 );
774 dirstring << "textures/" << directory;
776 Radiant_getImageModules().foreachModule( LoadTexturesByTypeVisitor( dirstring.c_str() ) );
780 // we'll display the newly loaded textures + all the ones already in use
781 TextureBrowser_SetHideUnused( textureBrowser, false );
783 TextureBrowser_updateTitle();
786 void TextureBrowser_ShowTagSearchResult( TextureBrowser& textureBrowser, const char* directory ){
787 g_TextureBrowser_currentDirectory = directory;
788 TextureBrowser_heightChanged( textureBrowser );
790 std::size_t shaders_count;
791 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
792 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
794 if ( g_pGameDescription->mGameType != "doom3" ) {
795 // load remaining texture files
796 StringOutputStream dirstring( 64 );
797 dirstring << "textures/" << directory;
800 LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
801 Radiant_getImageModules().foreachModule( visitor );
805 // we'll display the newly loaded textures + all the ones already in use
806 TextureBrowser_SetHideUnused( textureBrowser, false );
810 bool TextureBrowser_hideUnused();
812 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer ){
813 importer( TextureBrowser_hideUnused() );
815 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
817 void TextureBrowser_showShadersExport( const BoolImportCallback& importer ){
818 importer( GlobalTextureBrowser().m_showShaders );
820 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
822 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer ){
823 importer( g_TextureBrowser_shaderlistOnly );
825 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
827 void TextureBrowser_fixedSize( const BoolImportCallback& importer ){
828 importer( g_TextureBrowser_fixedSize );
830 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowser_FixedSizeExport;
832 void TextureBrowser_filterNotex( const BoolImportCallback& importer ){
833 importer( g_TextureBrowser_filterNotex );
835 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowser_filterNotexExport;
837 void TextureBrowser_enableAlpha( const BoolImportCallback& importer ){
838 importer( g_TextureBrowser_enableAlpha );
840 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowser_enableAlphaExport;
842 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused ){
844 textureBrowser.m_hideUnused = true;
848 textureBrowser.m_hideUnused = false;
851 textureBrowser.m_hideunused_item.update();
853 TextureBrowser_heightChanged( textureBrowser );
854 textureBrowser.m_originInvalid = true;
857 void TextureBrowser_ShowStartupShaders( TextureBrowser& textureBrowser ){
858 if ( textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON ) {
859 TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getComonShadersDir() );
864 //++timo NOTE: this is a mix of Shader module stuff and texture explorer
865 // it might need to be split in parts or moved out .. dunno
866 // scroll origin so the specified texture is completely on screen
867 // if current texture is not displayed, nothing is changed
868 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name ){
869 TextureLayout layout;
870 // scroll origin so the texture is completely on screen
871 Texture_StartPos( layout );
873 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
875 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
877 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
882 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
883 qtexture_t* q = shader->getTexture();
888 // we have found when texdef->name and the shader name match
889 // NOTE: as everywhere else for our comparisons, we are not case sensitive
890 if ( shader_equal( name, shader->getName() ) ) {
891 int textureHeight = (int)( q->height * ( (float)textureBrowser.m_textureScale / 100 ) )
892 + 2 * TextureBrowser_fontHeight( textureBrowser );
894 int originy = TextureBrowser_getOriginY( textureBrowser );
899 if ( y - textureHeight < originy - textureBrowser.height ) {
900 originy = ( y - textureHeight ) + textureBrowser.height;
903 TextureBrowser_setOriginY( textureBrowser, originy );
909 IShader* Texture_At( TextureBrowser& textureBrowser, int mx, int my ){
910 my += TextureBrowser_getOriginY( textureBrowser ) - textureBrowser.height;
912 TextureLayout layout;
913 Texture_StartPos( layout );
914 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
916 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
918 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
923 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
924 qtexture_t *q = shader->getTexture();
929 int nWidth = textureBrowser.getTextureWidth( q );
930 int nHeight = textureBrowser.getTextureHeight( q );
931 if ( mx > x && mx - x < nWidth
932 && my < y && y - my < nHeight + TextureBrowser_fontHeight( textureBrowser ) ) {
947 void SelectTexture( TextureBrowser& textureBrowser, int mx, int my, bool bShift ){
948 IShader* shader = Texture_At( textureBrowser, mx, my );
951 if ( shader->IsDefault() ) {
952 globalOutputStream() << "ERROR: " << shader->getName() << " is not a shader, it's a texture.\n";
955 ViewShader( shader->getShaderFileName(), shader->getName() );
960 TextureBrowser_SetSelectedShader( textureBrowser, shader->getName() );
961 TextureBrowser_textureSelected( shader->getName() );
963 if ( !FindTextureDialog_isOpen() && !textureBrowser.m_rmbSelected ) {
964 UndoableCommand undo( "textureNameSetSelected" );
965 Select_SetShader( shader->getName() );
972 ============================================================================
976 ============================================================================
979 void TextureBrowser_trackingDelta( int x, int y, unsigned int state, void* data ){
980 TextureBrowser& textureBrowser = *reinterpret_cast<TextureBrowser*>( data );
984 if ( state & GDK_SHIFT_MASK ) {
988 int originy = TextureBrowser_getOriginY( textureBrowser );
989 originy += y * scale;
990 TextureBrowser_setOriginY( textureBrowser, originy );
994 void TextureBrowser_Tracking_MouseDown( TextureBrowser& textureBrowser ){
995 textureBrowser.m_freezePointer.freeze_pointer( textureBrowser.m_parent, TextureBrowser_trackingDelta, &textureBrowser );
998 void TextureBrowser_Tracking_MouseUp( TextureBrowser& textureBrowser ){
999 textureBrowser.m_freezePointer.unfreeze_pointer( textureBrowser.m_parent );
1002 void TextureBrowser_Selection_MouseDown( TextureBrowser& textureBrowser, guint32 flags, int pointx, int pointy ){
1003 SelectTexture( textureBrowser, pointx, textureBrowser.height - 1 - pointy, ( flags & GDK_SHIFT_MASK ) != 0 );
1007 ============================================================================
1011 ============================================================================
1017 TTimo: relying on the shaders list to display the textures
1018 we must query all qtexture_t* to manage and display through the IShaders interface
1019 this allows a plugin to completely override the texture system
1022 void Texture_Draw( TextureBrowser& textureBrowser ){
1023 int originy = TextureBrowser_getOriginY( textureBrowser );
1025 glClearColor( textureBrowser.color_textureback[0],
1026 textureBrowser.color_textureback[1],
1027 textureBrowser.color_textureback[2],
1029 glViewport( 0, 0, textureBrowser.width, textureBrowser.height );
1030 glMatrixMode( GL_PROJECTION );
1033 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
1034 glDisable( GL_DEPTH_TEST );
1035 if ( g_TextureBrowser_enableAlpha ) {
1036 glEnable( GL_BLEND );
1037 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1040 glDisable( GL_BLEND );
1042 glOrtho( 0, textureBrowser.width, originy - textureBrowser.height, originy, -100, 100 );
1043 glEnable( GL_TEXTURE_2D );
1045 glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
1047 int last_y = 0, last_height = 0;
1049 TextureLayout layout;
1050 Texture_StartPos( layout );
1051 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
1053 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
1055 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
1060 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
1061 qtexture_t *q = shader->getTexture();
1066 int nWidth = textureBrowser.getTextureWidth( q );
1067 int nHeight = textureBrowser.getTextureHeight( q );
1069 if ( y != last_y ) {
1073 last_height = std::max( nHeight, last_height );
1075 // Is this texture visible?
1076 if ( ( y - nHeight - TextureBrowser_fontHeight( textureBrowser ) < originy )
1077 && ( y > originy - textureBrowser.height ) ) {
1079 // if it's the current texture, draw a thick red line, else:
1080 // shaders have a white border, simple textures don't
1081 // if !texture_showinuse: (some textures displayed may not be in use)
1082 // draw an additional square around with 0.5 1 0.5 color
1083 if ( shader_equal( TextureBrowser_GetSelectedShader( textureBrowser ), shader->getName() ) ) {
1085 if ( textureBrowser.m_rmbSelected ) {
1091 glDisable( GL_TEXTURE_2D );
1093 glBegin( GL_LINE_LOOP );
1094 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1095 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1096 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1097 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1100 glEnable( GL_TEXTURE_2D );
1107 if ( !shader->IsDefault() ) {
1109 glDisable( GL_TEXTURE_2D );
1111 glBegin( GL_LINE_LOOP );
1112 glVertex2i( x - 1,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1113 glVertex2i( x - 1,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1114 glVertex2i( x + 1 + nWidth,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1115 glVertex2i( x + 1 + nWidth,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1117 glEnable( GL_TEXTURE_2D );
1120 // highlight in-use textures
1121 if ( !textureBrowser.m_hideUnused && shader->IsInUse() ) {
1122 glColor3f( 0.5,1,0.5 );
1123 glDisable( GL_TEXTURE_2D );
1124 glBegin( GL_LINE_LOOP );
1125 glVertex2i( x - 3,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1126 glVertex2i( x - 3,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1127 glVertex2i( x + 3 + nWidth,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1128 glVertex2i( x + 3 + nWidth,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1130 glEnable( GL_TEXTURE_2D );
1134 // draw checkerboard for transparent textures
1135 if ( g_TextureBrowser_enableAlpha )
1137 glDisable( GL_TEXTURE_2D );
1138 glBegin( GL_QUADS );
1139 int font_height = TextureBrowser_fontHeight( textureBrowser );
1140 for ( int i = 0; i < nHeight; i += 8 )
1141 for ( int j = 0; j < nWidth; j += 8 )
1143 unsigned char color = (i + j) / 8 % 2 ? 0x66 : 0x99;
1144 glColor3ub( color, color, color );
1146 int right = std::min(j+8, nWidth);
1148 int bottom = std::min(i+8, nHeight);
1149 glVertex2i(x + right, y - nHeight - font_height + top);
1150 glVertex2i(x + left, y - nHeight - font_height + top);
1151 glVertex2i(x + left, y - nHeight - font_height + bottom);
1152 glVertex2i(x + right, y - nHeight - font_height + bottom);
1155 glEnable( GL_TEXTURE_2D );
1159 glBindTexture( GL_TEXTURE_2D, q->texture_number );
1160 GlobalOpenGL_debugAssertNoErrors();
1162 glBegin( GL_QUADS );
1163 glTexCoord2i( 0,0 );
1164 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) );
1165 glTexCoord2i( 1,0 );
1166 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) );
1167 glTexCoord2i( 1,1 );
1168 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1169 glTexCoord2i( 0,1 );
1170 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1173 // draw the texture name
1174 glDisable( GL_TEXTURE_2D );
1177 glRasterPos2i( x, y - TextureBrowser_fontHeight( textureBrowser ) + 5 );
1179 // don't draw the directory name
1180 const char* name = shader->getName();
1181 name += strlen( name );
1182 while ( name != shader->getName() && *( name - 1 ) != '/' && *( name - 1 ) != '\\' )
1185 GlobalOpenGL().drawString( name );
1186 glEnable( GL_TEXTURE_2D );
1189 //int totalHeight = abs(y) + last_height + TextureBrowser_fontHeight(textureBrowser) + 4;
1193 // reset the current texture
1194 glBindTexture( GL_TEXTURE_2D, 0 );
1198 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser ){
1199 if ( textureBrowser.m_gl_widget != 0 ) {
1200 gtk_widget_queue_draw( textureBrowser.m_gl_widget );
1205 void TextureBrowser_setScale( TextureBrowser& textureBrowser, std::size_t scale ){
1206 textureBrowser.m_textureScale = scale;
1208 TextureBrowser_queueDraw( textureBrowser );
1211 void TextureBrowser_setUniformSize( TextureBrowser& textureBrowser, std::size_t scale ){
1212 textureBrowser.m_uniformTextureSize = scale;
1214 TextureBrowser_queueDraw( textureBrowser );
1218 void TextureBrowser_MouseWheel( TextureBrowser& textureBrowser, bool bUp ){
1219 int originy = TextureBrowser_getOriginY( textureBrowser );
1222 originy += int(textureBrowser.m_mouseWheelScrollIncrement);
1226 originy -= int(textureBrowser.m_mouseWheelScrollIncrement);
1229 TextureBrowser_setOriginY( textureBrowser, originy );
1232 XmlTagBuilder TagBuilder;
1240 void BuildStoreAssignedTags( GtkListStore* store, const char* shader, TextureBrowser* textureBrowser ){
1243 gtk_list_store_clear( store );
1245 std::vector<std::string> assigned_tags;
1246 TagBuilder.GetShaderTags( shader, assigned_tags );
1248 for ( size_t i = 0; i < assigned_tags.size(); i++ )
1250 gtk_list_store_append( store, &iter );
1251 gtk_list_store_set( store, &iter, TAG_COLUMN, assigned_tags[i].c_str(), -1 );
1255 void BuildStoreAvailableTags( GtkListStore* storeAvailable,
1256 GtkListStore* storeAssigned,
1257 const std::set<std::string>& allTags,
1258 TextureBrowser* textureBrowser ){
1259 GtkTreeIter iterAssigned;
1260 GtkTreeIter iterAvailable;
1261 std::set<std::string>::const_iterator iterAll;
1262 gchar* tag_assigned;
1264 gtk_list_store_clear( storeAvailable );
1266 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1268 if ( !row ) { // does the shader have tags assigned?
1269 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1271 gtk_list_store_append( storeAvailable, &iterAvailable );
1272 gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1277 while ( row ) // available tags = all tags - assigned tags
1279 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1281 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1283 if ( strcmp( (char*)tag_assigned, ( *iterAll ).c_str() ) != 0 ) {
1284 gtk_list_store_append( storeAvailable, &iterAvailable );
1285 gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1289 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1292 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1300 gboolean TextureBrowser_button_press( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1301 if ( event->type == GDK_BUTTON_PRESS ) {
1302 if ( event->button == 3 ) {
1303 if ( GlobalTextureBrowser().m_tags ) {
1304 textureBrowser->m_rmbSelected = true;
1305 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1307 BuildStoreAssignedTags( textureBrowser->m_assigned_store, textureBrowser->shader.c_str(), textureBrowser );
1308 BuildStoreAvailableTags( textureBrowser->m_available_store, textureBrowser->m_assigned_store, textureBrowser->m_all_tags, textureBrowser );
1309 textureBrowser->m_heightChanged = true;
1310 gtk_widget_show( textureBrowser->m_tag_frame );
1314 TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
1318 TextureBrowser_Tracking_MouseDown( *textureBrowser );
1321 else if ( event->button == 1 ) {
1322 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1324 if ( GlobalTextureBrowser().m_tags ) {
1325 textureBrowser->m_rmbSelected = false;
1326 gtk_widget_hide( textureBrowser->m_tag_frame );
1333 gboolean TextureBrowser_button_release( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1334 if ( event->type == GDK_BUTTON_RELEASE ) {
1335 if ( event->button == 3 ) {
1336 if ( !GlobalTextureBrowser().m_tags ) {
1337 TextureBrowser_Tracking_MouseUp( *textureBrowser );
1344 gboolean TextureBrowser_motion( GtkWidget *widget, GdkEventMotion *event, TextureBrowser* textureBrowser ){
1348 gboolean TextureBrowser_scroll( GtkWidget* widget, GdkEventScroll* event, TextureBrowser* textureBrowser ){
1349 if ( event->direction == GDK_SCROLL_UP ) {
1350 TextureBrowser_MouseWheel( *textureBrowser, true );
1352 else if ( event->direction == GDK_SCROLL_DOWN ) {
1353 TextureBrowser_MouseWheel( *textureBrowser, false );
1358 void TextureBrowser_scrollChanged( void* data, gdouble value ){
1359 //globalOutputStream() << "vertical scroll\n";
1360 TextureBrowser_setOriginY( *reinterpret_cast<TextureBrowser*>( data ), -(int)value );
1363 static void TextureBrowser_verticalScroll( GtkAdjustment *adjustment, TextureBrowser* textureBrowser ){
1364 textureBrowser->m_scrollAdjustment.value_changed( adjustment->value );
1367 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser ){
1368 if ( textureBrowser.m_showTextureScrollbar ) {
1369 int totalHeight = TextureBrowser_TotalHeight( textureBrowser );
1371 totalHeight = std::max( totalHeight, textureBrowser.height );
1373 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( textureBrowser.m_texture_scroll ) );
1375 vadjustment->value = -TextureBrowser_getOriginY( textureBrowser );
1376 vadjustment->page_size = textureBrowser.height;
1377 vadjustment->page_increment = textureBrowser.height / 2;
1378 vadjustment->step_increment = 20;
1379 vadjustment->lower = 0;
1380 vadjustment->upper = totalHeight;
1382 g_signal_emit_by_name( G_OBJECT( vadjustment ), "changed" );
1386 gboolean TextureBrowser_size_allocate( GtkWidget* widget, GtkAllocation* allocation, TextureBrowser* textureBrowser ){
1387 textureBrowser->width = allocation->width;
1388 textureBrowser->height = allocation->height;
1389 TextureBrowser_heightChanged( *textureBrowser );
1390 textureBrowser->m_originInvalid = true;
1391 TextureBrowser_queueDraw( *textureBrowser );
1395 gboolean TextureBrowser_expose( GtkWidget* widget, GdkEventExpose* event, TextureBrowser* textureBrowser ){
1396 if ( glwidget_make_current( textureBrowser->m_gl_widget ) != FALSE ) {
1397 GlobalOpenGL_debugAssertNoErrors();
1398 TextureBrowser_evaluateHeight( *textureBrowser );
1399 Texture_Draw( *textureBrowser );
1400 GlobalOpenGL_debugAssertNoErrors();
1401 glwidget_swap_buffers( textureBrowser->m_gl_widget );
1407 TextureBrowser g_TextureBrowser;
1409 TextureBrowser& GlobalTextureBrowser(){
1410 return g_TextureBrowser;
1413 bool TextureBrowser_hideUnused(){
1414 return g_TextureBrowser.m_hideUnused;
1417 void TextureBrowser_ToggleHideUnused(){
1418 if ( g_TextureBrowser.m_hideUnused ) {
1419 TextureBrowser_SetHideUnused( g_TextureBrowser, false );
1423 TextureBrowser_SetHideUnused( g_TextureBrowser, true );
1427 void TextureGroups_constructTreeModel( TextureGroups groups, GtkTreeStore* store ){
1428 // put the information from the old textures menu into a treeview
1429 GtkTreeIter iter, child;
1431 TextureGroups::const_iterator i = groups.begin();
1432 while ( i != groups.end() )
1434 const char* dirName = ( *i ).c_str();
1435 const char* firstUnderscore = strchr( dirName, '_' );
1436 StringRange dirRoot( dirName, ( firstUnderscore == 0 ) ? dirName : firstUnderscore + 1 );
1438 TextureGroups::const_iterator next = i;
1440 if ( firstUnderscore != 0
1441 && next != groups.end()
1442 && string_equal_start( ( *next ).c_str(), dirRoot ) ) {
1443 gtk_tree_store_append( store, &iter, NULL );
1444 gtk_tree_store_set( store, &iter, 0, std::string( StringRange( dirName, firstUnderscore ) ).c_str(), -1 );
1447 while ( i != groups.end() && string_equal_start( ( *i ).c_str(), dirRoot ) )
1449 gtk_tree_store_append( store, &child, &iter );
1450 gtk_tree_store_set( store, &child, 0, ( *i ).c_str(), -1 );
1456 gtk_tree_store_append( store, &iter, NULL );
1457 gtk_tree_store_set( store, &iter, 0, dirName, -1 );
1463 TextureGroups TextureGroups_constructTreeView(){
1464 TextureGroups groups;
1466 if ( TextureBrowser_showWads() ) {
1467 GlobalFileSystem().forEachArchive( TextureGroupsAddWadCaller( groups ) );
1471 // scan texture dirs and pak files only if not restricting to shaderlist
1472 if ( g_pGameDescription->mGameType != "doom3" && !g_TextureBrowser_shaderlistOnly ) {
1473 GlobalFileSystem().forEachDirectory( "textures/", TextureGroupsAddDirectoryCaller( groups ) );
1476 GlobalShaderSystem().foreachShaderName( TextureGroupsAddShaderCaller( groups ) );
1482 void TextureBrowser_constructTreeStore(){
1483 TextureGroups groups = TextureGroups_constructTreeView();
1484 GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1485 TextureGroups_constructTreeModel( groups, store );
1486 std::set<std::string>::iterator iter;
1488 GtkTreeModel* model = GTK_TREE_MODEL( store );
1490 gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), model );
1492 g_object_unref( G_OBJECT( store ) );
1495 void TextureBrowser_constructTreeStoreTags(){
1496 TextureGroups groups;
1497 GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1498 GtkTreeModel* model = GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list );
1500 gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), model );
1502 g_object_unref( G_OBJECT( store ) );
1505 void TreeView_onRowActivated( GtkTreeView* treeview, GtkTreePath* path, GtkTreeViewColumn* col, gpointer userdata ){
1508 GtkTreeModel* model = gtk_tree_view_get_model( GTK_TREE_VIEW( treeview ) );
1510 if ( gtk_tree_model_get_iter( model, &iter, path ) ) {
1511 gchar dirName[1024];
1514 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
1515 strcpy( dirName, buffer );
1518 g_TextureBrowser.m_searchedTags = false;
1520 if ( !TextureBrowser_showWads() ) {
1521 strcat( dirName, "/" );
1524 ScopeDisableScreenUpdates disableScreenUpdates( dirName, "Loading Textures" );
1525 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
1526 TextureBrowser_queueDraw( GlobalTextureBrowser() );
1530 void TextureBrowser_createTreeViewTree(){
1531 GtkCellRenderer* renderer;
1532 g_TextureBrowser.m_treeViewTree = GTK_WIDGET( gtk_tree_view_new() );
1533 gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1535 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1536 g_signal_connect( g_TextureBrowser.m_treeViewTree, "row-activated", (GCallback) TreeView_onRowActivated, NULL );
1538 renderer = gtk_cell_renderer_text_new();
1539 gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), -1, "", renderer, "text", 0, NULL );
1541 TextureBrowser_constructTreeStore();
1544 void TextureBrowser_addTag();
1545 void TextureBrowser_renameTag();
1546 void TextureBrowser_deleteTag();
1548 void TextureBrowser_createContextMenu( GtkWidget *treeview, GdkEventButton *event ){
1549 GtkWidget* menu = gtk_menu_new();
1551 GtkWidget* menuitem = gtk_menu_item_new_with_label( "Add tag" );
1552 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_addTag, treeview );
1553 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1555 menuitem = gtk_menu_item_new_with_label( "Rename tag" );
1556 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_renameTag, treeview );
1557 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1559 menuitem = gtk_menu_item_new_with_label( "Delete tag" );
1560 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_deleteTag, treeview );
1561 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1563 gtk_widget_show_all( menu );
1565 gtk_menu_popup( GTK_MENU( menu ), NULL, NULL, NULL, NULL,
1566 ( event != NULL ) ? event->button : 0,
1567 gdk_event_get_time( (GdkEvent*)event ) );
1570 gboolean TreeViewTags_onButtonPressed( GtkWidget *treeview, GdkEventButton *event ){
1571 if ( event->type == GDK_BUTTON_PRESS && event->button == 3 ) {
1573 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( treeview ) );
1575 if ( gtk_tree_view_get_path_at_pos( GTK_TREE_VIEW( treeview ), event->x, event->y, &path, NULL, NULL, NULL ) ) {
1576 gtk_tree_selection_unselect_all( selection );
1577 gtk_tree_selection_select_path( selection, path );
1578 gtk_tree_path_free( path );
1581 TextureBrowser_createContextMenu( treeview, event );
1587 void TextureBrowser_createTreeViewTags(){
1588 GtkCellRenderer* renderer;
1589 g_TextureBrowser.m_treeViewTags = GTK_WIDGET( gtk_tree_view_new() );
1590 gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1592 g_signal_connect( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL );
1594 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1596 renderer = gtk_cell_renderer_text_new();
1597 gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), -1, "", renderer, "text", 0, NULL );
1599 TextureBrowser_constructTreeStoreTags();
1602 GtkMenuItem* TextureBrowser_constructViewMenu( GtkMenu* menu ){
1603 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_View" );
1605 if ( g_Layout_enableDetachableMenus.m_value ) {
1606 menu_tearoff( menu );
1609 create_check_menu_item_with_mnemonic( menu, "Hide _Unused", "ShowInUse" );
1610 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1611 create_check_menu_item_with_mnemonic( menu, "Hide Image Missing", "FilterNotex" );
1613 menu_separator( menu );
1615 create_menu_item_with_mnemonic( menu, "Show All", "ShowAllTextures" );
1617 // we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
1618 if ( g_pGameDescription->mGameType == "doom3" || !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1619 g_TextureBrowser.m_showShaders = true;
1623 create_check_menu_item_with_mnemonic( menu, "Show shaders", "ToggleShowShaders" );
1626 if ( g_pGameDescription->mGameType != "doom3" && string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1627 create_check_menu_item_with_mnemonic( menu, "Shaders Only", "ToggleShowShaderlistOnly" );
1629 if ( g_TextureBrowser.m_tags ) {
1630 create_menu_item_with_mnemonic( menu, "Show Untagged", "ShowUntagged" );
1633 menu_separator( menu );
1634 create_check_menu_item_with_mnemonic( menu, "Fixed Size", "FixedSize" );
1635 create_check_menu_item_with_mnemonic( menu, "Transparency", "EnableAlpha" );
1637 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1638 menu_separator( menu );
1639 g_TextureBrowser.m_shader_info_item = GTK_WIDGET( create_menu_item_with_mnemonic( menu, "Shader Info", "ShaderInfo" ) );
1640 gtk_widget_set_sensitive( g_TextureBrowser.m_shader_info_item, FALSE );
1644 return textures_menu_item;
1647 GtkMenuItem* TextureBrowser_constructToolsMenu( GtkMenu* menu ){
1648 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_Tools" );
1650 if ( g_Layout_enableDetachableMenus.m_value ) {
1651 menu_tearoff( menu );
1654 create_menu_item_with_mnemonic( menu, "Flush & Reload Shaders", "RefreshShaders" );
1655 create_menu_item_with_mnemonic( menu, "Find / Replace...", "FindReplaceTextures" );
1657 return textures_menu_item;
1660 GtkMenuItem* TextureBrowser_constructTagsMenu( GtkMenu* menu ){
1661 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "T_ags" );
1663 if ( g_Layout_enableDetachableMenus.m_value ) {
1664 menu_tearoff( menu );
1667 create_menu_item_with_mnemonic( menu, "Add tag", "AddTag" );
1668 create_menu_item_with_mnemonic( menu, "Rename tag", "RenameTag" );
1669 create_menu_item_with_mnemonic( menu, "Delete tag", "DeleteTag" );
1670 menu_separator( menu );
1671 create_menu_item_with_mnemonic( menu, "Copy tags from selected", "CopyTag" );
1672 create_menu_item_with_mnemonic( menu, "Paste tags to selected", "PasteTag" );
1674 return textures_menu_item;
1677 gboolean TextureBrowser_tagMoveHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
1678 g_assert( selected != NULL );
1680 GtkTreeRowReference* rowref = gtk_tree_row_reference_new( model, path );
1681 *selected = g_slist_append( *selected, rowref );
1686 void TextureBrowser_assignTags(){
1687 GSList* selected = NULL;
1689 gchar* tag_assigned;
1691 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
1693 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1695 if ( selected != NULL ) {
1696 for ( node = selected; node != NULL; node = node->next )
1698 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1703 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, path ) ) {
1704 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, TAG_COLUMN, &tag_assigned, -1 );
1705 if ( !TagBuilder.CheckShaderTag( g_TextureBrowser.shader.c_str() ) ) {
1706 // create a custom shader/texture entry
1707 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
1708 std::string filename = ishader->getShaderFileName();
1710 if ( filename.empty() ) {
1712 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE );
1716 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, SHADER );
1720 TagBuilder.AddShaderTag( g_TextureBrowser.shader.c_str(), (char*)tag_assigned, TAG );
1722 gtk_list_store_remove( g_TextureBrowser.m_available_store, &iter );
1723 gtk_list_store_append( g_TextureBrowser.m_assigned_store, &iter );
1724 gtk_list_store_set( g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, (char*)tag_assigned, -1 );
1729 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1732 TagBuilder.SaveXmlDoc();
1734 g_slist_free( selected );
1737 void TextureBrowser_removeTags(){
1738 GSList* selected = NULL;
1742 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
1744 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1746 if ( selected != NULL ) {
1747 for ( node = selected; node != NULL; node = node->next )
1749 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1754 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, path ) ) {
1755 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, TAG_COLUMN, &tag, -1 );
1756 TagBuilder.DeleteShaderTag( g_TextureBrowser.shader.c_str(), tag );
1757 gtk_list_store_remove( g_TextureBrowser.m_assigned_store, &iter );
1762 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1764 // Update the "available tags list"
1765 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
1768 TagBuilder.SaveXmlDoc();
1770 g_slist_free( selected );
1773 void TextureBrowser_buildTagList(){
1774 GtkTreeIter treeIter;
1775 gtk_list_store_clear( g_TextureBrowser.m_all_tags_list );
1777 std::set<std::string>::iterator iter;
1779 for ( iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter )
1781 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &treeIter );
1782 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &treeIter, TAG_COLUMN, ( *iter ).c_str(), -1 );
1786 void TextureBrowser_searchTags(){
1787 GSList* selected = NULL;
1791 char tags_searched[256];
1793 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
1795 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1797 if ( selected != NULL ) {
1798 strcpy( buffer, "/root/*/*[tag='" );
1799 strcpy( tags_searched, "[TAGS] " );
1801 for ( node = selected; node != NULL; node = node->next )
1803 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1808 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, path ) ) {
1809 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, TAG_COLUMN, &tag, -1 );
1811 strcat( buffer, tag );
1812 strcat( tags_searched, tag );
1813 if ( node != g_slist_last( node ) ) {
1814 strcat( buffer, "' and tag='" );
1815 strcat( tags_searched, ", " );
1821 strcat( buffer, "']" );
1823 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1825 g_TextureBrowser.m_found_shaders.clear(); // delete old list
1826 TagBuilder.TagSearch( buffer, g_TextureBrowser.m_found_shaders );
1828 if ( !g_TextureBrowser.m_found_shaders.empty() ) { // found something
1829 size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
1831 globalOutputStream() << "Found " << (unsigned int)shaders_found << " textures and shaders with " << tags_searched << "\n";
1832 ScopeDisableScreenUpdates disableScreenUpdates( "Searching...", "Loading Textures" );
1834 std::set<std::string>::iterator iter;
1836 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
1838 std::string path = ( *iter ).c_str();
1839 size_t pos = path.find_last_of( "/", path.size() );
1840 std::string name = path.substr( pos + 1, path.size() );
1841 path = path.substr( 0, pos + 1 );
1842 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
1845 g_TextureBrowser.m_searchedTags = true;
1846 g_TextureBrowser_currentDirectory = tags_searched;
1848 g_TextureBrowser.m_nTotalHeight = 0;
1849 TextureBrowser_setOriginY( g_TextureBrowser, 0 );
1850 TextureBrowser_heightChanged( g_TextureBrowser );
1851 TextureBrowser_updateTitle();
1853 g_slist_free( selected );
1856 void TextureBrowser_toggleSearchButton(){
1857 gint page = gtk_notebook_get_current_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ) );
1859 if ( page == 0 ) { // tag page
1860 gtk_widget_show_all( g_TextureBrowser.m_search_button );
1863 gtk_widget_hide_all( g_TextureBrowser.m_search_button );
1867 void TextureBrowser_constructTagNotebook(){
1868 g_TextureBrowser.m_tag_notebook = gtk_notebook_new();
1869 GtkWidget* labelTags = gtk_label_new( "Tags" );
1870 GtkWidget* labelTextures = gtk_label_new( "Textures" );
1872 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tree, labelTextures );
1873 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tags, labelTags );
1875 g_signal_connect( G_OBJECT( g_TextureBrowser.m_tag_notebook ), "switch-page", G_CALLBACK( TextureBrowser_toggleSearchButton ), NULL );
1877 gtk_widget_show_all( g_TextureBrowser.m_tag_notebook );
1880 void TextureBrowser_constructSearchButton(){
1881 GtkTooltips* tooltips = gtk_tooltips_new();
1883 GtkWidget* image = gtk_image_new_from_stock( GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR );
1884 g_TextureBrowser.m_search_button = gtk_button_new();
1885 g_signal_connect( G_OBJECT( g_TextureBrowser.m_search_button ), "clicked", G_CALLBACK( TextureBrowser_searchTags ), NULL );
1886 gtk_tooltips_set_tip( GTK_TOOLTIPS( tooltips ), g_TextureBrowser.m_search_button, "Search with selected tags", "Search with selected tags" );
1887 gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_search_button ), image );
1890 void TextureBrowser_checkTagFile(){
1891 const char SHADERTAG_FILE[] = "shadertags.xml";
1892 std::string default_filename, rc_filename;
1893 StringOutputStream stream( 256 );
1895 stream << LocalRcPath_get();
1896 stream << SHADERTAG_FILE;
1897 rc_filename = stream.c_str();
1899 if ( file_exists( rc_filename.c_str() ) ) {
1900 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( rc_filename.c_str() );
1902 if ( g_TextureBrowser.m_tags ) {
1903 globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
1908 // load default tagfile
1910 stream << g_pGameDescription->mGameToolsPath.c_str();
1911 stream << SHADERTAG_FILE;
1912 default_filename = stream.c_str();
1914 if ( file_exists( default_filename.c_str() ) ) {
1915 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( default_filename.c_str(), rc_filename.c_str() );
1917 if ( g_TextureBrowser.m_tags ) {
1918 globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
1923 globalErrorStream() << "Unable to find default tag file " << default_filename.c_str() << ". No tag support.\n";
1928 void TextureBrowser_SetNotex(){
1929 StringOutputStream name( 256 );
1930 name << GlobalRadiant().getAppPath() << "bitmaps/notex.bmp";
1931 g_notex = name.c_str();
1933 name = StringOutputStream();
1934 name << GlobalRadiant().getAppPath() << "bitmaps/shadernotex.bmp";
1935 g_shadernotex = name.c_str();
1938 GtkWidget* TextureBrowser_constructWindow( GtkWindow* toplevel ){
1939 // The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
1940 // position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
1941 // seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
1942 // for the "once-the-gtk-libs-are-updated-TODO-list" :x
1944 TextureBrowser_checkTagFile();
1945 TextureBrowser_SetNotex();
1947 GlobalShaderSystem().setActiveShadersChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_activeShadersChanged>( g_TextureBrowser ) );
1949 g_TextureBrowser.m_parent = toplevel;
1951 GtkWidget* table = gtk_table_new( 3, 3, FALSE );
1952 GtkWidget* frame_table = NULL;
1953 GtkWidget* vbox = gtk_vbox_new( FALSE, 0 );
1954 gtk_table_attach( GTK_TABLE( table ), vbox, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
1955 gtk_widget_show( vbox );
1957 GtkWidget* menu_bar;
1960 menu_bar = gtk_menu_bar_new();
1961 GtkWidget* menu_view = gtk_menu_new();
1962 GtkWidget* view_item = (GtkWidget*)TextureBrowser_constructViewMenu( GTK_MENU( menu_view ) );
1963 gtk_menu_item_set_submenu( GTK_MENU_ITEM( view_item ), menu_view );
1964 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), view_item );
1966 GtkWidget* menu_tools = gtk_menu_new();
1967 GtkWidget* tools_item = (GtkWidget*)TextureBrowser_constructToolsMenu( GTK_MENU( menu_tools ) );
1968 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tools_item ), menu_tools );
1969 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tools_item );
1971 gtk_table_attach( GTK_TABLE( table ), menu_bar, 0, 3, 0, 1, GTK_FILL, GTK_SHRINK, 0, 0 );
1972 gtk_widget_show( menu_bar );
1974 { // Texture TreeView
1975 g_TextureBrowser.m_scr_win_tree = gtk_scrolled_window_new( NULL, NULL );
1976 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tree ), 0 );
1978 // vertical only scrolling for treeview
1979 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
1981 gtk_widget_show( g_TextureBrowser.m_scr_win_tree );
1983 TextureBrowser_createTreeViewTree();
1985 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
1986 gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
1988 { // gl_widget scrollbar
1989 GtkWidget* w = gtk_vscrollbar_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0,0,0,1,1,0 ) ) );
1990 gtk_table_attach( GTK_TABLE( table ), w, 2, 3, 1, 2, GTK_SHRINK, GTK_FILL, 0, 0 );
1991 gtk_widget_show( w );
1992 g_TextureBrowser.m_texture_scroll = w;
1994 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( g_TextureBrowser.m_texture_scroll ) );
1995 g_signal_connect( G_OBJECT( vadjustment ), "value_changed", G_CALLBACK( TextureBrowser_verticalScroll ), &g_TextureBrowser );
1997 widget_set_visible( g_TextureBrowser.m_texture_scroll, g_TextureBrowser.m_showTextureScrollbar );
2000 g_TextureBrowser.m_gl_widget = glwidget_new( FALSE );
2001 gtk_widget_ref( g_TextureBrowser.m_gl_widget );
2003 gtk_widget_set_events( g_TextureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
2004 GTK_WIDGET_SET_FLAGS( g_TextureBrowser.m_gl_widget, GTK_CAN_FOCUS );
2006 gtk_table_attach_defaults( GTK_TABLE( table ), g_TextureBrowser.m_gl_widget, 1, 2, 1, 2 );
2007 gtk_widget_show( g_TextureBrowser.m_gl_widget );
2009 g_TextureBrowser.m_sizeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "size_allocate", G_CALLBACK( TextureBrowser_size_allocate ), &g_TextureBrowser );
2010 g_TextureBrowser.m_exposeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "expose_event", G_CALLBACK( TextureBrowser_expose ), &g_TextureBrowser );
2012 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &g_TextureBrowser );
2013 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &g_TextureBrowser );
2014 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &g_TextureBrowser );
2015 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &g_TextureBrowser );
2019 if ( g_TextureBrowser.m_tags ) {
2020 { // fill tag GtkListStore
2021 g_TextureBrowser.m_all_tags_list = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2022 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_all_tags_list );
2023 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2025 TagBuilder.GetAllTags( g_TextureBrowser.m_all_tags );
2026 TextureBrowser_buildTagList();
2029 GtkWidget* menu_tags = gtk_menu_new();
2030 GtkWidget* tags_item = (GtkWidget*)TextureBrowser_constructTagsMenu( GTK_MENU( menu_tags ) );
2031 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tags_item ), menu_tags );
2032 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tags_item );
2035 g_TextureBrowser.m_scr_win_tags = gtk_scrolled_window_new( NULL, NULL );
2036 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tags ), 0 );
2038 // vertical only scrolling for treeview
2039 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2041 TextureBrowser_createTreeViewTags();
2043 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2044 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2046 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2047 gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2049 { // Texture/Tag notebook
2050 TextureBrowser_constructTagNotebook();
2051 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0 );
2053 { // Tag search button
2054 TextureBrowser_constructSearchButton();
2055 gtk_box_pack_end( GTK_BOX( vbox ), g_TextureBrowser.m_search_button, FALSE, FALSE, 0 );
2058 frame_table = gtk_table_new( 3, 3, FALSE );
2060 g_TextureBrowser.m_tag_frame = gtk_frame_new( "Tag assignment" );
2061 gtk_frame_set_label_align( GTK_FRAME( g_TextureBrowser.m_tag_frame ), 0.5, 0.5 );
2062 gtk_frame_set_shadow_type( GTK_FRAME( g_TextureBrowser.m_tag_frame ), GTK_SHADOW_NONE );
2064 gtk_table_attach( GTK_TABLE( table ), g_TextureBrowser.m_tag_frame, 1, 3, 2, 3, GTK_FILL, GTK_SHRINK, 0, 0 );
2066 gtk_widget_show( frame_table );
2068 gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_tag_frame ), frame_table );
2070 { // assigned tag list
2071 GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2072 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2073 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2075 g_TextureBrowser.m_assigned_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2077 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_assigned_store );
2078 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2080 GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2082 g_TextureBrowser.m_assigned_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ) );
2083 g_object_unref( G_OBJECT( g_TextureBrowser.m_assigned_store ) );
2084 g_signal_connect( g_TextureBrowser.m_assigned_tree, "row-activated", (GCallback) TextureBrowser_removeTags, NULL );
2085 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), FALSE );
2087 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
2088 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2090 GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2091 gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), column );
2092 gtk_widget_show( g_TextureBrowser.m_assigned_tree );
2094 gtk_widget_show( scrolled_win );
2095 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_assigned_tree ) );
2097 gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2099 { // available tag list
2100 GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2101 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2102 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2104 g_TextureBrowser.m_available_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2105 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_available_store );
2106 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2108 GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2110 g_TextureBrowser.m_available_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ) );
2111 g_object_unref( G_OBJECT( g_TextureBrowser.m_available_store ) );
2112 g_signal_connect( g_TextureBrowser.m_available_tree, "row-activated", (GCallback) TextureBrowser_assignTags, NULL );
2113 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), FALSE );
2115 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2116 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2118 GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2119 gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), column );
2120 gtk_widget_show( g_TextureBrowser.m_available_tree );
2122 gtk_widget_show( scrolled_win );
2123 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_available_tree ) );
2125 gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 2, 3, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2127 { // tag arrow buttons
2128 GtkWidget* m_btn_left = gtk_button_new();
2129 GtkWidget* m_btn_right = gtk_button_new();
2130 GtkWidget* m_arrow_left = gtk_arrow_new( GTK_ARROW_LEFT, GTK_SHADOW_OUT );
2131 GtkWidget* m_arrow_right = gtk_arrow_new( GTK_ARROW_RIGHT, GTK_SHADOW_OUT );
2132 gtk_container_add( GTK_CONTAINER( m_btn_left ), m_arrow_left );
2133 gtk_container_add( GTK_CONTAINER( m_btn_right ), m_arrow_right );
2135 // workaround. the size of the tag frame depends of the requested size of the arrow buttons.
2136 gtk_widget_set_size_request( m_arrow_left, -1, 68 );
2137 gtk_widget_set_size_request( m_arrow_right, -1, 68 );
2139 gtk_table_attach( GTK_TABLE( frame_table ), m_btn_left, 1, 2, 1, 2, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2140 gtk_table_attach( GTK_TABLE( frame_table ), m_btn_right, 1, 2, 2, 3, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2142 g_signal_connect( G_OBJECT( m_btn_left ), "clicked", G_CALLBACK( TextureBrowser_assignTags ), NULL );
2143 g_signal_connect( G_OBJECT( m_btn_right ), "clicked", G_CALLBACK( TextureBrowser_removeTags ), NULL );
2145 gtk_widget_show( m_btn_left );
2146 gtk_widget_show( m_btn_right );
2147 gtk_widget_show( m_arrow_left );
2148 gtk_widget_show( m_arrow_right );
2150 { // tag fram labels
2151 GtkWidget* m_lbl_assigned = gtk_label_new( "Assigned" );
2152 GtkWidget* m_lbl_unassigned = gtk_label_new( "Available" );
2154 gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_assigned, 0, 1, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2155 gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_unassigned, 2, 3, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2157 gtk_widget_show( m_lbl_assigned );
2158 gtk_widget_show( m_lbl_unassigned );
2161 else { // no tag support, show the texture tree only
2162 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0 );
2165 // TODO do we need this?
2166 //gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
2171 void TextureBrowser_destroyWindow(){
2172 GlobalShaderSystem().setActiveShadersChangedNotify( Callback() );
2174 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_sizeHandler );
2175 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_exposeHandler );
2177 gtk_widget_unref( g_TextureBrowser.m_gl_widget );
2180 const Vector3& TextureBrowser_getBackgroundColour( TextureBrowser& textureBrowser ){
2181 return textureBrowser.color_textureback;
2184 void TextureBrowser_setBackgroundColour( TextureBrowser& textureBrowser, const Vector3& colour ){
2185 textureBrowser.color_textureback = colour;
2186 TextureBrowser_queueDraw( textureBrowser );
2189 void TextureBrowser_selectionHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
2190 g_assert( selected != NULL );
2193 gtk_tree_model_get( model, iter, TAG_COLUMN, &name, -1 );
2194 *selected = g_slist_append( *selected, name );
2197 void TextureBrowser_shaderInfo(){
2198 const char* name = TextureBrowser_GetSelectedShader( g_TextureBrowser );
2199 IShader* shader = QERApp_Shader_ForName( name );
2201 DoShaderInfoDlg( name, shader->getShaderFileName(), "Shader Info" );
2206 void TextureBrowser_addTag(){
2209 EMessageBoxReturn result = DoShaderTagDlg( &tag, "Add shader tag" );
2211 if ( result == eIDOK && !tag.empty() ) {
2212 GtkTreeIter iter, iter2;
2213 g_TextureBrowser.m_all_tags.insert( tag.c_str() );
2214 gtk_list_store_append( g_TextureBrowser.m_available_store, &iter );
2215 gtk_list_store_set( g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1 );
2217 // Select the currently added tag in the available list
2218 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2219 gtk_tree_selection_select_iter( selection, &iter );
2221 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &iter2 );
2222 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iter2, TAG_COLUMN, tag.c_str(), -1 );
2226 void TextureBrowser_renameTag(){
2227 /* WORKAROUND: The tag treeview is set to GTK_SELECTION_MULTIPLE. Because
2228 gtk_tree_selection_get_selected() doesn't work with GTK_SELECTION_MULTIPLE,
2229 we need to count the number of selected rows first and use
2230 gtk_tree_selection_selected_foreach() then to go through the list of selected
2231 rows (which always containins a single row).
2234 GSList* selected = NULL;
2236 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2237 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2239 if ( g_slist_length( selected ) == 1 ) { // we only rename a single tag
2241 EMessageBoxReturn result = DoShaderTagDlg( &newTag, "Rename shader tag" );
2243 if ( result == eIDOK && !newTag.empty() ) {
2244 GtkTreeIter iterList;
2246 gchar* oldTag = (char*)selected->data;
2248 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2252 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList, TAG_COLUMN, &rowTag, -1 );
2254 if ( strcmp( rowTag, oldTag ) == 0 ) {
2255 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1 );
2257 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2260 TagBuilder.RenameShaderTag( oldTag, newTag.c_str() );
2262 g_TextureBrowser.m_all_tags.erase( (std::string)oldTag );
2263 g_TextureBrowser.m_all_tags.insert( newTag );
2265 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2266 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2271 gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for renaming." );
2275 void TextureBrowser_deleteTag(){
2276 GSList* selected = NULL;
2278 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2279 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2281 if ( g_slist_length( selected ) == 1 ) { // we only delete a single tag
2282 EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Are you sure you want to delete the selected tag?", "Delete Tag", eMB_YESNO, eMB_ICONQUESTION );
2284 if ( result == eIDYES ) {
2285 GtkTreeIter iterSelected;
2288 gchar* tagSelected = (char*)selected->data;
2290 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2294 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected, TAG_COLUMN, &rowTag, -1 );
2296 if ( strcmp( rowTag, tagSelected ) == 0 ) {
2297 gtk_list_store_remove( g_TextureBrowser.m_all_tags_list, &iterSelected );
2300 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2303 TagBuilder.DeleteTag( tagSelected );
2304 g_TextureBrowser.m_all_tags.erase( (std::string)tagSelected );
2306 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2307 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2311 gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for deletion." );
2315 void TextureBrowser_copyTag(){
2316 g_TextureBrowser.m_copied_tags.clear();
2317 TagBuilder.GetShaderTags( g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags );
2320 void TextureBrowser_pasteTag(){
2321 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
2322 std::string shader = g_TextureBrowser.shader.c_str();
2324 if ( !TagBuilder.CheckShaderTag( shader.c_str() ) ) {
2325 std::string shaderFile = ishader->getShaderFileName();
2326 if ( shaderFile.empty() ) {
2328 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, TEXTURE );
2333 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, SHADER );
2336 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2338 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2343 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2345 if ( !TagBuilder.CheckShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str() ) ) {
2346 // the tag doesn't exist - let's add it
2347 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2354 TagBuilder.SaveXmlDoc();
2355 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser );
2356 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2359 void RefreshShaders(){
2360 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2361 GlobalShaderSystem().refresh();
2363 GtkTreeSelection* selection = gtk_tree_view_get_selection((GtkTreeView*)GlobalTextureBrowser().m_treeViewTree);
2364 GtkTreeModel* model = NULL;
2366 if ( gtk_tree_selection_get_selected (selection, &model, &iter) )
2368 gchar dirName[1024];
2371 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
2372 strcpy( dirName, buffer );
2374 if ( !TextureBrowser_showWads() ) {
2375 strcat( dirName, "/" );
2377 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
2378 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2382 void TextureBrowser_ToggleShowShaders(){
2383 g_TextureBrowser.m_showShaders ^= 1;
2384 g_TextureBrowser.m_showshaders_item.update();
2385 TextureBrowser_queueDraw( g_TextureBrowser );
2388 void TextureBrowser_ToggleShowShaderListOnly(){
2389 g_TextureBrowser_shaderlistOnly ^= 1;
2390 g_TextureBrowser.m_showshaderlistonly_item.update();
2392 TextureBrowser_constructTreeStore();
2395 void TextureBrowser_showAll(){
2396 g_TextureBrowser_currentDirectory = "";
2397 g_TextureBrowser.m_searchedTags = false;
2398 TextureBrowser_heightChanged( g_TextureBrowser );
2399 TextureBrowser_updateTitle();
2402 void TextureBrowser_showUntagged(){
2403 EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", eMB_YESNO, eMB_ICONWARNING );
2405 if ( result == eIDYES ) {
2406 g_TextureBrowser.m_found_shaders.clear();
2407 TagBuilder.GetUntagged( g_TextureBrowser.m_found_shaders );
2408 std::set<std::string>::iterator iter;
2410 ScopeDisableScreenUpdates disableScreenUpdates( "Searching untagged textures...", "Loading Textures" );
2412 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
2414 std::string path = ( *iter ).c_str();
2415 size_t pos = path.find_last_of( "/", path.size() );
2416 std::string name = path.substr( pos + 1, path.size() );
2417 path = path.substr( 0, pos + 1 );
2418 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
2419 globalErrorStream() << path.c_str() << name.c_str() << "\n";
2422 g_TextureBrowser_currentDirectory = "Untagged";
2423 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2424 TextureBrowser_heightChanged( g_TextureBrowser );
2425 TextureBrowser_updateTitle();
2429 void TextureBrowser_FixedSize(){
2430 g_TextureBrowser_fixedSize ^= 1;
2431 GlobalTextureBrowser().m_fixedsize_item.update();
2432 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2435 void TextureBrowser_FilterNotex(){
2436 g_TextureBrowser_filterNotex ^= 1;
2437 GlobalTextureBrowser().m_filternotex_item.update();
2438 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2441 void TextureBrowser_EnableAlpha(){
2442 g_TextureBrowser_enableAlpha ^= 1;
2443 GlobalTextureBrowser().m_enablealpha_item.update();
2444 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2447 void TextureBrowser_exportTitle( const StringImportCallback& importer ){
2448 StringOutputStream buffer( 64 );
2449 buffer << "Textures: ";
2450 if ( !string_empty( g_TextureBrowser_currentDirectory.c_str() ) ) {
2451 buffer << g_TextureBrowser_currentDirectory.c_str();
2457 importer( buffer.c_str() );
2461 void TextureScaleImport( TextureBrowser& textureBrowser, int value ){
2465 TextureBrowser_setScale( textureBrowser, 10 );
2468 TextureBrowser_setScale( textureBrowser, 25 );
2471 TextureBrowser_setScale( textureBrowser, 50 );
2474 TextureBrowser_setScale( textureBrowser, 100 );
2477 TextureBrowser_setScale( textureBrowser, 200 );
2481 typedef ReferenceCaller1<TextureBrowser, int, TextureScaleImport> TextureScaleImportCaller;
2483 void TextureScaleExport( TextureBrowser& textureBrowser, const IntImportCallback& importer ){
2484 switch ( textureBrowser.m_textureScale )
2503 typedef ReferenceCaller1<TextureBrowser, const IntImportCallback&, TextureScaleExport> TextureScaleExportCaller;
2506 void UniformTextureSizeImport( TextureBrowser& textureBrowser, int value ){
2509 TextureBrowser_setUniformSize( textureBrowser, value );
2511 typedef ReferenceCaller1<TextureBrowser, int, UniformTextureSizeImport> UniformTextureSizeImportCaller;
2513 void TextureBrowser_constructPreferences( PreferencesPage& page ){
2514 page.appendCheckBox(
2515 "", "Texture scrollbar",
2516 TextureBrowserImportShowScrollbarCaller( GlobalTextureBrowser() ),
2517 BoolExportCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2520 const char* texture_scale[] = { "10%", "25%", "50%", "100%", "200%" };
2522 "Texture Thumbnail Scale",
2523 STRING_ARRAY_RANGE( texture_scale ),
2524 IntImportCallback( TextureScaleImportCaller( GlobalTextureBrowser() ) ),
2525 IntExportCallback( TextureScaleExportCaller( GlobalTextureBrowser() ) )
2529 "Texture Thumbnail Size",
2530 GlobalTextureBrowser().m_uniformTextureSize,
2531 GlobalTextureBrowser().m_uniformTextureSize,
2534 page.appendEntry( "Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement );
2536 const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
2537 page.appendCombo( "Load Shaders at Startup", reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ), STRING_ARRAY_RANGE( startup_shaders ) );
2540 void TextureBrowser_constructPage( PreferenceGroup& group ){
2541 PreferencesPage page( group.createPage( "Texture Browser", "Texture Browser Preferences" ) );
2542 TextureBrowser_constructPreferences( page );
2544 void TextureBrowser_registerPreferencesPage(){
2545 PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, TextureBrowser_constructPage>() );
2549 #include "preferencesystem.h"
2550 #include "stringio.h"
2552 typedef ReferenceCaller1<TextureBrowser, std::size_t, TextureBrowser_setScale> TextureBrowserSetScaleCaller;
2556 void TextureClipboard_textureSelected( const char* shader );
2558 void TextureBrowser_Construct(){
2559 GlobalCommands_insert( "ShaderInfo", FreeCaller<TextureBrowser_shaderInfo>() );
2560 GlobalCommands_insert( "ShowUntagged", FreeCaller<TextureBrowser_showUntagged>() );
2561 GlobalCommands_insert( "AddTag", FreeCaller<TextureBrowser_addTag>() );
2562 GlobalCommands_insert( "RenameTag", FreeCaller<TextureBrowser_renameTag>() );
2563 GlobalCommands_insert( "DeleteTag", FreeCaller<TextureBrowser_deleteTag>() );
2564 GlobalCommands_insert( "CopyTag", FreeCaller<TextureBrowser_copyTag>() );
2565 GlobalCommands_insert( "PasteTag", FreeCaller<TextureBrowser_pasteTag>() );
2566 GlobalCommands_insert( "RefreshShaders", FreeCaller<RefreshShaders>() );
2567 GlobalToggles_insert( "ShowInUse", FreeCaller<TextureBrowser_ToggleHideUnused>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hideunused_item ), Accelerator( 'U' ) );
2568 GlobalCommands_insert( "ShowAllTextures", FreeCaller<TextureBrowser_showAll>(), Accelerator( 'A', (GdkModifierType)GDK_CONTROL_MASK ) );
2569 GlobalCommands_insert( "ToggleTextures", FreeCaller<TextureBrowser_toggleShow>(), Accelerator( 'T' ) );
2570 GlobalToggles_insert( "ToggleShowShaders", FreeCaller<TextureBrowser_ToggleShowShaders>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaders_item ) );
2571 GlobalToggles_insert( "ToggleShowShaderlistOnly", FreeCaller<TextureBrowser_ToggleShowShaderListOnly>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaderlistonly_item ) );
2572 GlobalToggles_insert( "FixedSize", FreeCaller<TextureBrowser_FixedSize>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_fixedsize_item ) );
2573 GlobalToggles_insert( "FilterNotex", FreeCaller<TextureBrowser_FilterNotex>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_filternotex_item ) );
2574 GlobalToggles_insert( "EnableAlpha", FreeCaller<TextureBrowser_EnableAlpha>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_enablealpha_item ) );
2576 GlobalPreferenceSystem().registerPreference( "TextureScale",
2577 makeSizeStringImportCallback( TextureBrowserSetScaleCaller( g_TextureBrowser ) ),
2578 SizeExportStringCaller( g_TextureBrowser.m_textureScale )
2580 GlobalPreferenceSystem().registerPreference( "UniformTextureSize",
2581 makeIntStringImportCallback(UniformTextureSizeImportCaller(g_TextureBrowser)),
2582 IntExportStringCaller(g_TextureBrowser.m_uniformTextureSize) );
2583 GlobalPreferenceSystem().registerPreference( "TextureScrollbar",
2584 makeBoolStringImportCallback( TextureBrowserImportShowScrollbarCaller( g_TextureBrowser ) ),
2585 BoolExportStringCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2587 GlobalPreferenceSystem().registerPreference( "ShowShaders", BoolImportStringCaller( GlobalTextureBrowser().m_showShaders ), BoolExportStringCaller( GlobalTextureBrowser().m_showShaders ) );
2588 GlobalPreferenceSystem().registerPreference( "ShowShaderlistOnly", BoolImportStringCaller( g_TextureBrowser_shaderlistOnly ), BoolExportStringCaller( g_TextureBrowser_shaderlistOnly ) );
2589 GlobalPreferenceSystem().registerPreference( "FixedSize", BoolImportStringCaller( g_TextureBrowser_fixedSize ), BoolExportStringCaller( g_TextureBrowser_fixedSize ) );
2590 GlobalPreferenceSystem().registerPreference( "FilterNotex", BoolImportStringCaller( g_TextureBrowser_filterNotex ), BoolExportStringCaller( g_TextureBrowser_filterNotex ) );
2591 GlobalPreferenceSystem().registerPreference( "EnableAlpha", BoolImportStringCaller( g_TextureBrowser_enableAlpha ), BoolExportStringCaller( g_TextureBrowser_enableAlpha ) );
2592 GlobalPreferenceSystem().registerPreference( "LoadShaders", IntImportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ), IntExportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ) );
2593 GlobalPreferenceSystem().registerPreference( "WheelMouseInc", SizeImportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ), SizeExportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) );
2594 GlobalPreferenceSystem().registerPreference( "SI_Colors0", Vector3ImportStringCaller( GlobalTextureBrowser().color_textureback ), Vector3ExportStringCaller( GlobalTextureBrowser().color_textureback ) );
2596 g_TextureBrowser.shader = texdef_name_default();
2598 Textures_setModeChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw>( g_TextureBrowser ) );
2600 TextureBrowser_registerPreferencesPage();
2602 GlobalShaderSystem().attach( g_ShadersObserver );
2604 TextureBrowser_textureSelected = TextureClipboard_textureSelected;
2606 void TextureBrowser_Destroy(){
2607 GlobalShaderSystem().detach( g_ShadersObserver );
2609 Textures_setModeChangedNotify( Callback() );