2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
28 #include "texwindow.h"
32 #include "debugging/debugging.h"
36 #include "ifilesystem.h"
40 #include "moduleobserver.h"
46 #include <uilib/uilib.h>
48 #include "signal/signal.h"
49 #include "math/vector.h"
50 #include "texturelib.h"
51 #include "string/string.h"
52 #include "shaderlib.h"
55 #include "stream/memstream.h"
56 #include "stream/textfilestream.h"
57 #include "stream/stringstream.h"
63 #include "gtkutil/menu.h"
64 #include "gtkutil/nonmodal.h"
65 #include "gtkutil/cursor.h"
66 #include "gtkutil/widget.h"
67 #include "gtkutil/glwidget.h"
68 #include "gtkutil/messagebox.h"
74 #include "brush_primit.h"
75 #include "brushmanip.h"
76 #include "patchmanip.h"
81 #include "mainframe.h"
82 #include "findtexturedialog.h"
83 #include "surfacedialog.h"
84 #include "patchdialog.h"
85 #include "groupdialog.h"
86 #include "preferences.h"
90 bool TextureBrowser_showWads(){
91 return !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) );
94 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser );
96 bool string_equal_start( const char* string, StringRange start ){
97 return string_equal_n( string, start.first, start.last - start.first );
100 typedef std::set<CopiedString> TextureGroups;
102 void TextureGroups_addWad( TextureGroups& groups, const char* archive ){
103 if ( extension_equal( path_get_extension( archive ), "wad" ) ) {
104 groups.insert( archive );
108 typedef ReferenceCaller<TextureGroups, void(const char*), TextureGroups_addWad> TextureGroupsAddWadCaller;
112 bool g_TextureBrowser_shaderlistOnly = false;
113 bool g_TextureBrowser_fixedSize = true;
114 bool g_TextureBrowser_filterMissing = false;
115 bool g_TextureBrowser_filterFallback = true;
116 bool g_TextureBrowser_enableAlpha = true;
119 CopiedString g_notex;
120 CopiedString g_shadernotex;
122 bool isMissing(const char* name);
124 bool isNotex(const char* name);
126 bool isMissing(const char* name){
127 if ( string_equal( g_notex.c_str(), name ) ) {
130 if ( string_equal( g_shadernotex.c_str(), name ) ) {
136 bool isNotex(const char* name){
137 if ( string_equal_suffix( name, "/" DEFAULT_NOTEX_BASENAME ) ) {
140 if ( string_equal_suffix( name, "/" DEFAULT_SHADERNOTEX_BASENAME ) ) {
146 void TextureGroups_addShader( TextureGroups& groups, const char* shaderName ){
147 const char* texture = path_make_relative( shaderName, "textures/" );
149 // hide notex / shadernotex images
150 if ( g_TextureBrowser_filterFallback ) {
151 if ( isNotex( shaderName ) ) {
154 if ( isNotex( texture ) ) {
159 if ( texture != shaderName ) {
160 const char* last = path_remove_directory( texture );
161 if ( !string_empty( last ) ) {
162 groups.insert( CopiedString( StringRange( texture, --last ) ) );
167 typedef ReferenceCaller<TextureGroups, void(const char*), TextureGroups_addShader> TextureGroupsAddShaderCaller;
169 void TextureGroups_addDirectory( TextureGroups& groups, const char* directory ){
170 groups.insert( directory );
172 typedef ReferenceCaller<TextureGroups, void(const char*), TextureGroups_addDirectory> TextureGroupsAddDirectoryCaller;
174 class DeferredAdjustment
179 typedef void ( *ValueChangedFunction )( void* data, gdouble value );
181 ValueChangedFunction m_function;
184 static gboolean deferred_value_changed( gpointer data ){
185 reinterpret_cast<DeferredAdjustment*>( data )->m_function(
186 reinterpret_cast<DeferredAdjustment*>( data )->m_data,
187 reinterpret_cast<DeferredAdjustment*>( data )->m_value
189 reinterpret_cast<DeferredAdjustment*>( data )->m_handler = 0;
190 reinterpret_cast<DeferredAdjustment*>( data )->m_value = 0;
195 DeferredAdjustment( ValueChangedFunction function, void* data ) : m_value( 0 ), m_handler( 0 ), m_function( function ), m_data( data ){
199 if ( m_handler != 0 ) {
200 g_source_remove( m_handler );
201 deferred_value_changed( this );
205 void value_changed( gdouble value ){
207 if ( m_handler == 0 ) {
208 m_handler = g_idle_add( deferred_value_changed, this );
212 static void adjustment_value_changed(ui::Adjustment adjustment, DeferredAdjustment* self ){
213 self->value_changed( gtk_adjustment_get_value(adjustment) );
218 class TextureBrowser;
220 typedef ReferenceCaller<TextureBrowser, void(), TextureBrowser_queueDraw> TextureBrowserQueueDrawCaller;
222 void TextureBrowser_scrollChanged( void* data, gdouble value );
227 STARTUPSHADERS_NONE = 0,
228 STARTUPSHADERS_COMMON,
231 void TextureBrowser_hideUnusedExport( const Callback<void(bool)> & importer );
233 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
235 void TextureBrowser_showShadersExport( const Callback<void(bool)> & importer );
237 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
239 void TextureBrowser_showShaderlistOnly( const Callback<void(bool)> & importer );
241 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
243 void TextureBrowser_fixedSize( const Callback<void(bool)> & importer );
245 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_fixedSize> TextureBrowserFixedSizeExport;
247 void TextureBrowser_filterMissing( const Callback<void(bool)> & importer );
249 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_filterMissing> TextureBrowserFilterMissingExport;
251 void TextureBrowser_filterFallback( const Callback<void(bool)> & importer );
253 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_filterFallback> TextureBrowserFilterFallbackExport;
255 void TextureBrowser_enableAlpha( const Callback<void(bool)> & importer );
257 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_enableAlpha> TextureBrowserEnableAlphaExport;
268 ui::Window m_parent{ui::null};
269 #ifdef WORKAROUND_MACOS_GTK2_GLWIDGET
270 ui::VBox m_vframe{ui::null};
271 ui::VBox m_vfiller{ui::null};
272 ui::HBox m_hframe{ui::null};
273 ui::HBox m_hfiller{ui::null};
274 #else // !WORKAROUND_MACOS_GTK2_GLWIDGET
275 ui::VBox m_frame{ui::null};
276 #endif // !WORKAROUND_MACOS_GTK2_GLWIDGET
277 ui::GLArea m_gl_widget{ui::null};
278 ui::Widget m_texture_scroll{ui::null};
279 ui::TreeView m_treeViewTree{ui::New};
280 ui::TreeView m_treeViewTags{ui::null};
281 ui::Frame m_tag_frame{ui::null};
282 ui::ListStore m_assigned_store{ui::null};
283 ui::ListStore m_available_store{ui::null};
284 ui::TreeView m_assigned_tree{ui::null};
285 ui::TreeView m_available_tree{ui::null};
286 ui::Widget m_scr_win_tree{ui::null};
287 ui::Widget m_scr_win_tags{ui::null};
288 ui::Widget m_tag_notebook{ui::null};
289 ui::Button m_search_button{ui::null};
290 ui::Widget m_shader_info_item{ui::null};
292 std::set<CopiedString> m_all_tags;
293 ui::ListStore m_all_tags_list{ui::null};
294 std::vector<CopiedString> m_copied_tags;
295 std::set<CopiedString> m_found_shaders;
297 ToggleItem m_hideunused_item;
298 ToggleItem m_hidenotex_item;
299 ToggleItem m_showshaders_item;
300 ToggleItem m_showshaderlistonly_item;
301 ToggleItem m_fixedsize_item;
302 ToggleItem m_filternotex_item;
303 ToggleItem m_enablealpha_item;
306 guint m_exposeHandler;
308 bool m_heightChanged;
309 bool m_originInvalid;
311 DeferredAdjustment m_scrollAdjustment;
312 FreezePointer m_freezePointer;
314 Vector3 color_textureback;
315 // the increment step we use against the wheel mouse
316 std::size_t m_mouseWheelScrollIncrement;
317 std::size_t m_textureScale;
318 // make the texture increments match the grid changes
320 bool m_showTextureScrollbar;
321 StartupShaders m_startupShaders;
322 // if true, the texture window will only display in-use shaders
323 // if false, all the shaders in memory are displayed
328 // The uniform size (in pixels) that textures are resized to when m_resizeTextures is true.
329 int m_uniformTextureSize;
331 // Return the display width of a texture in the texture browser
332 int getTextureWidth( qtexture_t* tex ){
334 if ( !g_TextureBrowser_fixedSize ) {
335 // Don't use uniform size
336 width = (int)( tex->width * ( (float)m_textureScale / 100 ) );
339 ( tex->width >= tex->height ) {
340 // Texture is square, or wider than it is tall
341 width = m_uniformTextureSize;
344 // Otherwise, preserve the texture's aspect ratio
345 width = (int)( m_uniformTextureSize * ( (float)tex->width / tex->height ) );
350 // Return the display height of a texture in the texture browser
351 int getTextureHeight( qtexture_t* tex ){
353 if ( !g_TextureBrowser_fixedSize ) {
354 // Don't use uniform size
355 height = (int)( tex->height * ( (float)m_textureScale / 100 ) );
357 else if ( tex->height >= tex->width ) {
358 // Texture is square, or taller than it is wide
359 height = m_uniformTextureSize;
362 // Otherwise, preserve the texture's aspect ratio
363 height = (int)( m_uniformTextureSize * ( (float)tex->height / tex->width ) );
369 m_texture_scroll( ui::null ),
370 m_hideunused_item( TextureBrowserHideUnusedExport() ),
371 m_hidenotex_item( TextureBrowserFilterFallbackExport() ),
372 m_showshaders_item( TextureBrowserShowShadersExport() ),
373 m_showshaderlistonly_item( TextureBrowserShowShaderlistOnlyExport() ),
374 m_fixedsize_item( TextureBrowserFixedSizeExport() ),
375 m_filternotex_item( TextureBrowserFilterMissingExport() ),
376 m_enablealpha_item( TextureBrowserEnableAlphaExport() ),
377 m_heightChanged( true ),
378 m_originInvalid( true ),
379 m_scrollAdjustment( TextureBrowser_scrollChanged, this ),
380 color_textureback( 0.25f, 0.25f, 0.25f ),
381 m_mouseWheelScrollIncrement( 64 ),
382 m_textureScale( 50 ),
383 m_showShaders( true ),
384 m_showTextureScrollbar( true ),
385 m_startupShaders( STARTUPSHADERS_NONE ),
386 m_hideUnused( false ),
387 m_rmbSelected( false ),
388 m_searchedTags( false ),
390 m_uniformTextureSize( 96 ){
394 void ( *TextureBrowser_textureSelected )( const char* shader );
397 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser );
400 const char* TextureBrowser_getComonShadersName(){
401 const char* value = g_pGameDescription->getKeyValue( "common_shaders_name" );
402 if ( !string_empty( value ) ) {
408 const char* TextureBrowser_getComonShadersDir(){
409 const char* value = g_pGameDescription->getKeyValue( "common_shaders_dir" );
410 if ( !string_empty( value ) ) {
416 inline int TextureBrowser_fontHeight( TextureBrowser& textureBrowser ){
417 return GlobalOpenGL().m_font->getPixelHeight();
420 const char* TextureBrowser_GetSelectedShader( TextureBrowser& textureBrowser ){
421 return textureBrowser.shader.c_str();
424 void TextureBrowser_SetStatus( TextureBrowser& textureBrowser, const char* name ){
425 IShader* shader = QERApp_Shader_ForName( name );
426 qtexture_t* q = shader->getTexture();
427 StringOutputStream strTex( 256 );
428 strTex << name << " W: " << Unsigned( q->width ) << " H: " << Unsigned( q->height );
430 g_pParentWnd->SetStatusText( g_pParentWnd->m_texture_status, strTex.c_str() );
433 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name );
435 void TextureBrowser_SetSelectedShader( TextureBrowser& textureBrowser, const char* shader ){
436 textureBrowser.shader = shader;
437 TextureBrowser_SetStatus( textureBrowser, shader );
438 TextureBrowser_Focus( textureBrowser, shader );
440 if ( FindTextureDialog_isOpen() ) {
441 FindTextureDialog_selectTexture( shader );
444 // disable the menu item "shader info" if no shader was selected
445 IShader* ishader = QERApp_Shader_ForName( shader );
446 CopiedString filename = ishader->getShaderFileName();
448 if ( filename.empty() ) {
449 if ( textureBrowser.m_shader_info_item != NULL ) {
450 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, FALSE );
454 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, TRUE );
461 CopiedString g_TextureBrowser_currentDirectory;
464 ============================================================================
468 TTimo: now based on a rundown through all the shaders
469 NOTE: we expect the Active shaders count doesn't change during a Texture_StartPos .. Texture_NextPos cycle
470 otherwise we may need to rely on a list instead of an array storage
471 ============================================================================
477 // texture layout functions
478 // TTimo: now based on shaders
479 int current_x, current_y, current_row;
482 void Texture_StartPos( TextureLayout& layout ){
483 layout.current_x = 8;
484 layout.current_y = -8;
485 layout.current_row = 0;
488 void Texture_NextPos( TextureBrowser& textureBrowser, TextureLayout& layout, qtexture_t* current_texture, int *x, int *y ){
489 qtexture_t* q = current_texture;
491 int nWidth = textureBrowser.getTextureWidth( q );
492 int nHeight = textureBrowser.getTextureHeight( q );
493 if ( layout.current_x + nWidth > textureBrowser.width - 8 && layout.current_row ) { // go to the next row unless the texture is the first on the row
494 layout.current_x = 8;
495 layout.current_y -= layout.current_row + TextureBrowser_fontHeight( textureBrowser ) + 4;
496 layout.current_row = 0;
499 *x = layout.current_x;
500 *y = layout.current_y;
502 // Is our texture larger than the row? If so, grow the
503 // row height to match it
505 if ( layout.current_row < nHeight ) {
506 layout.current_row = nHeight;
509 // never go less than 96, or the names get all crunched up
510 layout.current_x += nWidth < 96 ? 96 : nWidth;
511 layout.current_x += 8;
514 bool TextureSearch_IsShown( const char* name ){
515 std::set<CopiedString>::iterator iter;
517 iter = GlobalTextureBrowser().m_found_shaders.find( name );
519 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
527 // if texture_showinuse jump over non in-use textures
528 bool Texture_IsShown( IShader* shader, bool show_shaders, bool hideUnused ){
529 // filter missing shaders
530 // ugly: filter on built-in fallback name after substitution
531 if ( g_TextureBrowser_filterMissing ) {
532 if ( isMissing( shader->getTexture()->name ) ) {
536 // filter the fallback (notex/shadernotex) for missing shaders or editor image
537 if ( g_TextureBrowser_filterFallback ) {
538 if ( isNotex( shader->getName() ) ) {
541 if ( isNotex( shader->getTexture()->name ) ) {
546 if ( g_TextureBrowser_currentDirectory == "Untagged" ) {
547 std::set<CopiedString>::iterator iter;
549 iter = GlobalTextureBrowser().m_found_shaders.find( shader->getName() );
551 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
559 if ( !shader_equal_prefix( shader->getName(), "textures/" ) ) {
563 if ( !show_shaders && !shader->IsDefault() ) {
567 if ( hideUnused && !shader->IsInUse() ) {
571 if ( GlobalTextureBrowser().m_searchedTags ) {
572 if ( !TextureSearch_IsShown( shader->getName() ) ) {
580 if ( TextureBrowser_showWads() )
582 if ( g_TextureBrowser_currentDirectory != ""
583 && !string_equal( shader->getWadName(), g_TextureBrowser_currentDirectory.c_str() ) )
588 else if ( !shader_equal_prefix( shader_get_textureName( shader->getName() ), g_TextureBrowser_currentDirectory.c_str() ) ) {
596 void TextureBrowser_heightChanged( TextureBrowser& textureBrowser ){
597 textureBrowser.m_heightChanged = true;
599 TextureBrowser_updateScroll( textureBrowser );
600 TextureBrowser_queueDraw( textureBrowser );
603 void TextureBrowser_evaluateHeight( TextureBrowser& textureBrowser ){
604 if ( textureBrowser.m_heightChanged ) {
605 textureBrowser.m_heightChanged = false;
607 textureBrowser.m_nTotalHeight = 0;
609 TextureLayout layout;
610 Texture_StartPos( layout );
611 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
613 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
615 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
620 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
621 textureBrowser.m_nTotalHeight = std::max( textureBrowser.m_nTotalHeight, abs( layout.current_y ) + TextureBrowser_fontHeight( textureBrowser ) + textureBrowser.getTextureHeight( shader->getTexture() ) + 4 );
626 int TextureBrowser_TotalHeight( TextureBrowser& textureBrowser ){
627 TextureBrowser_evaluateHeight( textureBrowser );
628 return textureBrowser.m_nTotalHeight;
631 inline const int& min_int( const int& left, const int& right ){
632 return std::min( left, right );
635 void TextureBrowser_clampOriginY( TextureBrowser& textureBrowser ){
636 if ( textureBrowser.originy > 0 ) {
637 textureBrowser.originy = 0;
639 int lower = min_int( textureBrowser.height - TextureBrowser_TotalHeight( textureBrowser ), 0 );
640 if ( textureBrowser.originy < lower ) {
641 textureBrowser.originy = lower;
645 int TextureBrowser_getOriginY( TextureBrowser& textureBrowser ){
646 if ( textureBrowser.m_originInvalid ) {
647 textureBrowser.m_originInvalid = false;
648 TextureBrowser_clampOriginY( textureBrowser );
649 TextureBrowser_updateScroll( textureBrowser );
651 return textureBrowser.originy;
654 void TextureBrowser_setOriginY( TextureBrowser& textureBrowser, int originy ){
655 textureBrowser.originy = originy;
656 TextureBrowser_clampOriginY( textureBrowser );
657 TextureBrowser_updateScroll( textureBrowser );
658 TextureBrowser_queueDraw( textureBrowser );
662 Signal0 g_activeShadersChangedCallbacks;
664 void TextureBrowser_addActiveShadersChangedCallback( const SignalHandler& handler ){
665 g_activeShadersChangedCallbacks.connectLast( handler );
668 void TextureBrowser_constructTreeStore();
670 class ShadersObserver : public ModuleObserver
672 Signal0 m_realiseCallbacks;
675 m_realiseCallbacks();
676 TextureBrowser_constructTreeStore();
682 void insert( const SignalHandler& handler ){
683 m_realiseCallbacks.connectLast( handler );
689 ShadersObserver g_ShadersObserver;
692 void TextureBrowser_addShadersRealiseCallback( const SignalHandler& handler ){
693 g_ShadersObserver.insert( handler );
696 void TextureBrowser_activeShadersChanged( TextureBrowser& textureBrowser ){
697 TextureBrowser_heightChanged( textureBrowser );
698 textureBrowser.m_originInvalid = true;
700 g_activeShadersChangedCallbacks();
703 struct TextureBrowser_ShowScrollbar {
704 static void Export(const TextureBrowser &self, const Callback<void(bool)> &returnz) {
705 returnz(self.m_showTextureScrollbar);
708 static void Import(TextureBrowser &self, bool value) {
709 self.m_showTextureScrollbar = value;
710 if (self.m_texture_scroll) {
711 self.m_texture_scroll.visible(self.m_showTextureScrollbar);
712 TextureBrowser_updateScroll(self);
720 TextureBrowser_ShowDirectory
721 relies on texture_directory global for the directory to use
722 1) Load the shaders for the given directory
723 2) Scan the remaining texture, load them and assign them a default shader (the "noshader" shader)
724 NOTE: when writing a texture plugin, or some texture extensions, this function may need to be overriden, and made
725 available through the IShaders interface
726 NOTE: for texture window layout:
727 all shaders are stored with alphabetical order after load
728 previously loaded and displayed stuff is hidden, only in-use and newly loaded is shown
729 ( the GL textures are not flushed though)
733 bool endswith( const char *haystack, const char *needle ){
734 size_t lh = strlen( haystack );
735 size_t ln = strlen( needle );
739 return !memcmp( haystack + ( lh - ln ), needle, ln );
742 bool texture_name_ignore( const char* name ){
743 StringOutputStream strTemp( string_length( name ) );
744 strTemp << LowerCase( name );
747 endswith( strTemp.c_str(), ".specular" ) ||
748 endswith( strTemp.c_str(), ".glow" ) ||
749 endswith( strTemp.c_str(), ".bump" ) ||
750 endswith( strTemp.c_str(), ".diffuse" ) ||
751 endswith( strTemp.c_str(), ".blend" ) ||
752 endswith( strTemp.c_str(), ".alpha" ) ||
753 endswith( strTemp.c_str(), "_alpha" ) ||
755 endswith( strTemp.c_str(), "_h" ) ||
756 endswith( strTemp.c_str(), "_local" ) ||
757 endswith( strTemp.c_str(), "_nm" ) ||
758 endswith( strTemp.c_str(), "_s" ) ||
760 endswith( strTemp.c_str(), "_bump" ) ||
761 endswith( strTemp.c_str(), "_glow" ) ||
762 endswith( strTemp.c_str(), "_gloss" ) ||
763 endswith( strTemp.c_str(), "_luma" ) ||
764 endswith( strTemp.c_str(), "_norm" ) ||
765 endswith( strTemp.c_str(), "_pants" ) ||
766 endswith( strTemp.c_str(), "_shirt" ) ||
767 endswith( strTemp.c_str(), "_reflect" ) ||
769 endswith( strTemp.c_str(), "_d" ) ||
770 endswith( strTemp.c_str(), "_n" ) ||
771 endswith( strTemp.c_str(), "_p" ) ||
772 endswith( strTemp.c_str(), "_g" ) ||
773 endswith( strTemp.c_str(), "_a" ) ||
777 class LoadShaderVisitor : public Archive::Visitor
780 void visit( const char* name ){
781 IShader* shader = QERApp_Shader_ForName( CopiedString( StringRange( name, path_get_filename_base_end( name ) ) ).c_str() );
783 shader->setWadName( g_TextureBrowser_currentDirectory.c_str() );
787 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused );
789 ui::Widget g_page_textures{ui::null};
791 void TextureBrowser_toggleShow(){
792 GroupDialog_showPage( g_page_textures );
796 void TextureBrowser_updateTitle(){
797 GroupDialog_updatePageTitle( g_page_textures );
801 class TextureCategoryLoadShader
803 const char* m_directory;
804 std::size_t& m_count;
806 using func = void(const char *);
808 TextureCategoryLoadShader( const char* directory, std::size_t& count )
809 : m_directory( directory ), m_count( count ){
813 void operator()( const char* name ) const {
814 if ( shader_equal_prefix( name, "textures/" )
815 && shader_equal_prefix( name + string_length( "textures/" ), m_directory ) ) {
817 // request the shader, this will load the texture if needed
818 // this Shader_ForName call is a kind of hack
819 IShader *pFoo = QERApp_Shader_ForName( name );
825 void TextureDirectory_loadTexture( const char* directory, const char* texture ){
826 StringOutputStream name( 256 );
827 name << directory << StringRange( texture, path_get_filename_base_end( texture ) );
829 if ( texture_name_ignore( name.c_str() ) ) {
833 if ( !shader_valid( name.c_str() ) ) {
834 globalOutputStream() << "Skipping invalid texture name: [" << name.c_str() << "]\n";
838 // if a texture is already in use to represent a shader, ignore it
839 IShader* shader = QERApp_Shader_ForName( name.c_str() );
843 typedef ConstPointerCaller<char, void(const char*), TextureDirectory_loadTexture> TextureDirectoryLoadTextureCaller;
845 class LoadTexturesByTypeVisitor : public ImageModules::Visitor
847 const char* m_dirstring;
849 LoadTexturesByTypeVisitor( const char* dirstring )
850 : m_dirstring( dirstring ){
853 void visit( const char* minor, const _QERPlugImageTable& table ) const {
854 GlobalFileSystem().forEachFile( m_dirstring, minor, TextureDirectoryLoadTextureCaller( m_dirstring ) );
858 void TextureBrowser_ShowDirectory( TextureBrowser& textureBrowser, const char* directory ){
859 if ( TextureBrowser_showWads() ) {
860 g_TextureBrowser_currentDirectory = directory;
861 TextureBrowser_heightChanged( textureBrowser );
863 Archive* archive = GlobalFileSystem().getArchive( directory );
864 if ( archive != nullptr )
866 LoadShaderVisitor visitor;
867 archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, 0 ), "textures/" );
869 else if ( extension_equal_i( path_get_extension( directory ), "wad" ) )
871 globalErrorStream() << "Failed to load " << directory << "\n";
876 g_TextureBrowser_currentDirectory = directory;
877 TextureBrowser_heightChanged( textureBrowser );
879 std::size_t shaders_count;
880 GlobalShaderSystem().foreachShaderName(makeCallback( TextureCategoryLoadShader( directory, shaders_count ) ) );
881 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
883 if ( g_pGameDescription->mGameType != "doom3" ) {
884 // load remaining texture files
886 StringOutputStream dirstring( 64 );
887 dirstring << "textures/" << directory;
889 Radiant_getImageModules().foreachModule( LoadTexturesByTypeVisitor( dirstring.c_str() ) );
893 // we'll display the newly loaded textures + all the ones already in use
894 TextureBrowser_SetHideUnused( textureBrowser, false );
896 TextureBrowser_updateTitle();
899 void TextureBrowser_ShowTagSearchResult( TextureBrowser& textureBrowser, const char* directory ){
900 g_TextureBrowser_currentDirectory = directory;
901 TextureBrowser_heightChanged( textureBrowser );
903 std::size_t shaders_count;
904 GlobalShaderSystem().foreachShaderName(makeCallback( TextureCategoryLoadShader( directory, shaders_count ) ) );
905 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
907 if ( g_pGameDescription->mGameType != "doom3" ) {
908 // load remaining texture files
909 StringOutputStream dirstring( 64 );
910 dirstring << "textures/" << directory;
913 LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
914 Radiant_getImageModules().foreachModule( visitor );
918 // we'll display the newly loaded textures + all the ones already in use
919 TextureBrowser_SetHideUnused( textureBrowser, false );
923 bool TextureBrowser_hideUnused();
925 void TextureBrowser_hideUnusedExport( const Callback<void(bool)> & importer ){
926 importer( TextureBrowser_hideUnused() );
929 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
931 void TextureBrowser_showShadersExport( const Callback<void(bool)> & importer ){
932 importer( GlobalTextureBrowser().m_showShaders );
935 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
937 void TextureBrowser_showShaderlistOnly( const Callback<void(bool)> & importer ){
938 importer( g_TextureBrowser_shaderlistOnly );
941 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
943 void TextureBrowser_fixedSize( const Callback<void(bool)> & importer ){
944 importer( g_TextureBrowser_fixedSize );
947 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_fixedSize> TextureBrowser_FixedSizeExport;
949 void TextureBrowser_filterMissing( const Callback<void(bool)> & importer ){
950 importer( g_TextureBrowser_filterMissing );
953 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_filterMissing> TextureBrowser_filterMissingExport;
955 void TextureBrowser_filterFallback( const Callback<void(bool)> & importer ){
956 importer( g_TextureBrowser_filterFallback );
959 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_filterFallback> TextureBrowser_filterFallbackExport;
961 void TextureBrowser_enableAlpha( const Callback<void(bool)> & importer ){
962 importer( g_TextureBrowser_enableAlpha );
965 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_enableAlpha> TextureBrowser_enableAlphaExport;
967 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused ){
969 textureBrowser.m_hideUnused = true;
973 textureBrowser.m_hideUnused = false;
976 textureBrowser.m_hideunused_item.update();
978 TextureBrowser_heightChanged( textureBrowser );
979 textureBrowser.m_originInvalid = true;
982 void TextureBrowser_ShowStartupShaders( TextureBrowser& textureBrowser ){
983 if ( textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON ) {
984 TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getComonShadersDir() );
989 //++timo NOTE: this is a mix of Shader module stuff and texture explorer
990 // it might need to be split in parts or moved out .. dunno
991 // scroll origin so the specified texture is completely on screen
992 // if current texture is not displayed, nothing is changed
993 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name ){
994 TextureLayout layout;
995 // scroll origin so the texture is completely on screen
996 Texture_StartPos( layout );
998 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
1000 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
1002 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
1007 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
1008 qtexture_t* q = shader->getTexture();
1013 // we have found when texdef->name and the shader name match
1014 // NOTE: as everywhere else for our comparisons, we are not case sensitive
1015 if ( shader_equal( name, shader->getName() ) ) {
1016 int textureHeight = (int)( q->height * ( (float)textureBrowser.m_textureScale / 100 ) )
1017 + 2 * TextureBrowser_fontHeight( textureBrowser );
1019 int originy = TextureBrowser_getOriginY( textureBrowser );
1020 if ( y > originy ) {
1024 if ( y - textureHeight < originy - textureBrowser.height ) {
1025 originy = ( y - textureHeight ) + textureBrowser.height;
1028 TextureBrowser_setOriginY( textureBrowser, originy );
1034 IShader* Texture_At( TextureBrowser& textureBrowser, int mx, int my ){
1035 my += TextureBrowser_getOriginY( textureBrowser ) - textureBrowser.height;
1037 TextureLayout layout;
1038 Texture_StartPos( layout );
1039 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
1041 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
1043 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
1048 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
1049 qtexture_t *q = shader->getTexture();
1054 int nWidth = textureBrowser.getTextureWidth( q );
1055 int nHeight = textureBrowser.getTextureHeight( q );
1056 if ( mx > x && mx - x < nWidth
1057 && my < y && y - my < nHeight + TextureBrowser_fontHeight( textureBrowser ) ) {
1072 void SelectTexture( TextureBrowser& textureBrowser, int mx, int my, bool bShift ){
1073 IShader* shader = Texture_At( textureBrowser, mx, my );
1074 if ( shader != 0 ) {
1076 if ( shader->IsDefault() ) {
1077 globalOutputStream() << "ERROR: " << shader->getName() << " is not a shader, it's a texture.\n";
1080 ViewShader( shader->getShaderFileName(), shader->getName() );
1085 TextureBrowser_SetSelectedShader( textureBrowser, shader->getName() );
1086 TextureBrowser_textureSelected( shader->getName() );
1088 if ( !FindTextureDialog_isOpen() && !textureBrowser.m_rmbSelected ) {
1089 UndoableCommand undo( "textureNameSetSelected" );
1090 Select_SetShader( shader->getName() );
1097 ============================================================================
1101 ============================================================================
1104 void TextureBrowser_trackingDelta( int x, int y, unsigned int state, void* data ){
1105 TextureBrowser& textureBrowser = *reinterpret_cast<TextureBrowser*>( data );
1109 if ( state & GDK_SHIFT_MASK ) {
1113 int originy = TextureBrowser_getOriginY( textureBrowser );
1114 originy += y * scale;
1115 TextureBrowser_setOriginY( textureBrowser, originy );
1119 void TextureBrowser_Tracking_MouseDown( TextureBrowser& textureBrowser ){
1120 textureBrowser.m_freezePointer.freeze_pointer( textureBrowser.m_parent, TextureBrowser_trackingDelta, &textureBrowser );
1123 void TextureBrowser_Tracking_MouseUp( TextureBrowser& textureBrowser ){
1124 textureBrowser.m_freezePointer.unfreeze_pointer( textureBrowser.m_parent );
1127 void TextureBrowser_Selection_MouseDown( TextureBrowser& textureBrowser, guint32 flags, int pointx, int pointy ){
1128 SelectTexture( textureBrowser, pointx, textureBrowser.height - 1 - pointy, ( flags & GDK_SHIFT_MASK ) != 0 );
1132 ============================================================================
1136 ============================================================================
1142 TTimo: relying on the shaders list to display the textures
1143 we must query all qtexture_t* to manage and display through the IShaders interface
1144 this allows a plugin to completely override the texture system
1147 void Texture_Draw( TextureBrowser& textureBrowser ){
1148 int originy = TextureBrowser_getOriginY( textureBrowser );
1150 glClearColor( textureBrowser.color_textureback[0],
1151 textureBrowser.color_textureback[1],
1152 textureBrowser.color_textureback[2],
1155 glViewport( 0, 0, textureBrowser.width, textureBrowser.height );
1156 glMatrixMode( GL_PROJECTION );
1159 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
1160 glDisable( GL_DEPTH_TEST );
1161 if ( g_TextureBrowser_enableAlpha ) {
1162 glEnable( GL_BLEND );
1163 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1166 glDisable( GL_BLEND );
1168 glOrtho( 0, textureBrowser.width, originy - textureBrowser.height, originy, -100, 100 );
1169 glEnable( GL_TEXTURE_2D );
1171 glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
1173 int last_y = 0, last_height = 0;
1175 TextureLayout layout;
1176 Texture_StartPos( layout );
1177 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
1179 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
1181 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
1186 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
1187 qtexture_t *q = shader->getTexture();
1192 int nWidth = textureBrowser.getTextureWidth( q );
1193 int nHeight = textureBrowser.getTextureHeight( q );
1195 if ( y != last_y ) {
1199 last_height = std::max( nHeight, last_height );
1201 // Is this texture visible?
1202 if ( ( y - nHeight - TextureBrowser_fontHeight( textureBrowser ) < originy )
1203 && ( y > originy - textureBrowser.height ) ) {
1205 // if it's the current texture, draw a thick red line, else:
1206 // shaders have a white border, simple textures don't
1207 // if !texture_showinuse: (some textures displayed may not be in use)
1208 // draw an additional square around with 0.5 1 0.5 color
1209 if ( shader_equal( TextureBrowser_GetSelectedShader( textureBrowser ), shader->getName() ) ) {
1211 if ( textureBrowser.m_rmbSelected ) {
1217 glDisable( GL_TEXTURE_2D );
1219 glBegin( GL_LINE_LOOP );
1220 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1221 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1222 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1223 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1226 glEnable( GL_TEXTURE_2D );
1233 if ( !shader->IsDefault() ) {
1235 glDisable( GL_TEXTURE_2D );
1237 glBegin( GL_LINE_LOOP );
1238 glVertex2i( x - 1,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1239 glVertex2i( x - 1,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1240 glVertex2i( x + 1 + nWidth,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1241 glVertex2i( x + 1 + nWidth,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1243 glEnable( GL_TEXTURE_2D );
1246 // highlight in-use textures
1247 if ( !textureBrowser.m_hideUnused && shader->IsInUse() ) {
1248 glColor3f( 0.5,1,0.5 );
1249 glDisable( GL_TEXTURE_2D );
1250 glBegin( GL_LINE_LOOP );
1251 glVertex2i( x - 3,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1252 glVertex2i( x - 3,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1253 glVertex2i( x + 3 + nWidth,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1254 glVertex2i( x + 3 + nWidth,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1256 glEnable( GL_TEXTURE_2D );
1260 // draw checkerboard for transparent textures
1261 if ( g_TextureBrowser_enableAlpha )
1263 glDisable( GL_TEXTURE_2D );
1264 glBegin( GL_QUADS );
1265 int font_height = TextureBrowser_fontHeight( textureBrowser );
1266 for ( int i = 0; i < nHeight; i += 8 )
1268 for ( int j = 0; j < nWidth; j += 8 )
1270 unsigned char color = (i + j) / 8 % 2 ? 0x66 : 0x99;
1271 glColor3ub( color, color, color );
1273 int right = std::min(j+8, nWidth);
1275 int bottom = std::min(i+8, nHeight);
1276 glVertex2i(x + right, y - nHeight - font_height + top);
1277 glVertex2i(x + left, y - nHeight - font_height + top);
1278 glVertex2i(x + left, y - nHeight - font_height + bottom);
1279 glVertex2i(x + right, y - nHeight - font_height + bottom);
1283 glEnable( GL_TEXTURE_2D );
1287 glBindTexture( GL_TEXTURE_2D, q->texture_number );
1288 GlobalOpenGL_debugAssertNoErrors();
1290 glBegin( GL_QUADS );
1291 glTexCoord2i( 0,0 );
1292 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) );
1293 glTexCoord2i( 1,0 );
1294 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) );
1295 glTexCoord2i( 1,1 );
1296 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1297 glTexCoord2i( 0,1 );
1298 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1301 // draw the texture name
1302 glDisable( GL_TEXTURE_2D );
1305 glRasterPos2i( x, y - TextureBrowser_fontHeight( textureBrowser ) + 5 );
1307 // don't draw the directory name
1308 const char* name = shader->getName();
1309 name += strlen( name );
1310 while ( name != shader->getName() && *( name - 1 ) != '/' && *( name - 1 ) != '\\' )
1313 GlobalOpenGL().drawString( name );
1314 glEnable( GL_TEXTURE_2D );
1317 //int totalHeight = abs(y) + last_height + TextureBrowser_fontHeight(textureBrowser) + 4;
1321 // reset the current texture
1322 glBindTexture( GL_TEXTURE_2D, 0 );
1326 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser ){
1327 if ( textureBrowser.m_gl_widget ) {
1328 gtk_widget_queue_draw( textureBrowser.m_gl_widget );
1333 void TextureBrowser_setScale( TextureBrowser& textureBrowser, std::size_t scale ){
1334 textureBrowser.m_textureScale = scale;
1336 TextureBrowser_queueDraw( textureBrowser );
1339 void TextureBrowser_setUniformSize( TextureBrowser& textureBrowser, std::size_t scale ){
1340 textureBrowser.m_uniformTextureSize = scale;
1342 TextureBrowser_queueDraw( textureBrowser );
1346 void TextureBrowser_MouseWheel( TextureBrowser& textureBrowser, bool bUp ){
1347 int originy = TextureBrowser_getOriginY( textureBrowser );
1350 originy += int(textureBrowser.m_mouseWheelScrollIncrement);
1354 originy -= int(textureBrowser.m_mouseWheelScrollIncrement);
1357 TextureBrowser_setOriginY( textureBrowser, originy );
1360 XmlTagBuilder TagBuilder;
1368 void BuildStoreAssignedTags( ui::ListStore store, const char* shader, TextureBrowser* textureBrowser ){
1373 std::vector<CopiedString> assigned_tags;
1374 TagBuilder.GetShaderTags( shader, assigned_tags );
1376 for ( size_t i = 0; i < assigned_tags.size(); i++ )
1378 store.append(TAG_COLUMN, assigned_tags[i].c_str());
1382 void BuildStoreAvailableTags( ui::ListStore storeAvailable,
1383 ui::ListStore storeAssigned,
1384 const std::set<CopiedString>& allTags,
1385 TextureBrowser* textureBrowser ){
1386 GtkTreeIter iterAssigned;
1387 GtkTreeIter iterAvailable;
1388 std::set<CopiedString>::const_iterator iterAll;
1389 gchar* tag_assigned;
1391 storeAvailable.clear();
1393 bool row = gtk_tree_model_get_iter_first(storeAssigned, &iterAssigned ) != 0;
1395 if ( !row ) { // does the shader have tags assigned?
1396 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1398 storeAvailable.append(TAG_COLUMN, (*iterAll).c_str());
1403 while ( row ) // available tags = all tags - assigned tags
1405 gtk_tree_model_get(storeAssigned, &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1407 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1409 if ( strcmp( (char*)tag_assigned, ( *iterAll ).c_str() ) != 0 ) {
1410 storeAvailable.append(TAG_COLUMN, (*iterAll).c_str());
1414 row = gtk_tree_model_iter_next(storeAssigned, &iterAssigned ) != 0;
1417 gtk_tree_model_get(storeAssigned, &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1425 gboolean TextureBrowser_button_press( ui::Widget widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1426 if ( event->type == GDK_BUTTON_PRESS ) {
1427 if ( event->button == 3 ) {
1428 if ( GlobalTextureBrowser().m_tags ) {
1429 textureBrowser->m_rmbSelected = true;
1430 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1432 BuildStoreAssignedTags( textureBrowser->m_assigned_store, textureBrowser->shader.c_str(), textureBrowser );
1433 BuildStoreAvailableTags( textureBrowser->m_available_store, textureBrowser->m_assigned_store, textureBrowser->m_all_tags, textureBrowser );
1434 textureBrowser->m_heightChanged = true;
1435 textureBrowser->m_tag_frame.show();
1439 TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
1443 TextureBrowser_Tracking_MouseDown( *textureBrowser );
1446 else if ( event->button == 1 ) {
1447 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1449 if ( GlobalTextureBrowser().m_tags ) {
1450 textureBrowser->m_rmbSelected = false;
1451 textureBrowser->m_tag_frame.hide();
1458 gboolean TextureBrowser_button_release( ui::Widget widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1459 if ( event->type == GDK_BUTTON_RELEASE ) {
1460 if ( event->button == 3 ) {
1461 if ( !GlobalTextureBrowser().m_tags ) {
1462 TextureBrowser_Tracking_MouseUp( *textureBrowser );
1469 gboolean TextureBrowser_motion( ui::Widget widget, GdkEventMotion *event, TextureBrowser* textureBrowser ){
1473 gboolean TextureBrowser_scroll( ui::Widget widget, GdkEventScroll* event, TextureBrowser* textureBrowser ){
1474 if ( event->direction == GDK_SCROLL_UP ) {
1475 TextureBrowser_MouseWheel( *textureBrowser, true );
1477 else if ( event->direction == GDK_SCROLL_DOWN ) {
1478 TextureBrowser_MouseWheel( *textureBrowser, false );
1483 void TextureBrowser_scrollChanged( void* data, gdouble value ){
1484 //globalOutputStream() << "vertical scroll\n";
1485 TextureBrowser_setOriginY( *reinterpret_cast<TextureBrowser*>( data ), -(int)value );
1488 static void TextureBrowser_verticalScroll(ui::Adjustment adjustment, TextureBrowser* textureBrowser ){
1489 textureBrowser->m_scrollAdjustment.value_changed( gtk_adjustment_get_value(adjustment) );
1492 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser ){
1493 if ( textureBrowser.m_showTextureScrollbar ) {
1494 int totalHeight = TextureBrowser_TotalHeight( textureBrowser );
1496 totalHeight = std::max( totalHeight, textureBrowser.height );
1498 auto vadjustment = gtk_range_get_adjustment( GTK_RANGE( textureBrowser.m_texture_scroll ) );
1500 gtk_adjustment_set_value(vadjustment, -TextureBrowser_getOriginY( textureBrowser ));
1501 gtk_adjustment_set_page_size(vadjustment, textureBrowser.height);
1502 gtk_adjustment_set_page_increment(vadjustment, textureBrowser.height / 2);
1503 gtk_adjustment_set_step_increment(vadjustment, 20);
1504 gtk_adjustment_set_lower(vadjustment, 0);
1505 gtk_adjustment_set_upper(vadjustment, totalHeight);
1507 g_signal_emit_by_name( G_OBJECT( vadjustment ), "changed" );
1511 gboolean TextureBrowser_size_allocate( ui::Widget widget, GtkAllocation* allocation, TextureBrowser* textureBrowser ){
1512 textureBrowser->width = allocation->width;
1513 textureBrowser->height = allocation->height;
1514 TextureBrowser_heightChanged( *textureBrowser );
1515 textureBrowser->m_originInvalid = true;
1516 TextureBrowser_queueDraw( *textureBrowser );
1520 gboolean TextureBrowser_expose( ui::Widget widget, GdkEventExpose* event, TextureBrowser* textureBrowser ){
1521 if ( glwidget_make_current( textureBrowser->m_gl_widget ) != FALSE ) {
1522 GlobalOpenGL_debugAssertNoErrors();
1523 TextureBrowser_evaluateHeight( *textureBrowser );
1524 Texture_Draw( *textureBrowser );
1525 GlobalOpenGL_debugAssertNoErrors();
1526 glwidget_swap_buffers( textureBrowser->m_gl_widget );
1531 TextureBrowser g_TextureBrowser;
1533 TextureBrowser& GlobalTextureBrowser(){
1534 return g_TextureBrowser;
1537 bool TextureBrowser_hideUnused(){
1538 return g_TextureBrowser.m_hideUnused;
1541 void TextureBrowser_ToggleHideUnused(){
1542 if ( g_TextureBrowser.m_hideUnused ) {
1543 TextureBrowser_SetHideUnused( g_TextureBrowser, false );
1547 TextureBrowser_SetHideUnused( g_TextureBrowser, true );
1551 const char* TextureGroups_transformDirName( const char* dirName, StringOutputStream *archiveName )
1553 if ( TextureBrowser_showWads() ) {
1554 archiveName->clear();
1555 *archiveName << StringRange( path_get_filename_start( dirName ), path_get_filename_base_end( dirName ) ) \
1556 << "." << path_get_extension( dirName );
1557 return archiveName->c_str();
1562 void TextureGroups_constructTreeModel( TextureGroups groups, ui::TreeStore store ){
1563 // put the information from the old textures menu into a treeview
1564 GtkTreeIter iter, child;
1566 TextureGroups::const_iterator i = groups.begin();
1567 while ( i != groups.end() )
1569 StringOutputStream archiveName;
1570 StringOutputStream nextArchiveName;
1571 const char* dirName = TextureGroups_transformDirName( ( *i ).c_str(), &archiveName );
1573 const char* firstUnderscore = strchr( dirName, '_' );
1574 StringRange dirRoot( dirName, ( firstUnderscore == 0 ) ? dirName : firstUnderscore + 1 );
1576 TextureGroups::const_iterator next = i;
1579 if ( firstUnderscore != 0
1580 && next != groups.end()
1581 && string_equal_start( TextureGroups_transformDirName( ( *next ).c_str(), &nextArchiveName ), dirRoot ) ) {
1582 gtk_tree_store_append( store, &iter, NULL );
1583 gtk_tree_store_set( store, &iter, 0, CopiedString( StringRange( dirName, firstUnderscore ) ).c_str(), -1 );
1586 while ( i != groups.end() && string_equal_start( TextureGroups_transformDirName( ( *i ).c_str(), &nextArchiveName ), dirRoot ) )
1588 gtk_tree_store_append( store, &child, &iter );
1589 gtk_tree_store_set( store, &child, 0, TextureGroups_transformDirName( ( *i ).c_str(), &nextArchiveName ), -1 );
1595 gtk_tree_store_append( store, &iter, NULL );
1596 gtk_tree_store_set( store, &iter, 0, dirName, -1 );
1602 TextureGroups TextureGroups_constructTreeView(){
1603 TextureGroups groups;
1605 if ( TextureBrowser_showWads() ) {
1606 GlobalFileSystem().forEachArchive( TextureGroupsAddWadCaller( groups ) );
1610 // scan texture dirs and pak files only if not restricting to shaderlist
1611 if ( g_pGameDescription->mGameType != "doom3" && !g_TextureBrowser_shaderlistOnly ) {
1612 GlobalFileSystem().forEachDirectory( "textures/", TextureGroupsAddDirectoryCaller( groups ) );
1615 GlobalShaderSystem().foreachShaderName( TextureGroupsAddShaderCaller( groups ) );
1621 void TextureBrowser_constructTreeStore(){
1622 TextureGroups groups = TextureGroups_constructTreeView();
1623 auto store = ui::TreeStore::from(gtk_tree_store_new( 1, G_TYPE_STRING ));
1624 TextureGroups_constructTreeModel( groups, store );
1626 gtk_tree_view_set_model(g_TextureBrowser.m_treeViewTree, store);
1628 g_object_unref( G_OBJECT( store ) );
1631 void TextureBrowser_constructTreeStoreTags(){
1632 TextureGroups groups;
1633 auto store = ui::TreeStore::from(gtk_tree_store_new( 1, G_TYPE_STRING ));
1634 auto model = g_TextureBrowser.m_all_tags_list;
1636 gtk_tree_view_set_model(g_TextureBrowser.m_treeViewTags, model );
1638 g_object_unref( G_OBJECT( store ) );
1641 void TreeView_onRowActivated( ui::TreeView treeview, ui::TreePath path, ui::TreeViewColumn col, gpointer userdata ){
1644 auto model = gtk_tree_view_get_model(treeview );
1646 if ( gtk_tree_model_get_iter( model, &iter, path ) ) {
1647 gchar dirName[1024];
1650 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
1651 strcpy( dirName, buffer );
1654 g_TextureBrowser.m_searchedTags = false;
1656 if ( !TextureBrowser_showWads() ) {
1657 strcat( dirName, "/" );
1660 ScopeDisableScreenUpdates disableScreenUpdates( dirName, "Loading Textures" );
1661 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
1662 TextureBrowser_queueDraw( GlobalTextureBrowser() );
1666 void TextureBrowser_createTreeViewTree(){
1667 gtk_tree_view_set_enable_search(g_TextureBrowser.m_treeViewTree, FALSE );
1669 gtk_tree_view_set_headers_visible(g_TextureBrowser.m_treeViewTree, FALSE );
1670 g_TextureBrowser.m_treeViewTree.connect( "row-activated", (GCallback) TreeView_onRowActivated, NULL );
1672 auto renderer = ui::CellRendererText(ui::New);
1673 gtk_tree_view_insert_column_with_attributes(g_TextureBrowser.m_treeViewTree, -1, "", renderer, "text", 0, NULL );
1675 TextureBrowser_constructTreeStore();
1678 void TextureBrowser_addTag();
1680 void TextureBrowser_renameTag();
1682 void TextureBrowser_deleteTag();
1684 void TextureBrowser_createContextMenu( ui::Widget treeview, GdkEventButton *event ){
1685 ui::Widget menu = ui::Menu(ui::New);
1687 ui::Widget menuitem = ui::MenuItem( "Add tag" );
1688 menuitem.connect( "activate", (GCallback)TextureBrowser_addTag, treeview );
1689 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1691 menuitem = ui::MenuItem( "Rename tag" );
1692 menuitem.connect( "activate", (GCallback)TextureBrowser_renameTag, treeview );
1693 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1695 menuitem = ui::MenuItem( "Delete tag" );
1696 menuitem.connect( "activate", (GCallback)TextureBrowser_deleteTag, treeview );
1697 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1699 gtk_widget_show_all( menu );
1701 gtk_menu_popup( GTK_MENU( menu ), NULL, NULL, NULL, NULL,
1702 ( event != NULL ) ? event->button : 0,
1703 gdk_event_get_time( (GdkEvent*)event ) );
1706 gboolean TreeViewTags_onButtonPressed( ui::TreeView treeview, GdkEventButton *event ){
1707 if ( event->type == GDK_BUTTON_PRESS && event->button == 3 ) {
1709 auto selection = gtk_tree_view_get_selection(treeview );
1711 if ( gtk_tree_view_get_path_at_pos(treeview, event->x, event->y, &path, NULL, NULL, NULL ) ) {
1712 gtk_tree_selection_unselect_all( selection );
1713 gtk_tree_selection_select_path( selection, path );
1714 gtk_tree_path_free( path );
1717 TextureBrowser_createContextMenu( treeview, event );
1723 void TextureBrowser_createTreeViewTags(){
1724 g_TextureBrowser.m_treeViewTags = ui::TreeView(ui::New);
1725 gtk_tree_view_set_enable_search(g_TextureBrowser.m_treeViewTags, FALSE );
1727 g_TextureBrowser.m_treeViewTags.connect( "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL );
1729 gtk_tree_view_set_headers_visible(g_TextureBrowser.m_treeViewTags, FALSE );
1731 auto renderer = ui::CellRendererText(ui::New);
1732 gtk_tree_view_insert_column_with_attributes(g_TextureBrowser.m_treeViewTags, -1, "", renderer, "text", 0, NULL );
1734 TextureBrowser_constructTreeStoreTags();
1737 ui::MenuItem TextureBrowser_constructViewMenu( ui::Menu menu ){
1738 ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic( "_View" ));
1740 if ( g_Layout_enableDetachableMenus.m_value ) {
1741 menu_tearoff( menu );
1744 create_check_menu_item_with_mnemonic( menu, "Hide _Unused", "ShowInUse" );
1745 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1746 create_check_menu_item_with_mnemonic( menu, "Hide Image Missing", "FilterMissing" );
1749 // hide notex and shadernotex on texture browser: no one wants to apply them
1750 create_check_menu_item_with_mnemonic( menu, "Hide Fallback", "FilterFallback" );
1752 menu_separator( menu );
1754 create_menu_item_with_mnemonic( menu, "Show All", "ShowAllTextures" );
1756 // we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
1757 if ( g_pGameDescription->mGameType == "doom3" || TextureBrowser_showWads() ) {
1758 g_TextureBrowser.m_showShaders = true;
1762 create_check_menu_item_with_mnemonic( menu, "Show shaders", "ToggleShowShaders" );
1765 if ( g_pGameDescription->mGameType != "doom3" && string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1766 create_check_menu_item_with_mnemonic( menu, "Shaders Only", "ToggleShowShaderlistOnly" );
1768 if ( g_TextureBrowser.m_tags ) {
1769 create_menu_item_with_mnemonic( menu, "Show Untagged", "ShowUntagged" );
1772 menu_separator( menu );
1773 create_check_menu_item_with_mnemonic( menu, "Fixed Size", "FixedSize" );
1774 create_check_menu_item_with_mnemonic( menu, "Transparency", "EnableAlpha" );
1776 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1777 menu_separator( menu );
1778 g_TextureBrowser.m_shader_info_item = ui::Widget(create_menu_item_with_mnemonic( menu, "Shader Info", "ShaderInfo" ));
1779 gtk_widget_set_sensitive( g_TextureBrowser.m_shader_info_item, FALSE );
1783 return textures_menu_item;
1786 ui::MenuItem TextureBrowser_constructToolsMenu( ui::Menu menu ){
1787 ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic( "_Tools" ));
1789 if ( g_Layout_enableDetachableMenus.m_value ) {
1790 menu_tearoff( menu );
1793 create_menu_item_with_mnemonic( menu, "Flush & Reload Shaders", "RefreshShaders" );
1794 create_menu_item_with_mnemonic( menu, "Find / Replace...", "FindReplaceTextures" );
1796 return textures_menu_item;
1799 ui::MenuItem TextureBrowser_constructTagsMenu( ui::Menu menu ){
1800 ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic( "T_ags" ));
1802 if ( g_Layout_enableDetachableMenus.m_value ) {
1803 menu_tearoff( menu );
1806 create_menu_item_with_mnemonic( menu, "Add tag", "AddTag" );
1807 create_menu_item_with_mnemonic( menu, "Rename tag", "RenameTag" );
1808 create_menu_item_with_mnemonic( menu, "Delete tag", "DeleteTag" );
1809 menu_separator( menu );
1810 create_menu_item_with_mnemonic( menu, "Copy tags from selected", "CopyTag" );
1811 create_menu_item_with_mnemonic( menu, "Paste tags to selected", "PasteTag" );
1813 return textures_menu_item;
1816 gboolean TextureBrowser_tagMoveHelper( ui::TreeModel model, ui::TreePath path, GtkTreeIter* iter, GSList** selected ){
1817 g_assert( selected != NULL );
1819 auto rowref = gtk_tree_row_reference_new( model, path );
1820 *selected = g_slist_append( *selected, rowref );
1825 void TextureBrowser_assignTags(){
1826 GSList* selected = NULL;
1828 gchar* tag_assigned;
1830 auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_available_tree );
1832 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1834 if ( selected != NULL ) {
1835 for ( node = selected; node != NULL; node = node->next )
1837 auto path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1842 if ( gtk_tree_model_get_iter(g_TextureBrowser.m_available_store, &iter, path ) ) {
1843 gtk_tree_model_get(g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, &tag_assigned, -1 );
1844 if ( !TagBuilder.CheckShaderTag( g_TextureBrowser.shader.c_str() ) ) {
1845 // create a custom shader/texture entry
1846 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
1847 CopiedString filename = ishader->getShaderFileName();
1849 if ( filename.empty() ) {
1851 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE );
1855 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, SHADER );
1859 TagBuilder.AddShaderTag( g_TextureBrowser.shader.c_str(), (char*)tag_assigned, TAG );
1861 gtk_list_store_remove( g_TextureBrowser.m_available_store, &iter );
1862 g_TextureBrowser.m_assigned_store.append(TAG_COLUMN, tag_assigned);
1867 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1870 TagBuilder.SaveXmlDoc();
1872 g_slist_free( selected );
1875 void TextureBrowser_removeTags(){
1876 GSList* selected = NULL;
1880 auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_assigned_tree );
1882 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1884 if ( selected != NULL ) {
1885 for ( node = selected; node != NULL; node = node->next )
1887 auto path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1892 if ( gtk_tree_model_get_iter(g_TextureBrowser.m_assigned_store, &iter, path ) ) {
1893 gtk_tree_model_get(g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, &tag, -1 );
1894 TagBuilder.DeleteShaderTag( g_TextureBrowser.shader.c_str(), tag );
1895 gtk_list_store_remove( g_TextureBrowser.m_assigned_store, &iter );
1900 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1902 // Update the "available tags list"
1903 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
1906 TagBuilder.SaveXmlDoc();
1908 g_slist_free( selected );
1911 void TextureBrowser_buildTagList(){
1912 g_TextureBrowser.m_all_tags_list.clear();
1914 std::set<CopiedString>::iterator iter;
1916 for ( iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter )
1918 g_TextureBrowser.m_all_tags_list.append(TAG_COLUMN, (*iter).c_str());
1922 void TextureBrowser_searchTags(){
1923 GSList* selected = NULL;
1927 char tags_searched[256];
1929 auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_treeViewTags );
1931 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1933 if ( selected != NULL ) {
1934 strcpy( buffer, "/root/*/*[tag='" );
1935 strcpy( tags_searched, "[TAGS] " );
1937 for ( node = selected; node != NULL; node = node->next )
1939 auto path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1944 if ( gtk_tree_model_get_iter(g_TextureBrowser.m_all_tags_list, &iter, path ) ) {
1945 gtk_tree_model_get(g_TextureBrowser.m_all_tags_list, &iter, TAG_COLUMN, &tag, -1 );
1947 strcat( buffer, tag );
1948 strcat( tags_searched, tag );
1949 if ( node != g_slist_last( node ) ) {
1950 strcat( buffer, "' and tag='" );
1951 strcat( tags_searched, ", " );
1957 strcat( buffer, "']" );
1959 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1961 g_TextureBrowser.m_found_shaders.clear(); // delete old list
1962 TagBuilder.TagSearch( buffer, g_TextureBrowser.m_found_shaders );
1964 if ( !g_TextureBrowser.m_found_shaders.empty() ) { // found something
1965 size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
1967 globalOutputStream() << "Found " << (unsigned int)shaders_found << " textures and shaders with " << tags_searched << "\n";
1968 ScopeDisableScreenUpdates disableScreenUpdates( "Searching...", "Loading Textures" );
1970 std::set<CopiedString>::iterator iter;
1972 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
1974 std::string path = ( *iter ).c_str();
1975 size_t pos = path.find_last_of( "/", path.size() );
1976 std::string name = path.substr( pos + 1, path.size() );
1977 path = path.substr( 0, pos + 1 );
1978 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
1981 g_TextureBrowser.m_searchedTags = true;
1982 g_TextureBrowser_currentDirectory = tags_searched;
1984 g_TextureBrowser.m_nTotalHeight = 0;
1985 TextureBrowser_setOriginY( g_TextureBrowser, 0 );
1986 TextureBrowser_heightChanged( g_TextureBrowser );
1987 TextureBrowser_updateTitle();
1989 g_slist_free( selected );
1992 void TextureBrowser_toggleSearchButton(){
1993 gint page = gtk_notebook_get_current_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ) );
1995 if ( page == 0 ) { // tag page
1996 gtk_widget_show_all( g_TextureBrowser.m_search_button );
1999 g_TextureBrowser.m_search_button.hide();
2003 void TextureBrowser_constructTagNotebook(){
2004 g_TextureBrowser.m_tag_notebook = ui::Widget::from(gtk_notebook_new());
2005 ui::Widget labelTags = ui::Label( "Tags" );
2006 ui::Widget labelTextures = ui::Label( "Textures" );
2008 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tree, labelTextures );
2009 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tags, labelTags );
2011 g_TextureBrowser.m_tag_notebook.connect( "switch-page", G_CALLBACK( TextureBrowser_toggleSearchButton ), NULL );
2013 gtk_widget_show_all( g_TextureBrowser.m_tag_notebook );
2016 void TextureBrowser_constructSearchButton(){
2017 auto image = ui::Widget::from(gtk_image_new_from_stock( GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR ));
2018 g_TextureBrowser.m_search_button = ui::Button(ui::New);
2019 g_TextureBrowser.m_search_button.connect( "clicked", G_CALLBACK( TextureBrowser_searchTags ), NULL );
2020 gtk_widget_set_tooltip_text(g_TextureBrowser.m_search_button, "Search with selected tags");
2021 g_TextureBrowser.m_search_button.add(image);
2024 void TextureBrowser_checkTagFile(){
2025 const char SHADERTAG_FILE[] = "shadertags.xml";
2026 CopiedString default_filename, rc_filename;
2027 StringOutputStream stream( 256 );
2029 stream << LocalRcPath_get();
2030 stream << SHADERTAG_FILE;
2031 rc_filename = stream.c_str();
2033 if ( file_exists( rc_filename.c_str() ) ) {
2034 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( rc_filename.c_str() );
2036 if ( g_TextureBrowser.m_tags ) {
2037 globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
2042 // load default tagfile
2044 stream << g_pGameDescription->mGameToolsPath.c_str();
2045 stream << SHADERTAG_FILE;
2046 default_filename = stream.c_str();
2048 if ( file_exists( default_filename.c_str() ) ) {
2049 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( default_filename.c_str(), rc_filename.c_str() );
2051 if ( g_TextureBrowser.m_tags ) {
2052 globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
2057 globalErrorStream() << "Unable to find default tag file " << default_filename.c_str() << ". No tag support.\n";
2062 void TextureBrowser_SetNotex(){
2063 IShader* notex = QERApp_Shader_ForName( DEFAULT_NOTEX_NAME );
2064 IShader* shadernotex = QERApp_Shader_ForName( DEFAULT_SHADERNOTEX_NAME );
2066 g_notex = notex->getTexture()->name;
2068 g_shadernotex = shadernotex->getTexture()->name;
2071 shadernotex->DecRef();
2074 static bool isGLWidgetConstructed = false;
2075 static bool isWindowConstructed = false;
2077 void TextureBrowser_constructGLWidget(){
2078 g_TextureBrowser.m_gl_widget = glwidget_new( FALSE );
2079 g_object_ref( g_TextureBrowser.m_gl_widget._handle );
2081 gtk_widget_set_events( g_TextureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
2082 gtk_widget_set_can_focus( g_TextureBrowser.m_gl_widget, true );
2084 g_TextureBrowser.m_sizeHandler = g_TextureBrowser.m_gl_widget.connect( "size_allocate", G_CALLBACK( TextureBrowser_size_allocate ), &g_TextureBrowser );
2085 g_TextureBrowser.m_exposeHandler = g_TextureBrowser.m_gl_widget.on_render( G_CALLBACK( TextureBrowser_expose ), &g_TextureBrowser );
2087 g_TextureBrowser.m_gl_widget.connect( "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &g_TextureBrowser );
2088 g_TextureBrowser.m_gl_widget.connect( "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &g_TextureBrowser );
2089 g_TextureBrowser.m_gl_widget.connect( "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &g_TextureBrowser );
2090 g_TextureBrowser.m_gl_widget.connect( "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &g_TextureBrowser );
2092 #ifdef WORKAROUND_MACOS_GTK2_GLWIDGET
2093 g_TextureBrowser.m_hframe.pack_start( g_TextureBrowser.m_gl_widget, TRUE, TRUE, 0 );
2094 #else // !WORKAROUND_MACOS_GTK2_GLWIDGET
2095 g_TextureBrowser.m_frame.pack_start( g_TextureBrowser.m_gl_widget, TRUE, TRUE, 0 );
2096 #endif // !WORKAROUND_MACOS_GTK2_GLWIDGET
2098 g_TextureBrowser.m_gl_widget.show();
2100 isGLWidgetConstructed = true;
2103 ui::Widget TextureBrowser_constructWindow( ui::Window toplevel ){
2104 // The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
2105 // position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
2106 // seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
2107 // for the "once-the-gtk-libs-are-updated-TODO-list" :x
2109 TextureBrowser_checkTagFile();
2110 TextureBrowser_SetNotex();
2112 GlobalShaderSystem().setActiveShadersChangedNotify( ReferenceCaller<TextureBrowser, void(), TextureBrowser_activeShadersChanged>( g_TextureBrowser ) );
2114 g_TextureBrowser.m_parent = toplevel;
2116 auto table = ui::Table(3, 3, FALSE);
2117 auto vbox = ui::VBox(FALSE, 0);
2118 table.attach(vbox, {0, 1, 1, 3}, {GTK_FILL, GTK_FILL});
2121 ui::Widget menu_bar{ui::null};
2124 menu_bar = ui::Widget::from(gtk_menu_bar_new());
2125 auto menu_view = ui::Menu(ui::New);
2126 auto view_item = TextureBrowser_constructViewMenu( menu_view );
2127 gtk_menu_item_set_submenu( GTK_MENU_ITEM( view_item ), menu_view );
2128 gtk_menu_shell_append( GTK_MENU_SHELL( menu_bar ), view_item );
2130 auto menu_tools = ui::Menu(ui::New);
2131 auto tools_item = TextureBrowser_constructToolsMenu( menu_tools );
2132 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tools_item ), menu_tools );
2133 gtk_menu_shell_append( GTK_MENU_SHELL( menu_bar ), tools_item );
2135 table.attach(menu_bar, {0, 3, 0, 1}, {GTK_FILL, GTK_SHRINK});
2138 { // Texture TreeView
2139 g_TextureBrowser.m_scr_win_tree = ui::ScrolledWindow(ui::New);
2140 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tree ), 0 );
2142 // vertical only scrolling for treeview
2143 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2145 g_TextureBrowser.m_scr_win_tree.show();
2147 TextureBrowser_createTreeViewTree();
2149 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), g_TextureBrowser.m_treeViewTree );
2150 g_TextureBrowser.m_treeViewTree.show();
2152 { // gl_widget scrollbar
2153 auto w = ui::Widget::from(gtk_vscrollbar_new( ui::Adjustment( 0,0,0,1,1,0 ) ));
2154 table.attach(w, {2, 3, 1, 2}, {GTK_SHRINK, GTK_FILL});
2156 g_TextureBrowser.m_texture_scroll = w;
2158 auto vadjustment = ui::Adjustment::from(gtk_range_get_adjustment( GTK_RANGE( g_TextureBrowser.m_texture_scroll ) ));
2159 vadjustment.connect( "value_changed", G_CALLBACK( TextureBrowser_verticalScroll ), &g_TextureBrowser );
2161 g_TextureBrowser.m_texture_scroll.visible(g_TextureBrowser.m_showTextureScrollbar);
2164 #ifdef WORKAROUND_MACOS_GTK2_GLWIDGET
2165 g_TextureBrowser.m_vframe = ui::VBox( FALSE, 0 );
2166 table.attach(g_TextureBrowser.m_vframe, {1, 2, 1, 2});
2168 g_TextureBrowser.m_vfiller = ui::VBox( FALSE, 0 );
2169 g_TextureBrowser.m_vframe.pack_start( g_TextureBrowser.m_vfiller, FALSE, FALSE, 0 );
2171 g_TextureBrowser.m_hframe = ui::HBox( FALSE, 0 );
2172 g_TextureBrowser.m_vframe.pack_start( g_TextureBrowser.m_hframe, TRUE, TRUE, 0 );
2174 g_TextureBrowser.m_hfiller = ui::HBox( FALSE, 0 );
2175 g_TextureBrowser.m_hframe.pack_start( g_TextureBrowser.m_hfiller, FALSE, FALSE, 0 );
2177 g_TextureBrowser.m_vframe.show();
2178 g_TextureBrowser.m_vfiller.show();
2179 g_TextureBrowser.m_hframe.show(),
2180 g_TextureBrowser.m_hfiller.show();
2181 #else // !WORKAROUND_MACOS_GTK2_GLWIDGET
2182 g_TextureBrowser.m_frame = ui::VBox( FALSE, 0 );
2183 table.attach(g_TextureBrowser.m_frame, {1, 2, 1, 2});
2184 g_TextureBrowser.m_frame.show();
2185 #endif // !WORKAROUND_MACOS_GTK2_GLWIDGET
2187 TextureBrowser_constructGLWidget();
2191 if ( g_TextureBrowser.m_tags ) {
2192 { // fill tag GtkListStore
2193 g_TextureBrowser.m_all_tags_list = ui::ListStore::from(gtk_list_store_new( N_COLUMNS, G_TYPE_STRING ));
2194 auto sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_all_tags_list );
2195 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2197 TagBuilder.GetAllTags( g_TextureBrowser.m_all_tags );
2198 TextureBrowser_buildTagList();
2201 auto menu_tags = ui::Menu(ui::New);
2202 auto tags_item = TextureBrowser_constructTagsMenu( menu_tags );
2203 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tags_item ), menu_tags );
2204 gtk_menu_shell_append( GTK_MENU_SHELL( menu_bar ), tags_item );
2207 g_TextureBrowser.m_scr_win_tags = ui::ScrolledWindow(ui::New);
2208 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tags ), 0 );
2210 // vertical only scrolling for treeview
2211 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2213 TextureBrowser_createTreeViewTags();
2215 auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_treeViewTags );
2216 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2218 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), g_TextureBrowser.m_treeViewTags );
2219 g_TextureBrowser.m_treeViewTags.show();
2221 { // Texture/Tag notebook
2222 TextureBrowser_constructTagNotebook();
2223 vbox.pack_start( g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0 );
2225 { // Tag search button
2226 TextureBrowser_constructSearchButton();
2227 vbox.pack_end(g_TextureBrowser.m_search_button, FALSE, FALSE, 0);
2229 auto frame_table = ui::Table(3, 3, FALSE);
2232 g_TextureBrowser.m_tag_frame = ui::Frame( "Tag assignment" );
2233 gtk_frame_set_label_align( GTK_FRAME( g_TextureBrowser.m_tag_frame ), 0.5, 0.5 );
2234 gtk_frame_set_shadow_type( GTK_FRAME( g_TextureBrowser.m_tag_frame ), GTK_SHADOW_NONE );
2236 table.attach(g_TextureBrowser.m_tag_frame, {1, 3, 2, 3}, {GTK_FILL, GTK_SHRINK});
2240 g_TextureBrowser.m_tag_frame.add(frame_table);
2242 { // assigned tag list
2243 ui::Widget scrolled_win = ui::ScrolledWindow(ui::New);
2244 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2245 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2247 g_TextureBrowser.m_assigned_store = ui::ListStore::from(gtk_list_store_new( N_COLUMNS, G_TYPE_STRING ));
2249 auto sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_assigned_store );
2250 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2252 auto renderer = ui::CellRendererText(ui::New);
2254 g_TextureBrowser.m_assigned_tree = ui::TreeView(ui::TreeModel::from(g_TextureBrowser.m_assigned_store._handle));
2255 g_TextureBrowser.m_assigned_store.unref();
2256 g_TextureBrowser.m_assigned_tree.connect( "row-activated", (GCallback) TextureBrowser_removeTags, NULL );
2257 gtk_tree_view_set_headers_visible(g_TextureBrowser.m_assigned_tree, FALSE );
2259 auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_assigned_tree );
2260 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2262 auto column = ui::TreeViewColumn( "", renderer, {{"text", TAG_COLUMN}} );
2263 gtk_tree_view_append_column(g_TextureBrowser.m_assigned_tree, column );
2264 g_TextureBrowser.m_assigned_tree.show();
2266 scrolled_win.show();
2267 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), g_TextureBrowser.m_assigned_tree );
2269 frame_table.attach(scrolled_win, {0, 1, 1, 3}, {GTK_FILL, GTK_FILL});
2271 { // available tag list
2272 ui::Widget scrolled_win = ui::ScrolledWindow(ui::New);
2273 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2274 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2276 g_TextureBrowser.m_available_store = ui::ListStore::from(gtk_list_store_new( N_COLUMNS, G_TYPE_STRING ));
2277 auto sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_available_store );
2278 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2280 auto renderer = ui::CellRendererText(ui::New);
2282 g_TextureBrowser.m_available_tree = ui::TreeView(ui::TreeModel::from(g_TextureBrowser.m_available_store._handle));
2283 g_TextureBrowser.m_available_store.unref();
2284 g_TextureBrowser.m_available_tree.connect( "row-activated", (GCallback) TextureBrowser_assignTags, NULL );
2285 gtk_tree_view_set_headers_visible(g_TextureBrowser.m_available_tree, FALSE );
2287 auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_available_tree );
2288 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2290 auto column = ui::TreeViewColumn( "", renderer, {{"text", TAG_COLUMN}} );
2291 gtk_tree_view_append_column(g_TextureBrowser.m_available_tree, column );
2292 g_TextureBrowser.m_available_tree.show();
2294 scrolled_win.show();
2295 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), g_TextureBrowser.m_available_tree );
2297 frame_table.attach(scrolled_win, {2, 3, 1, 3}, {GTK_FILL, GTK_FILL});
2299 { // tag arrow buttons
2300 auto m_btn_left = ui::Button(ui::New);
2301 auto m_btn_right = ui::Button(ui::New);
2302 auto m_arrow_left = ui::Widget::from(gtk_arrow_new( GTK_ARROW_LEFT, GTK_SHADOW_OUT ));
2303 auto m_arrow_right = ui::Widget::from(gtk_arrow_new( GTK_ARROW_RIGHT, GTK_SHADOW_OUT ));
2304 m_btn_left.add(m_arrow_left);
2305 m_btn_right.add(m_arrow_right);
2307 // workaround. the size of the tag frame depends of the requested size of the arrow buttons.
2308 m_arrow_left.dimensions(-1, 68);
2309 m_arrow_right.dimensions(-1, 68);
2311 frame_table.attach(m_btn_left, {1, 2, 1, 2}, {GTK_SHRINK, GTK_EXPAND});
2312 frame_table.attach(m_btn_right, {1, 2, 2, 3}, {GTK_SHRINK, GTK_EXPAND});
2314 m_btn_left.connect( "clicked", G_CALLBACK( TextureBrowser_assignTags ), NULL );
2315 m_btn_right.connect( "clicked", G_CALLBACK( TextureBrowser_removeTags ), NULL );
2319 m_arrow_left.show();
2320 m_arrow_right.show();
2322 { // tag fram labels
2323 ui::Widget m_lbl_assigned = ui::Label( "Assigned" );
2324 ui::Widget m_lbl_unassigned = ui::Label( "Available" );
2326 frame_table.attach(m_lbl_assigned, {0, 1, 0, 1}, {GTK_EXPAND, GTK_SHRINK});
2327 frame_table.attach(m_lbl_unassigned, {2, 3, 0, 1}, {GTK_EXPAND, GTK_SHRINK});
2329 m_lbl_assigned.show();
2330 m_lbl_unassigned.show();
2333 else { // no tag support, show the texture tree only
2334 vbox.pack_start( g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0 );
2337 // TODO do we need this?
2338 //gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
2340 isWindowConstructed = true;
2345 void TextureBrowser_destroyGLWidget(){
2346 if ( isGLWidgetConstructed )
2348 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_sizeHandler );
2349 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_exposeHandler );
2351 #ifdef WORKAROUND_MACOS_GTK2_GLWIDGET
2352 g_TextureBrowser.m_hframe.remove( g_TextureBrowser.m_gl_widget );
2353 #else // !WORKAROUND_MACOS_GTK2_GLWIDGET
2354 g_TextureBrowser.m_frame.remove( g_TextureBrowser.m_gl_widget );
2355 #endif // !WORKAROUND_MACOS_GTK2_GLWIDGET
2357 g_TextureBrowser.m_gl_widget.unref();
2359 isGLWidgetConstructed = false;
2363 void TextureBrowser_destroyWindow(){
2364 GlobalShaderSystem().setActiveShadersChangedNotify( Callback<void()>() );
2366 TextureBrowser_destroyGLWidget();
2369 #ifdef WORKAROUND_MACOS_GTK2_GLWIDGET
2370 /* workaround for gtkglext on gtk 2 issue: OpenGL texture viewport being drawn over the other pages */
2371 /* this is very ugly: force the resizing of the viewport to a single bottom line by forcing the
2372 * resizing of the gl widget by expanding some empty boxes, so the widget area size is reduced
2373 * while covered by another page, so the texture viewport is still rendered over the other page
2374 * but does not annoy the user that much because it's just a line on the bottom that may even
2375 * be printed over existing bottom frame or very close to it. */
2376 void TextureBrowser_showGLWidget(){
2377 if ( isWindowConstructed && isGLWidgetConstructed )
2379 GlobalTextureBrowser().m_vframe.set_child_packing( GlobalTextureBrowser().m_vfiller, FALSE, FALSE, 0, ui::Packing::START );
2380 GlobalTextureBrowser().m_vframe.set_child_packing( GlobalTextureBrowser().m_hframe, TRUE, TRUE, 0, ui::Packing::START );
2381 GlobalTextureBrowser().m_vframe.set_child_packing( GlobalTextureBrowser().m_hfiller, FALSE, FALSE, 0, ui::Packing::START );
2382 GlobalTextureBrowser().m_vframe.set_child_packing( GlobalTextureBrowser().m_gl_widget, TRUE, TRUE, 0, ui::Packing::START );
2383 GlobalTextureBrowser().m_gl_widget.show();
2387 void TextureBrowser_hideGLWidget(){
2388 if ( isWindowConstructed && isGLWidgetConstructed )
2390 GlobalTextureBrowser().m_vframe.set_child_packing( GlobalTextureBrowser().m_vfiller, TRUE, TRUE, 0, ui::Packing::START);
2391 GlobalTextureBrowser().m_vframe.set_child_packing( GlobalTextureBrowser().m_hframe, FALSE, FALSE, 0, ui::Packing::END );
2392 GlobalTextureBrowser().m_vframe.set_child_packing( GlobalTextureBrowser().m_hfiller, TRUE, TRUE, 0, ui::Packing::START);
2393 GlobalTextureBrowser().m_vframe.set_child_packing( GlobalTextureBrowser().m_gl_widget, FALSE, FALSE, 0, ui::Packing::END );
2394 GdkEventExpose event = {};
2395 TextureBrowser_expose( GlobalTextureBrowser().m_gl_widget, &event, &GlobalTextureBrowser() );
2396 GlobalTextureBrowser().m_gl_widget.hide();
2399 #endif // WORKAROUND_MACOS_GTK2_GLWIDGET
2401 const Vector3& TextureBrowser_getBackgroundColour( TextureBrowser& textureBrowser ){
2402 return textureBrowser.color_textureback;
2405 void TextureBrowser_setBackgroundColour( TextureBrowser& textureBrowser, const Vector3& colour ){
2406 textureBrowser.color_textureback = colour;
2407 TextureBrowser_queueDraw( textureBrowser );
2410 void TextureBrowser_selectionHelper( ui::TreeModel model, ui::TreePath path, GtkTreeIter* iter, GSList** selected ){
2411 g_assert( selected != NULL );
2414 gtk_tree_model_get( model, iter, TAG_COLUMN, &name, -1 );
2415 *selected = g_slist_append( *selected, name );
2418 void TextureBrowser_shaderInfo(){
2419 const char* name = TextureBrowser_GetSelectedShader( g_TextureBrowser );
2420 IShader* shader = QERApp_Shader_ForName( name );
2422 DoShaderInfoDlg( name, shader->getShaderFileName(), "Shader Info" );
2427 void TextureBrowser_addTag(){
2430 EMessageBoxReturn result = DoShaderTagDlg( &tag, "Add shader tag" );
2432 if ( result == eIDOK && !tag.empty() ) {
2434 g_TextureBrowser.m_all_tags.insert( tag.c_str() );
2435 gtk_list_store_append( g_TextureBrowser.m_available_store, &iter );
2436 gtk_list_store_set( g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1 );
2438 // Select the currently added tag in the available list
2439 auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_available_tree );
2440 gtk_tree_selection_select_iter( selection, &iter );
2442 g_TextureBrowser.m_all_tags_list.append(TAG_COLUMN, tag.c_str());
2446 void TextureBrowser_renameTag(){
2447 /* WORKAROUND: The tag treeview is set to GTK_SELECTION_MULTIPLE. Because
2448 gtk_tree_selection_get_selected() doesn't work with GTK_SELECTION_MULTIPLE,
2449 we need to count the number of selected rows first and use
2450 gtk_tree_selection_selected_foreach() then to go through the list of selected
2451 rows (which always containins a single row).
2454 GSList* selected = NULL;
2456 auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_treeViewTags );
2457 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2459 if ( g_slist_length( selected ) == 1 ) { // we only rename a single tag
2460 CopiedString newTag;
2461 EMessageBoxReturn result = DoShaderTagDlg( &newTag, "Rename shader tag" );
2463 if ( result == eIDOK && !newTag.empty() ) {
2464 GtkTreeIter iterList;
2466 gchar* oldTag = (char*)selected->data;
2468 bool row = gtk_tree_model_get_iter_first(g_TextureBrowser.m_all_tags_list, &iterList ) != 0;
2472 gtk_tree_model_get(g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, &rowTag, -1 );
2474 if ( strcmp( rowTag, oldTag ) == 0 ) {
2475 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1 );
2477 row = gtk_tree_model_iter_next(g_TextureBrowser.m_all_tags_list, &iterList ) != 0;
2480 TagBuilder.RenameShaderTag( oldTag, newTag.c_str() );
2482 g_TextureBrowser.m_all_tags.erase( (CopiedString)oldTag );
2483 g_TextureBrowser.m_all_tags.insert( newTag );
2485 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2486 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2491 ui::alert( g_TextureBrowser.m_parent, "Select a single tag for renaming." );
2495 void TextureBrowser_deleteTag(){
2496 GSList* selected = NULL;
2498 auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_treeViewTags );
2499 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2501 if ( g_slist_length( selected ) == 1 ) { // we only delete a single tag
2502 auto result = ui::alert( g_TextureBrowser.m_parent, "Are you sure you want to delete the selected tag?", "Delete Tag", ui::alert_type::YESNO, ui::alert_icon::Question );
2504 if ( result == ui::alert_response::YES ) {
2505 GtkTreeIter iterSelected;
2508 gchar* tagSelected = (char*)selected->data;
2510 bool row = gtk_tree_model_get_iter_first(g_TextureBrowser.m_all_tags_list, &iterSelected ) != 0;
2514 gtk_tree_model_get(g_TextureBrowser.m_all_tags_list, &iterSelected, TAG_COLUMN, &rowTag, -1 );
2516 if ( strcmp( rowTag, tagSelected ) == 0 ) {
2517 gtk_list_store_remove( g_TextureBrowser.m_all_tags_list, &iterSelected );
2520 row = gtk_tree_model_iter_next(g_TextureBrowser.m_all_tags_list, &iterSelected ) != 0;
2523 TagBuilder.DeleteTag( tagSelected );
2524 g_TextureBrowser.m_all_tags.erase( (CopiedString)tagSelected );
2526 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2527 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2531 ui::alert( g_TextureBrowser.m_parent, "Select a single tag for deletion." );
2535 void TextureBrowser_copyTag(){
2536 g_TextureBrowser.m_copied_tags.clear();
2537 TagBuilder.GetShaderTags( g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags );
2540 void TextureBrowser_pasteTag(){
2541 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
2542 CopiedString shader = g_TextureBrowser.shader.c_str();
2544 if ( !TagBuilder.CheckShaderTag( shader.c_str() ) ) {
2545 CopiedString shaderFile = ishader->getShaderFileName();
2546 if ( shaderFile.empty() ) {
2548 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, TEXTURE );
2553 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, SHADER );
2556 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2558 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2563 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2565 if ( !TagBuilder.CheckShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str() ) ) {
2566 // the tag doesn't exist - let's add it
2567 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2574 TagBuilder.SaveXmlDoc();
2575 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser );
2576 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2579 void TextureBrowser_RefreshShaders(){
2580 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2581 GlobalShaderSystem().refresh();
2583 auto selection = gtk_tree_view_get_selection(GlobalTextureBrowser().m_treeViewTree);
2584 GtkTreeModel* model = NULL;
2586 if ( gtk_tree_selection_get_selected (selection, &model, &iter) )
2588 gchar dirName[1024];
2591 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
2592 strcpy( dirName, buffer );
2594 if ( !TextureBrowser_showWads() ) {
2595 strcat( dirName, "/" );
2597 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
2598 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2602 void TextureBrowser_ToggleShowShaders(){
2603 g_TextureBrowser.m_showShaders ^= 1;
2604 g_TextureBrowser.m_showshaders_item.update();
2605 TextureBrowser_queueDraw( g_TextureBrowser );
2608 void TextureBrowser_ToggleShowShaderListOnly(){
2609 g_TextureBrowser_shaderlistOnly ^= 1;
2610 g_TextureBrowser.m_showshaderlistonly_item.update();
2612 TextureBrowser_constructTreeStore();
2615 void TextureBrowser_showAll(){
2616 g_TextureBrowser_currentDirectory = "";
2617 g_TextureBrowser.m_searchedTags = false;
2618 TextureBrowser_heightChanged( g_TextureBrowser );
2619 TextureBrowser_updateTitle();
2622 void TextureBrowser_showUntagged(){
2623 auto result = ui::alert( g_TextureBrowser.m_parent, "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", ui::alert_type::YESNO, ui::alert_icon::Warning );
2625 if ( result == ui::alert_response::YES ) {
2626 g_TextureBrowser.m_found_shaders.clear();
2627 TagBuilder.GetUntagged( g_TextureBrowser.m_found_shaders );
2628 std::set<CopiedString>::iterator iter;
2630 ScopeDisableScreenUpdates disableScreenUpdates( "Searching untagged textures...", "Loading Textures" );
2632 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
2634 std::string path = ( *iter ).c_str();
2635 size_t pos = path.find_last_of( "/", path.size() );
2636 std::string name = path.substr( pos + 1, path.size() );
2637 path = path.substr( 0, pos + 1 );
2638 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
2639 globalErrorStream() << path.c_str() << name.c_str() << "\n";
2642 g_TextureBrowser_currentDirectory = "Untagged";
2643 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2644 TextureBrowser_heightChanged( g_TextureBrowser );
2645 TextureBrowser_updateTitle();
2649 void TextureBrowser_FixedSize(){
2650 g_TextureBrowser_fixedSize ^= 1;
2651 GlobalTextureBrowser().m_fixedsize_item.update();
2652 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2655 void TextureBrowser_FilterMissing(){
2656 g_TextureBrowser_filterMissing ^= 1;
2657 GlobalTextureBrowser().m_filternotex_item.update();
2658 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2659 TextureBrowser_RefreshShaders();
2662 void TextureBrowser_FilterFallback(){
2663 g_TextureBrowser_filterFallback ^= 1;
2664 GlobalTextureBrowser().m_hidenotex_item.update();
2665 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2666 TextureBrowser_RefreshShaders();
2669 void TextureBrowser_EnableAlpha(){
2670 g_TextureBrowser_enableAlpha ^= 1;
2671 GlobalTextureBrowser().m_enablealpha_item.update();
2672 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2675 void TextureBrowser_exportTitle( const Callback<void(const char *)> & importer ){
2676 StringOutputStream buffer( 64 );
2677 buffer << "Textures: ";
2678 if ( !string_empty( g_TextureBrowser_currentDirectory.c_str() ) ) {
2679 buffer << g_TextureBrowser_currentDirectory.c_str();
2685 importer( buffer.c_str() );
2688 struct TextureScale {
2689 static void Export(const TextureBrowser &self, const Callback<void(int)> &returnz) {
2690 switch (self.m_textureScale) {
2709 static void Import(TextureBrowser &self, int value) {
2712 TextureBrowser_setScale(self, 10);
2715 TextureBrowser_setScale(self, 25);
2718 TextureBrowser_setScale(self, 50);
2721 TextureBrowser_setScale(self, 100);
2724 TextureBrowser_setScale(self, 200);
2730 struct UniformTextureSize {
2731 static void Export(const TextureBrowser &self, const Callback<void(int)> &returnz) {
2732 returnz(g_TextureBrowser.m_uniformTextureSize);
2735 static void Import(TextureBrowser &self, int value) {
2737 TextureBrowser_setUniformSize(self, value);
2741 void TextureBrowser_constructPreferences( PreferencesPage& page ){
2742 page.appendCheckBox(
2743 "", "Texture scrollbar",
2744 make_property<TextureBrowser_ShowScrollbar>(GlobalTextureBrowser())
2747 const char* texture_scale[] = { "10%", "25%", "50%", "100%", "200%" };
2749 "Texture Thumbnail Scale",
2750 STRING_ARRAY_RANGE( texture_scale ),
2751 make_property<TextureScale>(GlobalTextureBrowser())
2755 "Texture Thumbnail Size",
2756 GlobalTextureBrowser().m_uniformTextureSize,
2757 GlobalTextureBrowser().m_uniformTextureSize,
2760 page.appendEntry( "Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement );
2762 const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
2763 page.appendCombo( "Load Shaders at Startup", reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ), STRING_ARRAY_RANGE( startup_shaders ) );
2766 void TextureBrowser_constructPage( PreferenceGroup& group ){
2767 PreferencesPage page( group.createPage( "Texture Browser", "Texture Browser Preferences" ) );
2768 TextureBrowser_constructPreferences( page );
2771 void TextureBrowser_registerPreferencesPage(){
2772 PreferencesDialog_addSettingsPage( makeCallbackF(TextureBrowser_constructPage) );
2776 #include "preferencesystem.h"
2777 #include "stringio.h"
2780 void TextureClipboard_textureSelected( const char* shader );
2782 void TextureBrowser_Construct(){
2783 GlobalCommands_insert( "ShaderInfo", makeCallbackF(TextureBrowser_shaderInfo) );
2784 GlobalCommands_insert( "ShowUntagged", makeCallbackF(TextureBrowser_showUntagged) );
2785 GlobalCommands_insert( "AddTag", makeCallbackF(TextureBrowser_addTag) );
2786 GlobalCommands_insert( "RenameTag", makeCallbackF(TextureBrowser_renameTag) );
2787 GlobalCommands_insert( "DeleteTag", makeCallbackF(TextureBrowser_deleteTag) );
2788 GlobalCommands_insert( "CopyTag", makeCallbackF(TextureBrowser_copyTag) );
2789 GlobalCommands_insert( "PasteTag", makeCallbackF(TextureBrowser_pasteTag) );
2790 GlobalCommands_insert( "RefreshShaders", makeCallbackF(VFS_Refresh) );
2791 GlobalToggles_insert( "ShowInUse", makeCallbackF(TextureBrowser_ToggleHideUnused), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hideunused_item ), Accelerator( 'U' ) );
2792 GlobalCommands_insert( "ShowAllTextures", makeCallbackF(TextureBrowser_showAll), Accelerator( 'A', (GdkModifierType)GDK_CONTROL_MASK ) );
2793 GlobalCommands_insert( "ToggleTextures", makeCallbackF(TextureBrowser_toggleShow), Accelerator( 'T' ) );
2794 GlobalToggles_insert( "ToggleShowShaders", makeCallbackF(TextureBrowser_ToggleShowShaders), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaders_item ) );
2795 GlobalToggles_insert( "ToggleShowShaderlistOnly", makeCallbackF(TextureBrowser_ToggleShowShaderListOnly), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaderlistonly_item ) );
2796 GlobalToggles_insert( "FixedSize", makeCallbackF(TextureBrowser_FixedSize), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_fixedsize_item ) );
2797 GlobalToggles_insert( "FilterMissing", makeCallbackF(TextureBrowser_FilterMissing), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_filternotex_item ) );
2798 GlobalToggles_insert( "FilterFallback", makeCallbackF(TextureBrowser_FilterFallback), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hidenotex_item ) );
2799 GlobalToggles_insert( "EnableAlpha", makeCallbackF(TextureBrowser_EnableAlpha), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_enablealpha_item ) );
2801 GlobalPreferenceSystem().registerPreference( "TextureScale", make_property_string<TextureScale>(g_TextureBrowser) );
2802 GlobalPreferenceSystem().registerPreference( "UniformTextureSize", make_property_string<UniformTextureSize>(g_TextureBrowser) );
2803 GlobalPreferenceSystem().registerPreference( "TextureScrollbar", make_property_string<TextureBrowser_ShowScrollbar>(GlobalTextureBrowser()));
2804 GlobalPreferenceSystem().registerPreference( "ShowShaders", make_property_string( GlobalTextureBrowser().m_showShaders ) );
2805 GlobalPreferenceSystem().registerPreference( "ShowShaderlistOnly", make_property_string( g_TextureBrowser_shaderlistOnly ) );
2806 GlobalPreferenceSystem().registerPreference( "FixedSize", make_property_string( g_TextureBrowser_fixedSize ) );
2807 GlobalPreferenceSystem().registerPreference( "FilterMissing", make_property_string( g_TextureBrowser_filterMissing ) );
2808 GlobalPreferenceSystem().registerPreference( "EnableAlpha", make_property_string( g_TextureBrowser_enableAlpha ) );
2809 GlobalPreferenceSystem().registerPreference( "LoadShaders", make_property_string( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ) );
2810 GlobalPreferenceSystem().registerPreference( "WheelMouseInc", make_property_string( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) );
2811 GlobalPreferenceSystem().registerPreference( "SI_Colors0", make_property_string( GlobalTextureBrowser().color_textureback ) );
2813 g_TextureBrowser.shader = texdef_name_default();
2815 Textures_setModeChangedNotify( ReferenceCaller<TextureBrowser, void(), TextureBrowser_queueDraw>( g_TextureBrowser ) );
2817 TextureBrowser_registerPreferencesPage();
2819 GlobalShaderSystem().attach( g_ShadersObserver );
2821 TextureBrowser_textureSelected = TextureClipboard_textureSelected;
2824 void TextureBrowser_Destroy(){
2825 GlobalShaderSystem().detach( g_ShadersObserver );
2827 Textures_setModeChangedNotify( Callback<void()>() );
2830 #if WORKAROUND_WINDOWS_GTK2_GLWIDGET
2831 ui::GLArea TextureBrowser_getGLWidget(){
2832 return GlobalTextureBrowser().m_gl_widget;
2834 #endif // WORKAROUND_WINDOWS_GTK2_GLWIDGET